magipi Level 1 of the Dungeon (3, 33, D:1) a +0 flail (14, 50, D:1) a +0 chain mail (16, 17, D:1) a +0 club (17, 17, D:1) a +0 short sword 5 stones (18, 16, D:1) a +0 club (19, -1, D:1) a +0 whip 3 stones (19, 6, D:1) a +0 ring mail (23, 32, D:1) a +0 club 2 stones (29, 4, D:1) a +0 whip (32, 34, D:1) a +0 dagger (34, 40, D:1) a +0 scale mail (41, 40, D:1) a +0 leather armour Level 2 of the Dungeon (1, 2, D:2) a +0 dagger (1, 7, D:2) a +0 sling (9, 3, D:2) a +0 dagger (18, 11, D:2) a +0 long sword (20, 13, D:2) a +0 dagger (20, 26, D:2) a +0 robe (23, 30, D:2) a +0 spear (26, 23, D:2) a +0 robe (33, -1, D:2) a +0 hammer (34, -4, D:2) a +2 quarterstaff of chaos (35, 28, D:2) a +0 robe (36, 12, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 13, D:3) a +0 ring mail (0, 29, D:3) a +0 dagger (1, 0, D:3) a +0 whip (6, -8, D:3) a +0 mace (33, -16, D:3) a +0 club (42, -10, D:3) a +0 leather armour (45, 7, D:3) a +0 spear Level 4 of the Dungeon (1, -10, D:4) a +0 scale mail (8, 2, D:4) a +0 ring mail a +0 dagger (23, -24, D:4) a +0 trident (25, -21, D:4) a curare-tipped dart a +0 whip (25, 21, D:4) 4 stones (34, 10, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, -10, D:5) the +7 quarterstaff "Casil" {vorpal, Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). (unseen) (3, -1, D:5) a +0 ring mail (9, -20, D:5) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (10, -19, D:5) a +0 whip a +0 short sword a +0 ring mail a +0 dagger (15, -37, D:5) a scarf of harm (27, -30, D:5) a +0 spear (28, -29, D:5) a +0 flail a scroll of fog (29, -24, D:5) a +0 scythe a +0 robe (29, 4, D:5) a +0 short sword (31, -25, D:5) a +0 spear (33, -2, D:5) a +0 vorpal spear (unseen) Level 6 of the Dungeon (5, -2, D:6) a +0 flail (21, 8, D:6) a +0 short sword (24, 25, D:6) a +0 scale mail a +0 club (24, 26, D:6) a +0 club a +0 dagger a +0 club (32, -21, D:6) 2 stones (40, -1, D:6) 3 scrolls of noise (40, 15, D:6) a potion of degeneration (48, 26, D:6) a +0 club a +0 robe a +0 spear (48, 27, D:6) a +0 club (49, 26, D:6) a +0 whip (50, 2, D:6) a +3 flail a +0 dagger a +0 robe (50, 3, D:6) a +0 war axe a +0 chain mail (50, 4, D:6) a +1 flail of holy wrath (53, -9, D:6) 9 stones (55, -4, D:6) a +0 mace (57, 26, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (11, 28, D:7) a +0 rapier a +0 shortbow 13 gold pieces (12, 19, D:7) a +0 scale mail (14, 14, D:7) a +0 long sword (15, 30, D:7) a +0 plate armour (16, 0, D:7) a +0 short sword (20, 11, D:7) 6 stones (20, 28, D:7) a +0 quarterstaff a +1 sling of flaming a scroll of noise (21, 6, D:7) 7 stones (22, 28, D:7) a +0 club a +0 leather armour (22, 29, D:7) a +0 flail (22, 30, D:7) a +0 spear (23, 30, D:7) a +0 flail (28, -13, D:7) a staff of poison (30, 11, D:7) a +0 flail a +0 halberd (30, 12, D:7) a +0 club (31, 34, D:7) a +0 hand axe a +0 leather armour (31, 35, D:7) a +0 whip a +0 dagger a +0 robe a +0 dagger (31, 36, D:7) a +0 hand axe a +0 ring mail (32, 12, D:7) a +0 spear (34, 12, D:7) a +0 dagger a +0 kite shield (34, 13, D:7) a +0 flail (34, 14, D:7) a +0 whip a +0 ring mail (35, 12, D:7) a +0 mace a +0 ring mail (35, 13, D:7) a +0 dagger (40, -14, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Nuclota's Antique Weapon Boutique the +5 great sword of Fidgh {elec, rElec} (993 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. a +2 vorpal morningstar (324 gold) a +0 war axe (63 gold) a +0 falchion (54 gold) a +3 flail of protection (381 gold) a +0 shortbow (54 gold) a +1 vorpal dire flail (234 gold) the +4 long sword of Soang {venom, rElec rF+ rC-} (687 gold) It poisons the flesh of those it strikes. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. a +0 longbow (117 gold) (5, 45, D:8) 9 stones (9, -3, D:8) 4 stones (12, -1, D:8) a +0 ring mail (13, 6, D:8) a scroll of amnesia (13, 7, D:8) a +0 leather armour (13, 25, D:8) 4 stones (17, 32, D:8) the +6 morningstar "Uwa Qoev" {vamp, rElec rC+++ Str-5 SInv} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-5). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (18, 4, D:8) a +0 leather armour (39, 48, D:8) a +0 ring mail (40, 48, D:8) a +0 shortbow (49, 37, D:8) a +0 great sword (50, 16, D:8) a +0 mace a +0 plate armour (51, 15, D:8) a +0 club a +0 whip (51, 16, D:8) a +0 dagger a +0 robe (61, 13, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) 3 stones (10, -14, D:9) 3 stones (12, -41, D:9) the Atlas of Geology Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Iron Shot Conjuration/Earth 6 (unseen) (12, -40, D:9) a javelin (27, -47, D:9) a +0 dagger a +0 robe (28, -47, D:9) a +0 dagger a +0 whip a +0 ring mail a +0 flail a +0 leather armour a troll corpse the Ecumenical Temple