Dungeon Crawl Stone Soup version 0.31-a0-204-g7da18cac08 (webtiles) character file. Game seed: 1015086717852539093 51 mandick the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on June 27, 2023. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon on June 28, 2023. The game lasted 00:06:47 (1289 turns). mandick the Conjurer (Octopode Conjurer) Turns: 1289, Time: 00:06:47 Health: 0/23 AC: 1 Str: 3 (6) XL: 3 Next: 81% Magic: 1/6 EV: 13 Int: 21 (22) God: Gold: 40 SH: 0 Dex: 9 (10) Spells: 0/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: enlightened, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - 39 stones k - 2 boomerangs of dispersal Jewellery h - an amulet of faith Scrolls b - a scroll of teleportation {unknown} e - a scroll of noise {unknown} g - a scroll of identify {unknown} j - a scroll of fog {unknown} l - a scroll of revelation {unknown} m - a scroll of enchant armour {unknown} n - 2 scrolls of immolation {unknown} p - a scroll of poison {unknown} q - a scroll of fear {unknown} Potions a - 2 potions of magic Skills: + Level 1.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting * Level 4.7 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Dazzling Flash Conj/Hex 24% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict Terence, but do no damage. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, constricted by you, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence says, "Did you write a will? You should..." Terence hits you with a +0 short sword. You hit Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. You constrict Terence, but do no damage. Terence closely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You constrict Terence, but do no damage. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You constrict Terence. Terence barely misses you. Unknown command. Unknown command. Okay, then. Okay, then. You release your grip on Terence. Terence attacks as you move away! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence closely misses you. Terence shouts, "Get ready for death!" Terence attacks as you move away! Terence hits you with a +0 short sword. You die... #.# ##.#...#.[..#.# #...# #.# #..#.#..#.....###.##. #.#######.#..##.###........[. #.##......#.###...#....##...# #....######.# ###.........#.. ###..# #.# ##............# ###.[# #.###..#..........# #....# #..@..##..........# ####.#..######.@#..............# #.....#.##.........##........>.# #.....#....##..#...##........... #.......###....#.####..........# #.......###.#................... #.#####.......<................. ##.# ###....#.#.#####........>... ...###....###.#.# #.##...###... .###......# #...#####.####....... You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) 2 endoplasms (D:1) 4 giant cockroaches (D:1) 3 goblins 6 hobgoblins 5 kobolds (D:1) 2 quokkas (D:2) 3 ball pythons 2 bats (D:2) 2 frilled lizards (D:1) 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandick the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 186 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 189 | D:1 | Learned a level 2 spell: Searing Ray 576 | D:1 | Reached skill level 1 in Fighting 650 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 801 | D:2 | Learned a level 3 spell: Dazzling Flash 1249 | D:2 | Noticed Terence 1289 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms D:2: layout_rooms, minmay_misc_feat_square, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 28 Constrict || 6 Tentacles || 6 Cast: Magic Dart || 40 Searing Ray || 3 Use: Potion || 3 Stab: Sleeping || 5 Armour: Skin || 4 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1288 | 1276 | 12 | 192 | 763 | 2 | 644.0 | Dungeon | 1288 | 1276 | 12 | 192 | 763 | 2 | 644.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 779 daAuts D:2: 508 daAuts