mandick Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 29, D:1) a +0 dagger (21, 17, D:1) a potion of attraction (23, -23, D:1) a potion of resistance (33, 25, D:1) a +0 dagger (38, 20, D:1) 6 stones (40, -16, D:1) a +0 short sword (40, -11, D:1) a +0 club (40, -9, D:1) a stone a +0 whip (45, 4, D:1) a +0 spear (47, -15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 2, D:2) a potion of magic (14, -29, D:2) a +0 dagger (17, 3, D:2) a +0 ring mail (18, -8, D:2) a +0 dagger (26, -28, D:2) a +0 dagger (37, -36, D:2) a +0 leather armour (41, -15, D:2) a potion of heal wounds (43, -14, D:2) 7 stones (46, -25, D:2) a +0 club a +0 sling (51, -25, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -18, D:3) a +0 club (10, -19, D:3) a +0 club (13, -12, D:3) 7 stones (17, -36, D:3) a +0 flail (21, -30, D:3) a +0 whip (23, -29, D:3) a +0 dagger a +0 robe (26, -40, D:3) a +0 dagger (26, -21, D:3) 4 stones a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour a +0 short sword (27, -40, D:3) a +0 dagger a +0 dagger a +0 dagger (28, -17, D:3) a +0 club (36, -30, D:3) a +0 club (38, 13, D:3) a potion of invisibility (40, -3, D:3) a +0 club a +0 leather armour (47, -19, D:3) a +0 short sword (53, -1, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Hipp's Jewellery Boutique the ring of Kerennuge {rF- rN+++ Will- MP+9 Dex+5} (473 gold) [ring of magical power] Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). a ring of flight (175 gold) an amulet of faith (400 gold) a +5 ring of evasion (360 gold) an amulet of magic regeneration (300 gold) the amulet of Vitality {RegenMP++ Regen++} (1000 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Regen++: It increases your rate of health regeneration. the ring of Roig {Ice rN+ Slay+2} (446 gold) [ring of ice] Ice: It enhances your ice magic. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +4 ring of protection (360 gold) [Shop] Yboedil's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of amnesia (56 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of blinking (105 gold) [Shop] Nor Hymostril's Book Boutique a book of Decay (330 gold) Ozocubu's Autobiography (264 gold) a book of Decay (330 gold) Great Wizards, Vol. VII (330 gold) a book of Callings (220 gold) a book of Callings (220 gold) a book of Weapons (308 gold) a book of Changes (198 gold) a book of Spatial Translocations (198 gold) [Shop] Eruqail's Antique Weapon Boutique a +1 antimagic broad axe (494 gold) a +0 sling (39 gold) a +0 trident (91 gold) a +0 quarterstaff (104 gold) a +0 dire flail (104 gold) a +0 flail (91 gold) (0, 0, D:4) a +0 dagger (1, -10, D:4) a +0 dagger (2, -2, D:4) a +0 robe a +0 flail (4, 13, D:4) a +0 ring mail (16, -20, D:4) a +0 club a +0 sling (16, -19, D:4) a +0 club a +0 sling (19, 26, D:4) a +0 plate armour (21, 1, D:4) a +0 sling (22, 25, D:4) a +0 leather armour (23, 16, D:4) a +0 pair of boots a +0 hat (28, -6, D:4) a +0 club a +0 sling (29, -2, D:4) a potion of brilliance (30, 0, D:4) a +0 dagger (31, 0, D:4) a +0 animal skin a +0 whip (31, 1, D:4) a +0 whip (32, 2, D:4) a +0 whip (35, -7, D:4) a +0 dagger a +0 robe (38, -3, D:4) a +0 great sword (51, 11, D:4) 7 stones (52, -8, D:4) a +0 flail (53, 6, D:4) a +0 dagger (60, -6, D:4) a +0 whip (62, -23, D:4) a potion of mutation Level 5 of the Dungeon (3, 0, D:5) a +0 robe a +3 great sword (4, 29, D:5) a potion of curing (10, -12, D:5) a potion of degeneration (10, -4, D:5) 5 stones (10, 29, D:5) 7 stones (17, 4, D:5) a +1 antimagic flail a +0 mace a +0 leather armour (18, 5, D:5) a +0 war axe (24, 12, D:5) a potion of degeneration (24, 41, D:5) the +0 scale mail of Hepliaklqana's Envy {rPois rN+} rPois: It protects you from poison rN+: It protects you from negative energy. (29, 11, D:5) a potion of curing Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 flail of holy wrath (5, -5, D:6) a +0 giant club (9, 3, D:6) a potion of might (10, 1, D:6) a +0 robe (11, -11, D:6) a +0 club (12, 22, D:6) 2 boomerangs (20, -22, D:6) a beast talisman (20, 10, D:6) 5 poisoned darts (20, 13, D:6) a +0 robe a +0 flail (21, 12, D:6) a +0 robe a +0 long sword (24, 11, D:6) a +0 flail (25, 0, D:6) 3 stones (30, 0, D:6) 3 stones (37, -2, D:6) a +0 war axe (41, 0, D:6) 5 stones (44, 5, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a potion of haste (0, 10, D:7) a +0 sling (5, 16, D:7) a potion of heal wounds (9, -13, D:7) a +0 battleaxe (16, -9, D:7) a +0 sling (26, -20, D:7) 7 gold pieces (27, 11, D:7) a +0 shortbow (32, 17, D:7) a +0 ring mail (40, 8, D:7) 5 stones (51, 12, D:7) a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger (52, 11, D:7) a +0 dagger a +0 short sword (52, 12, D:7) a +0 leather armour a +0 whip (53, -22, D:7) a potion of might Level 8 of the Dungeon (0, 0, D:8) a +0 club (6, 2, D:8) 6 stones (8, 22, D:8) a +0 cloak (20, 9, D:8) a +0 dagger a +0 cloak (33, 14, D:8) a lightning rod (4/4) (38, 37, D:8) a +2 flail of freezing a +0 robe a +0 scimitar a +0 robe (40, 37, D:8) a +0 falchion a +0 robe (48, 17, D:8) a potion of enlightenment (49, 15, D:8) a +0 club (50, 16, D:8) a +0 hand axe (50, 17, D:8) a +0 flail a +0 leather armour a +0 dagger (56, -7, D:8) a potion of heal wounds (56, 33, D:8) a +0 plate armour Level 9 of the Dungeon (7, 22, D:9) 3 stones a +0 dagger (26, 2, D:9) a +0 whip of electrocution (27, 31, D:9) a +0 scale mail (28, 0, D:9) a +0 whip (28, 31, D:9) a +0 hand axe (28, 32, D:9) 9 stones (44, 43, D:9) a +0 club (45, 43, D:9) a +0 whip 3 stones a +3 dagger (46, 20, D:9) 2 boomerangs (46, 43, D:9) a +0 dagger 5 stones (47, 43, D:9) a +0 dagger (50, 22, D:9) a +0 robe a +4 short sword a +0 robe a +0 flail (51, 22, D:9) a +0 robe a +0 great sword (51, 32, D:9) a +0 robe a +0 dagger (51, 34, D:9) a +0 whip (51, 36, D:9) a +0 robe a +0 dagger (51, 37, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a potion of enlightenment (6, -4, D:10) a +0 sling (9, -19, D:10) 6 stones (9, -9, D:10) 3 stones (10, -3, D:10) a +0 dagger a +0 robe (10, -2, D:10) a +0 long sword a +0 plate armour (11, -3, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (11, -2, D:10) a +0 dagger a +0 robe (17, -10, D:10) a +0 leather armour (21, -18, D:10) a +0 giant spiked club a +0 giant club (27, -22, D:10) a +0 pair of boots (30, 8, D:10) a +0 mace (33, -29, D:10) a +0 club (49, 0, D:10) a +2 trident a +0 robe (49, 1, D:10) a +3 war axe a +0 robe a +3 scimitar a +0 robe (49, 2, D:10) a +2 morningstar a +0 robe (54, -2, D:10) a +2 short sword a +0 robe Level 11 of the Dungeon (0, 0, D:11) a potion of lignification