mandick Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 3, D:1) a +0 robe (23, 14, D:1) 5 stones (26, -15, D:1) 2 stones (31, 25, D:1) a +0 dagger (35, 22, D:1) a +0 dagger (37, 0, D:1) a +0 whip (44, 11, D:1) a +0 leather armour (45, 12, D:1) a +0 hand axe (46, 12, D:1) a +0 short sword (52, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, -8, D:2) a +0 dagger (11, -45, D:2) a +0 leather armour (11, -2, D:2) a +0 whip a +0 scale mail a +0 dagger (12, -26, D:2) a potion of brilliance (12, -2, D:2) a +0 trident 4 stones a +0 leather armour (13, -2, D:2) a +0 club a +0 leather armour (18, -8, D:2) a potion of mutation (19, -25, D:2) a potion of curing (19, -24, D:2) a +0 robe (20, -21, D:2) a potion of attraction (21, 4, D:2) a +0 club (23, -21, D:2) a +0 dagger (23, -11, D:2) a +0 short sword a +0 robe (24, -39, D:2) a storm talisman (25, -14, D:2) a +0 long sword (26, -29, D:2) a +0 dagger (30, 7, D:2) a +0 short sword (37, -6, D:2) a +0 whip (39, 0, D:2) a +0 robe (41, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 9, D:3) 5 stones (2, 26, D:3) a +0 club (4, 7, D:3) a potion of heal wounds (7, -12, D:3) a +0 dagger a stone (8, 3, D:3) a +0 dagger (9, 4, D:3) a +0 whip a +0 leather armour (13, 34, D:3) a potion of degeneration (18, 19, D:3) a +0 mace a +0 whip a +0 mace (26, -3, D:3) a +0 rapier (27, 26, D:3) 6 stones (34, 5, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip 4 stones (13, 4, D:4) a +0 club (21, 3, D:4) a +0 whip (33, 21, D:4) a potion of attraction a +0 leather armour (38, 36, D:4) a +0 short sword (41, -4, D:4) a +0 giant spiked club (44, 20, D:4) a +0 short sword (45, 28, D:4) a +0 scale mail (48, -2, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) 2 stones (2, 10, D:5) a +0 rapier (3, 12, D:5) 5 stones (21, -18, D:5) a +0 robe (23, 9, D:5) 5 stones (35, -34, D:5) a potion of resistance (40, -34, D:5) a potion of attraction (46, -18, D:5) a +0 leather armour (48, 7, D:5) 5 stones (54, -3, D:5) a +0 mace (55, 17, D:5) a +0 rapier (59, 10, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -3, D:6) 7 stones (6, -10, D:6) 9 stones (8, -10, D:6) 6 stones (12, -11, D:6) a +0 leather armour (27, -7, D:6) a +0 scale mail (28, 2, D:6) a +0 glaive a +0 robe (29, 0, D:6) a +0 plate armour (31, 22, D:6) a +0 robe Level 7 of the Dungeon [Shop] Attuaxiad's Weapon Emporium a +0 war axe (49 gold) 7 stones (9 gold) a +0 dagger (28 gold) the +2 orcbow of Distraction {freeze, rElec Will+ SInv} (561 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. a +2 spear of venom (218 gold) 5 stones (7 gold) a +1 flail of holy wrath (186 gold) (0, 0, D:7) a potion of mutation (3, -28, D:7) 2 potions of degeneration (4, -28, D:7) 5 gold pieces a +0 hand axe (5, -30, D:7) 13 gold pieces a +0 hand axe a +0 hand axe (5, -28, D:7) 4 gold pieces (5, -26, D:7) 2 potions of degeneration (5, -13, D:7) a wand of digging (1) (6, -35, D:7) 2 potions of degeneration (6, -30, D:7) 2 potions of degeneration (6, -28, D:7) 2 potions of degeneration (13, 2, D:7) 8 stones (14, -28, D:7) 2 poisoned darts (17, 1, D:7) a maw talisman (19, -21, D:7) 4 stones a +0 dagger (19, -20, D:7) a +0 whip (19, -2, D:7) a human corpse (skeletalised by now) (19, -1, D:7) a +0 falchion of electrocution (unseen) (20, -13, D:7) 15 gold pieces (22, -31, D:7) 2 potions of curing (22, -5, D:7) a +0 club (23, -4, D:7) 6 boomerangs (25, -17, D:7) a +0 whip the Ecumenical Temple a bailey (0, 0, Bailey) 7 gold pieces a +0 leather armour a +0 war axe (1, 0, Bailey) 3 gold pieces a +0 battleaxe a +0 chain mail a +0 leather armour a +0 hand axe 4 boomerangs (2, 0, Bailey) a +0 leather armour a +0 war axe (5, 0, Bailey) a boomerang (6, -1, Bailey) 20 gold pieces 3 boomerangs (7, -2, Bailey) 5 gold pieces 2 boomerangs (10, -8, Bailey) 6 gold pieces 2 boomerangs (10, -6, Bailey) 6 gold pieces a +0 hand axe a +0 leather armour (12, -4, Bailey) a staff of air (unseen) (12, -3, Bailey) a potion of haste (12, 3, Bailey) a potion of experience (12, 4, Bailey) the ring "Zaas" {Ice +Blink Will++ SInv Stlth-} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. SInv: It lets you see invisible. +Blink: It lets you blink. Stlth-: It makes you less stealthy. (unseen) (14, -7, Bailey) 3 gold pieces a +0 hand axe a +0 leather armour (19, -7, Bailey) 5 gold pieces a +0 hand axe a +0 leather armour (24, -12, Bailey) 12 gold pieces (25, -12, Bailey) a potion of heal wounds (26, -11, Bailey) a potion of invisibility