mahrnol Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 11, D:1) a +0 short sword (5, 11, D:1) a +0 club (10, 5, D:1) a +0 robe (12, 5, D:1) a +0 dagger (16, 19, D:1) a +0 club (18, 2, D:1) a +0 club (19, 5, D:1) a +0 robe (22, -4, D:1) a cursed +0 hand axe (23, 27, D:1) 182 bolts (25, -1, D:1) a +0 club (25, 31, D:1) a ration {!d} (32, 10, D:1) 235 sling bullets (33, 15, D:1) a +0 short sword (38, -3, D:1) 3 stones a +0 dagger (45, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -15, D:2) a +0 ring mail (3, -3, D:2) a ration (9, -8, D:2) a potion of agility (15, -15, D:2) a +0 whip (31, -2, D:2) a +0 dagger 3 stones (35, 17, D:2) 162 stones a +0 hunting sling (39, 6, D:2) a jackal skeleton (39, 7, D:2) a jackal skeleton (40, -15, D:2) a +0 club (44, -17, D:2) 192 stones (47, 22, D:2) a potion of ambrosia (50, -21, D:2) a +0 club (58, -22, D:2) a +0 flail a cursed +0 leather armour (59, -14, D:2) a +0 flail (61, -22, D:2) a +0 war axe a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a potion of curing (1, -1, D:3) a cursed -3 club (2, 1, D:3) a +0 club (12, -19, D:3) a +0 spear (unseen) (19, -19, D:3) a frilled lizard corpse (skeletalised by now)