manon Level 1 of the Dungeon (0, 0, D:1) 16 stones (2, -4, D:1) 7 sling bullets (12, -17, D:1) a +0 club (12, 0, D:1) 16 stones (15, -33, D:1) a +0 whip (15, -4, D:1) a +1 dagger of draining a +0 club (16, -4, D:1) a +0 club (17, -33, D:1) a cursed -1 short sword (17, -4, D:1) 27 sling bullets (29, -7, D:1) a +0 dagger (37, -2, D:1) a +0 ring mail (41, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 27 stones (0, 6, D:2) a +0 club a +0 hunting sling (15, 1, D:2) a +0 animal skin (17, 17, D:2) a +0 club (17, 35, D:2) a +0 robe (30, 35, D:2) 16 arrows (32, 34, D:2) a +0 short sword (36, 22, D:2) a +0 club (36, 42, D:2) a +0 whip (36, 43, D:2) a +0 club (37, 4, D:2) a +0 halberd a stone (37, 8, D:2) a +0 dagger (38, 18, D:2) a +0 short sword (46, 20, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 0, D:3) 22 arrows (6, 9, D:3) a +0 whip (6, 11, D:3) a +0 halberd (7, 0, D:3) 15 sling bullets (7, 9, D:3) a cursed -3 flail (7, 11, D:3) a +0 whip (9, 6, D:3) 7 stones (14, -37, D:3) a +0 short sword (29, -32, D:3) a +0 leather armour a +0 club (34, -9, D:3) a meat ration (35, -10, D:3) a +0 club (35, -9, D:3) 9 gold pieces (37, -13, D:3) a +0 club a +0 robe a potion of lignification (38, -13, D:3) a +0 club (43, -20, D:3) a +0 club (43, -18, D:3) a +0 leather armour (45, -17, D:3) a +0 hunting sling a +0 dagger a +0 club (46, -15, D:3) a +0 club a +0 helmet a +1 animal skin a +1 whip of freezing (48, -21, D:3) a +0 spear Level 4 of the Dungeon [Shop] Gocvanui's Book Shop a book of the Warp (900 gold) a book of Minor Magic (200 gold) a book of Minor Magic (200 gold) a book of the Sky (650 gold) a book of Fire (650 gold) a book of Annihilations (1104 gold) a manual of Invocations (1104 gold) a book of the Warp (900 gold) a book of Clouds (450 gold) a book of Frost (350 gold) (0, 0, D:4) 28 stones (12, -41, D:4) a +0 shortbow 10 arrows (13, -41, D:4) an arrow (15, -41, D:4) 2 arrows (18, 2, D:4) a +0 short sword a +0 leather armour (19, 1, D:4) a +0 dagger a +0 leather armour (19, 2, D:4) a +0 flail (21, 1, D:4) a +0 dagger a +0 robe (22, -33, D:4) a cursed +0 scale mail (22, 0, D:4) a +0 chain mail (36, -43, D:4) 32 arrows (36, -16, D:4) a +0 whip a +0 halberd (44, -43, D:4) 13 arrows (49, -24, D:4) a -2 mace (52, -30, D:4) a -1 mace (52, -29, D:4) a cursed -1 club a -3 mace (54, -28, D:4) a -3 hand axe a -2 long sword a -2 short sword Level 5 of the Dungeon [Shop] Vodgh's Antique Armour Emporium a +0 leather armour (48 gold) a +1 chain mail of poison resistance (324 gold) a cursed +0 leather armour (2 gold) a +0 ring mail (96 gold) a +0 buckler (108 gold) a +0 robe (16 gold) a +0 helmet of intelligence (276 gold) a +0 leather armour (48 gold) a +1 leather armour of cold resistance (336 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 robe (16 gold) [Shop] Ugrouj's Weapon Shoppe a +0 trident (49 gold) 18 sling bullets (126 gold) 16 stones (22 gold) a +0 rapier (56 gold) 18 stones (25 gold) the +10 dark maul {crush} (933 gold) It inflicts extra damage upon your enemies. 18 poisoned needles (100 gold) 21 stones (29 gold) a +0 rapier (56 gold) a +0 trident (49 gold) a +0 trident (49 gold) (0, 0, D:5) a +0 ring mail (7, -13, D:5) an arrow a +0 robe a +2 scythe of flaming (8, -13, D:5) an arrow (9, 24, D:5) a wand of polymorph (8/24) (10, -14, D:5) 20 arrows a +0 shortbow (21, 15, D:5) a +0 club (21, 31, D:5) 21 stones (22, -16, D:5) 25 stones (23, -5, D:5) 18 arrows (25, 26, D:5) a +0 shortbow 4 arrows (26, 21, D:5) an arrow (26, 22, D:5) an arrow (26, 23, D:5) an arrow (26, 24, D:5) 2 arrows (27, 20, D:5) an arrow (27, 21, D:5) a +0 robe Level 6 of the Dungeon [Shop] Ohifeax's Assorted Antiques a +0 ring mail (140 gold) a +0 chain mail (157 gold) 2 potions of mutation (175 gold) an ornate deck of wonders (700 gold) a +0 hunting sling (52 gold) a +0 robe (24 gold) a phial of floods (1400 gold) a potion of beneficial mutation (1225 gold) a +0 robe (24 gold) a potion of might (140 gold) a scroll of remove curse (105 gold) a cursed +0 chain mail (52 gold) (5, -10, D:6) a +0 giant club (6, 8, D:6) a +0 war axe (7, 8, D:6) a +0 war axe (20, -12, D:6) a cursed -1 flail a +3 chain mail of fire resistance (20, -9, D:6) a +0 mace a +0 leather armour a +0 flail (24, -2, D:6) 8 arrows (43, 11, D:6) 16 stones (48, -13, D:6) a +0 mace Level 7 of the Dungeon [Shop] Jennil's Weapon Boutique a +2 war axe of holy wrath (274 gold) a +0 giant club (25 gold) a +0 flail (52 gold) a +0 club (15 gold) a +0 short sword (45 gold) 16 stones (24 gold) a +0 great sword (97 gold) 29 stones (43 gold) a +0 whip (37 gold) (0, 0, D:7) 20 arrows (1, -23, D:7) 20 stones (16, -22, D:7) a +0 short sword (16, -21, D:7) a +0 flail of protection a +0 leather armour (17, -21, D:7) a +0 morningstar a +0 plate armour (25, -32, D:7) 30 stones (25, -27, D:7) a +0 giant spiked club (28, -35, D:7) a +0 rapier (30, -28, D:7) a +0 giant club (30, 2, D:7) a +0 robe (33, 10, D:7) a +0 rapier (39, -38, D:7) 18 arrows (40, 11, D:7) a +0 flail (41, -2, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) an uncursed amulet of rage 2 potions of degeneration 3 scrolls of amnesia a +0 falchion of slicing an uncursed amulet of magic regeneration a +0 falchion a potion of lignification 2 scrolls of immolation (23, 28, D:8) a +0 centaur barding (31, -2, D:8) a +0 giant spiked club (54, 33, D:8) a +0 giant club (62, 30, D:8) a cursed -3 mace (62, 31, D:8) a +0 dagger a +0 robe (63, 30, D:8) a +0 club (64, 31, D:8) a +0 club (64, 32, D:8) a cursed -1 falchion a cursed -2 shortbow 18 arrows (65, 32, D:8) a +0 flail a +0 leather armour Level 9 of the Dungeon (1, -1, D:9) a scroll of amnesia (2, -11, D:9) 19 gold pieces (4, -5, D:9) an arrow (5, 17, D:9) a +0 mace a +0 leather armour (6, 21, D:9) a +0 ring mail (7, -4, D:9) a +0 hand axe (12, 3, D:9) a +0 robe (12, 26, D:9) a +0 giant club (25, 26, D:9) a bolt (27, -7, D:9) a +0 whip a +0 leather armour (28, -8, D:9) a +1 spear of pain (28, -7, D:9) a +0 halberd (29, -8, D:9) a +0 halberd (42, -7, D:9) the +2 leather armour of the Kraken {+Inv MR+ Str+6 Int-3} It affects your strength (+6). It affects your intelligence (-3). It affects your resistance to hostile enchantments. It lets you turn invisible. (49, 5, D:9) 3 arrows (50, 6, D:9) an arrow (51, 3, D:9) a +0 shortbow 21 arrows (59, 15, D:9) a +0 giant club (61, 28, D:9) a +0 battleaxe of chopping Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (2, -4, D:10) an uncursed ring of magical power (16, 14, D:10) a scroll of amnesia (19, 20, D:10) 18 arrows a +0 shortbow (21, -23, D:10) the +7 Singing Sword (21, -22, D:10) 6 scrolls of noise (21, 21, D:10) an arrow (22, 21, D:10) an arrow (28, 25, D:10) a +0 mace (30, 25, D:10) a wand of iceblast (4/15) a +2 antimagic demon blade a +2 rod of shadows (10/10) a -3 ring of intelligence the amulet of Cytwooro {rC- Regen+ Str+4 Dex+4} [amulet of regeneration] It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to cold. It increases your rate of regeneration. (31, 24, D:10) a +0 robe a +0 dagger (31, 25, D:10) a +0 scale mail a +0 flail (32, -13, D:10) a +0 robe a +0 dagger (32, 23, D:10) a +0 helmet (32, 24, D:10) a +0 robe a +0 leather armour a potion of degeneration a +0 dagger a +0 falchion (32, 25, D:10) a +0 animal skin a potion of degeneration (33, -13, D:10) a +0 robe a +0 dagger (33, -11, D:10) a +0 mace (33, -10, D:10) a +0 chain mail a +0 battleaxe (33, 24, D:10) a +0 plate armour a +0 trident (34, 6, D:10) a +0 short sword (34, 28, D:10) a potion of lignification (36, 24, D:10) a +0 flail (37, -8, D:10) a +0 ring mail a +0 hunting sling 27 sling bullets a +2 quarterstaff of protection (37, 25, D:10) a potion of degeneration (37, 28, D:10) 31 stones (39, -10, D:10) a sling bullet (39, -9, D:10) a sling bullet (40, 28, D:10) a +0 quarterstaff (42, 11, D:10) a +0 giant spiked club (45, 2, D:10) a +0 chain mail (46, 26, D:10) a +0 dagger a +0 robe a +0 dagger a potion of degeneration (46, 27, D:10) a +0 scale mail a +0 dagger (47, 27, D:10) a +0 plate armour a +0 dire flail (47, 28, D:10) a cursed +0 leather armour a +2 flail of protection a potion of degeneration (48, 27, D:10) a +0 hand axe a potion of degeneration (51, 28, D:10) a +0 club (58, 26, D:10) a potion of degeneration (58, 27, D:10) a potion of degeneration (58, 28, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (3, 18, D:11) an uncursed ring of magical power (4, 17, D:11) a +0 scale mail a +0 club (5, 17, D:11) a cursed +0 scale mail a +0 club (5, 18, D:11) a +0 ring mail a +0 hand axe (5, 19, D:11) a +0 robe a +0 dagger (8, 13, D:11) a wand of acid (8/15) a wand of flame (36/48) (10, -1, D:11) a +0 dire flail (11, 21, D:11) a +0 ring mail (11, 36, D:11) 18 stones (17, 40, D:11) a +0 spear (17, 41, D:11) a +0 spear (18, 41, D:11) a +0 spear (19, 37, D:11) a +1 pair of gloves of strength (21, 42, D:11) the +2 ring mail of the Tuna {Dex+6} It affects your dexterity (+6). (23, 28, D:11) a +0 mace (38, 3, D:11) a book of Necromancy (43, 27, D:11) 20 stones (46, 19, D:11) 5 large rocks Level 12 of the Dungeon (0, 0, D:12) 6 needles of frenzy (0, 2, D:12) 18 stones (2, 43, D:12) 32 stones (6, 17, D:12) 13 arrows (9, 26, D:12) a +0 scale mail (10, 32, D:12) a +0 robe of positive energy a cursed +2 mace of protection (10, 33, D:12) a +0 robe a +0 mace a +3 long sword a +0 robe (11, 35, D:12) a +0 giant club (16, 4, D:12) a +0 whip 2 stones (17, 6, D:12) a stone (17, 8, D:12) a +0 trident (17, 9, D:12) a stone (18, 8, D:12) a +0 dagger a +0 dagger 8 stones (25, 53, D:12) a +0 giant club (41, 55, D:12) a +0 battleaxe (49, 62, D:12) a +0 giant club (52, 54, D:12) a +0 leather armour (60, 17, D:12) a +0 club a +0 falchion (63, 10, D:12) a +0 short sword a +0 ring mail (63, 16, D:12) a cursed -3 dagger a +0 robe (64, 12, D:12) a +0 dagger a +0 robe (67, 59, D:12) a wand of lightning (2/15) Level 13 of the Dungeon (0, 0, D:13) an arrow (0, 15, D:13) 21 sling bullets (1, 3, D:13) a +0 ring mail a +0 club (1, 16, D:13) a +0 trident (2, 1, D:13) a +0 leather armour (2, 3, D:13) a +0 robe a +0 dagger a +3 falchion (2, 4, D:13) a wand of disintegration (5/24) a +0 centaur barding 6 arrows a +1 longbow of flaming (3, 2, D:13) a +0 hand axe (4, 3, D:13) 2 arrows (4, 4, D:13) 2 arrows (5, 3, D:13) a +0 robe a cursed +0 war axe (6, 3, D:13) a +0 robe a cursed +2 scimitar (6, 5, D:13) 16 arrows a +0 shortbow (9, 0, D:13) a tomahawk (10, -1, D:13) a tomahawk (11, -2, D:13) a tomahawk (12, -6, D:13) 26 stones (19, -1, D:13) a +0 short sword a +0 robe (19, 0, D:13) a cursed +1 mace a +0 robe (29, 9, D:13) an uncursed ring of sustain attributes (30, -11, D:13) a +0 trident (38, 4, D:13) a +0 vampiric halberd (42, -6, D:13) a wand of acid (6/15) a +0 club (45, -17, D:13) a +4 mace (46, -3, D:13) a +0 dire flail a +0 chain mail (46, -2, D:13) a +0 hand axe (46, 8, D:13) a +0 leather armour a +0 battleaxe (47, 1, D:13) a +0 giant spiked club (47, 17, D:13) 20 stones (50, 17, D:13) 17 arrows a +0 shortbow a +0 chain mail a +0 great sword (51, 17, D:13) a +0 chain mail a +0 great mace a +0 long sword a +0 chain mail (51, 18, D:13) a +0 plate armour a +0 long sword a +0 chain mail a +1 battleaxe of chopping (51, 20, D:13) a +0 chain mail a +0 glaive (52, 18, D:13) a +0 plate armour a +0 vampiric battleaxe (52, 19, D:13) a cursed +0 plate armour a +0 battleaxe (53, 18, D:13) a wand of confusion (22/48) 3 tomahawks Level 14 of the Dungeon (0, 0, D:14) an arrow (0, 1, D:14) an arrow (1, -1, D:14) 2 arrows (2, -3, D:14) a +0 shortbow 18 arrows (4, 38, D:14) a +0 giant club a +0 trident (5, 37, D:14) a +2 antimagic lajatang a +0 robe (5, 38, D:14) the +1 great sword "Saqoassok" {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). The Shining One disapproves of the use of such an item. (5, 39, D:14) a +0 war axe (5, 40, D:14) a +2 vampiric halberd (6, 33, D:14) 11 poisoned needles (7, 39, D:14) a troll hide (11, -2, D:14) a +0 scimitar of flaming (11, -1, D:14) an arrow (12, -3, D:14) an arrow (12, -2, D:14) 2 arrows (13, -5, D:14) 21 arrows a +2 longbow of flaming (18, 10, D:14) a +2 mace of crushing (18, 28, D:14) a cursed -2 club a +0 leather armour (18, 29, D:14) a +0 mace a +0 leather armour (19, 28, D:14) a +0 club a +0 leather armour (20, 28, D:14) a +0 war axe of venom a +0 plate armour (21, 27, D:14) a cursed -2 trident (23, -4, D:14) a +0 large shield a +1 chain mail of fire resistance a +0 short sword (23, 34, D:14) a +0 spear (26, 16, D:14) a +0 giant club (29, 15, D:14) 4 large rocks (30, 8, D:14) a scroll of random uselessness (31, 17, D:14) 4 poisoned tomahawks (35, 20, D:14) 4 silver tomahawks (35, 35, D:14) a +0 scale mail (36, 25, D:14) a +0 scale mail a javelin a +0 long sword (36, 37, D:14) an uncursed ring of sustain attributes (37, 29, D:14) a +0 long sword (40, 22, D:14) a javelin (41, 44, D:14) 22 stones (42, 28, D:14) a +0 halberd 20 stones (42, 32, D:14) a stone (42, 33, D:14) a stone (43, 20, D:14) a javelin (43, 21, D:14) 2 javelins (43, 25, D:14) a +0 halberd (43, 26, D:14) a +0 battleaxe Level 15 of the Dungeon (0, 0, D:15) 19 sling bullets (1, 6, D:15) a +0 leather armour (3, 6, D:15) a potion of blood (6, -18, D:15) an uncursed amulet of dismissal (9, 10, D:15) a cursed -2 shortbow 10 arrows (12, -20, D:15) 28 sling bullets (14, 9, D:15) 2 arrows (19, -11, D:15) an arrow (19, -8, D:15) 16 arrows a +0 shortbow (20, -10, D:15) 15 arrows a +1 shortbow of flaming (20, -9, D:15) 4 arrows (20, -8, D:15) a +0 shortbow a +0 shortbow 32 arrows (21, -10, D:15) 2 arrows (21, -8, D:15) 11 arrows a +0 shortbow (21, -7, D:15) 13 arrows a +0 shortbow (22, -10, D:15) an arrow (23, -8, D:15) 2 arrows (23, -7, D:15) an arrow (24, -8, D:15) an arrow (24, 9, D:15) a +0 long sword a +0 scale mail (25, -7, D:15) an arrow (26, -19, D:15) a Fen Folio (26, -7, D:15) an arrow (29, -3, D:15) a +0 mace (31, 6, D:15) 2 arrows (33, -35, D:15) a +0 hand axe a +0 great sword a +4 plate armour (33, -34, D:15) a +0 club a +0 scale mail a +0 flail (33, 9, D:15) an arrow (33, 10, D:15) 2 arrows (33, 11, D:15) an arrow (34, -35, D:15) a +0 flail a +0 chain mail a +0 hand axe (34, 11, D:15) a +0 shortbow a +3 shortbow of flaming 37 arrows (34, 12, D:15) a +0 shortbow 4 arrows (35, -36, D:15) a +0 trident of venom a +0 leather armour (35, -35, D:15) a +0 short sword a +0 plate armour a +0 flail a +0 leather armour (36, -35, D:15) a +0 long sword a +1 chain mail of magic resistance (36, -14, D:15) a +1 ring of protection (37, -35, D:15) a +0 dagger (49, -5, D:15) a large rock (50, -36, D:15) a +1 buckler of cold resistance a +0 ring mail a +0 long sword (50, -4, D:15) a large rock (52, -37, D:15) a +0 arbalest (52, 1, D:15) 2 large rocks (59, -37, D:15) a potion of mutation 20 arrows a +0 shortbow (60, -37, D:15) a +0 arbalest (61, -39, D:15) an arrow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour (1, 1, Orc:1) a +0 club a +0 ring mail (2, 2, Orc:1) a +0 scimitar a +0 plate armour (4, 15, Orc:1) a wand of iceblast (3/15) a +0 morningstar a +0 leather armour (4, 16, Orc:1) a +0 club (12, 6, Orc:1) a +0 leather armour (13, 4, Orc:1) a +0 club a +0 leather armour (13, 5, Orc:1) a +2 hand axe of flaming a +0 ring mail (13, 6, Orc:1) a cursed +0 whip a +0 leather armour (13, 7, Orc:1) a +0 glaive a +0 plate armour (14, 2, Orc:1) a +1 morningstar of protection a +0 chain mail (14, 6, Orc:1) a cursed -1 halberd a +0 chain mail (15, 2, Orc:1) a +0 flail a +0 leather armour (15, 4, Orc:1) a +0 whip (16, 4, Orc:1) a +0 club (22, 24, Orc:1) a +0 short sword (23, 20, Orc:1) a +0 robe a +0 dagger (23, 23, Orc:1) a +0 halberd (24, 22, Orc:1) a +0 plate armour a +0 scimitar (24, 23, Orc:1) a +0 robe a +0 dagger (25, 22, Orc:1) a +0 plate armour a +0 morningstar (26, 24, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 war axe of electrocution (28, 24, Orc:1) a +0 chain mail a +0 whip (30, 23, Orc:1) a +0 plate armour a +0 glaive of chopping (31, 24, Orc:1) a +0 leather armour a +0 trident (60, 12, Orc:1) a +0 giant club a +0 giant club (63, 8, Orc:1) a +1 hand axe of electrocution (64, 9, Orc:1) the +6 great sword "Yshibic" {freeze, rElec rC+ MR+ MP-9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). a +0 dagger Level 2 of the Orcish Mines [Shop] Otaimaj's Antique Weapon Shoppe a +2 dire flail of holy wrath (403 gold) a +1 battleaxe of flaming (392 gold) a +0 falchion (63 gold) a +2 long sword of draining (384 gold) a +0 dagger (42 gold) a +0 long sword (73 gold) a +0 flail (73 gold) a +0 club (21 gold) a +0 hand axe (63 gold) a +4 broad axe of chopping (588 gold) [Shop] Kenymn's Armour Boutique a +0 ring mail of poison resistance (144 gold) a +0 plate armour (414 gold) a +0 ring mail (72 gold) a +1 pair of boots (207 gold) the cursed +0 scale mail of Compression {MR+ MP+9 Int+4} (396 gold) It affects your intelligence (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. a +0 chain mail (81 gold) a +0 chain mail (81 gold) a +0 ring mail (72 gold) a +1 robe of fire resistance (228 gold) a +0 scale mail (72 gold) a +0 shield (81 gold) a +2 buckler (297 gold) [Shop] Eschemem's Distillery 2 potions of mutation (75 gold) a potion of flight (45 gold) a potion of flight (45 gold) a potion of brilliance (60 gold) a potion of flight (45 gold) 2 potions of cancellation (240 gold) [Shop] Igibuwudd's Food Boutique a bread ration (50 gold) a slice of pizza (15 gold) a meat ration (50 gold) a bread ration (50 gold) 3 fruits (45 gold) a meat ration (50 gold) a meat ration (50 gold) a bread ration (50 gold) 5 fruits (75 gold) a meat ration (50 gold) (0, 0, Orc:2) a +0 hand axe a +0 dagger a +0 robe a +0 dagger (0, 1, Orc:2) a +0 trident a +0 plate armour (1, 0, Orc:2) a +0 giant club a +0 giant spiked club (2, 4, Orc:2) a +0 flail (2, 6, Orc:2) a +0 falchion a +0 leather armour (4, 25, Orc:2) a +0 leather armour a +4 battleaxe of freezing (6, -2, Orc:2) a +0 glaive a +0 chain mail (6, -1, Orc:2) a cursed -3 club a +0 leather armour a +0 giant club (6, 18, Orc:2) a +0 club (7, 0, Orc:2) a +0 dire flail a +0 plate armour a +0 leather armour a +0 flail (7, 19, Orc:2) a +0 robe a +0 dagger (8, -1, Orc:2) a +0 dagger a +0 robe (8, 1, Orc:2) a +1 hand axe of freezing (8, 18, Orc:2) a +3 chain mail a +0 halberd (16, 9, Orc:2) a cursed +0 chain mail a +0 halberd (17, 9, Orc:2) a +0 robe a +0 dagger (33, 11, Orc:2) a +0 short sword (33, 14, Orc:2) a +0 chain mail a +0 flail (34, 17, Orc:2) a +0 ring mail a +0 plate armour a +0 mace a +0 plate armour a +0 short sword a +0 long sword (34, 18, Orc:2) a +0 battleaxe a +0 flail a +0 robe a +4 dagger of venom a +0 scale mail a +0 dire flail a +0 scale mail a +0 mace (34, 20, Orc:2) a +0 dagger (35, 15, Orc:2) a +0 whip (36, 11, Orc:2) a cursed -2 chain mail a +0 hand axe (36, 13, Orc:2) a +0 plate armour a +0 war axe (36, 14, Orc:2) a +2 dagger of electrocution (37, 12, Orc:2) a +0 robe a +0 dagger a +2 dagger of venom a +0 robe (37, 13, Orc:2) a +0 flail (37, 28, Orc:2) a +0 mace (38, 15, Orc:2) a +0 leather armour a +0 short sword (39, -10, Orc:2) a +1 mace of crushing a +0 chain mail a cursed -1 dagger a +0 robe (39, -8, Orc:2) a +0 dagger a +0 robe (39, 10, Orc:2) a +0 giant club (39, 11, Orc:2) a +0 leather armour a cursed -1 club (40, -9, Orc:2) a +0 dagger a +0 robe (40, 15, Orc:2) a +0 chain mail a +0 battleaxe (41, 15, Orc:2) a +0 plate armour a +0 war axe a +0 chain mail a +0 battleaxe a +0 chain mail (42, 14, Orc:2) a +0 robe a +0 dagger (42, 15, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 dagger (43, 7, Orc:2) a +3 antimagic great sword (43, 9, Orc:2) a +0 robe a +0 dagger (43, 15, Orc:2) a cursed -2 plate armour a +0 long sword (43, 16, Orc:2) a +0 chain mail a +0 great sword a +0 robe a +0 dagger (44, 3, Orc:2) 2 curare-tipped needles (44, 8, Orc:2) a +0 war axe a +0 ring mail a +0 flail a +0 plate armour a +0 mace a cursed +0 chain mail a +0 battleaxe a +0 ring mail (45, 27, Orc:2) a +3 antimagic great sword (46, 5, Orc:2) 7 curare-tipped needles a +3 blowgun a +0 dagger of venom Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 leather armour (2, 12, Elf:1) a +0 scimitar a +0 chain mail a +0 buckler a +0 short sword (3, 14, Elf:1) a +0 longbow 18 arrows a +0 chain mail (3, 16, Elf:1) a -3 shortbow a +0 short sword 17 arrows a +0 leather armour (3, 17, Elf:1) a cursed +0 long sword a +0 shortbow 18 arrows a +4 morningstar of protection (3, 18, Elf:1) an arrow (3, 20, Elf:1) an arrow (4, 16, Elf:1) 2 arrows (5, 17, Elf:1) an arrow (9, 45, Elf:1) a +0 scale mail (11, 12, Elf:1) a cursed -2 falchion (11, 18, Elf:1) a +0 mace (12, 39, Elf:1) a -2 shortbow a +0 dagger a +0 leather armour a +0 longbow a +0 dagger a +0 leather armour a +0 longbow a +0 dagger 35 arrows a +0 leather armour (12, 42, Elf:1) 2 arrows (13, 39, Elf:1) a +2 war axe of draining a +2 flail of holy wrath a +0 shortbow a +0 dagger 9 arrows a +0 leather armour a +1 glaive of venom a +0 short sword a +0 rapier (13, 40, Elf:1) 11 arrows (13, 41, Elf:1) an arrow (13, 42, Elf:1) an arrow (13, 43, Elf:1) 4 arrows (13, 46, Elf:1) an arrow (14, 38, Elf:1) 2 arrows (15, 46, Elf:1) an arrow (18, 13, Elf:1) 25 stones (18, 34, Elf:1) a +0 shortbow 12 arrows (21, 52, Elf:1) a cursed -2 quarterstaff (23, 36, Elf:1) a +0 long sword a +0 leather armour (25, 34, Elf:1) a +0 short sword a +0 shortbow 22 arrows a +0 leather armour (27, 32, Elf:1) a +0 shortbow a -1 short sword a +0 leather armour a +0 shortbow a +0 short sword 24 arrows a +0 leather armour of magic resistance (28, 31, Elf:1) a +0 short sword a +0 leather armour (29, 12, Elf:1) a +0 dire flail of protection (30, 29, Elf:1) 5 arrows (31, 28, Elf:1) 2 arrows (32, 32, Elf:1) a +0 shortbow a +0 dagger 23 arrows a +0 leather armour (33, 26, Elf:1) an arrow (34, 25, Elf:1) an arrow (35, -4, Elf:1) a +0 flail (35, 2, Elf:1) a +4 amulet of reflection (37, 27, Elf:1) a +0 great mace (39, 19, Elf:1) a +0 short sword of speed (40, 20, Elf:1) a +4 trident of protection (40, 41, Elf:1) a +0 short sword (41, 8, Elf:1) a +2 battleaxe of freezing (41, 21, Elf:1) 16 stones (41, 37, Elf:1) a +0 short sword (42, 15, Elf:1) a +0 plate armour (46, 6, Elf:1) a +2 mace of draining a +1 dire flail of crushing (47, 6, Elf:1) a +0 rapier (47, 36, Elf:1) a +0 scale mail a +0 long sword 10 arrows a +0 shortbow (49, 5, Elf:1) a +0 rapier (49, 43, Elf:1) an arrow (50, 6, Elf:1) an arrow (50, 44, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour 9 arrows a +0 short sword a +0 ring mail a +0 short sword (51, 40, Elf:1) a +0 short sword of flaming (51, 41, Elf:1) 2 arrows (51, 44, Elf:1) 3 needles of sleeping (52, 46, Elf:1) an arrow (53, 6, Elf:1) 4 arrows a +0 short sword a +0 chain mail (54, 1, Elf:1) a +1 flail of protection (54, 2, Elf:1) a +0 short sword a +0 chain mail (54, 4, Elf:1) a cursed -3 long sword (54, 5, Elf:1) 2 arrows (54, 6, Elf:1) a +0 vampiric halberd (55, 4, Elf:1) a cursed +0 long sword (56, 1, Elf:1) a +0 short sword of holy wrath (56, 6, Elf:1) a +0 long sword a +0 chain mail a +0 buckler 2 arrows (57, 6, Elf:1) a +0 longbow a +0 dagger 4 arrows a +0 leather armour (58, 6, Elf:1) a +0 long sword (59, 6, Elf:1) a +0 longbow a +0 short sword 14 arrows a +0 leather armour of cold resistance (60, 6, Elf:1) 2 arrows (61, 6, Elf:1) the amulet "Lytiruef" {Faith +Blink rPois} [amulet of faith] It allows you to gain divine favour quickly. It protects you from poison. It lets you blink. Level 2 of the Elven Halls [Shop] Tata's Book Shop a book of Enchantments (750 gold) a book of the Earth (975 gold) a book of Dreams (1125 gold) a book of Envenomations (1350 gold) a book of Power (675 gold) a book of Cantrips (300 gold) a book of Fire (975 gold) a book of the Dragon (1350 gold) a book of the Sky (975 gold) a book of Death (1050 gold) a book of Transfigurations (825 gold) a book of Clouds (675 gold) the Reference Book on Lucky Changing (1050 gold) Spells Type Level a - Blade Hands Transmutation 5 b - Deflect Missiles Charms/Air 6 c - Dragon Form Transmutation 7 a book of Transfigurations (825 gold) a manual of Maces & Flails (1656 gold) (0, 0, Elf:2) a +0 dagger a cursed +0 leather armour (0, 1, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (4, -6, Elf:2) a +0 short sword a +0 leather armour (7, -31, Elf:2) a cursed +0 scimitar (8, -3, Elf:2) a +2 antimagic glaive (9, -33, Elf:2) a +1 scimitar of electrocution a +0 leather armour (10, 8, Elf:2) a +0 dagger (13, -6, Elf:2) a +1 triple sword of flaming (15, -17, Elf:2) a +0 leather armour (16, -7, Elf:2) a +3 short sword of venom (16, -6, Elf:2) a +3 battleaxe of pain (17, -21, Elf:2) a +2 trident of piercing (17, 12, Elf:2) a +1 long sword of slicing a +0 ring mail (18, 8, Elf:2) a +0 long sword (21, -18, Elf:2) a wand of enslavement (8/24) (21, 11, Elf:2) a +0 long sword a cursed +0 buckler (21, 12, Elf:2) a +2 glaive of venom (22, 12, Elf:2) a +0 short sword a +1 short sword of flaming (23, -32, Elf:2) a +2 pair of boots (24, -18, Elf:2) a potion of brilliance (24, 11, Elf:2) a cursed -2 long sword (26, -26, Elf:2) a scroll of amnesia (28, -13, Elf:2) a +0 long sword a +0 ring mail (28, -12, Elf:2) a +0 short sword a +0 leather armour a +0 dagger a +1 longbow of flaming 15 arrows a +0 leather armour (29, -30, Elf:2) a +0 long sword (30, 10, Elf:2) a +0 short sword (31, 8, Elf:2) a +0 short sword a +0 shortbow 17 arrows a +0 ring mail (31, 9, Elf:2) a +5 scimitar of electrocution (32, 10, Elf:2) an arrow (33, 1, Elf:2) a +4 dagger (34, -39, Elf:2) an arrow (34, -19, Elf:2) a +0 long sword a +0 leather armour (34, 0, Elf:2) a +6 dagger (35, 5, Elf:2) an arrow (35, 12, Elf:2) a +5 scimitar of slicing (36, -39, Elf:2) an arrow (37, 11, Elf:2) a +0 dagger a +0 ring mail (38, -39, Elf:2) a -2 longbow a +0 dagger 9 arrows a +0 leather armour (38, 14, Elf:2) a +0 long sword (39, 7, Elf:2) a +0 short sword a +0 chain mail (39, 8, Elf:2) a +2 vampiric long sword a +0 long sword a +0 long sword a +0 scale mail (39, 9, Elf:2) a +0 rapier (40, 7, Elf:2) a +0 dire flail of venom (40, 8, Elf:2) a +0 long sword (41, -25, Elf:2) a +4 dire flail of crushing (43, 5, Elf:2) a +2 scimitar of holy wrath a +0 leather armour a +0 buckler (45, 2, Elf:2) a +3 glaive of venom (48, -3, Elf:2) a +5 bardiche of pain (50, -39, Elf:2) a cursed -1 long sword a +1 war axe of draining (51, -39, Elf:2) 24 stones (51, -3, Elf:2) a +2 hand axe of venom (52, 1, Elf:2) a +1 halberd of protection (54, -22, Elf:2) a +0 leather armour a +1 dagger of protection 19 arrows a +0 shortbow (54, -20, Elf:2) a +0 long sword (55, -27, Elf:2) a +2 amulet of reflection (55, -24, Elf:2) 2 arrows (55, -23, Elf:2) a +5 antimagic great sword 2 arrows (55, 13, Elf:2) a +0 dagger of electrocution a +0 scale mail (56, -25, Elf:2) an arrow (56, 2, Elf:2) a +0 rapier Level 3 of the Elven Halls (0, 0, Elf:3) a +2 ring of intelligence (1, 44, Elf:3) a cursed +0 short sword a +0 leather armour (3, 3, Elf:3) 9 poisoned needles (4, 48, Elf:3) 4 tomahawks of dispersal (5, 48, Elf:3) a +1 rapier of venom (13, 5, Elf:3) a +0 long sword (13, 9, Elf:3) 2 arrows (13, 10, Elf:3) an arrow (13, 29, Elf:3) an arrow (14, 27, Elf:3) a +0 long sword a +0 leather armour (14, 28, Elf:3) a -1 shortbow a +0 dagger 11 arrows a +0 leather armour (14, 50, Elf:3) a beef jerky (16, 4, Elf:3) a +0 long sword (17, 4, Elf:3) a +0 rapier (17, 62, Elf:3) a +0 helmet (18, -2, Elf:3) 3 tomahawks (18, 4, Elf:3) a +0 shortbow 11 arrows a +0 leather armour (29, 38, Elf:3) a potion of lignification (29, 39, Elf:3) a +0 ring mail (29, 40, Elf:3) a +3 plate armour of positive energy (29, 41, Elf:3) a +4 ring of protection (29, 42, Elf:3) a +0 mace (30, 44, Elf:3) a +1 rapier of venom a +0 robe a scroll of random uselessness (31, 45, Elf:3) a +4 antimagic great sword (33, 47, Elf:3) a +0 dagger a +0 ring mail (33, 51, Elf:3) a +0 dagger (34, 30, Elf:3) an uncursed staff of power (34, 31, Elf:3) 18 stones (35, 29, Elf:3) a legendary deck of summoning (35, 52, Elf:3) a +0 long sword a +0 leather armour (36, 29, Elf:3) the ring of Otys {Fire Dex+6 Stlth-} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. It makes you less stealthy. the +0 plate armour "Roeh" {+Fly rElec Dex+4 Stlth+} It affects your dexterity (+4). It insulates you from electricity. It lets you fly. It makes you more stealthy. Hiuth's Catalogue of the Supportive Rocks Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Passwall Transmutation/Earth 2 d - Recall Summoning/Translocation 3 e - Summon Forest Summoning/Translocation 5 f - Statue Form Transmutation/Earth 6 (36, 30, Elf:3) a book of Spatial Translocations (36, 42, Elf:3) a +0 dagger a +0 ring mail (36, 53, Elf:3) a +0 leather armour (unseen) (37, 29, Elf:3) a +0 long sword (37, 30, Elf:3) 18 arrows (38, 27, Elf:3) 14 stones (38, 28, Elf:3) an uncursed staff of death (39, 27, Elf:3) a +2 cloak of poison resistance (41, 37, Elf:3) 25 stones (42, 23, Elf:3) a +0 vampiric trident (unseen) (43, 21, Elf:3) a +0 leather armour (unseen) (43, 36, Elf:3) a sack of spiders (43, 59, Elf:3) a +0 leather armour 39 arrows a +0 longbow a +0 leather armour a +0 short sword a +0 scimitar a +0 leather armour a +0 longbow (44, 20, Elf:3) a +0 long sword (44, 58, Elf:3) a +0 long sword 6 arrows (44, 59, Elf:3) 4 arrows (44, 60, Elf:3) 24 arrows (unseen) (45, 19, Elf:3) a +12 antimagic quick blade (45, 20, Elf:3) an arrow a +0 leather armour a +0 rapier a +0 rapier (45, 47, Elf:3) 6 stones (45, 57, Elf:3) 2 arrows (45, 58, Elf:3) the +11 chain mail of Generosity {Dex+3} It affects your dexterity (+3). (45, 60, Elf:3) a scroll of random uselessness (46, 18, Elf:3) a +1 long sword of holy wrath (46, 19, Elf:3) a +0 scale mail a +0 long sword of slicing (46, 20, Elf:3) a +0 dagger a +0 leather armour a +0 short sword (46, 27, Elf:3) a +0 leather armour a cursed +0 dagger (46, 57, Elf:3) the +6 mace "Licog" {drain, *Rage rF+ rC+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from fire. It protects you from cold. It may make you go berserk in combat. The Shining One disapproves of the use of such an item. (46, 58, Elf:3) a phantom mirror (46, 59, Elf:3) a manual of Unarmed Combat (46, 61, Elf:3) Sif Muna's Guide on Entrancing Dark Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Confusing Touch Hexes 2 d - Cause Fear Hexes 4 e - Dispel Undead Necromancy 5 f - Death Channel Necromancy 6 (47, 21, Elf:3) a +0 leather armour 13 arrows a +1 short sword of freezing a +0 shortbow (47, 58, Elf:3) a +2 mace of crushing (47, 60, Elf:3) an uncursed staff of energy (48, 57, Elf:3) a +0 rapier (48, 60, Elf:3) a +0 dagger (48, 61, Elf:3) an uncursed ring of resist corrosion (49, 57, Elf:3) a +0 short sword (49, 58, Elf:3) a +5 hunting sling of flaming (49, 59, Elf:3) a +2 greatsling of flaming (50, 30, Elf:3) a +0 chain mail (unseen) (51, 29, Elf:3) a +0 dagger (51, 30, Elf:3) a +0 leather armour a +0 rapier (52, 58, Elf:3) a +0 dagger a +6 short sword of speed (53, 30, Elf:3) a +0 rapier (53, 48, Elf:3) a +0 leather armour a +1 rapier of distortion (54, 30, Elf:3) a +0 buckler a +0 short sword (54, 31, Elf:3) a +0 chain mail a +0 long sword (54, 34, Elf:3) a +0 ring mail a +0 short sword (54, 50, Elf:3) an uncursed staff of poison (55, 35, Elf:3) a cursed -2 ring mail a +0 scimitar (56, 28, Elf:3) a -2 ring of evasion an uncursed ring of fire a +0 short sword (57, 29, Elf:3) a lamp of fire (57, 36, Elf:3) an arrow (57, 37, Elf:3) a +8 arbalest of flaming 3 arrows a +0 long sword a +0 ring mail a cursed +0 long sword (58, 5, Elf:3) 3 arrows (58, 29, Elf:3) a stone of tremors (58, 30, Elf:3) a manual of Throwing (58, 37, Elf:3) a +0 long sword a potion of lignification (58, 39, Elf:3) a bolt a +0 scimitar a +0 short sword a +0 leather armour a +0 short sword of electrocution a +0 long sword a +0 long sword 138 gold pieces (59, 6, Elf:3) 36 arrows a +0 short sword a +0 shortbow a +3 dagger of speed a +0 leather armour a +0 longbow a +0 short sword a +0 leather armour a +0 rapier a +0 short sword a +0 ring mail a +0 long sword of slicing (59, 29, Elf:3) a +0 bardiche of flaming (59, 38, Elf:3) a +0 leather armour (unseen) (59, 39, Elf:3) a +0 leather armour (unseen) (59, 40, Elf:3) a +0 chain mail a +0 dagger a +0 leather armour a +0 long sword a +0 leather armour 36 arrows a cursed -2 longbow (59, 41, Elf:3) a +0 short sword a +0 leather armour a +0 short sword (59, 42, Elf:3) a +2 rapier of speed (59, 43, Elf:3) a +0 short sword (60, 30, Elf:3) an uncursed staff of conjuration (60, 31, Elf:3) a +0 chain mail (60, 34, Elf:3) a +0 rapier (still there?) a bolt (still there?) (60, 44, Elf:3) the +0 robe "Wekokkuab" {Int+7 Dex+4} It affects your intelligence (+7). It affects your dexterity (+4). the +11 broad axe of Ojezidd {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (60, 48, Elf:3) a +0 short sword (60, 49, Elf:3) a +2 flail of venom (61, 32, Elf:3) a bolt (61, 44, Elf:3) a +0 ring mail a +0 short sword (62, 9, Elf:3) a +0 rapier (64, 40, Elf:3) a +0 dagger (64, 41, Elf:3) an uncursed staff of summoning (64, 44, Elf:3) 21 arrows (65, 38, Elf:3) a stone of tremors (65, 40, Elf:3) a cursed -2 greatsling (65, 41, Elf:3) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour of cold resistance (13, -24, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 naga barding (3, 22, Lair:2) an ornate deck of wonders (6, 30, Lair:2) a +0 ring mail (12, 5, Lair:2) a bolt (21, 37, Lair:2) a +0 trident (30, 21, Lair:2) a +1 long sword of holy wrath (34, 35, Lair:2) 17 arrows (41, 42, Lair:2) a book of Party Tricks (48, 4, Lair:2) a +0 dagger (51, 11, Lair:2) a book of the Sky (52, -15, Lair:2) a +0 glaive (58, 21, Lair:2) a +0 plate armour (62, -3, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 stones (5, 17, Lair:3) an uncursed ring of poison resistance a +8 great sword of holy wrath (7, 17, Lair:3) a +0 trident (8, 17, Lair:3) a +0 robe a +0 scimitar (9, 17, Lair:3) a +0 robe a +0 flail (11, 31, Lair:3) a +0 chain mail (13, -4, Lair:3) a +0 rapier (14, -3, Lair:3) a plain deck of wonders (18, 7, Lair:3) a +0 chain mail (21, 19, Lair:3) 22 sling bullets (25, -5, Lair:3) 6 stones (26, 19, Lair:3) 22 poisoned needles (27, -3, Lair:3) 18 poisoned needles (27, 25, Lair:3) a +0 pair of gloves (27, 26, Lair:3) a book of Party Tricks (48, 26, Lair:3) a potion of degeneration (50, 20, Lair:3) a +0 rapier (58, -19, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) 25 sling bullets (4, 8, Lair:4) 18 stones (5, 24, Lair:4) 13 stones (20, 18, Lair:4) a +0 battleaxe (35, 16, Lair:4) 19 arrows (39, 6, Lair:4) a scroll of amnesia a cursed -3 dagger (45, 22, Lair:4) a +4 scimitar of electrocution (48, 30, Lair:4) a +0 robe (53, 23, Lair:4) the +5 war axe of Watchfulness {drain, rF- Str+8 SInv Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+8). It makes you vulnerable to fire. It lets you see invisible. It makes you less stealthy. The Shining One disapproves of the use of such an item. (54, -7, Lair:4) a +0 robe (56, -17, Lair:4) 22 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 stones (4, -9, Lair:5) a +0 ring mail (10, -15, Lair:5) a +0 ring mail (13, 26, Lair:5) a book of Necromancy (17, -6, Lair:5) 15 arrows (21, -30, Lair:5) a +0 ring mail (31, -20, Lair:5) a fan of gales (47, 1, Lair:5) 24 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger (11, 0, Lair:6) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +1 dagger "Dimpicw Wayh" {pierce, rN++ Str-3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-3). It greatly protects you from negative energy. It makes you more stealthy. a wand of polymorph (12/24) 3 javelins an uncursed ring of stealth 2 needles of sleeping a +0 chain mail an uncursed ring of stealth (19, 48, Lair:6) 15 stones (20, 38, Lair:6) 15 arrows (22, 46, Lair:6) a book of Beasts (40, -3, Lair:6) a potion of lignification (55, 22, Lair:6) a potion of mutation (63, 4, Lair:6) a cursed -2 hand axe Level 7 of the Lair of Beasts (0, 0, Lair:7) the +9 executioner's axe "Oru Loj" {flame, +Inv rC+ rN+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from cold. It protects you from negative energy. It lets you turn invisible. (0, 5, Lair:7) 6 curare-tipped needles (17, -5, Lair:7) a +0 leather armour (26, -1, Lair:7) the +9 hand axe of Prescription {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). (26, 16, Lair:7) a +0 broad axe (37, 37, Lair:7) a +0 falchion (39, 22, Lair:7) 20 stones (52, 5, Lair:7) a +0 pair of gloves (52, 18, Lair:7) a +0 scale mail (61, 0, Lair:7) a +0 buckler a +1 pair of gloves a +0 plate armour (69, 34, Lair:7) a wand of lightning (4/15) a plain deck of summoning a +1 ring mail of poison resistance a wand of enslavement (17/24) a book of Flames the Volume of Captivating Creation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Leda's Liquefaction Hexes/Earth 4 d - Summon Demon Summoning 5 e - Discord Hexes 8 Level 8 of the Lair of Beasts (0, 0, Lair:8) 13 gold pieces (3, 25, Lair:8) 17 stones (13, 13, Lair:8) 15 stones (14, 12, Lair:8) a crystal ball of energy (14, 13, Lair:8) a +0 robe (15, 12, Lair:8) the Handbook of Mutagenic Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Shadow Creatures Summoning 6 (15, 13, Lair:8) a cursed staff of cold (30, 7, Lair:8) a +0 pair of boots Level 1 of the Swamp (0, 0, Swamp:1) a wand of flame (21/48) (7, 24, Swamp:1) an uncursed ring of loudness (9, 23, Swamp:1) a +0 war axe (14, 23, Swamp:1) 20 stones (18, 23, Swamp:1) an uncursed ring of stealth (21, 14, Swamp:1) 26 gold pieces (25, -5, Swamp:1) a +0 robe (unseen) (26, -1, Swamp:1) a curare-tipped needle (26, 1, Swamp:1) a +0 buckler 2 curare-tipped needles a +0 spear a +0 blowgun (26, 2, Swamp:1) a +0 spear (31, -1, Swamp:1) 17 stones (33, 5, Swamp:1) a +0 scale mail (35, -5, Swamp:1) 14 gold pieces (35, 2, Swamp:1) a +1 scimitar of holy wrath (36, -9, Swamp:1) a +0 arbalest (39, -3, Swamp:1) a book of Frost (46, -13, Swamp:1) 19 stones (59, -17, Swamp:1) a +0 scale mail Level 2 of the Swamp (0, 0, Swamp:2) a +0 scale mail (2, -15, Swamp:2) the +10 mace of Sin {flame, MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (2, -5, Swamp:2) a +0 robe (5, -4, Swamp:2) an uncursed ring of see invisible (7, -6, Swamp:2) 15 arrows (17, -3, Swamp:2) a +0 leather armour (23, -16, Swamp:2) a scroll of amnesia (26, -28, Swamp:2) Gouseur's Handbook of Mutagenic Displacement Spells Type Level a - Apportation Translocation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Gell's Gravitas Hexes/Translocation 3 d - Ice Form Ice/Transmutation 4 e - Passage of Golubria Translocation 4 f - Warp Weapon Charms/Translocation 5 (29, -3, Swamp:2) a +0 spear (33, -25, Swamp:2) a +0 ring mail (39, -46, Swamp:2) a +0 long sword (45, -43, Swamp:2) the +1 helmet of the Guardian {rF+++ MR- Regen+ MP+9} It renders you almost immune to fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It increases your rate of regeneration. Level 3 of the Swamp (0, 0, Swamp:3) 2 curare-tipped needles (0, 6, Swamp:3) a +0 spear (0, 7, Swamp:3) a +0 buckler (still there?) a +0 spear (still there?) (2, 32, Swamp:3) a wand of acid (8/15) (4, 33, Swamp:3) a +0 spear (5, 30, Swamp:3) a scroll of amnesia (5, 31, Swamp:3) 13 stones (8, 31, Swamp:3) a potion of berserk rage (19, 18, Swamp:3) a scroll of random uselessness (19, 26, Swamp:3) a +0 quarterstaff a +0 robe (21, 0, Swamp:3) a +1 mace of protection (31, 1, Swamp:3) a +0 plate armour (32, 33, Swamp:3) 4 javelins (38, 39, Swamp:3) a +0 plate armour (40, 9, Swamp:3) a scroll of torment a scroll of vulnerability (45, 35, Swamp:3) a +0 robe Level 4 of the Swamp (0, 0, Swamp:4) a wand of polymorph (14/24) (11, -12, Swamp:4) a +0 morningstar (12, -4, Swamp:4) 26 stones (12, 9, Swamp:4) an uncursed staff of conjuration (19, 20, Swamp:4) a potion of berserk rage (30, 12, Swamp:4) a +0 dagger a +0 robe (38, 32, Swamp:4) a +0 trident (39, 10, Swamp:4) a +0 spear 16 stones a +2 buckler a potion of berserk rage a +0 quarterstaff a +0 robe (52, 11, Swamp:4) a +0 chain mail (61, -10, Swamp:4) a +0 scale mail Level 1 of the Snake Pit (0, 0, Snake:1) a +0 arbalest a +0 halberd a +1 robe of resistance (0, 1, Snake:1) a +0 mace (1, -1, Snake:1) a +1 scimitar of draining (4, -25, Snake:1) a +0 leather armour (4, -10, Snake:1) a +0 battleaxe a +0 robe (4, -8, Snake:1) a +0 hand axe (4, -5, Snake:1) the +11 scimitar of Qoaq {elec, SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you see invisible. a bolt (6, -6, Snake:1) a +0 flail (7, -25, Snake:1) a +0 rapier a +0 shortbow 22 arrows (9, -9, Snake:1) a +0 scimitar (10, -21, Snake:1) a +0 hand axe (13, -35, Snake:1) a potion of berserk rage (19, -29, Snake:1) a +0 flail (23, -10, Snake:1) a +0 robe a +0 dagger of venom (27, 5, Snake:1) a +2 hand axe of chopping (28, 5, Snake:1) a +0 war axe a +0 dire flail a +0 morningstar (30, -10, Snake:1) a +0 shortbow (32, -29, Snake:1) a +0 robe (unseen) (33, -28, Snake:1) a +0 halberd (33, -27, Snake:1) a +0 robe (unseen) (34, -29, Snake:1) a bolt (still there?) a cursed +0 war axe (still there?) (48, -16, Snake:1) the Disquisition on the Traveller and Feathers Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Static Discharge Conjuration/Air 3 d - Summon Forest Summoning/Translocation 5 e - Poisonous Cloud Conjuration/Poison/Air 6 5 tomahawks of returning (49, 1, Snake:1) a cursed +0 scale mail (53, -31, Snake:1) a +0 leather armour Level 2 of the Snake Pit (0, 0, Snake:2) a +0 leather armour (11, -7, Snake:2) 6 needles of confusion (18, 7, Snake:2) a +0 plate armour (19, -12, Snake:2) a +0 club (unseen) (20, -13, Snake:2) a book of the Earth a potion of lignification (20, -6, Snake:2) a +0 trident (20, 6, Snake:2) a +0 halberd (21, -6, Snake:2) a +0 whip a cursed -2 robe (22, 5, Snake:2) a +0 scale mail (27, 6, Snake:2) 15 arrows (35, -10, Snake:2) a +0 trident (36, -13, Snake:2) a +0 hand axe (39, 4, Snake:2) an uncursed ring of see invisible (42, 4, Snake:2) a +0 robe a +0 hand axe (45, 9, Snake:2) a +0 scimitar (52, -10, Snake:2) a plain deck of summoning Level 3 of the Snake Pit (0, 0, Snake:3) a +0 vampiric lajatang (1, 22, Snake:3) a potion of degeneration (2, 27, Snake:3) 29 gold pieces (3, -1, Snake:3) a wand of teleportation (6/9) (3, 21, Snake:3) a potion of magic (5, 15, Snake:3) 3 arrows (5, 16, Snake:3) a +0 scimitar a +0 robe (5, 17, Snake:3) a +0 shortbow of flaming 17 arrows (7, 19, Snake:3) 8 needles of frenzy (8, 1, Snake:3) 9 arrows (8, 3, Snake:3) a cursed +0 war axe (8, 19, Snake:3) 16 sling bullets (10, 3, Snake:3) a +0 glaive a +0 robe (11, 0, Snake:3) 18 stones (11, 4, Snake:3) a +0 longbow a +0 glaive a +0 robe (11, 6, Snake:3) a +3 glaive (11, 26, Snake:3) a +0 spear (13, 4, Snake:3) the +6 battleaxe of Execution {flame, rElec Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It insulates you from electricity. a +0 robe (13, 14, Snake:3) a scroll of amnesia (15, -6, Snake:3) a +0 ring mail (16, 2, Snake:3) a potion of magic (18, 10, Snake:3) a +0 large shield (20, -1, Snake:3) a cursed -2 hunting sling (20, 4, Snake:3) a +0 trident (20, 6, Snake:3) a +0 scimitar (20, 8, Snake:3) a +0 shortbow (20, 29, Snake:3) a wand of heal wounds (3/9) (22, 34, Snake:3) a +0 hand axe (23, 2, Snake:3) a slice of pizza (24, 16, Snake:3) a +0 trident (25, -14, Snake:3) 21 stones (26, -17, Snake:3) 17 stones (26, 8, Snake:3) a +0 spear (26, 16, Snake:3) a wand of disintegration (14/24) (29, 7, Snake:3) a +0 chain mail (30, -14, Snake:3) a +0 robe a +0 long sword 19 arrows a +0 shortbow (30, -11, Snake:3) a +0 scale mail (30, 16, Snake:3) the +2 leather armour of the Shining Light {Str+3} It affects your strength (+3). (33, 1, Snake:3) 2 steel tomahawks (34, 9, Snake:3) a +0 pair of gloves (34, 24, Snake:3) a +0 dire flail (35, 20, Snake:3) a +0 whip (still there?) a bolt (still there?) (36, -13, Snake:3) 2 arrows (36, 16, Snake:3) 18 gold pieces (36, 21, Snake:3) a +0 longbow (unseen) (37, 21, Snake:3) an arrow (still there?) a bolt (still there?) (37, 23, Snake:3) a book of the Tempests the +0 pair of gloves "Yntaz" {rC+ Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). It protects you from cold. (38, 25, Snake:3) a book of Geomancy (38, 41, Snake:3) a +0 shortbow a +0 battleaxe a +0 robe 11 arrows (39, 17, Snake:3) 5 poisoned needles (39, 33, Snake:3) a scroll of noise (40, 3, Snake:3) a +0 spear (40, 41, Snake:3) a +0 arbalest a +0 long sword (41, 5, Snake:3) a +0 pair of boots (42, -3, Snake:3) a +0 robe of positive energy (46, 2, Snake:3) a scroll of immolation (50, -4, Snake:3) a +1 glaive (56, 21, Snake:3) a +0 chain mail (57, 1, Snake:3) a +0 buckler Level 4 of the Snake Pit (0, 0, Snake:4) a +0 ring mail (4, 0, Snake:4) a +0 shortbow a +0 long sword 25 arrows (4, 2, Snake:4) a +0 trident (still there?) a bolt (still there?) (5, -1, Snake:4) a +0 scimitar (11, -3, Snake:4) a +0 short sword a +0 robe (11, -2, Snake:4) 9 arrows (13, -5, Snake:4) a +0 robe a +0 morningstar (13, -4, Snake:4) a +0 mace (still there?) a +0 spear (still there?) (14, 7, Snake:4) a +0 short sword a +0 robe (14, 19, Snake:4) a +0 hand axe (still there?) a bolt (still there?) (14, 22, Snake:4) a +0 mace (15, -17, Snake:4) a +0 club a +0 longbow a +0 flail a +0 robe 19 arrows a +0 mace a +0 shield (15, -16, Snake:4) a +0 robe a +0 flail a +0 shortbow a +0 mace 19 arrows (15, 5, Snake:4) a +0 dire flail (16, -18, Snake:4) 5 arrows (16, -3, Snake:4) a +0 halberd (still there?) a bolt (still there?) (16, -1, Snake:4) a +0 club a +0 robe (16, 2, Snake:4) a +0 war axe a +0 robe (16, 3, Snake:4) a +0 short sword a +0 shield (16, 7, Snake:4) a +4 trident of protection (17, -8, Snake:4) a +0 robe a +0 glaive (17, -4, Snake:4) a +0 short sword (still there?) a +0 glaive (still there?) (17, -2, Snake:4) a +1 flail of draining (still there?) a bolt (still there?) (17, 8, Snake:4) a +0 spear of venom (still there?) a +0 flail (still there?) (18, 23, Snake:4) a +0 flail (19, -3, Snake:4) a +0 robe (19, 22, Snake:4) a +0 scimitar (20, 20, Snake:4) a +0 whip (unseen) (28, -18, Snake:4) 12 stones (31, -1, Snake:4) a +0 battleaxe (still there?) a bolt (still there?) (31, 0, Snake:4) a +0 long sword a +0 arbalest (32, 0, Snake:4) a potion of magic a +0 halberd (32, 17, Snake:4) a +0 pair of gloves (37, -1, Snake:4) a +0 long sword (38, 19, Snake:4) a +0 scimitar (39, 3, Snake:4) a +0 robe (41, -21, Snake:4) a bolt (still there?) 18 stones (still there?) (41, -20, Snake:4) 2 bolts (still there?) a bolt (still there?) (41, -11, Snake:4) a bolt (unseen) (41, 3, Snake:4) a +0 robe a +0 mace (42, -20, Snake:4) 3 bolts (42, 2, Snake:4) 3 arrows (42, 3, Snake:4) 7 arrows (43, -20, Snake:4) a bolt (unseen) (44, -19, Snake:4) a bolt (44, 14, Snake:4) a cursed amulet of inaccuracy 6 potions of brilliance a wand of digging (9/24) (45, -16, Snake:4) a +0 cloak (46, -9, Snake:4) a +2 antimagic halberd a +0 robe (47, -16, Snake:4) a +0 club (unseen) (47, 9, Snake:4) 10 arrows a +0 short sword a +0 shortbow (49, 22, Snake:4) a +0 long sword (49, 23, Snake:4) a +0 halberd (50, 21, Snake:4) a +4 great sword of protection (50, 22, Snake:4) a +0 whip a +0 robe (54, 11, Snake:4) 19 gold pieces (55, 7, Snake:4) a +0 scimitar (55, 8, Snake:4) a cursed -2 halberd a cursed +0 robe 18 stones (56, 6, Snake:4) a cursed -3 long sword a cursed +0 robe (57, 7, Snake:4) a wand of confusion (25/48) (58, 17, Snake:4) 17 poisoned needles (59, -9, Snake:4) a wand of flame (25/48) (60, 22, Snake:4) a wand of iceblast (9/15) Level 1 of the Pits of Slime (0, 0, Slime:1) a bolt (11, 16, Slime:1) a bolt (13, 15, Slime:1) a bolt (14, 15, Slime:1) 3 bolts Level 2 of the Pits of Slime (0, 0, Slime:2) a bolt Level 3 of the Pits of Slime (0, 0, Slime:3) a bolt (1, 1, Slime:3) a bolt (3, 9, Slime:3) a bolt (4, 10, Slime:3) a bolt (6, 2, Slime:3) a bolt (7, 2, Slime:3) a bolt Level 4 of the Pits of Slime (0, 0, Slime:4) a bolt Level 5 of the Pits of Slime (0, 0, Slime:5) 3 bolts (0, 4, Slime:5) a bolt (1, 15, Slime:5) a bolt (1, 19, Slime:5) a bolt (1, 20, Slime:5) a bolt (3, 18, Slime:5) a bolt (8, 15, Slime:5) a bolt (9, 15, Slime:5) a bolt Level 6 of the Pits of Slime (0, 0, Slime:6) 2 bolts (6, -4, Slime:6) a bolt (7, -5, Slime:6) a bolt (11, 17, Slime:6) a bolt (12, -2, Slime:6) a bolt (12, 15, Slime:6) a bolt (12, 17, Slime:6) a bolt (21, 7, Slime:6) the cursed +1 plate armour of Surprise {rF+ rN+ Dex+5 Stlth+} It affects your dexterity (+5). It protects you from fire. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (22, -3, Slime:6) a +2 flail of crushing (22, -2, Slime:6) an uncursed staff of summoning (22, -1, Slime:6) 2 potions of lignification (22, 0, Slime:6) a scroll of amnesia (22, 5, Slime:6) a +0 cloak (22, 6, Slime:6) a +0 scale mail (22, 7, Slime:6) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (22, 17, Slime:6) a bolt (23, -3, Slime:6) a plain deck of destruction (23, -2, Slime:6) a +6 plate armour of ponderousness (23, -1, Slime:6) a book of Fire (23, 0, Slime:6) a +0 quarterstaff (23, 5, Slime:6) a +0 scale mail (23, 6, Slime:6) a plain deck of defence (23, 8, Slime:6) the cursed +0 great sword of Duty {slice, rPois rN+++ Str-5 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from poison. It renders you almost immune to negative energy. It makes you more stealthy. It has a curse placed upon it. (23, 9, Slime:6) a +2 vampiric lajatang (23, 16, Slime:6) a bolt (24, -5, Slime:6) a scroll of amnesia (24, -4, Slime:6) 25 arrows (24, -2, Slime:6) a sack of spiders (24, 6, Slime:6) a +0 spear (24, 7, Slime:6) a +1 vampiric short sword (24, 8, Slime:6) a +2 plate armour of magic resistance (25, -4, Slime:6) 18 stones (25, -2, Slime:6) a scroll of immolation (25, 0, Slime:6) a phial of floods (25, 5, Slime:6) an uncursed staff of cold (25, 9, Slime:6) a +0 falchion (25, 22, Slime:6) a bolt (26, -12, Slime:6) a bolt (26, 16, Slime:6) a bolt (29, 7, Slime:6) a lamp of fire (30, -2, Slime:6) a +1 plate armour of fire resistance (30, 0, Slime:6) a plain deck of war (30, 5, Slime:6) a lamp of fire (30, 7, Slime:6) a +0 falchion (30, 9, Slime:6) 18 stones (31, -5, Slime:6) a scroll of random uselessness (31, -4, Slime:6) a cursed -3 battleaxe (31, -3, Slime:6) a scroll of random uselessness (31, -2, Slime:6) the +7 dagger "Tyfrugic" {drain, Int+4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It makes you more stealthy. The Shining One disapproves of the use of such an item. (31, 7, Slime:6) an uncursed ring of ice (31, 9, Slime:6) 8 javelins of penetration (31, 10, Slime:6) the ring of Paud {+Blink rElec rC- SInv Stlth-} [ring of loudness] It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. It lets you blink. It makes you less stealthy. (32, -12, Slime:6) a bolt (32, -4, Slime:6) 8 stones (32, -3, Slime:6) an uncursed staff of power (32, -1, Slime:6) a book of Air (32, 0, Slime:6) a scroll of vulnerability (32, 6, Slime:6) an uncursed staff of energy (32, 8, Slime:6) a +6 plate armour of ponderousness (32, 9, Slime:6) 17 sling bullets (33, -3, Slime:6) 21 arrows (33, -2, Slime:6) a +2 quarterstaff of draining (33, 5, Slime:6) a phantom mirror (33, 7, Slime:6) a +2 mace of protection (33, 8, Slime:6) 20 stones (34, 7, Slime:6) a scroll of immolation (37, 16, Slime:6) a bolt (39, 13, Slime:6) 2 bolts (41, -3, Slime:6) a bolt (42, -2, Slime:6) a bolt (42, 2, Slime:6) a bolt (46, -6, Slime:6) a bolt Level 1 of the Vaults (0, 0, Vaults:1) a +0 morningstar a +0 ring mail (1, 0, Vaults:1) a +0 halberd a +0 plate armour (1, 3, Vaults:1) a +0 short sword a +0 scale mail (1, 36, Vaults:1) a +0 arbalest (2, -1, Vaults:1) a +0 dire flail a +0 plate armour (2, 0, Vaults:1) a +0 club (2, 34, Vaults:1) 33 stones (11, -20, Vaults:1) a +0 hunting sling (13, 9, Vaults:1) 13 stones (15, 19, Vaults:1) a +0 robe (18, -23, Vaults:1) a cursed staff of summoning (18, -3, Vaults:1) a bolt (18, 8, Vaults:1) 14 sling bullets (27, 15, Vaults:1) a +0 chain mail (29, 0, Vaults:1) a potion of lignification (30, 15, Vaults:1) a plain deck of war (32, 34, Vaults:1) a +0 arbalest a +0 long sword a +0 ring mail (33, 5, Vaults:1) 20 stones (34, 6, Vaults:1) 3 large rocks (38, -16, Vaults:1) a +0 leather armour (39, 13, Vaults:1) 11 stones (44, 19, Vaults:1) an arrow (45, -8, Vaults:1) a +0 arbalest (45, 19, Vaults:1) a +0 longbow a +0 dagger 15 arrows a +0 leather armour a +0 scimitar a +0 ring mail (47, -15, Vaults:1) a poisoned needle a stone (47, 20, Vaults:1) a +0 long sword (48, -19, Vaults:1) a +0 arbalest (48, -15, Vaults:1) a +0 arbalest a cursed -3 arbalest a +0 great mace a +0 plate armour a cursed -2 dagger a +0 whip (48, 19, Vaults:1) a large rock (49, -16, Vaults:1) a +0 arbalest (49, -15, Vaults:1) a +0 arbalest (49, -14, Vaults:1) a +0 arbalest a +1 short sword of draining 4 stones a +0 dagger a +0 arbalest a +0 dagger of venom a +0 robe (49, -12, Vaults:1) a +0 arbalest (49, 20, Vaults:1) a +0 morningstar a +0 leather armour a +0 dagger a +0 leather armour (50, -13, Vaults:1) 4 stones a +0 blowgun 11 poisoned needles (54, -11, Vaults:1) a stone (54, 17, Vaults:1) 3 large rocks (57, -7, Vaults:1) a +0 long sword (59, -5, Vaults:1) a +0 long sword a +0 ring mail a +0 dagger (61, -2, Vaults:1) a +0 ring mail a +0 morningstar a cursed -1 arbalest (61, 10, Vaults:1) a wand of disintegration (22/24) (63, -1, Vaults:1) a +0 leather armour a +4 short sword 17 arrows a +0 shortbow (68, 25, Vaults:1) 6 tomahawks (70, 22, Vaults:1) 4 steel tomahawks (75, -2, Vaults:1) a +0 longbow Level 2 of the Vaults (0, 0, Vaults:2) a +0 giant spiked club a cursed +0 giant spiked club a +0 giant spiked club (0, 2, Vaults:2) a +0 flail a +0 robe a +0 giant spiked club a +0 giant club (1, 0, Vaults:2) a +0 giant spiked club a +0 mace a +0 leather armour (6, -6, Vaults:2) a +0 chain mail (9, 23, Vaults:2) a +0 halberd (9, 25, Vaults:2) a +0 buckler a +0 robe a +0 dagger (10, 26, Vaults:2) a cursed +0 scale mail a +0 great mace (11, -6, Vaults:2) a +0 ring mail (16, -6, Vaults:2) a cursed +0 robe a +0 leather armour a +0 dagger a +0 flail (16, -5, Vaults:2) a +0 giant club a +0 chain mail a cursed -1 battleaxe (17, -6, Vaults:2) a +0 robe a +0 dagger (21, 1, Vaults:2) 2 large rocks (22, -7, Vaults:2) a +0 dagger a +0 robe (32, 26, Vaults:2) a +0 arbalest (33, -20, Vaults:2) the +9 short sword "Efyrghots" {pierce, rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. (33, 29, Vaults:2) a wand of paralysis (15/24) (34, -19, Vaults:2) a +0 scale mail a +0 dire flail (34, 23, Vaults:2) a +0 pair of gloves a +0 cloak a +1 rapier of electrocution (35, -25, Vaults:2) a potion of degeneration a scroll of vulnerability (35, 22, Vaults:2) a +0 arbalest (36, 21, Vaults:2) a +0 plate armour a +0 dire flail (38, 20, Vaults:2) a +0 arbalest (42, -10, Vaults:2) a bolt (43, -11, Vaults:2) a bolt (44, 6, Vaults:2) 3 large rocks (46, 9, Vaults:2) a large rock (48, -11, Vaults:2) a scroll of noise (49, 11, Vaults:2) a +0 buckler a +0 scale mail a +4 scimitar of pain (49, 12, Vaults:2) a +3 triple crossbow of flaming (50, -18, Vaults:2) a large rock (50, 10, Vaults:2) a +0 ring mail a +0 falchion a +0 scale mail a +0 long sword a +0 ring mail a +0 morningstar (51, 8, Vaults:2) a +0 short sword (51, 9, Vaults:2) a +0 chain mail a +0 glaive (52, -19, Vaults:2) a large rock (52, -10, Vaults:2) 2 potions of magic (52, 9, Vaults:2) a +0 hand axe a +0 plate armour a +0 war axe (52, 11, Vaults:2) a +0 long sword a +0 buckler a +2 vampiric long sword a +0 ring mail a +0 great mace (55, -20, Vaults:2) 2 large rocks (56, 12, Vaults:2) a +1 arbalest of flaming 2 large rocks (57, 19, Vaults:2) a +0 robe (59, 17, Vaults:2) 3 large rocks (63, -11, Vaults:2) 16 arrows (65, -17, Vaults:2) a +0 giant spiked club a cursed -3 giant spiked club a cursed -2 giant club a +0 giant club a cursed -3 giant club a +0 giant spiked club (65, -9, Vaults:2) a +0 spear (66, -18, Vaults:2) a +0 giant club a +0 dire flail (66, -17, Vaults:2) a +0 scale mail a +0 long sword of holy wrath a +0 arbalest (66, -16, Vaults:2) a +0 giant club a +0 giant club a +0 robe a +0 whip Level 3 of the Vaults (0, 0, Vaults:3) a +0 longbow a +0 short sword 15 arrows a +0 leather armour (2, 0, Vaults:3) a +0 longbow a +0 dagger 25 arrows a +0 leather armour (3, 0, Vaults:3) 2 arrows (3, 2, Vaults:3) a +0 short sword a +0 scale mail a +0 dire flail a +0 leather armour (3, 3, Vaults:3) 3 arrows (3, 21, Vaults:3) a +0 arbalest (4, 2, Vaults:3) a +0 shortbow a +0 short sword 27 arrows a +0 leather armour (4, 20, Vaults:3) a +0 arbalest (4, 21, Vaults:3) a +0 arbalest 2 large rocks (5, 21, Vaults:3) a +0 arbalest (6, 20, Vaults:3) a large rock (7, 0, Vaults:3) 2 arrows (7, 12, Vaults:3) a +0 giant club a +0 dire flail a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +2 dire flail of crushing a +0 giant club a +0 dire flail a +0 leather armour (7, 13, Vaults:3) a +0 giant club a +0 giant club a cursed -3 giant club (8, 12, Vaults:3) a +0 giant spiked club a +0 giant spiked club a +0 great mace a +0 ring mail a scroll of vulnerability a +0 club a +0 robe a +0 giant club a +0 giant club a +0 club a +0 robe (10, 39, Vaults:3) a +0 arbalest (17, 58, Vaults:3) 22 arrows a +0 longbow (18, 21, Vaults:3) 30 stones (20, 39, Vaults:3) 29 arrows (21, 60, Vaults:3) a stone of tremors (24, 40, Vaults:3) a potion of lignification (34, 9, Vaults:3) a +0 shortbow 8 arrows (38, 32, Vaults:3) a +0 ring mail a +0 long sword a +0 arbalest (38, 51, Vaults:3) 13 stones a +0 long sword a +0 ring mail (40, 16, Vaults:3) an arrow (42, 41, Vaults:3) a scroll of random uselessness (43, 26, Vaults:3) a +0 arbalest (43, 28, Vaults:3) a +0 arbalest of flaming (43, 55, Vaults:3) a +0 leather armour (44, 26, Vaults:3) a +0 arbalest a +0 long sword of electrocution a +0 scale mail (44, 29, Vaults:3) a +0 chain mail a +0 war axe (44, 48, Vaults:3) a scroll of random uselessness (45, 25, Vaults:3) a +0 mace a +0 scale mail (45, 29, Vaults:3) a +0 arbalest a +0 glaive a cursed +0 plate armour (45, 47, Vaults:3) a stone (47, 43, Vaults:3) a wand of acid (11/15) (47, 49, Vaults:3) the +2 leather armour of the Eleven Mice {rElec} It insulates you from electricity. a +0 short sword (48, 50, Vaults:3) a +0 scale mail a +0 morningstar (48, 52, Vaults:3) a +0 leather armour a +0 long sword (51, 18, Vaults:3) a +0 arbalest (53, 18, Vaults:3) a +0 arbalest (54, 16, Vaults:3) a +0 arbalest (54, 18, Vaults:3) a +0 arbalest (54, 40, Vaults:3) a +0 scale mail a +0 flail (54, 42, Vaults:3) a +0 ring mail a +3 morningstar (55, 18, Vaults:3) a cursed -2 arbalest (62, 44, Vaults:3) a potion of mutation (67, 33, Vaults:3) a wand of disintegration (3/24) (67, 35, Vaults:3) a scroll of immolation Level 4 of the Vaults (0, 0, Vaults:4) a scroll of torment (1, 34, Vaults:4) a scroll of immolation (4, 13, Vaults:4) a +2 crystal plate armour a +6 amulet of reflection (5, -2, Vaults:4) 30 arrows (5, 2, Vaults:4) a +0 robe a +0 halberd (5, 3, Vaults:4) a +0 ring mail of positive energy a cursed -1 morningstar a +0 arbalest (5, 13, Vaults:4) 12 stones (6, 0, Vaults:4) a +0 leather armour a +0 morningstar (6, 1, Vaults:4) a +0 giant spiked club (6, 2, Vaults:4) a +0 giant club a +0 plate armour a +3 great sword of protection (6, 3, Vaults:4) a +0 giant club a +0 giant spiked club a +0 chain mail a +0 great sword (6, 4, Vaults:4) a +4 arbalest of freezing a +0 giant club a +0 giant club a +0 giant club (7, 3, Vaults:4) a +0 ring mail a +0 great mace (7, 30, Vaults:4) 17 sling bullets (9, 3, Vaults:4) a +2 great sword of flaming (12, 0, Vaults:4) a potion of mutation (13, 15, Vaults:4) a +0 arbalest (14, 14, Vaults:4) a +1 arbalest of flaming (15, 10, Vaults:4) 31 arrows (15, 12, Vaults:4) a +0 arbalest (17, 12, Vaults:4) a +0 arbalest (18, 4, Vaults:4) a cursed +0 leather armour (18, 11, Vaults:4) a +0 morningstar a +0 scale mail (19, 12, Vaults:4) a +0 dire flail a cursed +0 chain mail a +0 arbalest (22, 4, Vaults:4) a scroll of immolation (22, 15, Vaults:4) a +2 great sword of holy wrath a +0 plate armour (22, 37, Vaults:4) a large rock (23, 37, Vaults:4) a large rock (23, 38, Vaults:4) a cursed -2 morningstar a +0 ring mail a +0 club a +0 robe a +0 great sword a +0 plate armour a +0 battleaxe a +0 chain mail 2 large rocks a +0 flail a +0 leather armour a +0 dire flail a +0 great mace of crushing a +0 scimitar the +1 robe "Dosad" {MR+ Str+2} It affects your strength (+2). It affects your resistance to hostile enchantments. a +1 flail of draining a +0 ring mail a cursed -2 dire flail a +0 dire flail (23, 39, Vaults:4) a cursed -2 arbalest a +0 morningstar of draining a +0 leather armour (24, 39, Vaults:4) a +0 arbalest (25, 41, Vaults:4) 27 sling bullets (26, 14, Vaults:4) a book of Callings (29, 47, Vaults:4) a +0 arbalest (30, 40, Vaults:4) a +0 leather armour (32, 34, Vaults:4) a +0 ring mail a +0 long sword (33, 32, Vaults:4) a wand of iceblast (2/15) (36, 44, Vaults:4) a +0 rapier (37, -2, Vaults:4) an arrow (37, 43, Vaults:4) a +0 glaive a +0 short sword a +1 broad axe a +0 chain mail (38, 2, Vaults:4) a +0 shortbow a +0 dagger 24 arrows a +0 leather armour (38, 3, Vaults:4) 3 arrows a +0 long sword a +3 ring mail (39, 0, Vaults:4) an arrow (39, 1, Vaults:4) 4 arrows (39, 2, Vaults:4) a +0 shortbow a +0 short sword a +0 leather armour 13 arrows (39, 5, Vaults:4) 2 arrows (39, 23, Vaults:4) a +2 antimagic bardiche a +0 chain mail (39, 24, Vaults:4) a +0 arbalest (40, -2, Vaults:4) an arrow (40, -1, Vaults:4) an arrow (40, 2, Vaults:4) 2 arrows (40, 36, Vaults:4) 15 sling bullets (41, -2, Vaults:4) an arrow (42, -2, Vaults:4) an arrow (42, 23, Vaults:4) a +0 arbalest (43, -2, Vaults:4) an arrow (43, 45, Vaults:4) a +0 arbalest (44, -2, Vaults:4) a +0 shortbow a +0 dagger 15 arrows a +0 leather armour (45, -2, Vaults:4) 4 arrows (50, 13, Vaults:4) a +0 dire flail a +0 great mace of holy wrath (51, 16, Vaults:4) a +3 great sword of slicing (57, 23, Vaults:4) a troll hide (57, 28, Vaults:4) a +0 dagger a +0 robe (58, 23, Vaults:4) a +0 mace a +0 leather armour (60, 1, Vaults:4) a scroll of amnesia (66, 23, Vaults:4) a +0 club a +0 robe a +0 giant spiked club (66, 24, Vaults:4) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (66, 25, Vaults:4) a +0 giant spiked club (67, 25, Vaults:4) a +0 giant club Level 5 of the Vaults [Shop] Oskewnu's Armour Emporium a +2 ring mail of fire resistance (336 gold) a +0 helmet (72 gold) a +0 ring mail (64 gold) a +1 cloak of magic resistance (264 gold) a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +0 robe (11 gold) a +0 chain mail (72 gold) a +1 leather armour of poison resistance (176 gold) a +0 robe (11 gold) a +1 scale mail of cold resistance (256 gold) the +1 leather armour of Gioxzot {-Cast +Inv MR++ Stlth+} (403 gold) It affects your resistance to hostile enchantments. It lets you turn invisible. It prevents spellcasting. It makes you more stealthy. (0, 0, Vaults:5) a +0 great sword of flaming (still there?) a bolt (still there?) (1, -27, Vaults:5) a +1 great sword of flaming (1, -26, Vaults:5) a cursed -2 long sword a +0 plate armour (1, -25, Vaults:5) a +0 bardiche a +0 ring mail (1, -23, Vaults:5) a +0 morningstar a +0 leather armour (1, -2, Vaults:5) a +0 mace (still there?) 3 bolts (still there?) (1, -1, Vaults:5) a +0 halberd a +1 ring mail of poison resistance (1, 0, Vaults:5) a +0 great mace a +0 scale mail (2, -28, Vaults:5) a +0 arbalest a +0 great sword 22 bolts a +0 plate armour (3, -10, Vaults:5) a +0 dire flail a +0 dire flail (3, -7, Vaults:5) 3 large rocks (4, -27, Vaults:5) a +0 giant club a +0 giant club (6, -25, Vaults:5) a +0 giant club (6, -24, Vaults:5) a +0 giant club (still there?) a bolt (still there?) (6, -22, Vaults:5) a cursed +0 club a +0 robe (7, -23, Vaults:5) a +2 great mace of holy wrath a cursed -1 scale mail (10, -13, Vaults:5) a +0 pair of gloves (11, -31, Vaults:5) a +0 chain mail (12, -19, Vaults:5) a +2 long sword of draining (13, -17, Vaults:5) a fan of gales (13, 9, Vaults:5) 19 sling bullets (14, 8, Vaults:5) a +0 shield (15, 15, Vaults:5) a +2 battleaxe of freezing a scroll of random uselessness a +0 long sword (17, -20, Vaults:5) a +1 chain mail of cold resistance (17, -16, Vaults:5) a cursed staff of summoning (17, 10, Vaults:5) a book of the Earth (18, -19, Vaults:5) a book of Geomancy (18, -18, Vaults:5) a Necronomicon (18, 8, Vaults:5) a book of Necromancy (18, 9, Vaults:5) 18 stones (18, 10, Vaults:5) a book of Maledictions (18, 16, Vaults:5) a plain deck of changes (23, 16, Vaults:5) a +0 arbalest a +4 rapier of venom a scroll of vulnerability a potion of degeneration (24, 18, Vaults:5) a +2 arbalest of flaming (24, 19, Vaults:5) a cursed +0 leather armour (unseen) (27, -9, Vaults:5) a bolt (27, 18, Vaults:5) a +0 long sword (27, 20, Vaults:5) a bolt (28, -8, Vaults:5) a bolt (unseen) (28, 21, Vaults:5) 3 bolts (29, 18, Vaults:5) a bolt (unseen) (31, -21, Vaults:5) a +0 robe (32, 19, Vaults:5) a bolt (unseen) (33, 21, Vaults:5) a bolt (34, 8, Vaults:5) 23 sling bullets (34, 21, Vaults:5) a bolt (unseen) (35, -28, Vaults:5) a bolt (unseen) (35, 0, Vaults:5) 2 scrolls of brand weapon a +0 leather armour a +1 great sword of flaming a +0 dire flail (35, 20, Vaults:5) a bolt (36, -25, Vaults:5) a bolt (36, 21, Vaults:5) a bolt (unseen) (37, -24, Vaults:5) a bolt (37, 22, Vaults:5) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (38, 21, Vaults:5) a +0 dire flail a +0 scale mail (38, 22, Vaults:5) a +0 leather armour (39, 19, Vaults:5) 8 exploding tomahawks (42, -15, Vaults:5) a +3 arbalest of velocity (unseen) (43, -16, Vaults:5) 3 bolts (43, 19, Vaults:5) the +4 whip of Revolt {freeze, +Rage rPois rF- Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from poison. It lets you go berserk. (45, -19, Vaults:5) a +0 robe (45, 10, Vaults:5) a +0 long sword (46, -19, Vaults:5) a box of beasts (46, -18, Vaults:5) 5 tomahawks of dispersal (47, -18, Vaults:5) a wand of disintegration (14/24) (48, 9, Vaults:5) 28 sling bullets (49, -9, Vaults:5) a bolt (52, -14, Vaults:5) a +0 arbalest (53, -14, Vaults:5) a +1 dagger of electrocution a +0 arbalest a scroll of brand weapon (55, -26, Vaults:5) 4 large rocks (56, -26, Vaults:5) a +0 falchion a +0 arbalest a +0 scale mail (56, -19, Vaults:5) 5 large rocks (still there?) a bolt (still there?) (56, 21, Vaults:5) a +2 triple crossbow of flaming (57, 18, Vaults:5) a +0 war axe (still there?) a +2 arbalest of freezing (still there?) (58, 3, Vaults:5) a crystal ball of energy (58, 7, Vaults:5) a wand of confusion (32/48) (58, 8, Vaults:5) a +1 ring mail of magic resistance (58, 12, Vaults:5) a +0 pair of gloves (58, 19, Vaults:5) a +0 mace a +0 ring mail 3 large rocks 3 bolts (58, 20, Vaults:5) a +1 long sword of protection (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) a +0 great mace (still there?) a +0 ring mail (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) 2 scrolls of blinking (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 long sword (still there?) 50 gold pieces (still there?) (58, 21, Vaults:5) a +0 arbalest 13 bolts (58, 22, Vaults:5) a bolt (59, -27, Vaults:5) 2 large rocks (59, 19, Vaults:5) 2 large rocks a bolt a +0 long sword a +0 chain mail a scroll of teleportation 111 gold pieces (59, 20, Vaults:5) a +0 dire flail (unseen) (59, 21, Vaults:5) a bolt (60, -18, Vaults:5) a +1 war axe of electrocution a +0 chain mail a +0 shield (60, 0, Vaults:5) 2 bolts (60, 1, Vaults:5) 4 bolts (unseen) (60, 2, Vaults:5) a +0 morningstar (still there?) a +2 dire flail of draining (still there?) (60, 3, Vaults:5) a +0 bardiche (unseen) (60, 4, Vaults:5) a +0 great sword (still there?) a +0 war axe (still there?) (60, 5, Vaults:5) a +1 long sword of holy wrath (still there?) 4 large rocks (still there?) (60, 6, Vaults:5) a +9 triple crossbow (60, 11, Vaults:5) a +0 short sword (still there?) a large rock (still there?) (60, 12, Vaults:5) a +2 flail of holy wrath a +0 chain mail (60, 13, Vaults:5) a +0 dire flail a +0 chain mail (60, 19, Vaults:5) a large rock (60, 22, Vaults:5) a book of the Tempests (61, 1, Vaults:5) a bolt (unseen) (61, 3, Vaults:5) a +0 glaive (still there?) a +0 dagger (still there?) (61, 4, Vaults:5) a +4 long sword (unseen) (61, 5, Vaults:5) a +0 war axe a cursed +0 chain mail a +0 great mace a +0 plate armour a +0 arbalest 13 bolts (61, 6, Vaults:5) a +0 long sword (unseen) (61, 8, Vaults:5) a bolt (still there?) a +0 falchion (still there?) (61, 10, Vaults:5) a bolt (61, 12, Vaults:5) a +2 mace of protection a +0 plate armour (61, 13, Vaults:5) a +0 short sword (unseen) Level 1 of the Crypt (0, 0, Crypt:1) 18 poisoned needles (7, 4, Crypt:1) 15 stones (10, 9, Crypt:1) a +0 robe (unseen) (10, 10, Crypt:1) a +0 robe (11, 10, Crypt:1) a +0 robe (12, 4, Crypt:1) a +0 dagger a +2 robe of the Archmagi (15, -15, Crypt:1) a +0 dire flail a +0 chain mail of fire resistance (16, -8, Crypt:1) a +1 great sword a +0 plate armour (17, 3, Crypt:1) a +0 battleaxe a +0 plate armour (23, -4, Crypt:1) 2 bolts (23, 19, Crypt:1) a +0 leather armour (24, -5, Crypt:1) 2 bolts (still there?) a +0 shortbow (still there?) (25, -16, Crypt:1) a +0 morningstar (25, -11, Crypt:1) 5 stones (25, -10, Crypt:1) 16 stones a +3 scimitar of holy wrath a +2 large shield (27, -10, Crypt:1) 2 arrows (29, 6, Crypt:1) 20 gold pieces (30, -4, Crypt:1) a +0 scale mail (31, 6, Crypt:1) 17 stones (42, -19, Crypt:1) a +0 helmet (45, 17, Crypt:1) a +0 rapier a +0 leather armour (46, -8, Crypt:1) a potion of lignification Level 2 of the Crypt (0, 0, Crypt:2) a +0 morningstar (1, 0, Crypt:2) a +0 battleaxe of flaming a scroll of random uselessness (2, -2, Crypt:2) a +0 halberd (2, 32, Crypt:2) a scroll of random uselessness (3, 35, Crypt:2) 20 gold pieces (4, -4, Crypt:2) a +0 halberd (5, -5, Crypt:2) a +2 battleaxe of draining a +0 chain mail (5, 3, Crypt:2) a +0 robe (5, 21, Crypt:2) 14 stones (9, 28, Crypt:2) a +2 demon blade of draining a +0 fire dragon armour (10, 1, Crypt:2) 18 stones (13, -4, Crypt:2) a cursed -2 robe a +0 dagger (15, 21, Crypt:2) a +1 battleaxe of draining a +0 chain mail a +3 battleaxe a +0 plate armour a +0 dagger of venom a +0 robe a +2 battleaxe of distortion a +0 plate armour a +0 dagger a +0 robe (23, 8, Crypt:2) a +0 war axe a +0 war axe (23, 9, Crypt:2) a +0 war axe of draining (27, -12, Crypt:2) 17 sling bullets (31, -4, Crypt:2) a scroll of vulnerability (33, 0, Crypt:2) 20 sling bullets (34, 15, Crypt:2) the +2 pair of boots "Mymiwnim" {Stlth+} It makes you more stealthy. (34, 27, Crypt:2) a +0 hand axe (35, 22, Crypt:2) a bolt (35, 23, Crypt:2) a bolt (35, 27, Crypt:2) a +0 trident (35, 28, Crypt:2) a +0 war axe (36, 27, Crypt:2) a +3 great mace of draining a +0 chain mail (37, 9, Crypt:2) a disc of storms (46, 20, Crypt:2) a +0 scale mail (47, 29, Crypt:2) 12 stones (53, 11, Crypt:2) 13 poisoned needles (53, 13, Crypt:2) 26 gold pieces (55, -3, Crypt:2) 20 gold pieces (58, -14, Crypt:2) 18 sling bullets (60, -5, Crypt:2) 25 stones (63, 29, Crypt:2) an uncursed ring of resist corrosion Level 3 of the Crypt (0, 0, Crypt:3) a cursed +0 cloak (1, -13, Crypt:3) a cursed -1 war axe a +0 chain mail (4, -24, Crypt:3) a +3 great sword a +0 chain mail (11, -17, Crypt:3) 27 stones (11, 11, Crypt:3) a +0 trident (13, 10, Crypt:3) a wand of lightning (7/15) (14, -19, Crypt:3) a +2 battleaxe of chopping a +0 plate armour (17, -24, Crypt:3) a +0 dire flail (18, -1, Crypt:3) a +0 dagger a cursed +0 leather armour (22, -20, Crypt:3) a +0 whip (22, -19, Crypt:3) a +1 flail of holy wrath (23, -20, Crypt:3) a legendary deck of summoning {Water} an uncursed ring of positive energy the +7 scale mail "Fougyvig" {+Fly Regen+ Int+3} It affects your intelligence (+3). It lets you fly. It increases your rate of regeneration. (23, -19, Crypt:3) the +1 robe "Furr" {Int+5} It affects your intelligence (+5). (24, -20, Crypt:3) an uncursed ring of flight (24, -19, Crypt:3) a +3 double sword of draining (24, -18, Crypt:3) a phial of floods (25, -20, Crypt:3) the +2 mace of Zaodd {crush, Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). (25, -19, Crypt:3) a +1 chain mail of positive energy (25, -18, Crypt:3) the cursed +1 plate armour "Aleinn" {-Tele rElec Dex+5} It affects your dexterity (+5). It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. (26, -20, Crypt:3) a +0 shortbow (26, -18, Crypt:3) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. The Shining One disapproves of the use of such an item. (27, -19, Crypt:3) 12 arrows (29, 21, Crypt:3) a wand of lightning (7/15) (30, -1, Crypt:3) a +0 spear (32, -9, Crypt:3) a +0 mace (33, -20, Crypt:3) a +0 chain mail a +2 battleaxe of draining (36, -24, Crypt:3) a cursed +0 robe (42, -13, Crypt:3) a +0 plate armour a +0 battleaxe (44, -13, Crypt:3) a +0 bardiche a +0 chain mail (47, -15, Crypt:3) 26 stones Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +2 leather armour of fire resistance (5, 17, Tomb:1) 24 gold pieces (9, -31, Tomb:1) a +0 great sword of electrocution a +3 scale mail of magic resistance (9, -30, Tomb:1) a +0 great mace (unseen) (10, -31, Tomb:1) a +0 great sword a +2 scale mail of fire resistance (10, 17, Tomb:1) a +0 robe a +1 vampiric demon blade (11, -4, Tomb:1) 2 stones (13, 1, Tomb:1) 31 stones (23, -13, Tomb:1) a bolt (unseen) (26, -10, Tomb:1) a +0 flail (unseen) (28, -15, Tomb:1) a +0 leather armour (unseen) (28, -10, Tomb:1) a +0 dire flail a +0 leather armour (28, -3, Tomb:1) a cursed +0 robe (unseen) (28, -1, Tomb:1) a +0 leather armour a cursed -1 quarterstaff (29, 17, Tomb:1) a +0 robe a +0 flail (30, -16, Tomb:1) a +0 halberd (30, -15, Tomb:1) a +0 leather armour a +4 flail (31, -6, Tomb:1) a bolt (unseen) (31, 10, Tomb:1) a +0 leather armour a cursed -2 quarterstaff (31, 14, Tomb:1) 2 bolts (still there?) a +0 flail (still there?) (31, 16, Tomb:1) a +0 ring mail (31, 17, Tomb:1) a +0 robe a +0 flail (32, 10, Tomb:1) a +0 robe a +0 leather armour a +0 quarterstaff the +9 great sword "Ophuren" {holy, Dex+7} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+7). (32, 17, Tomb:1) a +0 leather armour a +0 quarterstaff (32, 20, Tomb:1) 12 arrows (33, 11, Tomb:1) an uncursed ring of protection from cold (34, 12, Tomb:1) a +0 quarterstaff a +0 robe a +1 quarterstaff of draining a +0 robe (34, 14, Tomb:1) a +0 quarterstaff a +0 robe (37, 15, Tomb:1) a +2 flail of draining (still there?) a bolt (still there?) (38, 14, Tomb:1) a +0 dire flail a +0 leather armour (38, 15, Tomb:1) a +0 quarterstaff a cursed +0 robe (40, -17, Tomb:1) a +0 flail (44, -26, Tomb:1) a +0 hunting sling (44, 0, Tomb:1) a bolt (45, -1, Tomb:1) a bolt (46, 5, Tomb:1) the cursed +1 halberd of Charity {flame, rElec rPois Int+3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (52, -33, Tomb:1) 22 stones (52, -32, Tomb:1) a +0 robe (52, -27, Tomb:1) a +0 robe of magic resistance (54, 6, Tomb:1) a +0 helmet (54, 8, Tomb:1) a wand of slowing (31/48) (56, 16, Tomb:1) a +0 dagger Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +3 chain mail a +1 great sword of slicing a cursed +0 robe a +0 dire flail a +0 robe a +0 flail (0, 2, Tomb:2) a wand of acid (5/15) a +0 leather armour a +0 quarterstaff a +0 leather armour a +0 flail (1, 0, Tomb:2) a +0 robe a +0 quarterstaff a +0 robe a cursed -1 quarterstaff (1, 1, Tomb:2) a +0 leather armour a +0 dire flail a +0 robe a +0 quarterstaff a +0 leather armour a +2 quarterstaff of crushing (1, 2, Tomb:2) a +0 robe a +1 leather armour of poison resistance a +0 quarterstaff (2, 8, Tomb:2) a +0 hand crossbow (2, 21, Tomb:2) a +1 great sword a +0 chain mail (6, 2, Tomb:2) 22 stones (9, 5, Tomb:2) a wand of random effects (23/48) (18, 3, Tomb:2) a +0 arbalest (20, 9, Tomb:2) 30 gold pieces (21, -1, Tomb:2) a potion of degeneration (22, 13, Tomb:2) 21 arrows (23, 6, Tomb:2) a +0 shield of protection (24, 10, Tomb:2) 18 gold pieces (24, 20, Tomb:2) 4 javelins of penetration (31, 5, Tomb:2) a +0 ring mail (31, 18, Tomb:2) a +0 mace (34, 24, Tomb:2) a bolt (35, 17, Tomb:2) a bolt (36, 17, Tomb:2) a bolt Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a potion of degeneration a +1 long sword of slicing (0, 1, Tomb:3) a crystal ball of energy (0, 2, Tomb:3) a fan of gales (0, 3, Tomb:3) a crystal ball of energy (0, 4, Tomb:3) an uncursed staff of summoning (1, 4, Tomb:3) an uncursed staff of cold (1, 5, Tomb:3) a +0 hand crossbow of evasion (2, 4, Tomb:3) a Fen Folio (2, 5, Tomb:3) an uncursed ring of magical power (2, 6, Tomb:3) a disc of storms (3, 4, Tomb:3) a stone of tremors (3, 5, Tomb:3) a cursed staff of air (3, 6, Tomb:3) a lamp of fire (3, 7, Tomb:3) a +2 scale mail of fire resistance (4, 4, Tomb:3) the +0 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. (4, 5, Tomb:3) the cursed +1 scimitar of Conscience {antimagic, rN+ Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (4, 6, Tomb:3) a +4 ring of strength (4, 7, Tomb:3) a crystal ball of energy (4, 8, Tomb:3) an uncursed staff of power (5, 5, Tomb:3) the +6 dagger of Begrots {freeze, rC+ MP+9 Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from cold. It affects your magic capacity (+9). (5, 6, Tomb:3) a +1 leather armour of poison resistance (5, 7, Tomb:3) the +4 hand axe "Foefuicinn" {antimagic, rElec MR+ Int+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (5, 8, Tomb:3) Feim's Collected Works on the Frostbite and Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Cold Conjuration/Ice 6 e - Freezing Cloud Conjuration/Ice/Air 6 (5, 9, Tomb:3) a +5 long sword of holy wrath (6, 4, Tomb:3) a potion of degeneration (6, 7, Tomb:3) a +2 rod of inaccuracy (12/12) (6, 8, Tomb:3) a book of Dreams (6, 9, Tomb:3) a +1 hand crossbow of flaming (6, 10, Tomb:3) a box of beasts a sack of spiders 3 potions of agility a throwing net (7, 9, Tomb:3) an uncursed ring of resist corrosion (7, 10, Tomb:3) a plain deck of wonders (7, 11, Tomb:3) a +1 quarterstaff of protection (11, -5, Tomb:3) 2 bolts (11, -4, Tomb:3) 4 bolts (12, -4, Tomb:3) a bolt (13, -3, Tomb:3) a bolt (13, -2, Tomb:3) 24 gold pieces (unseen) (16, 2, Tomb:3) 2 bolts (17, 0, Tomb:3) a bolt (18, 1, Tomb:3) a bolt (18, 2, Tomb:3) 30 gold pieces (still there?) 30 gold pieces (still there?) (18, 4, Tomb:3) a +0 leather armour a +0 quarterstaff a +0 leather armour a +0 flail (18, 8, Tomb:3) a +0 plate armour a +2 great sword a +0 robe a +0 quarterstaff (18, 10, Tomb:3) a +0 leather armour (unseen) (19, 5, Tomb:3) a +0 leather armour a +0 flail (19, 10, Tomb:3) a +0 robe (unseen) (20, -18, Tomb:3) a +0 helmet (20, -4, Tomb:3) a bolt (20, 3, Tomb:3) a bolt (21, -8, Tomb:3) a potion of mutation (21, 3, Tomb:3) 2 bolts (27, 8, Tomb:3) a phial of floods (28, 11, Tomb:3) a +0 scale mail (29, 10, Tomb:3) a +0 mace a +0 scale mail (29, 11, Tomb:3) a +3 ring of intelligence the +5 plate armour of Baldness {*Confuse +Blink rElec Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you blink. It may confuse you when you take damage. the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6} It affects your evasion (+3). It affects your dexterity (+6). a +1 buckler of poison resistance a scroll of amnesia 6 potions of flight an uncursed ring of flight a scroll of fear a book of Burglary 5 scrolls of enchant weapon 15 scrolls of enchant armour (30, 10, Tomb:3) a +1 dagger of venom (31, 9, Tomb:3) a wand of iceblast (5/15) (33, 2, Tomb:3) a plain deck of defence (34, 4, Tomb:3) a +0 pair of boots of running (35, 1, Tomb:3) 24 gold pieces (36, -15, Tomb:3) a book of Geomancy (36, 1, Tomb:3) a +2 dagger of distortion the Vestibule of Hell (0, 0, Hell) a bolt (6, 4, Hell) 2 bolts (7, 5, Hell) a bolt (8, 6, Hell) a bolt (unseen) (11, -4, Hell) a bolt (11, 10, Hell) a +0 halberd (12, 6, Hell) a bolt (12, 8, Hell) the horn of Geryon (12, 12, Hell) a +2 scythe of protection (13, 8, Hell) a +4 scythe of freezing a +0 flail (13, 9, Hell) a +2 demon whip of electrocution (14, 9, Hell) a +0 great mace (14, 11, Hell) a +0 robe (unseen) (14, 12, Hell) a +1 scythe of freezing (15, 8, Hell) a bolt (15, 9, Hell) a +0 chain mail (unseen) (16, -9, Hell) a bolt (16, 9, Hell) 2 bolts (unseen) (16, 11, Hell) a +0 robe (unseen) (16, 12, Hell) a +0 plate armour (unseen) (17, 10, Hell) a bolt (17, 11, Hell) a bolt (17, 12, Hell) a +2 demon trident of electrocution (18, 12, Hell) a +0 plate armour (unseen) (20, -9, Hell) a bolt (21, 1, Hell) a bolt (22, -7, Hell) a bolt (24, -5, Hell) a bolt Level 1 of the Iron City of Dis Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (3, -3, Dis:3) a +1 vampiric scythe (4, -6, Dis:3) a +1 scythe of slicing (13, -1, Dis:3) a cursed +1 battleaxe a +0 robe a +3 dire flail a +0 robe (14, -24, Dis:3) a +1 scythe of venom (14, -2, Dis:3) a +0 morningstar a +0 robe a cursed +1 battleaxe a +0 robe a +1 long sword a +0 robe (20, -18, Dis:3) a +0 flail a +0 war axe (21, -18, Dis:3) a +0 halberd Level 4 of the Iron City of Dis (0, 0, Dis:4) a +2 scimitar of flaming (10, -17, Dis:4) a +0 war axe (15, -7, Dis:4) a +0 trident (16, -5, Dis:4) a cursed -3 hand axe (17, -6, Dis:4) a +0 scythe of venom (17, -5, Dis:4) a +0 long sword Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 trident (1, -1, Dis:5) a +0 dire flail (2, -1, Dis:5) a +0 war axe (18, -3, Dis:5) 3 large rocks (unseen) (18, -2, Dis:5) a +0 dire flail (18, -1, Dis:5) 4 large rocks (19, -1, Dis:5) a +1 battleaxe of freezing (20, -2, Dis:5) a large rock (30, 13, Dis:5) a +2 scythe of flaming (43, 8, Dis:5) a +2 scimitar of flaming Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 scythe of protection (1, -6, Dis:6) a +0 scimitar (1, -1, Dis:6) a cursed +2 trident (unseen) (2, -7, Dis:6) a +2 long sword of freezing (2, -6, Dis:6) a +0 mace (2, -1, Dis:6) a cursed +3 spear (unseen) (2, 1, Dis:6) a +3 flail a +0 robe (18, -1, Dis:6) a +0 hand axe (still there?) a +0 trident (still there?) (19, -1, Dis:6) a +0 hand axe (29, -9, Dis:6) a bolt (30, -7, Dis:6) a +0 giant club (still there?) a +1 scythe of slicing (still there?) (30, -6, Dis:6) a +4 scythe of slicing a bolt 5 large rocks a +1 battleaxe of freezing (30, -5, Dis:6) a +1 great sword of flaming (30, 12, Dis:6) a +1 demon trident of venom (32, -2, Dis:6) a large rock (36, -8, Dis:6) a +1 scythe of venom Level 7 of the Iron City of Dis (0, 0, Dis:7) a bolt (5, 9, Dis:7) a +0 giant club a +0 flail (6, 5, Dis:7) a +0 war axe (6, 11, Dis:7) a +2 flail of holy wrath (7, 5, Dis:7) a +0 dire flail (8, 5, Dis:7) a +2 dire flail of venom (8, 28, Dis:7) a bolt (8, 31, Dis:7) a +2 arbalest of velocity (9, 28, Dis:7) 3 bolts (10, -8, Dis:7) a bolt (10, 28, Dis:7) a bolt (11, 5, Dis:7) a cursed -3 halberd (12, 5, Dis:7) a +0 battleaxe (14, 28, Dis:7) the +4 Staff of Dispater The Shining One disapproves of the use of such an item. (16, -7, Dis:7) a +0 hand axe (16, -6, Dis:7) a +0 trident (16, -5, Dis:7) a +0 trident (16, -4, Dis:7) a +0 scimitar (16, -3, Dis:7) a +0 hand axe (22, 20, Dis:7) a +4 arbalest of velocity (22, 21, Dis:7) a book of Callings (22, 42, Dis:7) a +0 demon whip (22, 43, Dis:7) the +3 morningstar "Atuecsow" {freeze, rPois MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. (23, 20, Dis:7) a +2 robe of the Archmagi (23, 21, Dis:7) a stone of tremors (23, 42, Dis:7) a +2 short sword of speed (23, 43, Dis:7) a +0 scimitar of flaming (still there?) a book of Debilitation (still there?) (25, 20, Dis:7) an uncursed amulet of faith (25, 22, Dis:7) 31 gold pieces (25, 23, Dis:7) 25 gold pieces (25, 42, Dis:7) 13 gold pieces (26, 20, Dis:7) a lamp of fire (26, 22, Dis:7) 32 gold pieces (26, 23, Dis:7) 32 gold pieces (26, 40, Dis:7) a stone of tremors (26, 41, Dis:7) 33 gold pieces (27, 18, Dis:7) a +2 great mace of protection (27, 20, Dis:7) a book of Unlife (27, 22, Dis:7) 22 gold pieces (27, 23, Dis:7) 46 gold pieces (28, 18, Dis:7) a +1 dire flail of crushing (30, 0, Dis:7) a +1 scythe of distortion (36, 21, Dis:7) a +2 vampiric scythe (36, 24, Dis:7) a +1 scythe of venom (37, -3, Dis:7) a +1 vampiric scythe (39, 32, Dis:7) a bolt (42, 18, Dis:7) a bolt (43, 17, Dis:7) a bolt (43, 29, Dis:7) a bolt (44, 16, Dis:7) a bolt (45, 5, Dis:7) a +0 war axe (45, 16, Dis:7) a bolt (45, 31, Dis:7) a bolt (46, 6, Dis:7) a +0 short sword a +0 scimitar (46, 7, Dis:7) a +0 scimitar (46, 17, Dis:7) 2 bolts (47, 6, Dis:7) a +0 hand axe (47, 16, Dis:7) a +0 giant club (48, 16, Dis:7) a +0 great mace (50, 11, Dis:7) a +0 giant spiked club (50, 15, Dis:7) a +0 dire flail (51, 10, Dis:7) a bolt (51, 34, Dis:7) a +1 great mace of crushing 5 bolts (52, 33, Dis:7) a +0 giant club 2 bolts (53, 21, Dis:7) a bolt (53, 33, Dis:7) a +0 vampiric morningstar (53, 38, Dis:7) a bolt (54, 31, Dis:7) a +0 scimitar of flaming a +2 scythe of slicing (55, 30, Dis:7) a +3 trident of venom a +3 leather armour of poison resistance (56, 23, Dis:7) a +0 flail (56, 28, Dis:7) a +1 lajatang of electrocution (56, 29, Dis:7) a +0 flail of protection (61, 28, Dis:7) a bolt Level 1 of Gehenna Level 2 of Gehenna (0, 0, Geh:2) a bolt Level 3 of Gehenna (0, 0, Geh:3) a +4 trident (3, 1, Geh:3) a +1 demon whip of draining a cursed +0 plate armour a +0 dagger of speed a +0 robe a +2 long sword of flaming a +0 plate armour a +0 dagger a +0 robe of fire resistance (4, 1, Geh:3) a +4 war axe (unseen) (6, -6, Geh:3) a +0 flail (7, -6, Geh:3) a +2 scythe of slicing (20, -21, Geh:3) a +1 halberd (unseen) (20, -20, Geh:3) a +0 dagger (unseen) (20, -19, Geh:3) a +2 dagger a +0 robe (20, -18, Geh:3) a +0 trident (21, -20, Geh:3) a +0 mace (22, -21, Geh:3) a +0 trident (22, -20, Geh:3) a +3 halberd a +0 scimitar a +0 robe (22, -19, Geh:3) a +0 spear (still there?) a +2 glaive of venom (still there?) (32, -7, Geh:3) a +0 trident (34, -9, Geh:3) a +0 scimitar of flaming (37, -9, Geh:3) a +0 trident Level 4 of Gehenna (0, 0, Geh:4) a +0 morningstar Level 5 of Gehenna (0, 0, Geh:5) a bolt (4, -5, Geh:5) a cursed +0 long sword (unseen) (5, -5, Geh:5) a +0 spear (still there?) a bolt (still there?) (5, -4, Geh:5) a +1 spear (unseen) (6, -5, Geh:5) a cursed +3 scimitar a +0 robe (7, -6, Geh:5) a +0 mace of draining (7, -5, Geh:5) a +0 demon trident of electrocution (unseen) (7, -4, Geh:5) a cursed +1 trident a +0 robe (8, -4, Geh:5) a cursed +0 spear a +0 robe Level 6 of Gehenna (0, 0, Geh:6) a +0 flail Level 7 of Gehenna (0, 0, Geh:7) a +2 scimitar (unseen) (0, 2, Geh:7) a +0 dagger a +0 robe (0, 3, Geh:7) a +4 great mace of flaming a +0 chain mail a +0 dagger a +0 robe (0, 5, Geh:7) a +1 demon blade a +0 chain mail (2, -22, Geh:7) a +0 mace a +1 great sword of flaming (3, -12, Geh:7) 2 bolts (3, -11, Geh:7) a bolt (3, 10, Geh:7) a +4 hand axe (4, -11, Geh:7) a +1 great sword of flaming (unseen) (5, 11, Geh:7) a +0 demon whip (6, -11, Geh:7) a +0 mace (6, 12, Geh:7) a +0 demon trident (11, -1, Geh:7) the Volume of Noxious Attacks Spells Type Level a - Cure Poison Poison 2 b - Stone Arrow Conjuration/Earth 3 c - Spider Form Transmutation/Poison 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Orb of Destruction Conjuration 7 (11, 2, Geh:7) a phial of floods (12, -38, Geh:7) a bolt (12, 0, Geh:7) a plain deck of summoning (13, -38, Geh:7) a bolt (13, -1, Geh:7) a +0 dagger (13, 1, Geh:7) a +0 dagger (14, -6, Geh:7) a stone of tremors (14, -5, Geh:7) a +3 arbalest of evasion (14, -2, Geh:7) a disc of storms (14, 2, Geh:7) a +1 demon blade a +0 chain mail (15, -38, Geh:7) 2 bolts (15, -5, Geh:7) an uncursed ring of see invisible (15, -4, Geh:7) an uncursed staff of summoning (15, 0, Geh:7) a +0 dagger (15, 1, Geh:7) an uncursed staff of earth (still there?) a bolt (still there?) (16, -38, Geh:7) 2 bolts (unseen) (16, -6, Geh:7) a +3 greatsling of evasion (16, -5, Geh:7) a book of Air (16, -4, Geh:7) an uncursed staff of wizardry (17, -38, Geh:7) a bolt (17, 0, Geh:7) a +0 dagger a +0 robe the +8 trident "Zotzum" {pierce, rC++ Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It greatly protects you from cold. It makes you more stealthy. a +0 robe an uncursed staff of conjuration a +0 robe the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (18, -9, Geh:7) a +0 trident (19, -6, Geh:7) a +3 spear a +0 robe (19, -2, Geh:7) a +3 great sword a +0 chain mail (19, 1, Geh:7) an uncursed ring of sustain attributes (20, -7, Geh:7) a cursed +0 mace a +0 robe (20, -5, Geh:7) a cursed +0 great sword (unseen) (21, -7, Geh:7) a +1 great sword of freezing (still there?) the +7 Sceptre of Asmodeus (still there?) The Shining One disapproves of the use of such an item. (21, -1, Geh:7) a +4 spear of piercing (21, 1, Geh:7) a +2 hunting sling of flaming (22, 5, Geh:7) a +1 demon whip of flaming (23, -18, Geh:7) a bolt (25, -20, Geh:7) a +0 trident (26, -16, Geh:7) a +1 great sword of flaming (still there?) 3 bolts (still there?) (26, -12, Geh:7) a +0 demon whip of draining (27, -20, Geh:7) a +0 great sword of flaming (27, 12, Geh:7) an arrow (28, -2, Geh:7) a +2 battleaxe of draining (28, -1, Geh:7) an uncursed staff of cold (28, 12, Geh:7) an arrow (29, -2, Geh:7) a +0 hand axe of electrocution (29, -1, Geh:7) a +5 blowgun (30, -37, Geh:7) a bolt (unseen) (30, 12, Geh:7) 2 arrows (31, 12, Geh:7) an arrow a +0 spear (32, 12, Geh:7) an arrow (33, 12, Geh:7) a +0 quarterstaff a +0 robe (34, 12, Geh:7) a +0 trident (35, -38, Geh:7) a +0 morningstar a +0 demon whip of venom (35, -37, Geh:7) a +1 demon whip of electrocution (35, -9, Geh:7) a +2 vampiric demon whip (35, -8, Geh:7) a +2 scythe of venom (36, -38, Geh:7) a +0 mace (36, -37, Geh:7) a +0 halberd (37, -40, Geh:7) an arrow (37, -39, Geh:7) 2 arrows (37, -38, Geh:7) an arrow (37, -37, Geh:7) a +0 trident a +0 spear (38, -37, Geh:7) a +1 mace of protection (still there?) a +0 shortbow of flaming (still there?) (48, 10, Geh:7) a stone of tremors (51, -20, Geh:7) a +1 demon whip of electrocution a +1 demon whip of electrocution (56, -10, Geh:7) a +0 flail (58, -15, Geh:7) a +0 halberd Level 1 of Cocytus (1, 2, Coc:1) a +2 antimagic scythe Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) a +0 battleaxe (1, 0, Coc:3) a +2 mace of crushing (still there?) a +0 dire flail (still there?) (2, -2, Coc:3) a +0 hand axe (3, -3, Coc:3) a +0 war axe (4, -16, Coc:3) a +0 dire flail (4, -5, Coc:3) a +0 flail (4, -4, Coc:3) a +0 halberd (5, -17, Coc:3) a +0 hand axe (6, -16, Coc:3) a +0 halberd Level 4 of Cocytus (39, 18, Coc:4) a +0 scimitar (40, 18, Coc:4) a +0 mace a +3 long sword (40, 19, Coc:4) a +3 hand axe (still there?) a +1 long sword (still there?) (40, 20, Coc:4) a cursed +1 war axe (still there?) a +3 great sword (still there?) (41, 18, Coc:4) a +1 war axe of flaming (41, 19, Coc:4) a +3 trident of venom (42, 19, Coc:4) a +2 halberd (unseen) Level 5 of Cocytus (0, 0, Coc:5) a +2 flail of draining (16, -3, Coc:5) a +0 mace a +0 hand axe (16, -2, Coc:5) a +0 war axe (16, -1, Coc:5) a +0 glaive (17, -3, Coc:5) a +0 morningstar (22, -17, Coc:5) a +2 scythe of venom (23, -16, Coc:5) a +2 scythe of protection (23, -15, Coc:5) a +0 glaive a +0 scimitar a +0 halberd (24, -15, Coc:5) a +0 glaive (24, -14, Coc:5) a +0 flail Level 6 of Cocytus (6, -3, Coc:6) a +3 scythe of venom (8, -5, Coc:6) a +3 battleaxe (8, -4, Coc:6) a +1 vampiric battleaxe (9, -7, Coc:6) a +0 short sword (9, -6, Coc:6) a +0 trident a +0 long sword Level 7 of Cocytus (0, 0, Coc:7) a +1 scythe of venom (2, 1, Coc:7) a bolt (2, 12, Coc:7) a +0 battleaxe of freezing (unseen) (2, 29, Coc:7) a +0 flail (3, 30, Coc:7) a +0 halberd (3, 31, Coc:7) a +0 hand axe (3, 35, Coc:7) a +0 short sword (3, 37, Coc:7) a +0 short sword (7, -2, Coc:7) a +0 scimitar of protection (7, -1, Coc:7) a fan of gales (7, 0, Coc:7) a cursed ring of teleportation (7, 1, Coc:7) a +0 scimitar of electrocution (7, 2, Coc:7) a +0 scimitar of electrocution (8, -1, Coc:7) an uncursed ring of poison resistance (8, 0, Coc:7) a +0 falchion of distortion (8, 1, Coc:7) a plain deck of defence (16, 47, Coc:7) a +0 trident (17, 23, Coc:7) a bolt (17, 26, Coc:7) 3 bolts (19, 46, Coc:7) a +0 long sword (20, 5, Coc:7) a bolt (20, 48, Coc:7) a +0 hand axe (24, 52, Coc:7) 38 gold pieces (24, 53, Coc:7) 40 gold pieces (25, 52, Coc:7) 25 gold pieces (25, 53, Coc:7) 35 gold pieces (30, 29, Coc:7) a +0 war axe (30, 30, Coc:7) a +0 flail (31, 29, Coc:7) a +0 dire flail (31, 30, Coc:7) a +6 war axe (43, -4, Coc:7) a potion of brilliance (45, 11, Coc:7) a +0 battleaxe of freezing (unseen) (47, -3, Coc:7) a +2 battleaxe of freezing (47, -2, Coc:7) the cursed +3 hand axe "Otwet" {chop, rF+} It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. (47, -1, Coc:7) an uncursed staff of summoning (47, 0, Coc:7) a +2 dire flail of holy wrath (47, 1, Coc:7) a plain deck of defence (48, -1, Coc:7) a plain deck of defence (48, 0, Coc:7) a stone of tremors Level 1 of Tartarus (0, 0, Tar:1) a +0 robe (15, -2, Tar:1) a +3 short sword a +0 robe (15, 0, Tar:1) a +2 battleaxe of flaming (unseen) (16, 0, Tar:1) a +0 great sword (unseen) Level 2 of Tartarus (6, 3, Tar:2) a bolt Level 3 of Tartarus (15, -12, Tar:3) a +5 vampiric scythe (15, -11, Tar:3) a +0 short sword (16, -12, Tar:3) a +0 dagger a +0 robe (16, -11, Tar:3) a +0 glaive (17, -14, Tar:3) a +0 long sword (unseen) (17, -13, Tar:3) a +0 trident (17, -12, Tar:3) a +0 scimitar Level 4 of Tartarus (47, 8, Tar:4) a +0 war axe (unseen) (47, 9, Tar:4) a +0 flail (47, 10, Tar:4) a +1 mace a +0 robe of magic resistance (47, 11, Tar:4) a +0 halberd (48, 8, Tar:4) a +2 scimitar of slicing (unseen) (48, 10, Tar:4) a cursed +0 hand axe a +0 robe a +0 scimitar (48, 11, Tar:4) a +0 flail (unseen) (49, 11, Tar:4) a +2 long sword a cursed +0 robe a +3 short sword a +0 robe (50, 12, Tar:4) a cursed +3 trident (unseen) Level 5 of Tartarus Level 6 of Tartarus (8, 10, Tar:6) a +4 scythe of protection Level 7 of Tartarus (0, 0, Tar:7) a +2 scythe of slicing (2, -1, Tar:7) a +0 long sword a +0 scythe of freezing (3, -26, Tar:7) a +2 scythe of venom (3, 0, Tar:7) a +0 trident (3, 1, Tar:7) a +3 war axe (3, 3, Tar:7) 17 stones (4, 5, Tar:7) a +0 dire flail (5, 2, Tar:7) a +0 war axe a +0 dire flail (5, 3, Tar:7) a +0 flail (5, 4, Tar:7) a +0 halberd (12, -43, Tar:7) a +0 trident (13, -43, Tar:7) a +0 short sword (15, -43, Tar:7) a +2 halberd of protection (19, -35, Tar:7) a +0 robe (31, -9, Tar:7) a +3 scythe of slicing a +0 hand axe (31, -8, Tar:7) a +0 short sword (32, -10, Tar:7) a +0 scimitar (32, -9, Tar:7) a +0 short sword (33, -35, Tar:7) 14 gold pieces (34, -36, Tar:7) 43 gold pieces (34, -35, Tar:7) 22 gold pieces (35, -36, Tar:7) 25 gold pieces (35, -35, Tar:7) 30 gold pieces (35, -28, Tar:7) a cursed +0 long sword (still there?) a +0 long sword (still there?) (35, -19, Tar:7) a +3 flail of crushing (35, -18, Tar:7) an uncursed staff of air (36, -37, Tar:7) 13 gold pieces (36, -36, Tar:7) 4 gold pieces (36, -35, Tar:7) 23 gold pieces (36, -18, Tar:7) a +0 hand axe (36, -14, Tar:7) a book of Transfigurations (36, -13, Tar:7) a manual of Armour (37, -37, Tar:7) 26 gold pieces (37, -36, Tar:7) 33 gold pieces (37, -35, Tar:7) 33 gold pieces (37, -18, Tar:7) a +2 war axe of electrocution (still there?) a +0 trident (still there?) (37, -13, Tar:7) a +2 great sword of electrocution (38, -37, Tar:7) 36 gold pieces (38, -36, Tar:7) 18 gold pieces (38, -35, Tar:7) 10 gold pieces (38, -26, Tar:7) a +2 scythe (38, -14, Tar:7) a +1 plate armour of positive energy (38, -13, Tar:7) a book of Clouds (39, -36, Tar:7) 23 gold pieces (39, -35, Tar:7) 39 gold pieces (39, -33, Tar:7) a +5 scythe of protection (39, -19, Tar:7) the Almanac of Intoxication and the Oath Spells Type Level a - Sting Conjuration/Poison 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Slow Hexes 2 d - Cause Fear Hexes 4 e - Metabolic Englaciation Hexes/Ice 5 (39, -18, Tar:7) a +3 ring of protection a +0 war axe of chopping (40, -36, Tar:7) 32 gold pieces (40, -35, Tar:7) 32 gold pieces (40, -9, Tar:7) a +4 scythe of slicing (41, -35, Tar:7) 31 gold pieces (41, -34, Tar:7) 27 gold pieces (42, -43, Tar:7) a +1 scythe (42, -34, Tar:7) 21 gold pieces (44, -43, Tar:7) a +1 scythe of protection (44, -10, Tar:7) a +1 scythe of distortion (45, -42, Tar:7) a +2 scythe of slicing (46, -42, Tar:7) a +1 scythe of venom (47, -40, Tar:7) a +2 scythe of venom Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 short sword of protection a +0 cloak (0, 1, Zot:1) a +0 cloak (1, -1, Zot:1) a +0 short sword of freezing a +0 cloak a scroll of brand weapon (2, -1, Zot:1) a +0 dagger a +2 cloak (2, 0, Zot:1) a +0 whip a +0 cloak (2, 1, Zot:1) a +0 great mace a +0 cloak (8, 24, Zot:1) 33 gold pieces (22, 4, Zot:1) 3 fruits (22, 6, Zot:1) 4 fruits (23, -23, Zot:1) a book of the Sky (23, -19, Zot:1) a +0 trident (23, 3, Zot:1) 4 fruits (23, 4, Zot:1) a wand of random effects (5/48) (23, 6, Zot:1) 2 fruits (25, 0, Zot:1) a wand of random effects (33/48) (25, 10, Zot:1) 4 fruits (26, 9, Zot:1) 3 fruits (27, -5, Zot:1) a +0 morningstar (27, 11, Zot:1) 3 fruits (28, -1, Zot:1) 4 fruits (28, 9, Zot:1) 3 fruits (29, -2, Zot:1) 2 fruits (29, 1, Zot:1) a +0 club (29, 5, Zot:1) a +0 club (29, 11, Zot:1) a wand of random effects (33/48) (30, 1, Zot:1) a wand of random effects (24/48) (31, 0, Zot:1) 5 fruits (31, 10, Zot:1) 5 fruits (32, 2, Zot:1) 3 fruits (33, -3, Zot:1) a +0 club (33, 3, Zot:1) a wand of random effects (18/48) (33, 4, Zot:1) 4 fruits (33, 6, Zot:1) a fruit (33, 7, Zot:1) 3 fruits (34, 6, Zot:1) 3 fruits (36, 28, Zot:1) 32 gold pieces (37, 32, Zot:1) a +0 chain mail (39, 2, Zot:1) a +0 club (40, 13, Zot:1) a +0 dire flail (41, 13, Zot:1) a +0 flail a +0 dire flail (41, 15, Zot:1) a +0 glaive (42, 27, Zot:1) a cursed -3 spear (43, 28, Zot:1) 19 stones (47, 14, Zot:1) a potion of mutation (53, -22, Zot:1) a wand of flame (22/48) (54, 6, Zot:1) a cursed -2 scimitar (58, 13, Zot:1) a +0 hand axe (59, 13, Zot:1) a +0 battleaxe a +0 cloak (62, 17, Zot:1) a +0 battleaxe a +0 cloak (63, 17, Zot:1) a +1 war axe of freezing a +0 cloak of poison resistance (63, 18, Zot:1) a +0 whip a +0 cloak Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 scale mail (0, 16, Zot:2) 3 large rocks (3, 6, Zot:2) a +0 dagger a +0 cloak (4, 10, Zot:2) a +0 mace (5, 8, Zot:2) a +0 glaive a +0 glaive (7, 7, Zot:2) a +0 long sword (8, -16, Zot:2) a potion of lignification (10, -11, Zot:2) 3 fruits (16, 2, Zot:2) a potion of mutation (23, -7, Zot:2) 26 arrows (29, 22, Zot:2) a bolt (31, 21, Zot:2) a bolt (unseen) (31, 25, Zot:2) a wand of hasting (5/9) (32, 21, Zot:2) a +0 trident (still there?) 2 bolts (still there?) (34, 19, Zot:2) a +2 short sword of draining Level 3 of the Realm of Zot (0, 0, Zot:3) 23 arrows (12, 19, Zot:3) a +0 dire flail (21, 17, Zot:3) a scroll of immolation (24, 13, Zot:3) a +0 ring mail (37, 1, Zot:3) a +0 glaive (37, 2, Zot:3) a +0 war axe (45, -2, Zot:3) a slice of pizza (46, -4, Zot:3) 19 sling bullets Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 quarterstaff (1, -5, Zot:4) a +1 hand axe of chopping (13, -8, Zot:4) a +0 great sword a +0 cloak a +0 mace (14, -7, Zot:4) a +0 halberd (20, 13, Zot:4) a +0 robe (25, 17, Zot:4) a fire dragon skeleton (29, 36, Zot:4) 19 stones (34, -3, Zot:4) a potion of lignification (37, 0, Zot:4) a +0 broad axe (38, 0, Zot:4) a +0 war axe (41, 26, Zot:4) a +0 glaive (41, 28, Zot:4) the +5 hand crossbow of Puesebre {speed, *Confuse rN+++ MR++ SInv} Attacks with this weapon are significantly faster. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It may confuse you when you take damage. the +6 hand crossbow of the Middle {flame, MP+9 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It affects your magic capacity (+9). (42, 24, Zot:4) a +0 short sword a +0 cloak (42, 26, Zot:4) a +0 cloak (43, 24, Zot:4) a +2 long sword of flaming a +0 cloak (43, 26, Zot:4) a +0 dire flail (43, 31, Zot:4) a +0 war axe (51, 14, Zot:4) the cursed +0 robe of Rykau {Str+2} It affects your strength (+2). It has a curse placed upon it. (52, -14, Zot:4) 8 curare-tipped needles (53, 9, Zot:4) a scroll of identify (55, 32, Zot:4) 11 stones Level 5 of the Realm of Zot (0, 0, Zot:5) a bolt (2, 1, Zot:5) a bolt (3, -3, Zot:5) a wand of iceblast (11/15) (3, 6, Zot:5) 6 stones (4, 0, Zot:5) a +2 short sword of protection a bolt (4, 8, Zot:5) a wand of iceblast (10/15) (8, -3, Zot:5) 4 poisoned needles (8, 1, Zot:5) a bolt (8, 6, Zot:5) a bolt (9, 2, Zot:5) a +1 demon whip of electrocution (11, -9, Zot:5) a potion of brilliance (11, 2, Zot:5) a bolt (11, 5, Zot:5) a bolt (11, 6, Zot:5) a bolt (12, -9, Zot:5) 18 arrows (12, 4, Zot:5) a bolt (14, -14, Zot:5) a scroll of recharging (14, 6, Zot:5) a throwing net (17, -10, Zot:5) 14 bolts (18, 24, Zot:5) a stone of tremors (21, -8, Zot:5) 2 bolts (23, 20, Zot:5) 2 bolts (unseen) (23, 22, Zot:5) a cursed +0 war axe (24, 19, Zot:5) a bolt (25, -10, Zot:5) a bolt (25, 15, Zot:5) a +0 trident (25, 21, Zot:5) a +0 whip a +1 cloak (26, -11, Zot:5) a bolt (26, 12, Zot:5) a +0 halberd (27, 7, Zot:5) a throwing net (27, 19, Zot:5) a bolt (31, 6, Zot:5) a +0 scimitar (33, 34, Zot:5) a +0 falchion (34, 3, Zot:5) a +0 great sword a +0 cloak (35, 2, Zot:5) a +0 flail of venom (unseen) (36, 2, Zot:5) a bolt (still there?) a +0 long sword (still there?) a +0 short sword (still there?) a +0 flail (still there?) (38, 1, Zot:5) 2 bolts (41, 4, Zot:5) a bolt (42, 5, Zot:5) a bolt (43, 28, Zot:5) 2 bolts (44, 4, Zot:5) a bolt (44, 5, Zot:5) 4 bolts (44, 27, Zot:5) a bolt (unseen) (45, 28, Zot:5) a bolt (46, -4, Zot:5) 31 bolts (46, 5, Zot:5) a bolt (47, -4, Zot:5) a royal jelly (47, 9, Zot:5) a +2 scythe of venom (still there?) a bolt (still there?) (48, 0, Zot:5) a bolt (48, 1, Zot:5) a bolt (unseen) (48, 22, Zot:5) a bolt (still there?) a +0 flail (still there?) (49, 3, Zot:5) a bolt (49, 6, Zot:5) a +0 morningstar (unseen) (49, 21, Zot:5) a cursed -3 dagger (unseen) (50, -4, Zot:5) 26 stones (50, 4, Zot:5) a bolt (50, 6, Zot:5) a bolt (51, -8, Zot:5) 7 tomahawks (51, 15, Zot:5) the Collected Works on the Sinister Snowflakes Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Vampiric Draining Necromancy 3 c - Ice Form Ice/Transmutation 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Cigotuvi's Embrace Necromancy 5 (52, 20, Zot:5) 36 gold pieces (54, 11, Zot:5) 14 gold pieces Level 1 of the Depths (0, 0, Depths:1) a +1 great sword of flaming (1, -48, Depths:1) a +0 arbalest (1, -29, Depths:1) a cursed -3 long sword (5, -47, Depths:1) a +0 trident (still there?) 2 bolts (still there?) (6, -35, Depths:1) a +0 dagger (6, -15, Depths:1) a +0 trident (13, -52, Depths:1) a wand of disintegration (15/24) (17, -14, Depths:1) a potion of lignification (20, -29, Depths:1) a fan of gales (21, -8, Depths:1) 24 sling bullets (25, -49, Depths:1) a scroll of noise (25, -18, Depths:1) 20 stones (28, -4, Depths:1) a +0 battleaxe (30, -46, Depths:1) a +0 dire flail a +0 dire flail (30, -19, Depths:1) a +1 great sword of flaming (31, -20, Depths:1) 13 poisoned needles (37, -49, Depths:1) 20 gold pieces (37, -23, Depths:1) a +0 halberd (38, -6, Depths:1) 3 large rocks (40, -43, Depths:1) a +0 battleaxe of freezing (40, -5, Depths:1) a large rock (41, -37, Depths:1) a bolt (42, -14, Depths:1) a +0 chain mail (45, -36, Depths:1) a scroll of vulnerability (45, -16, Depths:1) the ring of Ucool {Fire MP+9} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (46, -43, Depths:1) a +0 quarterstaff (47, -19, Depths:1) a +0 dire flail a +0 dire flail (52, -18, Depths:1) an uncursed staff of energy (53, -54, Depths:1) a +0 whip (54, -42, Depths:1) 21 gold pieces (57, -44, Depths:1) a +0 battleaxe of freezing (still there?) a bolt (still there?) (59, -41, Depths:1) 3 large rocks (59, -40, Depths:1) a +0 war axe a +0 ring mail a +0 buckler (59, -39, Depths:1) 2 large rocks Level 2 of the Depths (0, 0, Depths:2) a +0 leather armour (4, -12, Depths:2) a +0 plate armour (9, -33, Depths:2) a +3 arbalest of flaming (12, -9, Depths:2) a wand of lightning (11/15) (14, -6, Depths:2) a +0 club (21, -19, Depths:2) a +2 shield (unseen) (22, -19, Depths:2) a +0 battleaxe of freezing (23, -18, Depths:2) a +0 robe (24, -46, Depths:2) a bolt (26, -3, Depths:2) a potion of magic (28, 1, Depths:2) a +0 hunting sling (29, -30, Depths:2) an uncursed ring of protection from cold (29, -12, Depths:2) the +1 chain mail of Midnight {rElec MP+9} It insulates you from electricity. It affects your magic capacity (+9). (32, -26, Depths:2) a +0 vampiric great sword a +0 scale mail (32, -24, Depths:2) a +1 battleaxe of freezing (37, -20, Depths:2) an uncursed ring of stealth (37, -4, Depths:2) 4 large rocks (41, -19, Depths:2) a +0 robe a scroll of random uselessness (42, -2, Depths:2) a large rock (42, -1, Depths:2) a quicksilver dragon armour a wand of polymorph (7/24) (46, -5, Depths:2) a +0 robe (46, -2, Depths:2) the amulet of Cowardice {Gourm +Inv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It lets you turn invisible. the amulet "Oteda" {Gourm Dex+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+3). the amulet "Qejearche" {*Drain +Rage rC+ rN+ Dex+3} [amulet of rage] It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It lets you go berserk. It causes draining when unequipped. (47, -2, Depths:2) the Handbook of the Manifold Beggars Spells Type Level a - Corona Hexes 1 b - Blink Translocation 2 c - Passage of Golubria Translocation 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Discord Hexes 8 a book of Enchantments 10 potions of agility a book of Power a book of Battle the Collected Works on Poisonous Evil Spells Type Level a - Sublimation of Blood Necromancy 2 b - Cure Poison Poison 2 c - Dispel Undead Necromancy 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Death Channel Necromancy 6 a +2 ring of strength (50, -43, Depths:2) 3 large rocks (still there?) a bolt (still there?) (51, -41, Depths:2) 2 large rocks (54, -17, Depths:2) a cursed -1 spear (61, -43, Depths:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 robe (61, -23, Depths:2) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club a cursed -1 giant spiked club a +0 giant club a +0 giant club a +0 robe a +0 giant club a +0 giant club (61, -16, Depths:2) 24 stones (61, -1, Depths:2) a +0 mace (62, -15, Depths:2) a cursed +0 ring mail Level 3 of the Depths (0, 0, Depths:3) a stone (unseen) (0, 2, Depths:3) a +1 great sword of flaming the +4 skin of Zhor {rC+++} It renders you almost immune to cold. an uncursed amulet of regeneration 12 stones a +3 great sword of flaming a scroll of amnesia (1, 3, Depths:3) a +3 arbalest of flaming (2, 0, Depths:3) a +0 chain mail a +5 demon whip (3, -1, Depths:3) a stone (8, 3, Depths:3) the +4 shortbow "Kaczoxodyi" {venom, +Inv} It poisons the ammo it fires. It lets you turn invisible. The Shining One disapproves of the use of such an item. (9, -1, Depths:3) a +0 leather armour (10, 5, Depths:3) a +0 hunting sling (11, -1, Depths:3) a +0 plate armour a +4 great mace of flaming (11, 16, Depths:3) 2 arrows (12, -3, Depths:3) a +0 scale mail (13, 17, Depths:3) a +0 arbalest (14, -12, Depths:3) a gold dragon hide (14, -5, Depths:3) a wand of flame (26/48) (14, 0, Depths:3) a +0 animal skin a +0 spear of flaming (14, 12, Depths:3) a cursed +0 longbow a +0 long sword 14 arrows a +0 ring mail (15, -13, Depths:3) a +0 dire flail a +0 dire flail a +0 leather armour a +0 glaive (15, 2, Depths:3) a +0 long sword (15, 3, Depths:3) a +2 robe of magic resistance (15, 17, Depths:3) a +0 giant spiked club a +1 battleaxe of freezing (16, 0, Depths:3) a +2 halberd of holy wrath (16, 1, Depths:3) 4 stones (16, 4, Depths:3) a +0 chain mail (17, -13, Depths:3) 21 bolts (unseen) (17, 1, Depths:3) a +0 rapier (17, 3, Depths:3) a book of the Warp a +8 rod of ignition (9/9) (18, -3, Depths:3) a wand of acid (5/15) (18, 7, Depths:3) a scroll of immolation (20, -1, Depths:3) 16 sling bullets (20, 5, Depths:3) a +2 chain mail of poison resistance (22, 3, Depths:3) a scroll of amnesia (25, 37, Depths:3) a book of Air (31, 23, Depths:3) 27 bolts (unseen) (32, 19, Depths:3) a +0 animal skin (unseen) (32, 20, Depths:3) a +0 animal skin a +0 war axe a +0 dagger (32, 24, Depths:3) a bolt (33, 17, Depths:3) a +0 buckler a +4 ring mail of magic resistance a +0 long sword (33, 18, Depths:3) 2 large rocks (33, 19, Depths:3) a +0 dire flail a +0 dire flail (33, 20, Depths:3) 3 large rocks (33, 21, Depths:3) a +0 dire flail (unseen) (34, 16, Depths:3) a cursed +0 robe a +0 long sword 3 large rocks (34, 19, Depths:3) 2 large rocks (still there?) a +0 arbalest (still there?) (40, 42, Depths:3) a +0 antimagic quarterstaff a +0 animal skin (40, 43, Depths:3) a bolt (42, 31, Depths:3) an uncursed staff of summoning (43, 31, Depths:3) a +2 ring mail of positive energy (44, 29, Depths:3) a plain deck of defence (44, 31, Depths:3) a +0 arbalest (45, -5, Depths:3) a disc of storms (45, -4, Depths:3) a scroll of random uselessness (46, 31, Depths:3) a +2 ring mail of poison resistance (47, 33, Depths:3) 2 bolts (47, 36, Depths:3) a plain deck of changes (47, 37, Depths:3) a bolt (47, 50, Depths:3) a +0 robe a +1 dire flail of protection a +0 dire flail (48, 50, Depths:3) a +3 arbalest of flaming 5 large rocks a +0 antimagic broad axe a +0 animal skin (49, 37, Depths:3) a +0 club (49, 51, Depths:3) a +0 club a +0 arbalest a +0 arbalest a +0 robe 5 large rocks a +0 battleaxe of freezing a +0 robe a +0 arbalest a +1 dagger of holy wrath a +0 robe (50, 12, Depths:3) a bolt (51, 36, Depths:3) a +0 shortbow (54, -2, Depths:3) a +0 great mace (55, -6, Depths:3) a +0 spear a +0 robe a scroll of immolation (55, -5, Depths:3) a +0 shield (55, 5, Depths:3) a +0 battleaxe of freezing (57, -10, Depths:3) a wand of hasting (2/9) (57, -7, Depths:3) a cursed -1 spear (58, 19, Depths:3) a +0 great sword of flaming (60, 19, Depths:3) a +0 buckler (62, -4, Depths:3) an uncursed ring of protection from cold Level 4 of the Depths (0, 0, Depths:4) a +0 helmet (1, -5, Depths:4) 25 stones (3, 4, Depths:4) a +0 flail (6, -4, Depths:4) 3 bolts (still there?) 2 large rocks (still there?) (8, -10, Depths:4) 31 stones (8, -9, Depths:4) a +0 helmet (9, -6, Depths:4) 27 arrows (9, -5, Depths:4) a bolt (13, 3, Depths:4) 3 large rocks (14, 2, Depths:4) 28 stones (17, -10, Depths:4) a +0 leather armour (21, -1, Depths:4) a +0 ring mail (23, 11, Depths:4) a +0 scale mail (unseen) (25, 11, Depths:4) 21 stones (26, 20, Depths:4) a +0 robe a +2 dagger of protection (28, 4, Depths:4) a crystal ball of energy (31, 11, Depths:4) a potion of brilliance (32, -12, Depths:4) the ring "Ukhus" {rF+ SInv} [ring of see invisible] It protects you from fire. It lets you see invisible. (37, -21, Depths:4) a +0 dire flail a +0 dire flail (40, -12, Depths:4) 13 stones (40, 13, Depths:4) 15 stones (44, -16, Depths:4) a +2 robe of resistance (unseen) (47, 16, Depths:4) a +0 battleaxe of freezing (49, 6, Depths:4) the Incunabulum of Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Summon Lightning Spire Summoning/Air 4 f - Poisonous Cloud Conjuration/Poison/Air 6 (51, 17, Depths:4) a large rock (52, 16, Depths:4) 5 large rocks (53, -24, Depths:4) a +0 morningstar Level 5 of the Depths (0, 0, Depths:5) an uncursed amulet of the gourmand (0, 9, Depths:5) 15 stones (1, 31, Depths:5) a +0 spear (2, -14, Depths:5) 18 sling bullets (3, 29, Depths:5) a +1 great sword of flaming an uncursed amulet of faith (4, 26, Depths:5) 12 stones (5, -5, Depths:5) a +0 ring mail (5, 6, Depths:5) 2 large rocks (8, 3, Depths:5) a large rock (9, 6, Depths:5) a +4 great mace a +0 plate armour a potion of lignification (15, 23, Depths:5) a +0 leather armour (17, -4, Depths:5) a +2 flail of protection a +0 animal skin (18, -3, Depths:5) a +0 dire flail of draining a +0 great mace (22, 6, Depths:5) a cursed -1 great sword a +0 ring mail (23, 3, Depths:5) an uncursed ring of ice a cursed ring of teleportation 3 large rocks (23, 5, Depths:5) a +2 battleaxe of freezing a +0 arbalest (24, 4, Depths:5) 2 large rocks (24, 5, Depths:5) a scroll of immolation (24, 17, Depths:5) 2 large rocks (25, 5, Depths:5) a large rock (26, -2, Depths:5) a cursed +0 leather armour (28, 6, Depths:5) a large rock (28, 8, Depths:5) a large rock the +7 blowgun "Fausted" {evade, rF+ rC- Dex+4} It affects your evasion (+5 to EV). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. (31, -11, Depths:5) a wand of disintegration (15/24) (31, 3, Depths:5) 4 large rocks (32, 19, Depths:5) 10 poisoned needles (33, 10, Depths:5) a +0 dire flail a +0 dire flail (35, 22, Depths:5) a +0 dire flail (37, 23, Depths:5) a +0 glaive (39, 23, Depths:5) a +0 flail of holy wrath (39, 24, Depths:5) a +0 battleaxe (39, 28, Depths:5) a +0 arbalest of flaming (40, 29, Depths:5) a +0 trident (48, 28, Depths:5) a +0 club (49, 10, Depths:5) 20 stones (53, 22, Depths:5) a +0 robe