mandick Level 1 of the Dungeon (0, 0, D:1) 6 stones (0, 21, D:1) a +0 robe (1, -14, D:1) a +0 leather armour (22, 25, D:1) 4 stones (22, 41, D:1) a potion of lignification (26, 4, D:1) a potion of lignification (32, 31, D:1) a +0 dagger (34, -16, D:1) a potion of cancellation (35, -10, D:1) a +0 club (38, 30, D:1) 3 stones (44, -9, D:1) a +0 ring mail (53, 0, D:1) a +0 short sword (53, 6, D:1) a +0 scale mail (57, -8, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a potion of curing (5, -41, D:2) a +0 quarterstaff (8, -57, D:2) a stone (16, -42, D:2) a +0 club (17, -57, D:2) 8 stones (19, -46, D:2) 4 stones (19, -43, D:2) a potion of heal wounds (40, -45, D:2) a +0 club (47, -58, D:2) the +7 chain mail of Calculation {Fly Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. Fly: It grants you flight. (49, -54, D:2) a +0 club (58, -57, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a potion of attraction (7, -14, D:3) a worm corpse Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 3, D:4) a +0 hand axe a +0 leather armour