mandick Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, -5, D:1) a +0 chain mail (17, 14, D:1) a +0 robe (20, 12, D:1) a +0 trident (23, 24, D:1) a +0 leather armour (24, 18, D:1) a +0 club (35, 3, D:1) a +0 helmet (41, -5, D:1) a +0 club (42, -6, D:1) a +0 whip (47, -6, D:1) a +0 dagger (47, 6, D:1) a +0 dagger (50, -9, D:1) a +0 robe (52, -7, D:1) a +0 short sword a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 3 gold pieces (2, 34, D:2) a +0 dagger a goblin corpse (skeletalised by now) (3, 35, D:2) a bat corpse (skeletalised by now) (4, 37, D:2) a +0 robe (5, 26, D:2) a +0 scale mail (10, 14, D:2) a +0 ring mail (11, 30, D:2) a +0 club (15, 35, D:2) a scarf of invisibility (22, 1, D:2) a +1 pair of boots (23, 8, D:2) a +0 robe (30, 25, D:2) a +0 mace (33, 10, D:2) a +0 ring mail (37, 31, D:2) a quokka corpse (skeletalised by now) (40, 19, D:2) a +0 ring mail (40, 26, D:2) a +0 pair of boots (43, 18, D:2) an adder corpse