manyhoops Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 3, D:1) a +0 dagger (8, -12, D:1) a +0 short sword (9, -2, D:1) a +0 club (16, -20, D:1) 14 sling bullets (16, -10, D:1) 18 sling bullets (22, -14, D:1) a +0 dagger (27, -6, D:1) a +0 chain mail (29, 0, D:1) a +0 robe (32, 7, D:1) a +0 club (42, -3, D:1) a +0 dagger (43, 1, D:1) a +0 club (46, 7, D:1) 2 tomahawks Level 2 of the Dungeon (0, 0, D:2) 8 arrows (6, 10, D:2) a +0 dagger (10, 10, D:2) a stone (19, 39, D:2) a +0 chain mail (21, 26, D:2) a +0 long sword (22, 39, D:2) 2 stones (24, 39, D:2) a stone (25, 38, D:2) a stone (33, 22, D:2) 14 sling bullets (36, 6, D:2) a +0 dagger (36, 9, D:2) a +0 club (37, 24, D:2) a +0 robe (40, 27, D:2) a +0 short sword (42, 28, D:2) a stone (42, 43, D:2) a +0 club (43, 29, D:2) a +0 club a +0 whip a stone (44, 29, D:2) a +0 club (46, 29, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 19 stones a +0 hunting sling (4, -3, D:3) a +0 dagger (6, -13, D:3) 19 stones (8, -1, D:3) a +0 chain mail (8, 18, D:3) a +0 spear (9, -9, D:3) a +0 hand axe (12, -18, D:3) 14 arrows (16, 24, D:3) a +0 club (21, 6, D:3) a +0 club (22, 7, D:3) a +0 dagger (29, -12, D:3) a +0 flail (29, 21, D:3) a +0 robe (30, -11, D:3) a +0 robe a +0 dagger a +0 leather armour (39, 0, D:3) a stone (40, -17, D:3) a +0 club (40, -1, D:3) a stone (41, -2, D:3) a stone (42, -3, D:3) a +0 club (43, -1, D:3) a cursed -2 whip (43, 9, D:3) 15 arrows (56, 14, D:3) a cursed -2 spear Level 4 of the Dungeon [Shop] Mefop's Antique Weapon Shop a +2 trident of piercing (326 gold) a +0 trident (66 gold) a +0 halberd (76 gold) a +0 vampiric whip (180 gold) the +6 falchion of Invincibility {speed, MR++ Str+2} (1113 gold) Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. a +0 trident (66 gold) (0, 0, D:4) a +0 scale mail a +0 short sword of electrocution (0, 1, D:4) a +0 dagger a cursed +0 robe (6, 9, D:4) 22 stones (7, 24, D:4) a +0 flail (8, 30, D:4) a +0 scale mail (20, -2, D:4) 6 stones (23, 7, D:4) a +0 hand axe a +0 ring mail a +0 animal skin (40, 19, D:4) a +0 falchion a +0 club a +0 whip a +0 leather armour a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Ytzar's Antique Weapon Boutique a +0 hunting sling (33 gold) a +0 war axe (77 gold) a +1 hunting sling of flaming (213 gold) a +0 whip (55 gold) a +0 mace (66 gold) a +5 giant club (631 gold) a +0 rapier (88 gold) a +0 war axe (77 gold) a +0 trident (77 gold) (0, 0, D:5) a +0 giant club (27, 4, D:5) a +0 leather armour (35, -19, D:5) a cursed -2 robe Level 6 of the Dungeon [Shop] Ajoengus's Distillery a potion of lignification (39 gold) a potion of agility (52 gold) 2 potions of heal wounds (130 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) a potion of invisibility (104 gold) 2 potions of mutation (208 gold) a potion of flight (39 gold) a potion of mutation (104 gold) a potion of brilliance (52 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) a potion of agility (52 gold) a potion of invisibility (104 gold) [Shop] Gacrur's Magic Scroll Emporium a scroll of magic mapping (45 gold) a scroll of random uselessness (13 gold) a scroll of silence (97 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) [Shop] Tuleluz's Distillery 2 potions of curing (90 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of lignification (45 gold) a potion of berserk rage (75 gold) 2 potions of lignification (90 gold) a potion of magic (120 gold) a potion of curing (45 gold) [Shop] Ciela's Antique Weapon Shoppe a +0 long sword (98 gold) a +0 long sword (98 gold) a cursed -1 shortbow (2 gold) a +0 trident (98 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) the +6 dagger "Tusk" {flame, +Fly MR+ Str-5 Int+7} (1470 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+7). It affects your resistance to hostile enchantments. It lets you fly. a +0 club (28 gold) (0, 0, D:6) 7 poisoned needles (6, -13, D:6) a +0 rapier a +0 leather armour (7, -36, D:6) a +0 spear (7, -35, D:6) a +0 club (8, -35, D:6) a +0 club (11, -31, D:6) 4 javelins (17, -33, D:6) a +0 whip of flaming a +0 robe (19, -29, D:6) 14 stones (19, -23, D:6) 24 stones (26, -11, D:6) an arrow (27, -12, D:6) an arrow (28, -16, D:6) a +0 shortbow 14 arrows (28, -14, D:6) an arrow (28, -13, D:6) an arrow (29, -35, D:6) a +0 ring mail (29, -17, D:6) a +1 helmet (30, -35, D:6) 3 javelins (30, -15, D:6) a +1 war axe 2 scrolls of blinking (33, -17, D:6) 9 arrows a +0 shortbow (35, -16, D:6) an arrow (37, -15, D:6) 2 arrows (38, -14, D:6) an arrow (39, -14, D:6) an arrow (42, -15, D:6) a +0 robe (44, -8, D:6) 28 arrows (50, -32, D:6) 30 stones (54, -44, D:6) a +0 quarterstaff (63, -36, D:6) 18 arrows (66, -36, D:6) a +0 whip (68, -36, D:6) a +0 spear (still there?) a +0 robe (still there?) a +0 whip (still there?) Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (4, -2, D:7) a +0 mace (7, 0, D:7) 19 stones (8, 0, D:7) 5 stones (10, -28, D:7) a +0 hand axe a +0 animal skin (15, -28, D:7) a +0 dagger (15, -26, D:7) a +0 halberd (15, -23, D:7) a +0 plate armour a potion of brilliance (16, -26, D:7) a +0 hand axe a cursed +0 leather armour (22, -10, D:7) a +0 hunting sling (29, -23, D:7) 17 bolts (30, -15, D:7) a +0 robe (33, -1, D:7) a +0 leather armour (37, -28, D:7) a cursed -3 quarterstaff a +0 spear (37, -8, D:7) a +0 animal skin a +0 dagger (38, -29, D:7) a +0 halberd (50, 3, D:7) a +0 shield (51, -4, D:7) a +0 leather armour (52, 2, D:7) a +0 animal skin Level 8 of the Dungeon (3, -11, D:8) 17 stones (11, -13, D:8) a +0 ring mail (13, -23, D:8) a +0 mace (20, -16, D:8) a +0 ring mail (20, 6, D:8) a +0 short sword (23, -3, D:8) a cursed -3 dagger (36, 5, D:8) 19 stones (37, 3, D:8) a +0 falchion (39, -16, D:8) a stone (41, -16, D:8) a stone (42, -16, D:8) a stone (46, -16, D:8) a +0 short sword a +0 short sword a +0 short sword (46, -15, D:8) a +0 short sword (49, -43, D:8) a +0 dagger a +0 whip 6 stones a +0 club (49, -42, D:8) 6 stones 2 poisoned needles a +0 dagger a +0 robe (49, -41, D:8) a cursed -3 dagger a +0 whip 9 stones (49, -39, D:8) a stone (49, -38, D:8) a stone (50, -44, D:8) a +0 whip a stone (50, -43, D:8) a +0 short sword 4 stones a +0 blowgun 8 poisoned needles (50, -42, D:8) a +0 dagger a +0 short sword a +0 club 3 stones (63, -18, D:8) 7 javelins (65, -30, D:8) a +0 large shield Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, -29, D:9) a +2 halberd a +0 robe (3, -29, D:9) a cursed +0 trident a +0 robe (4, -29, D:9) a cursed +0 trident a +0 robe (8, -39, D:9) a +0 robe (15, -32, D:9) a +0 shortbow (17, -12, D:9) 13 sling bullets (21, -1, D:9) 22 arrows a +0 shortbow (23, -18, D:9) a +0 leather armour (23, 0, D:9) an arrow (24, 1, D:9) an arrow (32, 1, D:9) a +0 robe (38, -16, D:9) a +0 trident (39, -18, D:9) a +0 robe a +0 dagger (41, -18, D:9) a cursed -2 ring mail a cursed +0 club (44, -2, D:9) a +0 leather armour (48, -27, D:9) 23 sling bullets (50, -43, D:9) a large rock (50, -13, D:9) a +0 mace (51, -27, D:9) a +0 short sword (52, -43, D:9) 3 large rocks Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, -19, D:10) 15 stones (4, 6, D:10) 27 stones (16, 6, D:10) a +0 giant club (17, 4, D:10) 4 large rocks (18, 7, D:10) a +0 giant spiked club a +0 giant club (20, -14, D:10) 26 stones (20, 6, D:10) a +0 giant club a +0 robe (23, 12, D:10) a cursed -1 trident (24, 12, D:10) a +0 hand axe a +2 dagger of venom a +0 robe a +0 trident a +0 chain mail (25, 12, D:10) a +0 hand axe a +0 scale mail (48, -13, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour (1, -28, D:11) a +0 flail (1, -20, D:11) a +0 leather armour (6, -14, D:11) 23 stones (15, -3, D:11) a +0 battleaxe (16, -9, D:11) 14 sling bullets (20, -21, D:11) a +0 quarterstaff of speed (20, -3, D:11) 11 stones (21, -33, D:11) a cursed +0 battleaxe a +2 vampiric war axe (23, -28, D:11) a +0 falchion (25, -27, D:11) 8 javelins (25, -24, D:11) a +0 plate armour (30, -18, D:11) 6 needles of sleeping (32, -13, D:11) 2 tomahawks (32, -12, D:11) a +0 ring mail a +0 short sword (33, -13, D:11) a +0 giant club a +0 dire flail (33, -12, D:11) a +0 dagger a +0 club (40, -29, D:11) a +0 hand axe (41, -29, D:11) a +0 spear Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (4, -10, D:12) a +0 plate armour (12, 13, D:12) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (14, 36, Lair:1) a +0 flail (17, 33, Lair:1) a +1 quarterstaff of protection a +0 hunting sling 24 sling bullets a +0 leather armour of cold resistance (22, 24, Lair:1) a +0 arbalest (25, 34, Lair:1) a +0 robe (27, 39, Lair:1) a +0 scale mail (30, 18, Lair:1) a +0 spear (31, 8, Lair:1) 15 sling bullets (32, 18, Lair:1) 8 stones (32, 26, Lair:1) 18 bolts (48, 42, Lair:1) a +0 flail (50, 0, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 robe (0, 50, Lair:2) a +0 trident (0, 54, Lair:2) a +0 ring mail (7, 46, Lair:2) a +0 leather armour (17, 13, Lair:2) a +0 plate armour (26, 41, Lair:2) 20 stones (29, 15, Lair:2) a +0 pair of boots (32, 46, Lair:2) a lightning rod (4/4) (32, 47, Lair:2) a +0 broad axe (36, 6, Lair:2) a +0 dagger (39, 40, Lair:2) 16 arrows (41, 16, Lair:2) a +0 robe (41, 50, Lair:2) a +2 ring mail of cold resistance (49, 6, Lair:2) a +0 robe (53, 28, Lair:2) 2 potions of degeneration a +2 mace of protection 2 throwing nets a +0 ring mail Level 3 of the Lair of Beasts (8, 13, Lair:3) a phial of floods (16, 23, Lair:3) the +6 dagger "Hirch" {venom, rF+ rC+ Dex-5 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (-5). It protects you from fire. It protects you from cold. It makes you more stealthy. (16, 32, Lair:3) 22 bolts (17, 26, Lair:3) a +0 broad axe a +0 robe (21, 3, Lair:3) 13 stones (24, 10, Lair:3) 23 stones (38, 33, Lair:3) a +0 long sword (39, 4, Lair:3) 23 gold pieces (unseen) (48, 14, Lair:3) 18 bolts (51, 26, Lair:3) a +0 mace (61, 4, Lair:3) 21 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) an arrow (0, 4, Lair:4) an arrow (2, -24, Lair:4) a spiny frog skeleton (3, 7, Lair:4) an arrow (4, 4, Lair:4) a cursed -1 dagger (5, 1, Lair:4) an arrow (6, 2, Lair:4) an arrow (7, -24, Lair:4) a +1 short sword of distortion a +0 blowgun (7, -14, Lair:4) a +0 whip (7, -13, Lair:4) a wand of polymorph (10/24) (7, 0, Lair:4) 2 arrows (7, 2, Lair:4) an arrow (10, 3, Lair:4) an arrow (20, -26, Lair:4) a bread ration (20, 0, Lair:4) 15 poisoned needles (26, -24, Lair:4) 3 curare-tipped needles (27, -24, Lair:4) 2 curare-tipped needles (28, -24, Lair:4) a curare-tipped needle (30, 11, Lair:4) 27 arrows (31, -23, Lair:4) a curare-tipped needle (33, -23, Lair:4) 2 curare-tipped needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a sling bullet (0, 1, Lair:5) a sling bullet (2, 2, Lair:5) a +1 spear of flaming a +0 hunting sling 23 sling bullets (4, 0, Lair:5) 7 royal jellies 5 fruits a book of Clouds the Compendium of Enchantment Spells Type Level a - Confusing Touch Hexes 1 b - Portal Projectile Hexes/Translocation 3 c - Tukima's Dance Hexes 3 Trog disapproves of the use of such an item. 6 meat rations (4, 1, Lair:5) +0 steam dragon scales (8, -14, Lair:5) 23 arrows (9, -1, Lair:5) 12 sling bullets (20, -15, Lair:5) a +0 robe (28, -23, Lair:5) 19 stones (30, 34, Lair:5) a +0 flail (42, 14, Lair:5) 27 arrows (46, 13, Lair:5) a +4 hand axe of flaming (50, 6, Lair:5) 12 stones (59, 1, Lair:5) a wand of iceblast (6/15) (71, 5, Lair:5) a +1 buckler of poison resistance Level 6 of the Lair of Beasts (0, 0, Lair:6) a box of beasts (5, 18, Lair:6) the +9 long sword of Heidd {antimagic, +Fly rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It lets you fly. (9, 22, Lair:6) a wand of random effects (19/48) (13, 2, Lair:6) a +0 chain mail (13, 7, Lair:6) a +3 great mace of crushing a +0 ring mail (21, 38, Lair:6) 26 stones (24, 24, Lair:6) a +0 dire flail (25, 1, Lair:6) a cursed ring of teleportation (29, 2, Lair:6) a +0 scale mail (30, 22, Lair:6) a fire dragon corpse (skeletalised by now) (31, 22, Lair:6) a +2 ring of dexterity (36, 20, Lair:6) 7 arrows (36, 21, Lair:6) an uncursed ring of magical power (46, 19, Lair:6) a +0 mace