maniek23 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (-11, 1, D:1) a +0 scale mail (-12, 2, D:1) 23 arrows (1, 6, D:1) a cursed -3 club (-8, 9, D:1) 7 curare-tipped needles (-8, 10, D:1) a +0 club (-36, 16, D:1) a +0 club (-18, 16, D:1) 31 arrows (-1, 26, D:1) a +0 club (0, 26, D:1) a +0 club (4, 29, D:1) 17 bolts Level 2 of the Dungeon (0, 0, D:2) 24 stones (-24, 5, D:2) 25 stones (-22, 14, D:2) 26 stones (1, 14, D:2) a cursed -1 club (-3, 19, D:2) a +0 mace (-10, 21, D:2) a +0 mace (-2, 21, D:2) a +0 robe (-6, 23, D:2) 13 arrows (-34, 43, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (7, 2, D:3) a +0 ring mail (7, 3, D:3) a +0 flail a +0 club a +0 flail a +0 hand axe a +0 leather armour (-9, 5, D:3) a +0 club (-3, 18, D:3) a +0 ring mail a +0 club (9, 20, D:3) 6 stones (-29, 26, D:3) a +0 rapier (-10, 26, D:3) a +0 scale mail (-14, 29, D:3) a stone (8, 29, D:3) a +0 chain mail (-4, 35, D:3) a +0 club (-6, 37, D:3) a +0 dagger (-23, 38, D:3) 6 arrows (-8, 57, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, 11, D:4) a +0 hunting sling (33, 16, D:4) 15 stones (18, 18, D:4) a +0 ring mail (25, 20, D:4) a +0 whip (12, 21, D:4) a +0 short sword of draining (27, 25, D:4) a +0 robe (-3, 26, D:4) a +0 long sword (20, 30, D:4) a +0 hand axe (22, 32, D:4) 21 arrows Level 5 of the Dungeon (5, 4, D:5) a cursed -3 giant club (47, 6, D:5) a +0 rapier (38, 9, D:5) a +0 giant club (48, 15, D:5) a +0 leather armour a +0 rapier (45, 17, D:5) a +0 short sword (19, 20, D:5) a +0 flail (21, 26, D:5) a +0 flail (41, 31, D:5) a +0 flail (16, 37, D:5) 21 sling bullets (38, 43, D:5) a +0 flail (39, 43, D:5) a +0 dagger a +0 robe (39, 44, D:5) a +0 club a +0 flail a +0 leather armour a +0 leather armour (7, 50, D:5) a plain deck of defence Level 6 of the Dungeon (0, 0, D:6) a cursed -2 rapier (-18, 6, D:6) 17 stones (16, 7, D:6) a +0 falchion (21, 7, D:6) a +0 hunting sling (0, 13, D:6) a +0 mace (-8, 16, D:6) a +0 robe (12, 16, D:6) an arrow of frost (41, 16, D:6) a +0 flail (11, 19, D:6) 15 arrows of frost a +0 shortbow (-6, 27, D:6) 14 poisoned needles (19, 29, D:6) 11 stones (34, 34, D:6) a +0 leather armour (45, 35, D:6) 10 poisoned needles (-4, 37, D:6) 13 arrows (8, 50, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) 23 stones (9, 2, D:7) a +0 mace a +0 hand axe (10, 2, D:7) a +0 short sword a +0 leather armour (37, 2, D:7) a +0 robe a cursed +0 long sword a +0 robe a cursed +0 dagger of protection a +0 robe (36, 3, D:7) a +0 robe a cursed +0 scimitar (46, 3, D:7) 23 stones (36, 4, D:7) a +0 robe a +2 mace (33, 29, D:7) a +0 giant spiked club (2, 34, D:7) a +0 trident (20, 34, D:7) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 whip of venom a cursed +0 club (21, 34, D:7) a +0 club (8, 41, D:7) a +0 rapier (13, 42, D:7) a +0 giant spiked club (18, 53, D:7) a cursed +0 giant club 2 throwing nets Level 8 of the Dungeon (0, 0, D:8) a +0 shield (-1, 11, D:8) a +0 ring mail (9, 13, D:8) a +0 spear (34, 13, D:8) 16 stones (-18, 16, D:8) a cursed -2 war axe (-33, 19, D:8) a +0 flail (-14, 19, D:8) 2 silver sling bullets (-21, 24, D:8) a +0 flail a +0 ring mail (21, 25, D:8) a +0 ring mail (12, 30, D:8) 2 tomahawks (12, 32, D:8) a +0 short sword 4 tomahawks a cursed +0 plate armour (-1, 33, D:8) a +0 ring mail (-11, 34, D:8) 13 stones (12, 34, D:8) a tomahawk (-35, 35, D:8) a +0 giant spiked club (16, 37, D:8) 14 stones (29, 37, D:8) a +0 club (1, 41, D:8) 25 stones (18, 44, D:8) 19 sling bullets (-4, 47, D:8) a +0 dagger (-3, 47, D:8) a +0 war axe a +0 ring mail (-2, 48, D:8) a cursed +0 dagger a +0 robe (17, 55, D:8) 7 curare-tipped needles (-25, 58, D:8) 19 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (13, 1, D:9) 24 stones (-6, 2, D:9) a cursed -3 short sword a +0 short sword (-5, 2, D:9) a +0 dagger of venom a stone (-1, 5, D:9) a stone (-12, 6, D:9) a +0 pair of gloves (11, 6, D:9) a +0 hand axe (12, 6, D:9) a +0 trident a +0 robe a +0 dagger (14, 10, D:9) a +0 ring mail (-18, 14, D:9) 16 stones (13, 16, D:9) a +0 giant spiked club (19, 16, D:9) a +0 short sword (8, 17, D:9) a +0 giant club (-23, 19, D:9) a +0 trident a +0 chain mail (-20, 19, D:9) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour (-19, 19, D:9) a +0 short sword (-21, 20, D:9) a +0 trident (-11, 20, D:9) a +0 robe (9, 24, D:9) a +0 scale mail a +0 dagger (-14, 31, D:9) a +0 trident (15, 31, D:9) a +0 short sword a +0 scale mail (10, 33, D:9) a +0 robe (20, 44, D:9) 23 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (0, 1, D:10) a +0 ring mail a +0 club (20, 3, D:10) a +0 leather armour (-3, 5, D:10) 17 arrows (18, 5, D:10) a +0 halberd (19, 5, D:10) a +0 leather armour a +0 falchion (-3, 8, D:10) a +0 short sword (-8, 9, D:10) 14 stones (3, 11, D:10) a +0 short sword a +0 robe (2, 12, D:10) a +0 robe (2, 13, D:10) a cursed +1 short sword of freezing a +0 robe a +0 mace a +0 robe (-10, 16, D:10) 27 stones (-3, 17, D:10) a +0 robe a +3 morningstar (-2, 24, D:10) a +0 halberd (-11, 26, D:10) a plain deck of wonders (4, 26, D:10) an arrow (5, 26, D:10) 16 arrows a +0 shortbow a +0 giant spiked club a +0 flail (0, 28, D:10) a +0 club (3, 42, D:10) a +0 war axe (4, 42, D:10) a +0 war axe (10, 43, D:10) a +0 dagger a +0 robe (11, 43, D:10) a +0 hand axe (4, 44, D:10) 24 stones (10, 44, D:10) a +0 dagger a cursed +0 robe Level 11 of the Dungeon [Shop] Bidaig's Assorted Antiques a potion of lignification (90 gold) the cursed +1 robe of the Prince {rC+} (171 gold) It protects you from cold. It has a curse placed upon it. a scroll of holy word (30 gold) a scroll of identify (60 gold) a scroll of enchant armour (30 gold) a potion of haste (27 gold) a scroll of recharging (285 gold) a +0 rapier (120 gold) a +0 dagger (60 gold) (0, 0, D:11) an uncursed ring of magical power (5, 0, D:11) a +2 ring mail of magic resistance a +1 scale mail of fire resistance (12, 2, D:11) a +0 giant spiked club a +0 shortbow 12 arrows a +0 war axe (-7, 4, D:11) a +0 flail (12, 5, D:11) an arrow (-12, 6, D:11) a +0 pair of gloves (12, 6, D:11) an arrow (12, 7, D:11) an arrow (-11, 8, D:11) a tomahawk (-14, 9, D:11) a tomahawk (-11, 9, D:11) a tomahawk (-21, 10, D:11) a large rock (-13, 10, D:11) a +0 robe (-22, 11, D:11) 4 large rocks (-11, 11, D:11) a +0 dagger a +0 robe a tomahawk of returning (-27, 12, D:11) a +0 whip (-11, 12, D:11) a +0 dagger 4 tomahawks of returning (-11, 13, D:11) a +0 dagger 4 stones (-14, 14, D:11) 15 stones (-12, 15, D:11) a stone (-12, 16, D:11) a stone (-12, 17, D:11) 2 stones (-40, 18, D:11) 29 bolts (6, 18, D:11) a -3 hammer (2, 20, D:11) a -2 hammer (6, 20, D:11) a steam dragon hide a +3 falchion of freezing a +0 war axe a +0 leather armour (1, 22, D:11) a -3 war axe a -1 long sword a -3 short sword a -3 eveningstar (3, 23, D:11) a -1 hammer (3, 24, D:11) a -1 hammer (-30, 25, D:11) a +0 flail (-44, 28, D:11) a +0 chain mail (-32, 36, D:11) an uncursed staff of death (-31, 36, D:11) a +0 mace (-30, 36, D:11) a +0 scimitar a +0 falchion a wand of magic darts (6) a +0 long sword (-17, 36, D:11) a +0 scimitar (-30, 37, D:11) a +0 glaive (-32, 38, D:11) a +0 leather armour of cold resistance (-6, 38, D:11) a +0 giant spiked club (-5, 38, D:11) 16 stones (-18, 39, D:11) a +0 leather armour a +0 long sword (-34, 41, D:11) 19 poisoned needles (-30, 43, D:11) a +0 robe (-24, 45, D:11) a +0 great mace Level 12 of the Dungeon [Shop] Cegh's Armour Shop a +0 robe (9 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +2 leather armour of cold resistance (266 gold) the +4 scale mail "Weukk" {rPois Int+3} (581 gold) It affects your intelligence (+3). It protects you from poison. the +9 large shield of Fortification {*Corrode +Blink SInv} (869 gold) It lets you see invisible. It lets you blink. It may corrode your equipment when you take damage. a +0 naga barding (322 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a cursed +0 scale mail (14 gold) a +0 plate armour (322 gold) a +0 helmet (63 gold) (0, 0, D:12) a large rock (2, 0, D:12) 3 large rocks (8, 9, D:12) 17 stones (-29, 11, D:12) a +0 dagger a +0 rapier a cursed +0 ring mail a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe a cursed -2 chain mail a +0 long sword a +0 plate armour a +2 war axe of holy wrath 3 javelins a +3 ring mail of poison resistance (-28, 11, D:12) 2 javelins (-26, 11, D:12) 24 stones (-30, 12, D:12) a javelin (5, 12, D:12) a +0 robe (-23, 14, D:12) a +0 shield (4, 21, D:12) a potion of poison a wand of lightning (5) a wand of cold (4) (6, 22, D:12) a +0 trident (-21, 23, D:12) a +0 giant spiked club (-17, 23, D:12) a +0 chain mail (7, 24, D:12) a +0 dagger a +0 cloak (3, 30, D:12) 24 sling bullets (-27, 31, D:12) a +0 quarterstaff (4, 33, D:12) a +0 chain mail (-37, 39, D:12) a +0 giant club (-23, 39, D:12) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (-23, 40, D:12) a +0 club (-4, 43, D:12) 14 stones (-25, 44, D:12) a +0 falchion Level 13 of the Dungeon (0, 0, D:13) a +2 hunting sling of flaming (-21, 5, D:13) a +0 mace (-23, 9, D:13) 15 arrows (-38, 11, D:13) a +0 leather armour (7, 12, D:13) a plain deck of changes (2, 14, D:13) 22 stones (0, 16, D:13) a +0 mace a +0 plate armour 5 large rocks a +0 short sword (0, 17, D:13) a +0 whip a +0 dire flail a +0 club a +0 club a +0 shortbow 23 arrows a +1 short sword of holy wrath 5 stones (-1, 18, D:13) a stone (1, 18, D:13) a stone a +0 dire flail (-2, 21, D:13) a stone (-34, 22, D:13) 10 poisoned needles (6, 33, D:13) 16 arrows (0, 35, D:13) a +0 cloak (-43, 39, D:13) a +0 dagger a +0 robe (-43, 40, D:13) a +0 short sword a +0 leather armour (-42, 40, D:13) a +0 leather armour (5, 43, D:13) a +0 chain mail (-14, 52, D:13) a +0 giant spiked club (-32, 54, D:13) 2 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 longbow (4, 0, D:14) 2 arrows (5, 0, D:14) an arrow (-5, 3, D:14) a +0 leather armour (30, 14, D:14) a +0 giant club (-5, 16, D:14) 21 stones (3, 18, D:14) a +0 giant spiked club a +0 giant club a +0 shortbow 14 arrows (4, 18, D:14) 2 arrows (1, 19, D:14) 5 stones (1, 22, D:14) 2 stones (-21, 36, D:14) 23 stones (9, 43, D:14) 2 large rocks (7, 46, D:14) 18 stones (8, 46, D:14) a large rock Level 15 of the Dungeon (0, 0, D:15) 8 javelins of returning (-33, 12, D:15) 15 stones (-14, 18, D:15) 5 stones (-4, 22, D:15) a large rock (-3, 23, D:15) a large rock (-20, 24, D:15) 20 stones (-15, 24, D:15) 11 stones (-19, 25, D:15) 22 stones (-16, 25, D:15) 5 large rocks (-14, 27, D:15) 13 stones (-1, 27, D:15) a large rock (-19, 28, D:15) 18 stones (-15, 28, D:15) 20 stones (-14, 28, D:15) 8 stones (-15, 29, D:15) 17 stones (-15, 30, D:15) 16 stones (-20, 31, D:15) 69 stones (-16, 31, D:15) 19 stones (-39, 34, D:15) a +0 dagger (-39, 36, D:15) a +0 whip 24 stones (7, 36, D:15) 7 sling bullets (-40, 37, D:15) a +0 short sword (-34, 38, D:15) a +0 short sword a +0 short sword (-33, 38, D:15) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Quhokin's Armour Shoppe the +3 leather armour of the Pits of Slime {+Fly rElec Dex-4 Stlth-} (279 gold) It affects your dexterity (-4). It insulates you from electricity. It lets you fly. It makes you less stealthy. a +0 leather armour (24 gold) a +2 hat (192 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a cursed +0 robe (1 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) Level 2 of the Orcish Mines [Shop] Dynir's Distillery a potion of degeneration (16 gold) a potion of resistance (160 gold) a potion of flight (48 gold) a potion of lignification (48 gold) a potion of curing (48 gold) a potion of mutation (40 gold) a potion of curing (48 gold) (0, 0, Orc:2) a tomahawk (1, 1, Orc:2) a tomahawk (1, 4, Orc:2) a +0 trident a +0 scimitar a +0 chain mail Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 plate armour a +2 halberd of chopping (9, 3, Orc:3) a +0 flail a cursed +0 leather armour (16, 16, Orc:3) 2 stones (18, 24, Orc:3) a stone (18, 25, Orc:3) a stone (19, 25, Orc:3) a stone (17, 26, Orc:3) a stone (18, 26, Orc:3) a stone Level 4 of the Orcish Mines [Shop] Vadusagro's Antique Weapon Boutique a +1 morningstar of protection (108 gold) a +1 vampiric lajatang (405 gold) a +0 spear (81 gold) a +4 hand axe of freezing (81 gold) a +0 spear (81 gold) a +2 quarterstaff of protection (108 gold) a +0 lajatang (405 gold) a +0 club (27 gold) a +0 mace (81 gold) [Shop] Benir's General Store a wand of lightning (7) (154 gold) 6 needles of frenzy (33 gold) 4 fruits (84 gold) the +5 scale mail of a bazaar {rC++} (749 gold) It greatly protects you from cold. 16 stones (22 gold) a scroll of vulnerability (105 gold) a potion of mutation (35 gold) 7 stones (9 gold) [Shop] Uxemukia's Antique Armour Boutique a +0 chain mail (144 gold) a +0 ring mail (128 gold) a +0 chain mail (144 gold) a +2 pair of gloves (144 gold) a +0 leather armour (64 gold) a +0 scale mail (128 gold) a +0 scale mail (128 gold) a +0 scale mail (128 gold) a +2 plate armour of cold resistance (736 gold) a +0 pair of gloves (144 gold) a +0 chain mail of magic resistance (144 gold) a +1 buckler of positive energy (144 gold) [Shop] Cekkisuu's Book Boutique an Akashic Record (1435 gold) a book of the Warp (1170 gold) a book of Minor Magic (260 gold) a book of the Dragon (1170 gold) a book of Unlife (845 gold) a book of Maledictions (325 gold) a book of Hinderance (260 gold) a Necronomicon (1435 gold) a book of Air (455 gold) a book of Necromancy (390 gold) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (26, 3, Lair:1) a +0 blowgun (-2, 22, Lair:1) 24 bolts (-2, 26, Lair:1) a +0 ring mail (37, 27, Lair:1) the +3 leather armour of the Ant {MR++ rCorr MP+9 Int-4} It affects your intelligence (-4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It protects you from acid and corrosion. the +11 halberd "Bingo" {freeze, rC+ rN+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. It makes you more stealthy. the +10 shortbow of Devotion {flame, rElec rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. the ring of Gluttony {*Confuse rF+ rC+ Dex-2} [ring of dexterity] It affects your dexterity (-2). It protects you from fire. It protects you from cold. It may confuse you when you take damage. the +6 quarterstaff "Sarcophage" {crush, +Blink +Inv rPois Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from poison. It lets you turn invisible. It lets you blink. (-11, 30, Lair:1) 14 arrows (-17, 40, Lair:1) a +0 ring mail (-15, 42, Lair:1) 2 potions of lignification (7, 51, Lair:1) a +0 giant club (12, 52, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 30 stones (3, 1, Lair:2) a +0 robe (-32, 14, Lair:2) 8 bolts (-49, 33, Lair:2) a +0 leather armour (-51, 37, Lair:2) a wand of fireball (0) Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 stones (-26, 4, Lair:3) a +0 pair of gloves (7, 5, Lair:3) a +0 glaive (-31, 19, Lair:3) a +0 dagger (-17, 22, Lair:3) a +0 pair of gloves (8, 33, Lair:3) 14 sling bullets (9, 40, Lair:3) 16 arrows (-41, 41, Lair:3) a +0 rapier (-4, 47, Lair:3) an uncursed ring of loudness (-3, 47, Lair:3) a wand of frost (16) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 broad axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 cloak (-25, 10, Lair:5) a poisoned arrow (-31, 11, Lair:5) a poisoned arrow (-30, 11, Lair:5) a poisoned arrow (-26, 11, Lair:5) a poisoned arrow (-33, 13, Lair:5) a poisoned arrow (-23, 14, Lair:5) 3 poisoned arrows (-21, 15, Lair:5) a poisoned arrow Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 scrolls of random uselessness (-25, 13, Lair:6) a +0 scale mail (7, 17, Lair:6) 18 stones (0, 37, Lair:6) a +0 great mace Level 7 of the Lair of Beasts (0, 0, Lair:7) the +1 short sword of the Enchanted Forest {pierce, +Inv rElec Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It lets you turn invisible. (-32, 40, Lair:7) 17 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) 17 arrows of frost (-45, 28, Lair:8) 2 large rocks (-1, 36, Lair:8) a +0 quarterstaff (-30, 42, Lair:8) 8 sling bullets Level 1 of the Spider Nest (0, 0, Spider:1) 2 needles of frenzy (-15, 8, Spider:1) a +0 chain mail Level 6 of the Pits of Slime (0, 0, Slime:6) 18 stones (2, 2, Slime:6) 29 stones (10, 2, Slime:6) the +8 giant spiked club "Moavvymp" {elec, Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). (3, 3, Slime:6) the +1 robe of the Loofah {rN+} It protects you from negative energy. (2, 11, Slime:6) 14 stones