mandick Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (10, -6, D:1) a potion of curing (13, -13, D:1) a +0 dagger (16, -11, D:1) a +0 dagger (24, 4, D:1) a +0 leather armour (64, -10, D:1) an amulet of magic regeneration Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, 26, D:2) a +0 hammer (5, 36, D:2) a +0 hammer (5, 39, D:2) a +0 hammer (6, 12, D:2) a potion of cancellation (6, 27, D:2) a +0 hammer (6, 30, D:2) a +0 hammer (7, 15, D:2) a stone (7, 26, D:2) a +0 hammer (7, 28, D:2) a +0 hammer (7, 31, D:2) a +0 cloak (8, 33, D:2) a +0 hammer (24, 32, D:2) a +0 club (25, 28, D:2) a +0 chain mail (25, 37, D:2) a +0 dagger a +0 club (26, 47, D:2) a +0 great sword (38, 23, D:2) a +0 robe (41, 36, D:2) a potion of haste (43, 16, D:2) 2 stones (43, 23, D:2) a serpent talisman Level 3 of the Dungeon (0, 0, D:3) a +0 sling (4, -1, D:3) a +0 whip a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (5, -1, D:3) a +0 club (7, -1, D:3) a +0 falchion a +0 scale mail (10, 4, D:3) a +0 mace (12, 19, D:3) a +0 dagger (29, -20, D:3) a blade talisman (29, 36, D:3) a +0 dagger (37, -14, D:3) a +0 quarterstaff (40, -19, D:3) a +0 long sword (44, 15, D:3) a blade talisman (58, 9, D:3) a +0 club Level 4 of the Dungeon [Shop] Waczyin's Antique Armour Shop the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2660 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 scale mail (100 gold) the +4 tower shield "Deuphuw" {rF+} (962 gold) rF+: It protects you from fire. a +2 plate armour of fire resistance (1000 gold) a +0 leather armour of poison resistance (150 gold) the +8 chain mail of the Ageless Knives {Rampage rElec Int-2 Slay-3} (1112 gold) Int-2: It affects your intelligence (-2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (0, 0, D:4) a +0 giant club (5, 14, D:4) a +0 club a +0 sling (6, 1, D:4) a +0 short sword (14, 16, D:4) a +0 chain mail (15, 0, D:4) a +0 leather armour (16, 15, D:4) a +0 club (16, 25, D:4) a +0 dagger 5 stones a +0 dagger of venom (17, 20, D:4) a +0 club a +0 chain mail (17, 23, D:4) a +0 dagger (18, 7, D:4) a +0 hand axe a +0 leather armour a +0 dagger (18, 27, D:4) a +0 leather armour a +0 club (19, 6, D:4) a +0 ring mail a +0 dagger (19, 26, D:4) a +0 club (20, 5, D:4) a +0 war axe (20, 17, D:4) a +0 chain mail a +0 whip (20, 23, D:4) a potion of brilliance (21, 22, D:4) 2 stones a +0 club (23, -14, D:4) a +0 barding (23, 17, D:4) a +0 club a +0 leather armour a +0 whip (24, -3, D:4) a scarf of shadows a +2 antimagic dagger a +0 helmet a +0 short sword a +0 robe (34, 24, D:4) a +0 club (35, 21, D:4) a +0 whip a +0 animal skin (38, 14, D:4) a +0 dagger (40, 23, D:4) a +0 dagger (41, 23, D:4) a +0 club (42, 26, D:4) a +0 scimitar (49, -10, D:4) a +0 dagger a stone (49, 4, D:4) a +0 falchion (50, 4, D:4) a +3 dire flail of venom a +0 chain mail (54, -5, D:4) a potion of heal wounds (57, 7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 3 stones (6, 14, D:5) 5 stones (19, -3, D:5) a +0 mace (21, 3, D:5) a +0 leather armour (23, 28, D:5) a +0 dagger (24, -10, D:5) a +0 ring mail (28, -4, D:5) 6 stones (30, -6, D:5) 3 boomerangs (39, 16, D:5) a +0 shortbow (40, 10, D:5) a +0 giant club (41, 15, D:5) a +0 orcbow 5 stones (47, -9, D:5) a +0 rapier Level 6 of the Dungeon (7, 18, D:6) a +0 club a +0 scale mail (8, -21, D:6) a potion of attraction (12, 13, D:6) a +0 trident (13, 20, D:6) 8 stones (14, 18, D:6) a potion of ambrosia (21, 6, D:6) a +0 scimitar a +0 chain mail (23, 19, D:6) a potion of heal wounds (42, 16, D:6) a +0 dagger a +0 robe (56, 12, D:6) 8 stones (61, -7, D:6) a +0 dagger a +0 leather armour a +0 club a +0 short sword a +0 leather armour (62, -7, D:6) a +0 short sword (64, 1, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 11, D:7) a +0 flail 3 boomerangs (0, 12, D:7) a +0 trident a +0 leather armour (2, 10, D:7) a +0 club (3, 9, D:7) a +0 club (8, 13, D:7) 4 boomerangs (17, 30, D:7) a +0 robe (21, 13, D:7) a +0 giant club (25, 1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 2, D:7) a +0 morningstar (25, 3, D:7) a +0 whip a +0 leather armour a +0 club (30, 21, D:7) a +0 club (30, 22, D:7) a +0 dagger (31, 20, D:7) a +0 club (31, 21, D:7) a +0 club (32, 24, D:7) a +0 short sword (35, -9, D:7) a +0 hand axe (35, 8, D:7) a +0 ring mail (35, 15, D:7) a potion of lignification (35, 23, D:7) a potion of heal wounds (40, -5, D:7) a +4 hand axe a +0 robe (40, -4, D:7) a +0 scimitar a +0 robe (41, -5, D:7) a +0 dire flail a +0 robe a +0 long sword a +0 robe (41, 31, D:7) a potion of curing (43, -6, D:7) a +0 mace (45, 24, D:7) a potion of curing Level 8 of the Dungeon (0, 0, D:8) a +2 whip of electrocution (1, -2, D:8) a +0 leather armour (1, -1, D:8) a +0 robe a +0 dagger (1, 1, D:8) a +0 whip (2, 1, D:8) a +0 halberd (3, -25, D:8) a potion of attraction (5, -3, D:8) a +0 robe a +0 dagger (5, 0, D:8) a +0 dagger (6, -12, D:8) 18 gold pieces (6, -11, D:8) a +0 ring mail of cold resistance (unseen) (6, -3, D:8) a +0 club (6, 0, D:8) a +0 leather armour a +0 hand axe (7, -11, D:8) 28 gold pieces (12, -22, D:8) a +0 dagger (12, -18, D:8) a +0 chain mail (14, -9, D:8) a +0 trident (14, -7, D:8) a +0 robe of willpower a +0 dagger (15, -26, D:8) a +0 leather armour (15, -8, D:8) a +4 dagger a +0 robe (16, -20, D:8) a +0 club a +3 trident (16, -19, D:8) a +0 leather armour a +0 club a +1 whip of electrocution (16, -8, D:8) a +0 dagger a +0 leather armour (17, -17, D:8) a +0 trident (19, -14, D:8) a +0 robe a +0 dagger a +0 hand axe a +0 ring mail a +0 club (20, -15, D:8) a +0 ring mail a +0 morningstar (20, -14, D:8) a +0 scale mail 2 boomerangs a +0 morningstar a +0 flail (31, 0, D:8) a +0 dagger (32, 0, D:8) a +0 dagger (32, 1, D:8) a +0 dagger a +0 dagger (33, 0, D:8) a +0 short sword (34, 0, D:8) a +0 club a +0 club (35, 1, D:8) a +0 short sword 4 stones (41, -18, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 leather armour (2, 2, D:9) a +0 falchion (3, 3, D:9) a +2 whip of flaming a +0 ring mail (4, 1, D:9) a +0 dagger a +0 robe (15, 17, D:9) a +3 great sword of freezing a +0 robe (15, 18, D:9) a potion of berserk rage (16, 15, D:9) a +0 halberd (16, 16, D:9) a +0 halberd (16, 17, D:9) a +0 spear (16, 18, D:9) a +0 long sword a +0 robe a +0 flail a +0 robe (17, 16, D:9) a +0 trident a +0 scale mail (17, 18, D:9) a +5 dagger a +0 robe (18, 14, D:9) 4 boomerangs (18, 17, D:9) a +0 spear (23, 1, D:9) a +0 club (25, 9, D:9) a +0 orcbow (33, -1, D:9) a potion of degeneration (37, 17, D:9) a +0 flail (42, 10, D:9) a +0 robe (45, 13, D:9) a +0 morningstar a +0 robe a +0 dire flail a +0 robe a +0 trident (46, 12, D:9) a +1 falchion (46, 13, D:9) a +0 club (47, 15, D:9) a +0 mace a +0 chain mail (49, 15, D:9) a +0 long sword 3 stones a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) a +0 short sword (0, 2, D:10) a +0 whip 3 stones (1, 0, D:10) a +0 whip 3 stones (1, 1, D:10) a +0 orcbow (2, 1, D:10) a +0 whip (4, -1, D:10) a +0 short sword 3 stones (14, -17, D:10) a +0 shortbow 6 stones (21, -11, D:10) a +0 dagger an amulet of the acrobat (21, -9, D:10) 8 stones (24, -11, D:10) a +0 whip (24, -10, D:10) a +0 whip a +0 club 7 stones (24, -9, D:10) a +0 dagger a stone (25, -9, D:10) a +0 short sword 2 stones a +0 dagger (26, -13, D:10) 4 stones (33, -11, D:10) a +0 ring mail (33, 12, D:10) a +4 short sword (35, 1, D:10) a potion of ambrosia Level 11 of the Dungeon [Shop] Geav's Armour Shop a +0 cloak (63 gold) a +2 pair of boots of rampaging (301 gold) the +0 scale mail of Conscience {Slay+4} (389 gold) Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +6 leather armour "Decexiboa" {+Inv rCorr} (722 gold) +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. the +0 robe of Ravioli {-Tele rN+ Str+5 Stlth+} (254 gold) Str+5: It affects your strength (+5). rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. a +0 scale mail (56 gold) a +0 scale mail (56 gold) [Shop] Ofan's Magic Scroll Shop a scroll of fog (56 gold) a scroll of identify (28 gold) a scroll of revelation (105 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of vulnerability (56 gold) a scroll of amnesia (56 gold) (4, 22, D:11) a potion of degeneration (17, 6, D:11) a +0 pair of gloves (21, 32, D:11) 7 stones (26, 32, D:11) a +0 shortbow (27, -8, D:11) a +1 robe of willpower (28, -4, D:11) a +0 rapier (29, -8, D:11) a +0 cloak (32, 7, D:11) 3 stones (54, 3, D:11) a +0 club a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (55, 3, D:11) 4 large rocks (62, 20, D:11) a +1 short sword of venom a +0 pair of boots an amulet of the acrobat a +0 pair of gloves a +3 quarterstaff of draining a +1 cloak a +0 spectral club Level 12 of the Dungeon [Shop] Naywuos's Weapon Emporium a +0 arbalest (58 gold) a +0 war axe (45 gold) a +3 quarterstaff of speed (377 gold) a +0 falchion (39 gold) a +0 sling (19 gold) a +0 long sword (45 gold) 9 stones (11 gold) 4 poisoned darts (31 gold) 4 stones (5 gold) 5 atropa-tipped darts (58 gold) [Shop] Hionaint's Armour Emporium a +0 plate armour (253 gold) a +1 ring mail of poison resistance (143 gold) a +0 plate armour (253 gold) a +0 robe (7 gold) [Shop] Labos's Antique Armour Emporium a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +2 pair of boots of rampaging (559 gold) a +0 ring mail (104 gold) a +1 pair of gloves of hurling (429 gold) a +0 ring mail (104 gold) a +1 pair of boots of rampaging (429 gold) a +0 leather armour (52 gold) a +0 plate armour (598 gold) a +0 scale mail (104 gold) (0, 0, D:12) a +0 scale mail (7, -9, D:12) a +0 robe (16, 19, D:12) a potion of heal wounds (18, 13, D:12) a +0 chain mail (19, 6, D:12) a +0 ring mail a +0 short sword (28, 3, D:12) 2 boomerangs a +0 club (28, 4, D:12) a +0 plate armour (28, 6, D:12) a +2 great mace of holy wrath (28, 7, D:12) a +0 plate armour (28, 8, D:12) a +0 heavy halberd (29, 12, D:12) a +0 plate armour 2 boomerangs (29, 14, D:12) a +2 battleaxe of electrocution (31, 12, D:12) a +0 plate armour (34, -8, D:12) a +0 flail a +0 ring mail (35, 16, D:12) a +0 war axe (38, 13, D:12) a +0 dagger (51, -5, D:12) 3 scrolls of noise (63, 0, D:12) a +0 ring mail (65, -2, D:12) a +0 hand axe (68, 32, D:12) a potion of curing Level 13 of the Dungeon (0, 0, D:13) a +0 club (1, 4, D:13) 13 gold pieces (2, 3, D:13) a +0 mace (4, -1, D:13) 18 gold pieces (5, 6, D:13) 8 gold pieces a +0 dagger a +0 robe a +0 leather armour (6, 5, D:13) 6 gold pieces a +0 dagger a +0 robe (6, 6, D:13) 8 gold pieces (7, 6, D:13) 13 gold pieces (11, 3, D:13) a scroll of fear (11, 4, D:13) 5 stones