magog001 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 27, D:1) a cursed +0 club (13, 10, D:1) a +0 short sword (14, -7, D:1) a +0 leather armour (21, 10, D:1) a +0 dagger (24, 22, D:1) 23 stones (28, 2, D:1) a +0 mace (29, 18, D:1) a +0 scale mail (30, -10, D:1) 10 stones (30, -8, D:1) a stone (30, -7, D:1) a stone (31, -10, D:1) 19 stones (33, 2, D:1) 15 arrows (34, -6, D:1) a +0 club (35, 19, D:1) a +0 robe (36, -5, D:1) 2 stones (37, -4, D:1) 2 stones (38, -4, D:1) a stone (38, -3, D:1) 11 stones (40, -4, D:1) 14 stones (40, 12, D:1) a +0 club (44, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (1, 19, D:2) a +0 club (3, 18, D:2) a +0 club (6, 27, D:2) a +0 leather armour (7, 0, D:2) a +0 robe (12, 8, D:2) a +0 whip (12, 14, D:2) a +0 mace (24, 23, D:2) a +0 whip (29, 24, D:2) a +0 hand axe (30, 19, D:2) a +2 dagger of holy wrath a +0 war axe (35, 40, D:2) a +0 club a +0 spear a +0 animal skin a +0 helmet (36, 40, D:2) a +0 club a +0 club a +0 club a cursed -3 dagger (38, 40, D:2) a +0 dagger a +0 club (39, 16, D:2) a +0 dagger (43, 16, D:2) a +0 whip (45, 16, D:2) a stone (47, 16, D:2) a stone (48, 15, D:2) a stone (48, 16, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour a +0 flail a +0 falchion a +0 dagger a +0 robe (0, 2, D:3) a +0 club (1, 14, D:3) a +0 club (4, 29, D:3) a +0 mace (17, -11, D:3) 15 arrows (18, -5, D:3) a +0 chain mail (18, 1, D:3) a +0 short sword (18, 2, D:3) a cursed -3 club (19, 26, D:3) a +0 dagger (24, 1, D:3) a cursed +0 club (26, 3, D:3) 27 bolts (27, 1, D:3) a +0 robe (30, -11, D:3) a +0 whip (31, -12, D:3) a +0 club (39, 2, D:3) a +0 club Level 4 of the Dungeon [Shop] Vekusap's Gadget Emporium a wand of flame (25/48) (135 gold) a stone of tremors (inert) (400 gold) a +5 rod of clouds (11/11) (1035 gold) a phantom mirror (300 gold) a +2 rod of clouds (12/12) (950 gold) a crystal ball of energy (200 gold) a lamp of fire (400 gold) a wand of polymorph (12/24) (140 gold) a wand of flame (30/48) (160 gold) (2, -33, D:4) a +0 chain mail (12, -25, D:4) 17 stones (15, -17, D:4) a book of Misfortune (18, 16, D:4) a +0 war axe (24, 13, D:4) a +0 hand axe a +0 dagger a +0 giant club (25, 12, D:4) a +0 hand axe (29, 21, D:4) a +2 hand axe of freezing a +0 ring mail (29, 24, D:4) a +0 battleaxe a +0 chain mail (30, 24, D:4) a cursed -3 mace (35, -32, D:4) 16 stones (39, -36, D:4) a +0 club a +1 mace of holy wrath a +0 chain mail (41, -12, D:4) a +0 trident (42, -34, D:4) a +0 club (45, -15, D:4) a +0 scale mail (52, -6, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (5, -23, D:5) a +0 hand axe (6, 4, D:5) 26 stones (9, 1, D:5) a cursed -1 giant club a +0 short sword a +0 robe (12, 10, D:5) a +0 robe a cursed -1 short sword (20, 0, D:5) a +0 short sword a +0 robe a +0 buckler a +1 rapier of draining a +0 robe a +0 buckler (20, 10, D:5) a +0 robe a +0 short sword (24, -25, D:5) a +0 rapier a +0 leather armour a +0 giant club (24, -3, D:5) a +0 spear (28, 3, D:5) a +0 rapier a +0 robe of resistance (28, 4, D:5) a +3 dagger of venom a +0 robe (38, -3, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Wasick's Armour Boutique a +0 pair of gloves (54 gold) a cursed +0 chain mail (18 gold) a +0 pair of boots (54 gold) the cursed +0 fire dragon armour of the Princess {rF++ rC- Dex+4} (868 gold) It affects your dexterity (+4). It greatly protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 naga barding (276 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) the +0 helmet of the Worm {Dex+3 SInv Stlth+} (297 gold) It affects your dexterity (+3). It lets you see invisible. It makes you more stealthy. the +1 ring mail of the Beginning {MR+ Int+3} (334 gold) It affects your intelligence (+3). It affects your resistance to hostile enchantments. (0, 0, D:6) a +0 short sword (2, 0, D:6) a +2 robe of resistance a +0 dagger (4, -10, D:6) a potion of degeneration (5, -39, D:6) a +0 mace (13, -27, D:6) 9 stones (25, -39, D:6) 21 stones (28, -32, D:6) a +0 hand axe 6 stones a +0 chain mail (28, -5, D:6) a +0 whip of freezing a +0 robe a potion of cure mutation (29, -34, D:6) a stone (30, -37, D:6) a stone (30, -36, D:6) a stone (30, -35, D:6) a stone (31, -38, D:6) a stone (35, -34, D:6) a +0 leather armour (36, -5, D:6) a book of Air Level 7 of the Dungeon (0, 0, D:7) 21 stones (3, 15, D:7) a +0 hand axe (15, 48, D:7) a +0 club a +0 dagger a +0 robe a +0 trident (18, 21, D:7) a +0 giant club (32, 31, D:7) a Grand Grimoire (32, 39, D:7) a +0 dagger (42, 30, D:7) 9 arrows (45, 11, D:7) 12 arrows a +0 shortbow (45, 12, D:7) an uncursed ring of positive energy a +2 vampiric trident the +10 falchion of Havoc {freeze, rElec rN+ Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. 34 poisoned needles a +0 arbalest a +3 flail of crushing 15 bolts (45, 13, D:7) 2 arrows (45, 14, D:7) a +0 flail (45, 15, D:7) a +0 hand axe (50, 40, D:7) a +0 ring mail (59, 14, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (4, 14, D:8) a +0 ring mail (16, 37, D:8) a +0 robe (18, -1, D:8) a +0 mace of holy wrath a +0 leather armour of cold resistance a +0 plate armour a +0 hand axe (19, 27, D:8) 12 stones a troll hide (21, -6, D:8) a +0 war axe a +0 robe a +0 dagger (22, 5, D:8) a +0 giant club a throwing net (38, 12, D:8) a +0 robe a +0 giant spiked club (43, 25, D:8) 8 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (7, -24, D:9) a +0 quarterstaff (7, -18, D:9) a +0 ring mail (8, -5, D:9) a +2 dagger of venom (8, -1, D:9) a +0 plate armour (19, 1, D:9) a cursed +0 plate armour (20, -20, D:9) a +0 giant spiked club (23, -9, D:9) a +0 chain mail (31, 3, D:9) a potion of degeneration (37, -26, D:9) a +0 club (38, -28, D:9) a +0 robe (38, -26, D:9) a +0 dagger (45, -22, D:9) a +0 leather armour a +0 leather armour a +0 hand axe of chopping a +0 short sword a +1 dagger of electrocution Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (2, 19, D:10) a potion of degeneration (12, 1, D:10) a +0 giant club (19, 40, D:10) a +0 mace (20, 26, D:10) a +0 short sword (21, 20, D:10) an arrow (21, 22, D:10) 2 arrows (21, 23, D:10) an arrow (21, 26, D:10) a +0 shortbow 23 arrows (22, 39, D:10) 21 stones (23, 34, D:10) a Grand Grimoire (24, 34, D:10) 16 stones (27, -1, D:10) a +0 whip (36, 19, D:10) an arrow a +0 dagger (37, 19, D:10) a +0 dagger a +0 ring mail (37, 20, D:10) a +0 giant club a +0 club a +0 leather armour (38, 6, D:10) the +0 quarterstaff of Death's Door {drain, rElec rPois MR-} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (38, 19, D:10) an arrow a +0 pair of boots a +2 ring mail of magic resistance a +0 scale mail a +0 robe (39, 19, D:10) a +0 dagger a +0 robe (40, 17, D:10) a +0 giant spiked club (40, 19, D:10) an arrow (42, 19, D:10) a +0 shortbow 9 arrows (47, 24, D:10) a +0 helmet (60, 3, D:10) a +0 club (61, 1, D:10) a +0 flail (62, 1, D:10) a +0 short sword (62, 2, D:10) a +0 ring mail a +0 short sword a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (16, 40, D:11) a +0 ring mail (17, 37, D:11) a wand of random effects (32/48) (21, 5, D:11) a large rock (23, 5, D:11) a large rock (30, 3, D:11) a +0 leather armour (43, 24, D:11) 10 stones (44, 29, D:11) a +0 scale mail (52, 5, D:11) a +0 giant spiked club (56, 40, D:11) a +0 dagger a +0 robe a +0 club (56, 41, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) 18 stones (4, 10, D:12) a +0 ring mail (7, 26, D:12) a book of Battle (13, -7, D:12) a +0 whip a +0 dagger a +0 robe (13, -6, D:12) a scroll of noise (still there?) a cursed -1 dagger (still there?) a +0 robe (still there?) a scroll of noise (still there?) (16, 9, D:12) a +0 flail (16, 10, D:12) a +2 dagger of venom a +0 robe a +0 dagger the +1 robe "Amahalob" {Stlth+} It makes you more stealthy. (24, 33, D:12) a +0 short sword a +0 scimitar (25, 33, D:12) a +0 dagger (unseen) (26, 33, D:12) a +0 mace (28, -1, D:12) a +0 club (29, -1, D:12) a +0 giant club (44, 4, D:12) a +0 giant spiked club (47, 39, D:12) a +0 dagger (53, 43, D:12) a +0 mace a +0 ring mail (53, 44, D:12) a +0 flail a cursed -1 hand axe a cursed -2 dagger a +0 robe a +0 plate armour (54, 36, D:12) a +0 shortbow 17 arrows (56, 36, D:12) an arrow (57, 14, D:12) a +0 robe (57, 37, D:12) 2 arrows (58, 38, D:12) an arrow (59, 39, D:12) 2 arrows (60, 40, D:12) an arrow (61, 30, D:12) 25 stones Level 13 of the Dungeon [Shop] Juteack's General Store a +0 hand axe (42 gold) 18 arrows (50 gold) a +0 mace (42 gold) a potion of resistance (140 gold) a scroll of torment (105 gold) a +0 chain mail (63 gold) (0, 0, D:13) a wasp corpse (4, -20, D:13) a human corpse (5, -41, D:13) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (5, -20, D:13) a human corpse (5, -19, D:13) a redback corpse (5, -17, D:13) a human corpse (9, -16, D:13) a book of Burglary (11, -30, D:13) a +0 great sword a +0 leather armour (14, -33, D:13) an arrow (14, -30, D:13) an arrow (14, -29, D:13) an arrow (14, -28, D:13) an arrow (14, -26, D:13) a +0 shortbow 10 arrows (16, -14, D:13) a +0 shortbow a +0 shortbow 18 arrows (17, -14, D:13) a +0 shortbow 10 arrows (17, -12, D:13) 3 arrows (18, -14, D:13) an arrow (18, -11, D:13) 4 arrows (18, -9, D:13) 2 arrows (19, -10, D:13) an arrow (20, -9, D:13) 3 arrows (20, 4, D:13) a scroll of identify (25, -27, D:13) a +0 giant club (30, -35, D:13) a +0 whip (31, -35, D:13) a +0 battleaxe a +0 plate armour (32, -2, D:13) a +0 short sword (33, -8, D:13) an arrow (33, -7, D:13) 10 stones (34, -7, D:13) an arrow (34, -6, D:13) an arrow (35, -10, D:13) 3 arrows (35, -9, D:13) an arrow (35, -8, D:13) 2 arrows (38, -11, D:13) 4 arrows (39, -27, D:13) a large rock (39, -11, D:13) 2 arrows (40, -27, D:13) a large rock (40, -11, D:13) a +0 shortbow of freezing 13 arrows (45, -27, D:13) a +0 dagger (58, -19, D:13) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour a +0 glaive a +0 chain mail (58, -18, D:13) a +0 short sword a +0 robe Level 14 of the Dungeon (0, 0, D:14) an uncursed ring of magical power (2, -10, D:14) a potion of ambrosia (2, -4, D:14) a scroll of magic mapping the Ecumenical Temple