magipi Level 1 of the Dungeon (0, 0, D:1) a +4 short sword (1, -27, D:1) 17 sling bullets (1, -22, D:1) a +0 helmet a +0 animal skin a cursed -2 club (5, -8, D:1) a +0 leather armour (12, 10, D:1) a +0 short sword (20, -18, D:1) a +0 short sword a +0 chain mail (29, 6, D:1) a +0 dagger (33, -15, D:1) a +0 hunting sling (33, 0, D:1) a +0 hunting sling (38, -7, D:1) a +0 dagger (42, -19, D:1) 23 stones (48, 12, D:1) a +0 leather armour (48, 13, D:1) a +0 club (49, -15, D:1) a +0 mace (51, 24, D:1) a +0 club (51, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 5, D:2) a +0 war axe of venom (4, -3, D:2) a +2 robe of the Archmagi (7, -26, D:2) a +0 club (11, 4, D:2) a +0 robe a +0 whip (20, 0, D:2) a +0 robe (22, -12, D:2) a poisoned dart (24, -14, D:2) 6 poisoned darts a +0 dagger (25, -11, D:2) a +0 club (26, -12, D:2) a cursed +0 club (27, -12, D:2) a stone (27, -11, D:2) a stone (27, -10, D:2) 14 stones a +0 club a +0 hunting sling a +0 club a +0 dagger a +0 club a +0 club a +0 club (29, 4, D:2) 19 stones (30, -8, D:2) 3 large rocks (31, -21, D:2) a +0 club (44, -14, D:2) 25 sling bullets (44, -1, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, -5, D:3) a +0 flail (7, 4, D:3) a +0 robe a +0 club (10, -38, D:3) 17 arrows (10, 5, D:3) a +0 spear (10, 17, D:3) a +0 whip (15, 10, D:3) a +0 club a +0 whip a +0 robe a +0 whip a +0 giant club (15, 12, D:3) a cursed -3 trident (16, 9, D:3) a +0 club (17, 12, D:3) 6 large rocks (18, 2, D:3) a +0 club (21, -15, D:3) a +0 spear (21, -14, D:3) a +0 club (21, -10, D:3) a +0 whip a +0 leather armour a +0 club (21, -9, D:3) a cursed -3 club (22, -2, D:3) a +0 war axe (23, -13, D:3) a +2 whip of distortion (23, -11, D:3) a +0 robe a +0 whip (23, 0, D:3) a +0 halberd (25, -3, D:3) a +0 club (28, -16, D:3) a +0 halberd a +0 whip (29, -16, D:3) a +0 spear (30, -16, D:3) a +0 spear (31, -29, D:3) a +0 club (31, 7, D:3) a +0 flail (31, 8, D:3) a +0 club (32, -16, D:3) a +0 halberd (32, -13, D:3) a +0 halberd (33, -11, D:3) a cursed -1 flail (34, 7, D:3) a cursed -3 flail (35, -22, D:3) a +0 flail (36, -24, D:3) a cursed -2 spear (36, -13, D:3) a +0 club (36, -10, D:3) a +0 club (43, 14, D:3) a +0 club (44, -2, D:3) a +0 dagger (45, -41, D:3) a +0 dagger (49, 4, D:3) a +0 mace (53, -34, D:3) a +0 dagger (53, -33, D:3) 11 sling bullets (53, -25, D:3) a +0 club (57, -17, D:3) a +0 whip a +0 robe (59, -13, D:3) a stone (59, -12, D:3) a stone (59, -11, D:3) a stone (59, -10, D:3) a stone (59, -7, D:3) a +0 short sword a stone Level 4 of the Dungeon (1, 3, D:4) a +0 mace (4, -34, D:4) an uncursed amulet of harm (6, -24, D:4) 22 stones (9, -11, D:4) a +0 leather armour (11, -29, D:4) a scroll of random uselessness (21, -31, D:4) a +0 club a +0 leather armour (35, -3, D:4) a +0 spear (42, -39, D:4) a +0 rapier (48, -39, D:4) a -3 ring of intelligence Level 5 of the Dungeon [Shop] Yhuurief's Antique Armour Shop a +1 scale mail of positive energy (455 gold) a +0 chain mail (157 gold) a +0 robe (24 gold) a +2 leather armour of fire resistance (665 gold) a +2 leather armour of cold resistance (665 gold) a +3 leather armour of cold resistance (840 gold) a +1 plate armour of magic resistance (1225 gold) a +0 leather armour (70 gold) (0, 0, D:5) a +0 scale mail (1, 4, D:5) an uncursed ring of teleportation (5, 19, D:5) a +0 whip a +0 leather armour a +0 falchion a +0 flail a +0 ring mail (6, 19, D:5) a +0 ring mail a +0 club (24, 2, D:5) a cursed +0 cloak (25, 6, D:5) a +0 club (30, 13, D:5) an uncursed staff of cold (32, -9, D:5) a cursed -1 giant spiked club (39, -4, D:5) a +0 mace a +0 battleaxe a +0 chain mail (39, -3, D:5) a cursed -1 short sword (39, 0, D:5) a +0 ring mail (40, -5, D:5) 21 poisoned darts Level 6 of the Dungeon (0, 0, D:6) 21 stones (14, 15, D:6) a +0 giant spiked club (18, -23, D:6) a +1 scimitar of holy wrath a +0 plate armour (19, 22, D:6) 23 stones (22, -23, D:6) 23 stones (22, 13, D:6) a +0 short sword (25, 3, D:6) 13 sling bullets (25, 13, D:6) a +0 chain mail (29, 21, D:6) a +0 giant spiked club (38, 13, D:6) a +0 morningstar a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (39, -26, D:6) a +0 war axe (39, -12, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 club (3, -6, D:7) a +0 flail (6, -9, D:7) a +0 mace (7, 9, D:7) a +0 hand axe (12, -17, D:7) a +0 plate armour (14, 6, D:7) a +0 robe a +0 dagger (15, -4, D:7) a cursed -3 hand axe (15, -2, D:7) a +0 hand axe (16, -7, D:7) 20 arrows (16, 7, D:7) a +0 scale mail (18, -14, D:7) a +0 ring mail (19, 4, D:7) a +0 halberd (20, 20, D:7) 5 bolts (21, 4, D:7) a +0 club (23, 3, D:7) a +0 rapier (33, 7, D:7) a +0 robe (35, -10, D:7) a cursed +0 robe (37, -7, D:7) a +0 flail Level 8 of the Dungeon [Shop] Cuileg's Weapon Shoppe a +0 club (14 gold) 14 stones (19 gold) a +2 longbow of freezing (281 gold) a +0 dagger (28 gold) 4 silver javelins (134 gold) 5 atropa-tipped darts (42 gold) 28 arrows (78 gold) a +5 dagger of holy wrath (428 gold) a +0 spear (42 gold) the +7 mace of Variability {chain chaos} (840 gold) Each time it hits an enemy it has a different, random effect. 16 stones (22 gold) a +0 long sword (49 gold) 19 arrows (53 gold) a +5 whip of venom (420 gold) (0, 0, D:8) a +0 short sword 5 stones (3, -1, D:8) a stone (29, -3, D:8) a potion of degeneration (40, 3, D:8) 14 stones Level 9 of the Dungeon (4, 22, D:9) an arrow (5, 22, D:9) an arrow (6, 21, D:9) an arrow (8, 21, D:9) an arrow (9, 19, D:9) a +0 ring mail (9, 20, D:9) 2 arrows (11, 17, D:9) 4 arrows a +0 shortbow Level 10 of the Dungeon [Shop] Daolu's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:10) a cursed +0 long sword (17, 0, D:10) 22 stones (50, 32, D:10) a +0 flail (51, 33, D:10) a +0 vampiric whip a +0 short sword a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour a +2 falchion of slicing a +0 dagger a +0 leather armour a +0 hand axe a +0 plate armour (0, 3, D:11) a +0 dagger a +0 robe (4, -1, D:11) a stone (5, -1, D:11) a +0 glaive a +0 plate armour (6, -1, D:11) a +0 dagger a +0 robe (7, -1, D:11) a +0 flail a +0 chain mail a stone (10, -1, D:11) a +0 club 3 stones (11, -1, D:11) a +0 club (13, 11, D:11) a +0 giant club (18, 9, D:11) the +3 flail of Certain Death {freeze, rF++ MR++ Str-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It greatly protects you from fire. It affects your resistance to hostile enchantments. (18, 11, D:11) a +4 fustibalus of flaming (18, 12, D:11) a +2 spear of pain (19, 7, D:11) a +6 plate armour of ponderousness (19, 8, D:11) a cursed staff of cold (19, 9, D:11) an uncursed staff of earth (21, 12, D:11) a +2 spear of flaming (23, 2, D:11) a +0 war axe (26, -18, D:11) a +0 scimitar (27, 13, D:11) a +0 scimitar (unseen) (31, 13, D:11) 23 gold pieces Level 12 of the Dungeon (4, -21, D:12) a +0 great sword (8, -22, D:12) 17 stones (22, 20, D:12) a +0 hand axe (50, -1, D:12) 4 stones a +1 dagger of venom a +0 dagger a +0 club (51, 7, D:12) a +0 giant club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a +0 glaive (36, -32, D:13) 4 large rocks Level 14 of the Dungeon (0, 0, D:14) the cursed +0 plate armour of the Gloaming {SInv} It lets you see invisible. It has a curse placed upon it. (15, 5, D:14) a +0 dagger a +0 shortbow 9 arrows a +0 leather armour (27, 12, D:14) the cursed +1 quarterstaff of Dishonour {crush, -Tele rC+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. Level 15 of the Dungeon (9, 27, D:15) 2 boomerangs a +0 dagger a cursed +0 robe (9, 28, D:15) a +0 dire flail a +0 plate armour (10, 27, D:15) a +0 flail a book of Cantrips (24, 26, D:15) a +0 giant club a cursed -1 giant spiked club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe (unseen) (0, 2, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Xiuriem's Antique Weapon Shop the +8 dagger "Goizoam" {pierce, rN+ Str+6 Stlth+} (1948 gold) It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from negative energy. It makes you more stealthy. a +1 great sword of slicing (467 gold) a +2 battleaxe of electrocution (789 gold) a +2 war axe of pain (579 gold) a +4 triple crossbow of flaming (1120 gold) a +0 bardiche (252 gold) a +1 battleaxe of electrocution (649 gold) a +0 rapier (112 gold) [Shop] Ufeukk's Food Boutique a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Lisox's Antique Weapon Shoppe a +0 quick blade (495 gold) a +2 mace of holy wrath (574 gold) a +0 halberd (132 gold) a +0 club (33 gold) a +0 flail (115 gold) a +1 shortbow of freezing (409 gold) a +0 war axe (115 gold) a +4 spear of venom (844 gold) a +0 dagger (66 gold) [Shop] Enwyxuh's Antique Armour Emporium a +0 plate armour (713 gold) a +0 scale mail (124 gold) a +0 plate armour (713 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) a +0 scale mail (124 gold) a cursed +0 plate armour (682 gold) a +0 leather armour (62 gold) a +1 plate armour of fire resistance (1085 gold) a +0 ring mail (124 gold) the +3 warlock's mirror {reflect} (1240 gold) (0, 0, Orc:2) a +0 dagger a +0 robe a +0 short sword (2, 0, Orc:2) a +0 dagger a +0 robe (8, 7, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 war axe (9, 7, Orc:2) a +0 dagger a +0 chain mail (17, 18, Orc:2) a +0 robe (unseen) (21, -7, Orc:2) a +0 dagger a cursed +0 robe (23, -8, Orc:2) a +0 dagger a +0 robe (27, 13, Orc:2) a +0 war axe a +0 club (28, 12, Orc:2) a +0 leather armour a +0 hand axe (29, 17, Orc:2) a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 scimitar a cursed +0 chain mail a +0 flail a +0 ring mail (42, -12, Orc:2) a +0 dagger a +0 robe (44, -12, Orc:2) a +0 mace a +0 plate armour a +0 war axe a +0 whip a +0 leather armour (45, 25, Orc:2) a +0 scale mail a +0 flail a +0 plate armour (45, 26, Orc:2) a +0 mace (48, -24, Orc:2) a +0 hand axe (48, 23, Orc:2) a +0 club a +0 scale mail (48, 25, Orc:2) a +0 dagger a +2 robe of the Archmagi a +0 scimitar a +0 plate armour (49, 23, Orc:2) a +0 war axe (49, 24, Orc:2) a +0 glaive 4 boomerangs a +0 chain mail (49, 25, Orc:2) a +0 trident a +0 chain mail (50, 16, Orc:2) a large rock (51, -24, Orc:2) a cursed -1 dire flail a +0 plate armour Level 1 of the Elven Halls [Shop] Mytief's Antique Weapon Boutique a +0 quarterstaff (80 gold) the +11 war axe "Eviscerator" {vamp, +Inv rPois} (1674 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It lets you turn invisible. a +0 quarterstaff (80 gold) a +0 quarterstaff (80 gold) a +4 dagger of protection (488 gold) a +0 club (20 gold) a +0 falchion (60 gold) a +0 flail (70 gold) a +0 short sword (60 gold) the +7 war axe of Dishonesty {chop, Fragile rElec rPois rF+} (1196 gold) It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It protects you from poison. It will be destroyed if unequipped. a +0 falchion (60 gold) a +1 shortbow of velocity (230 gold) (7, -7, Elf:1) a +0 long sword a +0 leather armour a +0 buckler (13, -39, Elf:1) a +2 dagger of venom a +0 rapier a +0 short sword a +0 longbow a +0 leather armour a +0 short sword a +0 short sword of speed a cursed +0 ring mail a +0 dagger a +0 shortbow 28 arrows a +0 leather armour (20, -9, Elf:1) a +0 chain mail Level 2 of the Elven Halls (0, 0, Elf:2) a +0 dagger a +0 scale mail (2, -6, Elf:2) a +6 dagger (3, -2, Elf:2) a +4 dagger (6, 22, Elf:2) the +12 flail of Ygeprytt {protect, rPois Dex+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It protects you from poison. (11, 11, Elf:2) the +3 leather armour of Polecwug {rF+} It protects you from fire. Level 3 of the Elven Halls (0, 0, Elf:3) the cursed +3 long sword of Fixation {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It has a curse placed upon it. (29, -18, Elf:3) the +8 great mace of a volcano {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). (33, -33, Elf:3) 9 sling bullets (34, -35, Elf:3) the +3 scale mail of the Guardian {rC- Dex+5} It affects your dexterity (+5). It makes you vulnerable to cold. (34, -33, Elf:3) the +0 staff of Battle (35, -35, Elf:3) a +1 arbalest of flaming (35, -34, Elf:3) a +0 dagger (36, -35, Elf:3) a +0 dagger (38, -1, Elf:3) the +8 flail "Pimommo" {vamp, +Inv rPois MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. (40, -34, Elf:3) a +2 hunting sling of flaming (41, -35, Elf:3) a +0 short sword (42, -35, Elf:3) a +0 short sword (43, -13, Elf:3) a +0 scale mail a +0 falchion of holy wrath Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (4, -8, Lair:1) a +0 ring mail (13, -30, Lair:1) 13 stones (16, 9, Lair:1) the +10 quarterstaff of Freehold {crush, MR+ Str+3 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It affects your resistance to hostile enchantments. (17, -7, Lair:1) a +0 falchion (17, 9, Lair:1) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (34, 7, Lair:1) a +1 shortbow of freezing (34, 8, Lair:1) 11 gold pieces (35, 8, Lair:1) 21 bolts (41, -47, Lair:1) an uncursed ring of wizardry (56, 4, Lair:1) a +0 vampiric hand axe (63, 7, Lair:1) a +0 glaive (70, -21, Lair:1) a +0 pair of gloves (71, 0, Lair:1) 15 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 robe Level 3 of the Lair of Beasts (12, 19, Lair:3) 24 stones (36, 15, Lair:3) a +0 spear (45, 2, Lair:3) a wand of random effects (16) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip Level 5 of the Lair of Beasts (19, -8, Lair:5) 23 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe a cursed -2 dagger (12, -1, Lair:6) 20 stones Level 2 of the Swamp (0, 0, Swamp:2) a crystal ball of energy (53, 14, Swamp:2) 12 poisoned darts (59, 20, Swamp:2) 8 poisoned darts Level 3 of the Swamp Level 4 of the Swamp (0, 0, Swamp:4) a +0 arbalest Level 1 of the Spider Nest (0, 0, Spider:1) 30 stones (10, 9, Spider:1) a wand of random effects (15) Level 2 of the Spider Nest (1, -1, Spider:2) the Collected Works on the Floating Oath Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Inner Flame Hexes/Fire 3 yes c - Summon Lightning Spire Summoning/Air 4 yes d - Metabolic Englaciation Hexes/Ice 5 no e - Invisibility Hexes 6 no (1, 0, Spider:2) a fan of gales (1, 1, Spider:2) a +0 ring mail Level 3 of the Spider Nest (0, 0, Spider:3) a +0 ring mail Level 4 of the Pits of Slime Level 5 of the Pits of Slime Level 1 of the Depths (58, 9, Depths:1) a +0 trident a +0 robe (58, 10, Depths:1) a cursed -3 shortbow 14 arrows (58, 11, Depths:1) 3 arrows (58, 12, Depths:1) 5 arrows Level 3 of the Depths (0, 0, Depths:3) a +0 giant spiked club a +0 dire flail (0, 4, Depths:3) 5 large rocks (7, 1, Depths:3) a +0 giant club (39, 20, Depths:3) a phantom mirror (40, 20, Depths:3) a +0 rapier of venom (41, 20, Depths:3) a +0 plate armour (46, -11, Depths:3) 14 arrows (46, -9, Depths:3) a +1 robe of cold resistance (46, -8, Depths:3) a phial of floods (inert) (47, -11, Depths:3) 28 gold pieces (47, -10, Depths:3) a scarf of resistance (47, -8, Depths:3) an uncursed ring of protection from fire (52, -8, Depths:3) 16 sling bullets (52, 0, Depths:3) a +0 leather armour (54, 30, Depths:3) +0 ice dragon scales (57, 30, Depths:3) a +0 dagger of draining (58, 21, Depths:3) the +4 short sword of Jogrino {freeze, rElec rPois Int-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. (61, -7, Depths:3) a +0 robe a +0 whip (61, -6, Depths:3) 2 bolts (61, -4, Depths:3) 32 bolts (62, -9, Depths:3) a bolt (64, 29, Depths:3) a bolt (65, 30, Depths:3) a +0 arbalest a +0 arbalest a +0 arbalest 51 bolts (65, 31, Depths:3) a +0 arbalest 25 bolts Level 4 of the Depths (0, 0, Depths:4) a +0 dire flail a +0 great mace (18, 21, Depths:4) a +2 dagger of venom a +0 robe (18, 22, Depths:4) a +0 plate armour (18, 23, Depths:4) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +1 war axe a +0 chain mail a +0 dagger a +0 robe a +4 glaive of flaming a +0 plate armour (33, 22, Depths:4) a +0 troll leather armour (71, -11, Depths:4) a +0 robe Level 5 of the Depths (30, -34, Depths:5) a scroll of immolation