mandick Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a cursed -1 club (2, -2, D:1) a +0 club (7, 6, D:1) a +0 dagger (24, 13, D:1) a +0 mace (52, -6, D:1) a +0 club (52, 17, D:1) a cursed +0 robe (53, -7, D:1) a +1 dagger of venom (54, -6, D:1) a +0 dagger a +0 hunting sling (56, 9, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (1, 7, D:2) a cursed -2 whip (1, 8, D:2) a +0 club a +0 club (1, 9, D:2) a +0 club a +0 hunting sling (2, -4, D:2) a +0 club (4, -8, D:2) a +0 plate armour (5, -2, D:2) a +0 helmet a cursed -3 club a +0 animal skin (6, 5, D:2) a +0 dagger (7, -14, D:2) a +0 spear (11, 14, D:2) a +0 club a +0 dagger (11, 15, D:2) a +0 dagger (16, 4, D:2) a +0 leather armour (18, -4, D:2) a +0 dagger a +0 club (23, -8, D:2) a +0 club (28, 2, D:2) a +0 leather armour a +0 flail of protection a +0 leather armour a +0 dagger (28, 18, D:2) a +0 club (29, 2, D:2) a cursed +0 chain mail a +0 hand axe (35, -18, D:2) 13 sling bullets (35, -17, D:2) 9 gold pieces (36, -18, D:2) a +0 quarterstaff (36, -17, D:2) a gold piece (36, 15, D:2) a +0 club (37, -18, D:2) 13 gold pieces (38, -18, D:2) 19 gold pieces (38, -17, D:2) a potion of resistance (39, -18, D:2) a +0 dagger (39, -17, D:2) 8 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, -1, D:3) a +0 dagger a +0 robe (1, 0, D:3) a +0 dagger a +0 chain mail (5, 6, D:3) a +0 club a +0 leather armour (15, 45, D:3) a +0 short sword (31, 25, D:3) a +0 club (32, 37, D:3) a +0 mace (33, 5, D:3) a +0 club (48, 34, D:3) a +0 dagger (49, 5, D:3) a +0 dagger (50, 5, D:3) a +0 club (50, 39, D:3) a +0 spear Level 4 of the Dungeon [Shop] Ysaareigh's Assorted Antiques a +3 chain mail of fire resistance (609 gold) a +0 chain mail (103 gold) a phantom mirror (690 gold) a +0 rapier (92 gold) a wand of iceblast (9) (299 gold) the +2 fustibalus of Revolt {freeze, Str+7} (1350 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). a scroll of remove curse (69 gold) the cursed +0 rapier "Faloinev" {antimagic, rElec rPois Str+2} (722 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. a phial of floods (920 gold) a wand of paralysis (19) (483 gold) a scroll of identify (46 gold) a scroll of enchant weapon (172 gold) a +0 short sword (69 gold) a +0 flail (80 gold) (0, 0, D:4) a +0 club (0, 2, D:4) a +0 mace (1, -1, D:4) a +0 dagger (6, -13, D:4) a +0 club (15, 2, D:4) a +0 flail (21, -11, D:4) a +0 whip a +0 hand axe a +0 dagger a +0 robe (44, 6, D:4) a +0 hand axe a +0 scale mail (44, 8, D:4) a +0 spear (45, 7, D:4) a cursed -1 spear (45, 8, D:4) a +0 club a +0 leather armour (46, 5, D:4) a +0 spear (47, 6, D:4) a +0 spear (53, 35, D:4) a +1 ring mail of poison resistance Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 plate armour (2, 8, D:5) a +0 ring mail a +0 mace (3, 9, D:5) a +0 mace (3, 10, D:5) a +0 trident a +0 scale mail (31, 31, D:5) a +0 shortbow (32, 31, D:5) an arrow (33, 31, D:5) 2 arrows (34, 31, D:5) an arrow (56, 30, D:5) a +0 chain mail Level 6 of the Dungeon (23, -18, D:6) a +0 ring mail (23, 22, D:6) 4 large rocks (41, 24, D:6) a +0 ring mail (46, 29, D:6) a +0 dagger (46, 35, D:6) a +0 club a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +1 rapier of draining (6, 16, D:7) a +0 whip (10, -3, D:7) a +0 robe (10, 2, D:7) a +0 dagger a +0 robe (11, 2, D:7) a +0 mace (12, 18, D:7) a +0 animal skin (16, -6, D:7) a +0 dagger a +0 robe (17, -8, D:7) a +0 animal skin (18, -7, D:7) a +0 animal skin (19, -7, D:7) a cursed +0 animal skin (20, -7, D:7) a +1 whip of flaming a +0 robe (27, -14, D:7) a +0 mace (27, 9, D:7) a +0 dagger a +0 robe (28, 9, D:7) a +0 whip (28, 11, D:7) a +0 dagger a +0 robe (36, -12, D:7) a +0 flail a +0 chain mail a +0 short sword a +0 leather armour a cursed +0 long sword a +0 chain mail (37, 15, D:7) a cursed -2 long sword a +0 ring mail a +0 long sword a +0 ring mail (38, -12, D:7) a +0 dagger a +0 robe (52, 9, D:7) the +0 rapier of Abomination {elec, rC+ MP-9 Str-5 Int+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It affects your intelligence (+6). It protects you from cold. It affects your magic capacity (-9). a +0 dagger a cursed +0 robe (55, 14, D:7) a +0 mace (56, 14, D:7) a +0 morningstar a +0 chain mail (63, -18, D:7) a +0 war axe a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (6, 28, D:8) a +0 ring mail (10, 39, D:8) a +0 hand axe (17, 1, D:8) a +0 giant club (18, 11, D:8) an uncursed staff of conjuration (20, 31, D:8) a cursed -2 shortbow 12 arrows (21, 31, D:8) the +3 robe "Lyegioff" {Stlth+} It makes you more stealthy. 3 potions of degeneration a +0 leather armour (42, 6, D:8) a scroll of identify