mandick Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 1, D:1) a +0 short sword (17, 0, D:1) a +0 leather armour (45, -19, D:1) a +0 chain mail (47, -17, D:1) 12 stones (48, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, 24, D:2) a +0 dagger (26, 7, D:2) a +0 club (32, 22, D:2) a +0 whip (40, 15, D:2) a cursed -2 club (41, 5, D:2) a +0 dagger (55, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 28, D:3) a +0 short sword (9, 20, D:3) a +0 short sword (13, -6, D:3) a +0 club (13, 21, D:3) a +0 robe (34, 24, D:3) a +0 long sword a +0 robe (38, 1, D:3) a +0 ring mail (38, 31, D:3) a +0 whip a +0 leather armour (42, 33, D:3) a +0 dagger a +0 leather armour a +0 falchion (47, -6, D:3) a +0 short sword (52, 14, D:3) a +0 club Level 4 of the Dungeon [Shop] Gulankurph's Armour Shop a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) the cursed +0 ring mail "Okkot" {rN+ Int+4 SInv} (322 gold) It affects your intelligence (+4). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. a +0 chain mail (58 gold) a +2 helmet of see invisible (279 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +2 ring mail of cold resistance (273 gold) the +7 leather armour of Mirth {Str+5 Dex+3 Slay+5} (1063 gold) It affects your strength (+5). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). the +3 scale mail of Tartarus {+Fly Dex+4} (474 gold) It affects your dexterity (+4). It lets you fly. a +2 leather armour of cold resistance (247 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 helmet (58 gold) (0, 0, D:4) a +0 giant club an adder skeleton (2, 9, D:4) a scroll of magic mapping