mandick Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, 30, D:1) a +0 ring mail (12, 41, D:1) a +0 dagger (38, 49, D:1) a +0 club (46, 53, D:1) a +0 spear (55, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, 35, D:2) a +0 club (15, 48, D:2) a +0 leather armour a +0 flail (28, 36, D:2) a +0 helmet (29, 36, D:2) a +0 mace a +0 animal skin (30, 36, D:2) a +0 dagger a +0 club (33, 28, D:2) a +0 dagger (34, 28, D:2) a +0 dagger a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +4 mace of protection a +0 scale mail (5, 2, D:3) a +0 chain mail (12, -4, D:3) an uncursed ring of attention (20, -11, D:3) a +0 short sword a +0 ring mail (22, -12, D:3) a +0 club (24, 2, D:3) a +1 dagger of electrocution (26, -12, D:3) a +0 dagger a +0 robe a +0 short sword (35, 29, D:3) a +0 hand axe (38, -1, D:3) a +0 quarterstaff (40, 28, D:3) a +0 hand axe (41, 2, D:3) a +0 short sword a +0 plate armour (44, 3, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (13, -6, D:4) a +0 hand axe (17, 7, D:4) a +0 robe (21, -10, D:4) a +0 cloak (36, 16, D:4) a +0 flail (37, 17, D:4) a +0 whip a +0 short sword a +0 leather armour (38, 17, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (2, 22, D:5) a +0 shortbow 2 arrows (3, 22, D:5) 4 arrows (4, 22, D:5) 5 arrows (5, 22, D:5) an arrow (20, -1, D:5) a +0 quarterstaff (22, 3, D:5) a +0 mace (23, 14, D:5) a +0 war axe (24, 11, D:5) a +0 ring mail (30, 20, D:5) a +0 whip (32, 25, D:5) a +0 robe (36, 31, D:5) a +0 short sword (37, 29, D:5) a +0 ring mail (39, 27, D:5) 25 arrows (40, 29, D:5) a +2 falchion of slicing Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Priest {+Inv rElec MR+ Str+3 Slay+2} (6070 gold) [ring of protection from magic] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. the +6 hunting sling of the Pill Bug {venom, rC+ rN+} (5000 gold) It poisons the ammo it fires. It protects you from cold. It protects you from negative energy. the ring "Cez Monagoe" {*Slow +Fly rPois Int+7} (3780 gold) [ring of flight] It affects your intelligence (+7). It protects you from poison. It lets you fly. It may slow you when you take damage. the ring of Myqemaat {*Drain +Blink MP+9 Str+4} (5430 gold) [ring of strength] It affects your strength (+4). It affects your magic capacity (+9). It lets you blink. It causes draining when unequipped. (0, 0, D:6) a +0 dagger (0, 4, D:6) a +0 robe a +0 hat (14, -37, D:6) a +0 hand axe (16, -1, D:6) a cursed +3 mace of freezing a +0 robe (17, -2, D:6) a +0 dagger a +0 robe a cursed +2 spear of freezing a +0 robe (18, 6, D:6) a +0 dagger a +0 robe (20, -14, D:6) a +0 war axe a +0 leather armour (20, -5, D:6) a +0 robe (21, -13, D:6) a +0 robe a +0 dagger a +0 hand axe a +0 chain mail (22, -13, D:6) a +0 ring mail a +0 war axe (25, -30, D:6) a +0 long sword a +0 robe (26, -30, D:6) a +0 war axe a +0 robe Level 7 of the Dungeon (14, -9, D:7) a +0 shortbow 23 arrows (31, -7, D:7) a steel tomahawk (31, -5, D:7) a steel tomahawk (31, -4, D:7) a +0 spear a cursed +0 whip (31, -3, D:7) a +0 dagger a +0 robe a cursed -3 falchion a +0 ring mail (34, -7, D:7) 20 bolts (38, -1, D:7) a +0 ring mail (48, -23, D:7) a +0 hand axe a +0 dagger a +0 robe (48, -22, D:7) a +0 morningstar a +0 morningstar (49, -24, D:7) a +0 dagger a +0 robe (52, -18, D:7) a +3 flail a cursed +0 ring mail (54, -12, D:7) a +0 ring mail (55, -4, D:7) a +0 pair of gloves (59, -7, D:7) 19 arrows Level 8 of the Dungeon (27, -1, D:8) a +0 flail (29, -11, D:8) a +0 dagger a +1 cloak of invisibility (30, 2, D:8) a +0 spear (32, -1, D:8) a +0 hand axe (35, 11, D:8) a +0 giant club a +0 giant club (43, 2, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 spear (0, 2, D:9) a +0 hand axe (1, 49, D:9) a +0 giant spiked club (2, 0, D:9) a +0 mace (2, 2, D:9) a +0 falchion (2, 35, D:9) a +0 leather armour (3, 47, D:9) a +0 quarterstaff a +0 hunting sling a +0 leather armour (4, 35, D:9) a +0 pair of boots (5, 33, D:9) a +0 shortbow 16 arrows (6, 2, D:9) a cursed +0 spear (12, 18, D:9) 11 arrows a +0 shortbow of freezing (13, 10, D:9) a +0 club (14, 9, D:9) a +0 dagger (16, 32, D:9) 15 arrows (18, 16, D:9) a +0 long sword (20, 12, D:9) a +0 club (21, 15, D:9) a +0 dagger a +0 leather armour (21, 25, D:9) a +0 club (22, 15, D:9) a +0 hand axe a +0 ring mail (22, 23, D:9) a +0 flail (24, 21, D:9) a +0 falchion (25, 11, D:9) a +0 dagger (26, 21, D:9) a +0 long sword (29, 12, D:9) a +0 buckler (39, 27, D:9) a +0 pair of gloves (41, 2, D:9) a +0 leather armour (42, 7, D:9) an uncursed amulet of inaccuracy a +0 giant spiked club a scroll of random uselessness a +4 dagger (46, 15, D:9) 12 arrows Level 10 of the Dungeon (15, 8, D:10) a +0 falchion (18, -31, D:10) a +0 giant club a +0 giant club (20, 8, D:10) a +0 ring mail (21, -32, D:10) a +0 giant club (23, -4, D:10) a +0 giant club (26, -16, D:10) a +0 hunting sling (35, -25, D:10) a +0 war axe (45, -25, D:10) a +0 dagger a +0 flail of protection a +2 trident of freezing a +0 plate armour (53, -22, D:10) a +0 flail (55, -35, D:10) a cursed +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar (1, 20, D:11) 19 bolts (12, -12, D:11) a +0 dagger of venom (12, 31, D:11) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 hand axe of freezing (14, 31, D:11) a +0 dagger a +0 robe (15, -10, D:11) a cursed +0 quarterstaff (17, -3, D:11) a +0 mace (17, 11, D:11) a +0 scale mail (22, -13, D:11) a +3 great sword of freezing a +0 robe a cursed +3 spear a +0 robe (22, 8, D:11) a +0 chain mail (22, 22, D:11) a +0 cloak (23, -13, D:11) a +3 great sword a +0 robe a +2 dagger of pain a +0 robe a +5 long sword of freezing a +0 robe (26, -4, D:11) a +0 hand axe a +0 leather armour (26, -2, D:11) a +0 flail (27, -2, D:11) a +0 chain mail (28, -3, D:11) a potion of degeneration a scroll of vulnerability (30, 22, D:11) a +0 quarterstaff (33, 7, D:11) a +0 robe (47, 8, D:11) a +0 club a scroll of vulnerability (48, -4, D:11) a +0 quarterstaff (48, 7, D:11) a +0 short sword (48, 8, D:11) a +0 club a +0 leather armour (49, 8, D:11) a +0 whip (49, 9, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail a potion of degeneration (3, -8, D:12) 20 arrows (7, 7, D:12) a +0 great mace (9, 16, D:12) a +0 leather armour (9, 20, D:12) 12 stones (11, 7, D:12) the human skeleton of Kirke (12, 12, D:12) a +0 fustibalus (12, 14, D:12) a human corpse (12, 18, D:12) a +0 halberd a +0 robe 20 gold pieces an ogre corpse (13, 16, D:12) a +0 long sword (13, 20, D:12) 14 stones (15, 18, D:12) a cursed +0 chain mail 17 gold pieces (22, 20, D:12) 2 tomahawks (23, 22, D:12) a +0 mace (24, 21, D:12) a ration (49, -4, D:12) a scroll of teleportation the Ecumenical Temple