magipi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 10, D:1) a stone (4, 10, D:1) a stone (6, 12, D:1) a +0 short sword (6, 25, D:1) a +0 short sword (23, 19, D:1) a stone (23, 20, D:1) 3 stones (26, -1, D:1) 10 sling bullets (28, 20, D:1) a stone (30, 32, D:1) 28 stones (33, 31, D:1) a +0 club (33, 32, D:1) a +0 dagger (35, -3, D:1) a +0 club (37, 14, D:1) 17 stones (40, 20, D:1) a +0 pair of gloves (40, 26, D:1) a +0 short sword (41, 27, D:1) a +0 dagger (46, 14, D:1) a +0 leather armour (49, 33, D:1) a +0 club a +0 dagger (50, 31, D:1) a +0 leather armour (57, 35, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 stones (5, -5, D:2) a +0 robe (8, -18, D:2) a +0 leather armour (14, -12, D:2) a +0 club (19, 2, D:2) a +0 whip (24, -13, D:2) a +0 club (28, -14, D:2) a +0 club (42, -1, D:2) a +0 club (44, 6, D:2) a +0 dagger (44, 11, D:2) a +0 dagger a +0 club a +0 club a +0 animal skin a +0 helmet (44, 12, D:2) a +0 club a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -12, D:3) 33 stones (6, 3, D:3) a +2 rapier of speed (16, -4, D:3) a +0 hand axe (17, -4, D:3) 4 bolts (19, 14, D:3) 7 poisoned needles (23, -28, D:3) a +0 pair of boots (23, -24, D:3) a +0 leather armour (28, 0, D:3) a stone (28, 10, D:3) a +0 club (29, 27, D:3) 25 stones (31, 7, D:3) 11 stones a +0 hunting sling a +2 dagger of holy wrath (32, -31, D:3) a +0 leather armour (35, 14, D:3) a cursed -3 club (38, 7, D:3) a stone (41, 1, D:3) a +0 robe a +4 club Level 4 of the Dungeon (0, 0, D:4) 13 poisoned needles (4, 5, D:4) 23 poisoned needles (11, 17, D:4) a +0 shortbow (13, 32, D:4) a +0 club (20, 40, D:4) a +0 rapier (21, 25, D:4) 12 stones (21, 26, D:4) a +0 robe (22, 11, D:4) a +0 plate armour (22, 26, D:4) a +0 leather armour (23, 2, D:4) a scroll of remove curse (28, -7, D:4) a +0 rapier (29, -1, D:4) 15 bolts (29, 29, D:4) a +0 scimitar Level 5 of the Dungeon (1, -39, D:5) a +0 scythe a +0 robe (2, -39, D:5) a +0 scythe a +0 robe (2, -38, D:5) a +0 scythe a +0 robe (5, -17, D:5) a +0 club (5, -16, D:5) a +0 dagger (6, -17, D:5) a +0 club (7, -20, D:5) a +0 club (7, -19, D:5) a +0 club (8, -20, D:5) a +0 club (8, -19, D:5) a +0 ring mail a +0 hand axe (9, -20, D:5) a +0 club (10, -23, D:5) a +0 dagger (10, -22, D:5) a +0 dagger (12, -39, D:5) a +0 long sword (18, 0, D:5) a +0 leather armour a +0 hand axe (19, 0, D:5) a +0 club a +0 dagger a +0 robe (21, -19, D:5) a +3 dagger of draining (24, -10, D:5) a cursed +0 mace (28, -9, D:5) a +0 ring mail (31, -23, D:5) a +0 club Level 6 of the Dungeon [Shop] Geong's Armour Shop a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 shield (58 gold) a +0 ring mail (52 gold) a +0 pair of gloves (58 gold) a +1 plate armour of cold resistance (455 gold) a +0 pair of boots (58 gold) the +1 plate armour "Ilaege" {+Blink rC++ Str+2 Int-3} (746 gold) It affects your strength (+2). It affects your intelligence (-3). It greatly protects you from cold. It lets you blink. the +2 hat of the Pirate {-Tele Int+6 Dex+3 Slay+3} (609 gold) It affects your intelligence (+6). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It prevents most forms of teleportation. a +0 scale mail (52 gold) a +0 ring mail (52 gold) (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 halberd 6 tomahawks a +0 chain mail (1, 1, D:6) a +0 dagger a +0 robe (5, 3, D:6) 20 stones (14, -17, D:6) a scroll of amnesia (16, 15, D:6) a +0 chain mail (16, 37, D:6) 12 stones (17, 15, D:6) a +0 falchion (23, -12, D:6) a +0 whip a stone (24, -13, D:6) a +0 dagger of holy wrath a +0 dagger 2 stones (24, -12, D:6) a stone (24, -3, D:6) a +0 giant club (29, -10, D:6) a +0 broad axe (41, 16, D:6) a +0 morningstar (42, -6, D:6) a scroll of enchant weapon (50, 20, D:6) a scroll of amnesia (51, -7, D:6) a +0 dagger (51, -5, D:6) 6 bolts (51, 11, D:6) a +0 giant club (59, -18, D:6) a +0 dagger a +0 robe (59, -17, D:6) a +0 short sword a +0 leather armour (62, 36, D:6) a +0 robe (63, 26, D:6) 2 scrolls of amnesia Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, -4, D:7) a +0 ring mail (8, -3, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 leather armour (8, 0, D:7) a +0 club (14, 9, D:7) a +0 ring mail (19, 6, D:7) a +0 dagger a cursed +0 robe (24, -5, D:7) a +0 shortbow (29, 24, D:7) a +0 whip a +1 vampiric spear (43, 26, D:7) 18 stones (57, 5, D:7) 2 curare-tipped needles Level 8 of the Dungeon [Shop] Jejurch Yczoi's Assorted Antiques a +2 plate armour of poison resistance (999 gold) a lightning rod (4/4) (1080 gold) the +5 scale mail "Pinoas" {*Slow rElec rF- Str+7} (1217 gold) It affects your strength (+7). It makes you vulnerable to fire. It insulates you from electricity. It may slow you when you take damage. the cursed +1 scale mail of Polish {SInv} (464 gold) It lets you see invisible. It has a curse placed upon it. a potion of curing (81 gold) a potion of cancellation (216 gold) a potion of mutation (216 gold) a potion of resistance (270 gold) a +0 ring mail (108 gold) (0, 0, D:8) a +0 falchion (14, -1, D:8) a +2 helmet (15, 17, D:8) a +0 club a +0 leather armour (16, 28, D:8) a +0 spear (19, 13, D:8) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 13, D:8) a cursed -2 club a +0 dagger a +0 robe (21, 13, D:8) a +0 scimitar a +0 chain mail (22, 4, D:8) a +0 whip (23, 13, D:8) a +0 dagger a +0 robe a +0 mace a +0 leather armour (24, 1, D:8) a +0 ring mail (26, 0, D:8) a +0 quarterstaff (28, -5, D:8) a +0 battleaxe (31, 17, D:8) a wand of random effects (12) (32, 28, D:8) a +0 shortbow (35, 15, D:8) a +0 spear (36, 15, D:8) a +0 whip (37, 15, D:8) a +0 halberd (41, 11, D:8) a +0 chain mail (50, 26, D:8) a +0 leather armour a +0 dagger (50, 39, D:8) a +0 club (64, 20, D:8) a +0 hand axe (64, 35, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Nexze's Magic Scroll Boutique a scroll of vulnerability (112 gold) a scroll of enchant weapon (112 gold) a scroll of immolation (52 gold) a scroll of remove curse (45 gold) (0, 0, D:9) 18 stones (4, 22, D:9) a +3 morningstar a +0 robe (5, 20, D:9) a +3 long sword of freezing a +0 robe a +0 long sword a +0 robe a cursed +0 scimitar a +0 robe (5, 30, D:9) a +0 dagger a +0 robe (6, 13, D:9) a +0 leather armour a +0 mace (7, 30, D:9) a +3 halberd a +0 robe (8, 32, D:9) a +0 short sword a +0 scale mail a +0 short sword (8, 33, D:9) a +0 whip a +0 ring mail a +0 short sword a +0 chain mail a +2 vampiric long sword a +0 chain mail a +0 hand axe (8, 34, D:9) a +0 club 4 tomahawks a +0 whip of freezing a +0 falchion a +0 hand axe a +0 club a +0 dagger a +0 club (8, 35, D:9) a +0 robe a +0 leather armour a +0 dagger a +0 dagger (9, 35, D:9) a tomahawk a +0 flail a cursed +0 leather armour a cursed -2 hand axe a +0 trident a +0 dagger a +0 robe a +0 war axe (10, 34, D:9) a +0 trident (10, 35, D:9) 3 tomahawks a +0 short sword (12, 34, D:9) a tomahawk (14, 29, D:9) a +0 plate armour (unseen) (14, 30, D:9) a +0 flail (15, 14, D:9) a +0 pair of gloves (15, 30, D:9) a +0 robe a +0 dagger (15, 34, D:9) a tomahawk (16, 14, D:9) a +0 club (16, 29, D:9) a +0 leather armour a +0 mace a +0 club (16, 30, D:9) a +0 leather armour a +2 hand axe of venom a +0 plate armour a +1 glaive of holy wrath a +0 giant club (16, 31, D:9) a +0 short sword (16, 40, D:9) a cursed -3 mace (17, 34, D:9) a +0 whip (18, 34, D:9) a +0 war axe (18, 41, D:9) a +0 club (19, 18, D:9) a +0 ring mail (20, 18, D:9) a stone (22, 8, D:9) a +0 falchion (22, 18, D:9) a tomahawk (23, 16, D:9) a tomahawk (24, 15, D:9) a tomahawk (25, 11, D:9) a stone (25, 12, D:9) a +0 leather armour a tomahawk a +0 mace a +0 short sword (26, 9, D:9) a +0 short sword (27, 9, D:9) a scroll of enchant weapon a +0 shortbow a +2 short sword of electrocution (27, 41, D:9) a +0 quarterstaff (31, 12, D:9) 7 poisoned needles a +0 blowgun a +0 club (31, 20, D:9) a +0 short sword (32, 24, D:9) 3 stones a +0 dagger of freezing (32, 30, D:9) 13 stones (33, 27, D:9) 3 stones (37, 23, D:9) a +0 ring mail (38, 12, D:9) a +0 dagger (38, 36, D:9) a +0 short sword (38, 39, D:9) a stone (39, 23, D:9) a stone a poisoned needle (44, 23, D:9) a stone (45, 14, D:9) an uncursed ring of fire (45, 23, D:9) a stone (48, 1, D:9) a +0 club (48, 22, D:9) a stone (49, -1, D:9) a stone (49, 1, D:9) a +0 leather armour (49, 34, D:9) a +2 short sword of protection (50, -2, D:9) a stone a +0 robe a cursed -2 dagger (51, -5, D:9) a stone (51, -3, D:9) 2 stones (51, -2, D:9) a stone (51, -1, D:9) a +0 whip (51, 1, D:9) a +0 short sword (52, -3, D:9) a +0 dagger (52, -1, D:9) 21 poisoned needles (52, 1, D:9) 4 stones (53, -2, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Orawut's Gadget Shoppe a phial of floods (560 gold) a phantom mirror (420 gold) a fan of gales (560 gold) a wand of random effects (19) (147 gold) a fan of gales (560 gold) a wand of iceblast (10) (196 gold) a phial of floods (560 gold) a phantom mirror (420 gold) (0, 0, D:10) a +0 mace (9, -8, D:10) 21 bolts (14, 4, D:10) an uncursed ring of magical power (18, 8, D:10) a +0 shortbow (22, -14, D:10) 2 tomahawks (22, 10, D:10) a +0 shortbow (24, -14, D:10) a tomahawk (24, 13, D:10) a +0 blowgun (26, -14, D:10) a tomahawk (28, 0, D:10) a +0 shortbow (29, -14, D:10) a +0 flail a +0 long sword 2 tomahawks a +0 chain mail (30, -14, D:10) a +0 club 4 tomahawks of returning a +0 hand axe of venom a +0 dagger a +0 robe (30, 16, D:10) a +0 pair of gloves (33, 23, D:10) a +0 mace (33, 24, D:10) a +0 morningstar (34, 22, D:10) a scroll of immolation (35, 4, D:10) 14 stones a +0 mace a +1 plate armour of cold resistance (36, -4, D:10) a stone (40, -14, D:10) 20 bolts (42, -6, D:10) a +0 hand axe a +0 ring mail (42, 27, D:10) a +0 troll leather armour (43, -2, D:10) a stone (43, -1, D:10) a stone (54, 4, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (4, -37, D:11) 19 stones (6, -33, D:11) a scroll of amnesia (11, -21, D:11) a +0 rapier (11, -11, D:11) a +0 giant club (12, -15, D:11) a scroll of vulnerability (12, -2, D:11) a +2 ring of intelligence (13, -38, D:11) a +0 giant club (13, -14, D:11) a +0 ring mail (14, -21, D:11) 9 bolts (16, -30, D:11) 25 stones (18, -38, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (16, -4, D:12) a +0 trident (21, -6, D:12) a +0 club (21, -4, D:12) a +0 triple crossbow (22, 1, D:12) a +1 robe (23, 21, D:12) a +0 great sword (25, -30, D:12) a cursed +0 ring mail a +0 short sword (26, -30, D:12) a +0 robe a +0 dagger (27, -30, D:12) a cursed +0 war axe (28, -30, D:12) a +0 club (29, -31, D:12) a +0 short sword (30, -16, D:12) a +0 shortbow (31, -36, D:12) a +0 flail a +0 chain mail (33, -34, D:12) a +0 long sword a +0 chain mail (34, -35, D:12) a +0 flail (34, -34, D:12) a +0 mace a +0 plate armour a +0 dagger a +0 robe (45, -2, D:12) a +0 falchion (51, 3, D:12) a +0 falchion (52, 3, D:12) a +0 battleaxe a +0 plate armour a +3 mace Level 13 of the Dungeon (0, 0, D:13) 18 bolts (3, 20, D:13) a +0 hunting sling (5, -7, D:13) a +0 leather armour (8, 21, D:13) 22 bolts (12, 25, D:13) a +0 plate armour (13, 25, D:13) a +0 ring mail of magic resistance (15, -15, D:13) a +0 giant spiked club a +0 giant club (16, -14, D:13) 22 stones (20, -19, D:13) a +1 scimitar of flaming a +0 hunting sling 14 stones a +0 robe a +0 buckler (20, -18, D:13) a +4 scimitar of flaming a +0 hunting sling 14 stones a +0 robe the +2 buckler of Blue Skies {rElec rF+ rCorr} It protects you from fire. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (25, -11, D:13) a +2 great sword of flaming (25, -10, D:13) a +0 flail (32, -19, D:13) a tomahawk (32, -15, D:13) a +0 dagger a +0 robe (32, -14, D:13) a +0 flail (32, -13, D:13) a +1 hunting sling of flaming a +0 war axe a +0 hand axe 7 tomahawks a +0 chain mail (32, -12, D:13) a +0 giant club a +0 giant spiked club a +0 dagger a +0 robe (32, -8, D:13) a stone (44, 3, D:13) a cursed -3 short sword (44, 4, D:13) a +0 hand axe (49, 13, D:13) a +0 flail (49, 15, D:13) a +0 glaive a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (3, -16, D:14) a +0 shortbow (3, -15, D:14) a cursed -2 shortbow (4, -17, D:14) a +0 shortbow (4, -15, D:14) a +0 shortbow (5, -15, D:14) a +0 shortbow (8, 8, D:14) the +2 ring mail of Teil {Str+4 Slay+2} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (17, -26, D:14) a +0 longbow (18, -11, D:14) the +5 executioner's axe "Dyiz" {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). (18, 5, D:14) a +0 cloak (19, 4, D:14) 16 sling bullets (24, 4, D:14) a scroll of enchant weapon (31, -24, D:14) a +1 shortbow of freezing (35, 7, D:14) a +1 flail of crushing (36, 7, D:14) the +3 arbalest of Okawaru's Regard {elec, rC- rN+ Int+3 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. a +0 hand axe (36, 10, D:14) an uncursed ring of protection from magic (41, -27, D:14) a potion of degeneration (48, -5, D:14) a +0 antimagic demon whip (49, -16, D:14) 26 sling bullets (53, -23, D:14) a +0 rapier (54, 13, D:14) a +0 robe a +2 dagger of venom Level 15 of the Dungeon (0, 0, D:15) an uncursed ring of ice (5, -17, D:15) a +0 flail a +0 hand crossbow a potion of degeneration (6, -18, D:15) a +0 dagger a +0 robe (7, -17, D:15) a +0 halberd a +0 plate armour a +0 arbalest a +3 long sword 27 bolts a +0 plate armour (8, -17, D:15) a +0 halberd a +0 plate armour a +0 hand axe (9, -17, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a cursed +0 giant club a +0 giant club a cursed -1 giant spiked club (10, -17, D:15) a +2 flail of protection a +0 robe 3 bolts (16, 22, D:15) a +0 longbow (27, -8, D:15) a +3 lajatang of speed a +0 robe (27, 14, D:15) a +2 scimitar of flaming (39, 4, D:15) 15 bolts (41, -11, D:15) a +0 dagger a +0 robe (42, -12, D:15) a +0 giant spiked club a +0 giant club (42, -11, D:15) a +2 dire flail of distortion a +0 giant club (44, -5, D:15) a +2 scimitar of flaming (48, -18, D:15) a +2 ring of intelligence Level 1 of the Orcish Mines [Shop] Pibuesk's Book Boutique a book of Flames (560 gold) a book of Callings (480 gold) a book of Maledictions (400 gold) Saxuagg's Catalogue of Hexes and Feathers (732 gold) Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spectral Weapon Hexes/Charms 3 e - Silence Hexes/Air 5 f - Invisibility Hexes 6 Sif Muna's Tome of Calling and the Birds (1139 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Recall Summoning/Translocation 3 d - Deflect Missiles Charms/Air 6 a book of Cantrips (320 gold) a book of Clouds (720 gold) a book of Flames (560 gold) Sif Muna's Compendium of Attacks and the Birds (640 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Static Discharge Conjuration/Air 3 c - Conjure Flame Conjuration/Fire 3 d - Dazzling Spray Conjuration/Hexes 3 e - Iskenderun's Mystic Blast Conjuration 4 the Compendium of the Firefly (985 gold) Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Gell's Gravitas Translocation 3 e - Teleport Other Translocation 3 f - Passage of Golubria Translocation 4 a book of Changes (400 gold) a book of the Tempests (1120 gold) [Shop] Zuelax's Gadget Boutique a phial of floods (560 gold) a wand of disintegration (6) (140 gold) a fan of gales (560 gold) a phantom mirror (420 gold) a sack of spiders (280 gold) a phantom mirror (420 gold) a wand of random effects (18) (140 gold) a phial of floods (560 gold) a wand of random effects (4) (42 gold) a lamp of fire (inert) (560 gold) a wand of polymorph (12) (196 gold) a crystal ball of energy (280 gold) a wand of disintegration (7) (154 gold) a lamp of fire (inert) (560 gold) [Shop] Humpoll's Antique Weapon Boutique a +0 great sword (156 gold) a +0 morningstar (96 gold) a +0 trident (84 gold) a +0 morningstar (96 gold) a +0 war axe (84 gold) a +0 trident (84 gold) a +0 mace (72 gold) a +0 quarterstaff (96 gold) a +0 quarterstaff (96 gold) a +0 mace (72 gold) a +0 morningstar (96 gold) a +0 broad axe (96 gold) the cursed +1 arbalest of Inuewuab {venom, rPois rF- Str+3} (429 gold) It poisons the ammo it fires. It affects your strength (+3). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. [Shop] Ihicuus's Gadget Shop a phial of floods (600 gold) a lightning rod (4/4) (600 gold) a lamp of fire (inert) (600 gold) a wand of acid (10) (420 gold) a wand of iceblast (9) (195 gold) a box of beasts (300 gold) a wand of paralysis (10) (180 gold) a box of beasts (300 gold) a wand of digging (2) (180 gold) a lightning rod (4/4) (600 gold) a fan of gales (600 gold) (0, 0, Orc:1) a tomahawk (2, -2, Orc:1) a +0 leather armour a +0 whip (2, -1, Orc:1) a tomahawk (2, 0, Orc:1) a +0 flail (3, -1, Orc:1) a +3 plate armour a +0 halberd a tomahawk (3, 0, Orc:1) a +0 chain mail a +0 club (4, -2, Orc:1) a +0 leather armour a +0 hand axe a +0 trident (4, -1, Orc:1) a +0 plate armour a +0 great sword (5, -1, Orc:1) a +0 robe a +0 dagger (6, -4, Orc:1) a +0 chain mail 5 tomahawks a cursed +0 flail (6, -3, Orc:1) a +0 chain mail a +1 hand axe of pain (9, -6, Orc:1) 4 tomahawks of returning (9, -4, Orc:1) a +0 club (10, -7, Orc:1) a +0 plate armour a +0 flail (10, -1, Orc:1) a +0 hand axe a +0 falchion (11, -8, Orc:1) a +0 leather armour a +1 flail of protection a +0 mace (11, -1, Orc:1) a cursed +0 leather armour a cursed +0 whip (15, -14, Orc:1) a +0 chain mail a +0 great mace (16, -15, Orc:1) a +1 plate armour of magic resistance a +0 great sword (17, -20, Orc:1) a +0 chain mail a +1 flail of distortion (20, -23, Orc:1) a +0 robe a +0 dagger (22, -24, Orc:1) a +0 flail (24, -26, Orc:1) a +0 plate armour a +0 scimitar (25, -23, Orc:1) a +0 chain mail a +0 long sword (26, -25, Orc:1) a +0 trident a +0 plate armour a +0 battleaxe (26, -24, Orc:1) a +0 ring mail a cursed -1 dagger (27, -22, Orc:1) a +0 plate armour a +0 war axe (28, -23, Orc:1) a +0 plate armour a +0 scimitar (28, -22, Orc:1) a +0 falchion of flaming (35, -26, Orc:1) a +0 ring mail a +0 giant club (35, -25, Orc:1) a +0 plate armour a +0 battleaxe (36, -27, Orc:1) a +0 plate armour a +0 mace a +0 chain mail a +0 dire flail a +2 robe a +0 dagger (36, -25, Orc:1) a cursed +0 giant spiked club (37, -26, Orc:1) a +0 plate armour a +0 battleaxe a +0 robe a cursed -3 dagger Level 2 of the Orcish Mines [Shop] Tenou's General Store a +0 helmet (54 gold) a wand of polymorph (12) (168 gold) 9 stones (10 gold) a book of the Sky (780 gold) a scroll of remove curse (36 gold) [Shop] Oclunol's Book Emporium a book of Burglary (1200 gold) a book of Battle (640 gold) Nuligym's Catalogue of Supportive Contamination (1480 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Dragon's Call Summoning 9 a book of Conjurations (480 gold) a book of Unlife (1040 gold) a Young Poisoner's Handbook (640 gold) the Disquisition on Summoning (3377 gold) Spells Type Level a - Call Imp Summoning 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Recall Summoning/Translocation 3 d - Summon Lightning Spire Summoning/Air 4 e - Malign Gateway Summoning/Translocation 7 a book of Flames (560 gold) a book of the Sky (1040 gold) a book of Summonings (1120 gold) a Fen Folio (1200 gold) [Shop] Xedeiqo's Food Shoppe a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Hoblowac's Antique Armour Boutique a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) the +9 ring mail "Cugri" {*Contam Int+4} (1234 gold) It affects your intelligence (+4). It causes magical contamination when unequipped. a +0 ring mail (84 gold) a +2 ring mail of fire resistance (441 gold) a cursed -1 ring mail (2 gold) a +2 plate armour of cold resistance (840 gold) a +0 chain mail (94 gold) a +0 robe (14 gold) the +4 swamp dragon scales of Muttered Phrases {rPois Dex+3} (1749 gold) It affects your dexterity (+3). It protects you from poison. (0, 0, Orc:2) a +0 chain mail a +2 glaive (1, 2, Orc:2) a +0 leather armour a +0 battleaxe (2, -3, Orc:2) a cursed +0 chain mail a +0 glaive (2, -1, Orc:2) a +0 robe a +0 dagger (2, 1, Orc:2) a +0 giant club a +0 ring mail a +0 club a +0 plate armour a +0 broad axe a +0 leather armour a +0 dagger a +0 chain mail a +0 war axe (3, -6, Orc:2) a +0 falchion (3, -3, Orc:2) a bolt (3, -2, Orc:2) a +0 chain mail a +0 hand axe (3, -1, Orc:2) a +0 trident a +0 ring mail a +0 plate armour a +0 long sword a +0 plate armour 20 bolts a +0 long sword a +0 arbalest a +0 plate armour a +0 halberd (3, 0, Orc:2) a bolt (3, 1, Orc:2) a cursed +0 plate armour a +0 mace a +0 robe a +0 dagger a +0 ring mail a +0 whip a +0 ring mail a +0 club a bolt (3, 2, Orc:2) 7 bolts (4, -11, Orc:2) a +0 ring mail a +0 club (4, -3, Orc:2) a bolt (4, -2, Orc:2) a bolt (4, -1, Orc:2) a +0 leather armour a cursed -1 flail a +0 chain mail a +0 halberd a +0 chain mail a +0 hand axe (5, -11, Orc:2) a +2 antimagic trident (5, -9, Orc:2) a tomahawk (5, -8, Orc:2) a tomahawk (5, -7, Orc:2) a +0 plate armour a +2 flail of protection (6, -46, Orc:2) a +0 giant club (6, -8, Orc:2) a tomahawk (6, -4, Orc:2) a +0 plate armour a +0 hand axe (7, -45, Orc:2) a +0 trident a +0 chain mail (7, -6, Orc:2) a +0 plate armour a +0 halberd (7, -3, Orc:2) a +0 leather armour a +0 short sword (9, -3, Orc:2) a +0 leather armour (13, -5, Orc:2) a +0 plate armour a +3 arbalest a +0 broad axe (13, -4, Orc:2) a +0 giant spiked club (15, -31, Orc:2) an uncursed ring of magical power (16, -31, Orc:2) an uncursed ring of stealth (17, -31, Orc:2) a +1 cloak (19, -14, Orc:2) a +0 battleaxe a +0 chain mail (20, -15, Orc:2) 8 poisoned tomahawks (20, -14, Orc:2) a +0 scimitar (25, -42, Orc:2) a +0 battleaxe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 blowgun (1, -6, Elf:1) a +3 halberd of freezing (8, 18, Elf:1) a +0 broad axe (10, -5, Elf:1) a +0 quick blade (17, -8, Elf:1) a +2 battleaxe of freezing (22, -29, Elf:1) a +0 ring mail a +0 long sword (22, -14, Elf:1) a +0 dagger (27, -36, Elf:1) a +0 robe (38, 17, Elf:1) a scroll of immolation (41, -27, Elf:1) a +0 short sword a +0 longbow (42, 22, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (43, -27, Elf:1) a +0 scimitar of distortion (43, 21, Elf:1) a -1 short sword a -1 shortbow a +0 leather armour (44, -27, Elf:1) a +2 long sword of slicing a +0 scale mail (47, -15, Elf:1) a +0 leather armour a +0 long sword (48, -26, Elf:1) a +0 long sword a cursed +0 leather armour (48, 16, Elf:1) a +2 short sword of draining (49, -25, Elf:1) a +0 long sword (51, -6, Elf:1) a +2 short sword of venom (52, -11, Elf:1) a +0 rapier (52, -6, Elf:1) a +0 dagger (53, -11, Elf:1) a +0 long sword (54, -12, Elf:1) a +0 long sword (54, -5, Elf:1) 3 silver javelins (55, -31, Elf:1) a +0 arbalest (56, -24, Elf:1) a +0 dagger (56, -9, Elf:1) a scroll of brand weapon (57, -23, Elf:1) a +0 leather armour a +0 dagger (57, -9, Elf:1) the +1 robe "Bantall" {+Inv rElec Str+4 Int-3} It affects your strength (+4). It affects your intelligence (-3). It insulates you from electricity. It lets you turn invisible. (59, -15, Elf:1) 3 tomahawks (61, -17, Elf:1) an uncursed staff of energy Level 2 of the Elven Halls (9, 3, Elf:2) a +0 falchion (16, 0, Elf:2) a +0 falchion (18, -1, Elf:2) a +0 short sword a +0 leather armour (24, 20, Elf:2) a +0 dagger a +0 leather armour (25, 20, Elf:2) a cursed -1 short sword a +0 leather armour (27, 20, Elf:2) a +0 dagger a +0 longbow a +0 leather armour a +0 rapier a +1 short sword of venom (28, 20, Elf:2) a +0 short sword a +0 chain mail (29, -2, Elf:2) a +2 trident of piercing (30, -19, Elf:2) a +0 long sword (32, -16, Elf:2) a +0 war axe of chopping a +0 short sword a +0 longbow a +0 leather armour (32, 19, Elf:2) 17 stones (33, -18, Elf:2) a +2 rapier of protection (33, -8, Elf:2) a +0 flail (35, 9, Elf:2) an uncursed ring of flight a +0 rapier (42, 13, Elf:2) a +0 leather armour a +0 long sword (43, 14, Elf:2) a +0 scale mail a +2 long sword of protection (44, 5, Elf:2) a +0 scale mail a +4 long sword of holy wrath (44, 14, Elf:2) a +0 leather armour a +0 short sword a +2 shortbow of velocity (45, -17, Elf:2) a +0 club (46, -19, Elf:2) a +0 robe a +0 quarterstaff (46, 6, Elf:2) a +0 dagger (47, 6, Elf:2) a +0 long sword a +0 short sword a +0 ring mail (48, -8, Elf:2) 31 stones (48, 8, Elf:2) a +0 long sword a +0 leather armour (50, 24, Elf:2) a +0 dagger (51, 24, Elf:2) a +0 short sword a +0 shortbow (51, 25, Elf:2) a +0 hat of see invisible (52, 24, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (54, 29, Elf:2) a +0 large shield (56, 30, Elf:2) a +0 leather armour a -3 shortbow a +0 dagger (59, -22, Elf:2) a +3 long sword of protection (59, 3, Elf:2) a +0 short sword Level 3 of the Elven Halls (0, 0, Elf:3) a +0 dagger (0, 9, Elf:3) a +0 scale mail (1, 0, Elf:3) a +0 ring mail a +0 scimitar (1, 15, Elf:3) a +0 scale mail a +0 rapier (2, 23, Elf:3) a +0 robe (7, 16, Elf:3) a +1 war axe of flaming (10, -6, Elf:3) a +0 chain mail (13, 5, Elf:3) a +0 long sword (15, -12, Elf:3) a +1 glaive of flaming (15, 26, Elf:3) a +0 robe a +0 dagger (15, 27, Elf:3) a +0 long sword of flaming (19, -27, Elf:3) a scroll of amnesia (20, -12, Elf:3) a +2 war axe of flaming (20, -4, Elf:3) a +0 long sword a +0 longbow a +0 leather armour a +1 dagger of flaming (20, -2, Elf:3) a +0 short sword a +0 leather armour a +0 shortbow a +0 buckler a +0 long sword (25, 28, Elf:3) a +0 giant club (25, 29, Elf:3) a +0 rapier a +0 leather armour a +0 trident (25, 30, Elf:3) a +0 chain mail 3 tomahawks a +0 hand axe (26, 29, Elf:3) a +0 chain mail a +0 trident (27, 29, Elf:3) a tomahawk (28, -23, Elf:3) a lightning rod (4/4) (29, -24, Elf:3) the +3 ring mail "Ratimog" {Int+4} It affects your intelligence (+4). (30, 3, Elf:3) a +6 ring of intelligence (30, 4, Elf:3) a +0 lajatang the +2 leather armour "Koygeuw" {MR+ rCorr Int-5 Dex+3} It affects your intelligence (-5). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. (31, -24, Elf:3) a +0 club a +0 chain mail (32, -25, Elf:3) a phial of floods (33, 21, Elf:3) a +0 great mace (34, -28, Elf:3) a lightning rod (4/4) (35, -26, Elf:3) a +0 long sword (35, 3, Elf:3) a +0 dagger of flaming (36, -27, Elf:3) a lightning rod (4/4) (36, -26, Elf:3) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (36, 3, Elf:3) a +0 dagger of protection (36, 4, Elf:3) a +0 chain mail a cursed -1 long sword (36, 6, Elf:3) a cursed +0 buckler (36, 7, Elf:3) a +2 dagger of electrocution (37, -28, Elf:3) a +1 whip of electrocution (37, -27, Elf:3) an uncursed staff of poison (37, -26, Elf:3) a +0 short sword (37, 3, Elf:3) a +0 leather armour a +0 longbow (37, 6, Elf:3) a +0 chain mail (unseen) (38, -28, Elf:3) a crystal ball of energy (38, -27, Elf:3) a +0 long sword (38, -8, Elf:3) a +0 scimitar of holy wrath (38, -1, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (38, 2, Elf:3) a +0 leather armour a +0 short sword 2 needles of sleeping a +0 robe of positive energy (38, 5, Elf:3) a +0 dagger (39, -28, Elf:3) an uncursed staff of fire (39, -27, Elf:3) a scarf of cloud immunity (39, -26, Elf:3) a wand of random effects (42) (39, -20, Elf:3) a +0 pair of gloves (39, -9, Elf:3) a +3 long sword of flaming (39, -8, Elf:3) a +0 dagger the +7 falchion "Muzu" {slice, rElec rC- rN++ MP+9} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It insulates you from electricity. It greatly protects you from negative energy. It affects your magic capacity (+9). (39, -7, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow a +0 ring mail a +2 rapier of venom a +0 leather armour a +0 long sword a +2 falchion of holy wrath (39, -6, Elf:3) a cursed -3 long sword a +1 shortbow of freezing a +0 buckler a +0 chain mail a +0 short sword a cursed +0 dagger a +2 leather armour of positive energy a scroll of noise a potion of degeneration (39, -5, Elf:3) a +0 leather armour a +0 dagger a +0 longbow (39, -4, Elf:3) a +2 buckler of protection a +0 leather armour a +0 scimitar (39, -3, Elf:3) a +0 long sword a +0 short sword a +0 longbow a +0 long sword a +0 chain mail a +0 dagger a +0 short sword a +0 ring mail a +0 short sword a +0 ring mail a +0 rapier a +0 ring mail a cursed -1 rapier a +0 ring mail a +0 short sword a +0 dagger a +0 leather armour a +0 longbow a +0 rapier (39, -1, Elf:3) a +0 long sword a +0 short sword a +1 flail of holy wrath a +0 robe (39, 0, Elf:3) a +0 short sword a +0 short sword (39, 1, Elf:3) a +0 leather armour a +0 short sword a +0 great sword the +7 plate armour of Failure {-Cast rC+ Dex+7} It affects your dexterity (+7). It protects you from cold. It prevents spellcasting. (40, -26, Elf:3) a wand of flame (93) (40, -8, Elf:3) the +3 flail "Worm" {freeze, rF+ rC- Int+10 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+10). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (40, -1, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier (41, -27, Elf:3) 22 stones (41, -26, Elf:3) a +3 scale mail of cold resistance (41, -10, Elf:3) a +0 ring mail a +0 long sword (42, -28, Elf:3) 17 stones (42, -27, Elf:3) a +2 vampiric spear (43, -28, Elf:3) the +7 chain mail "Uhaih" {Dex+2 Slay+3} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (43, -27, Elf:3) an uncursed staff of summoning (43, -26, Elf:3) a +0 dagger (45, -25, Elf:3) 17 stones (45, 7, Elf:3) a +0 scale mail of fire resistance a +0 long sword (45, 9, Elf:3) a +3 battleaxe of draining a +2 rapier of freezing a +0 rapier (46, -28, Elf:3) a +1 hunting sling of freezing (46, -26, Elf:3) an uncursed staff of fire (46, -25, Elf:3) a +0 rapier (46, -24, Elf:3) a fan of gales (47, -27, Elf:3) 21 stones (47, -22, Elf:3) a +0 short sword (47, 7, Elf:3) a +0 ring mail a +0 rapier (49, -25, Elf:3) a +0 ring mail (49, -24, Elf:3) a +2 plate armour of poison resistance (49, -22, Elf:3) a +0 dagger (49, -21, Elf:3) a +0 rapier (49, -20, Elf:3) a +0 long sword (50, 6, Elf:3) 19 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 potions of degeneration (2, -4, Lair:1) a scroll of enchant weapon (3, -34, Lair:1) a scroll of noise (10, 13, Lair:1) a +0 falchion (11, 8, Lair:1) a +0 shortbow (18, 15, Lair:1) a +0 hunting sling (39, 2, Lair:1) a +0 dagger (41, 4, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 rapier of venom (11, -16, Lair:2) 17 sling bullets (16, -2, Lair:2) a +1 plate armour of cold resistance (22, -6, Lair:2) 22 stones (40, -10, Lair:2) a +0 flail (50, -12, Lair:2) 15 bolts (51, 25, Lair:2) a lightning rod (4/4) Level 3 of the Lair of Beasts (0, 0, Lair:3) a poisoned javelin (2, -2, Lair:3) a poisoned javelin (2, -1, Lair:3) a poisoned javelin (3, 2, Lair:3) 3 poisoned javelins (5, -10, Lair:3) a poisoned javelin (9, -11, Lair:3) a poisoned javelin (9, -10, Lair:3) a poisoned javelin (10, -10, Lair:3) 7 poisoned javelins a +0 chain mail an uncursed amulet of magic regeneration (10, -9, Lair:3) a poisoned javelin (11, -13, Lair:3) a +0 quarterstaff (12, 10, Lair:3) 22 sling bullets (13, 17, Lair:3) a +0 robe a +1 dagger of protection (15, 3, Lair:3) 18 stones (28, -30, Lair:3) a wand of random effects (24) (29, -30, Lair:3) +2 gold dragon scales (29, -24, Lair:3) a +0 ring mail (30, -30, Lair:3) a scroll of enchant armour (30, 18, Lair:3) a +0 robe a +0 mace (31, -30, Lair:3) 2 scrolls of enchant weapon (31, 1, Lair:3) a +0 shortbow (34, -31, Lair:3) a +1 helmet (38, 7, Lair:3) a +0 robe a +0 short sword (39, 7, Lair:3) a +0 battleaxe (42, -11, Lair:3) a +0 shortbow (46, -4, Lair:3) a +0 plate armour (49, 16, Lair:3) a +0 shortbow (58, -10, Lair:3) 2 curare-tipped needles Level 4 of the Lair of Beasts (0, 0, Lair:4) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (7, -3, Lair:4) 20 stones (18, 25, Lair:4) 16 sling bullets (18, 29, Lair:4) a +0 cloak (20, -4, Lair:4) a +0 flail (20, 2, Lair:4) a +0 vampiric great sword (39, -9, Lair:4) a +0 scale mail (52, 10, Lair:4) 24 sling bullets (58, -10, Lair:4) a cursed -3 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 poisoned needles (2, -6, Lair:5) a +0 ring mail (34, -30, Lair:5) a +2 falchion of holy wrath (40, -34, Lair:5) 9 sling bullets (49, -43, Lair:5) 22 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +5 quick blade (3, 8, Lair:6) a +0 robe (3, 11, Lair:6) 17 poisoned needles (4, 7, Lair:6) a +0 great sword (4, 8, Lair:6) 26 bolts (4, 10, Lair:6) an uncursed amulet of the acrobat (9, -1, Lair:6) 11 poisoned needles (18, -9, Lair:6) 22 stones (39, -3, Lair:6) a +4 great sword of holy wrath (46, 1, Lair:6) a +0 dagger (46, 7, Lair:6) a +0 battleaxe (47, 6, Lair:6) 18 sling bullets (65, -43, Lair:6) a +0 quarterstaff (66, -8, Lair:6) 14 stones (69, -24, Lair:6) 12 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (3, 15, Shoals:1) a stone (4, 18, Shoals:1) a stone (5, 17, Shoals:1) a stone (6, -19, Shoals:1) a +0 trident (7, 16, Shoals:1) 27 stones a +0 hunting sling a +0 quarterstaff (8, 17, Shoals:1) a +0 quarterstaff a +0 hunting sling 18 stones (9, 17, Shoals:1) a +0 quarterstaff a +0 hunting sling 24 stones (12, -6, Shoals:1) a +3 trident of flaming a +0 robe (12, -5, Shoals:1) a +0 plate armour (26, -19, Shoals:1) a +1 trident of freezing 6 poisoned tomahawks (29, -21, Shoals:1) a +0 trident (29, -18, Shoals:1) 10 sling bullets (29, 14, Shoals:1) a +0 trident (29, 16, Shoals:1) a +0 robe a +2 antimagic demon trident (30, -18, Shoals:1) a +0 rapier of freezing a +0 robe (31, -23, Shoals:1) a poisoned tomahawk (32, -23, Shoals:1) a poisoned tomahawk (32, -19, Shoals:1) a +0 trident (32, -16, Shoals:1) a +0 scimitar (32, -9, Shoals:1) a stone (33, -7, Shoals:1) 27 sling bullets (33, -2, Shoals:1) a +0 trident (33, 12, Shoals:1) a +0 trident (34, -9, Shoals:1) a stone (35, -14, Shoals:1) a stone (36, 16, Shoals:1) 6 tomahawks of returning a +0 trident (39, -9, Shoals:1) a stone (40, -8, Shoals:1) 12 stones a +0 hunting sling a +0 spear (41, -9, Shoals:1) a stone a +0 spear (41, -8, Shoals:1) a +0 trident (41, -7, Shoals:1) 15 stones (unseen) (42, -10, Shoals:1) a stone (42, -7, Shoals:1) 19 stones a +0 hunting sling a +0 club (45, -13, Shoals:1) a stone (51, -23, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (9, 2, Shoals:2) 26 sling bullets (11, -7, Shoals:2) a tomahawk (12, -7, Shoals:2) a tomahawk (13, -7, Shoals:2) a tomahawk (15, -5, Shoals:2) a tomahawk (17, -10, Shoals:2) 28 sling bullets (18, -28, Shoals:2) a +0 trident (19, -22, Shoals:2) a +0 leather armour (23, 4, Shoals:2) a +0 spear (25, 3, Shoals:2) a tomahawk 2 exploding tomahawks a +0 trident (27, -21, Shoals:2) a +0 trident (27, 0, Shoals:2) a +0 robe a +0 rapier (27, 3, Shoals:2) a +0 robe (unseen) (32, 3, Shoals:2) 4 tomahawks a +0 trident (33, -15, Shoals:2) a +0 robe (38, -10, Shoals:2) 7 javelins of returning (39, 2, Shoals:2) a tomahawk (39, 7, Shoals:2) a +0 shortbow (40, 3, Shoals:2) a tomahawk (49, 10, Shoals:2) a +0 trident (50, -17, Shoals:2) 13 stones (50, -15, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Voanwe's Mayhem Merchandise a +0 war axe (63 gold) a +1 battleaxe of freezing (336 gold) a wand of iceblast (11) (270 gold) the +8 broad axe of Odeg Komm {flame, *Drain Dex+9 Stlth-} (1189 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+9). It causes draining when unequipped. It makes you less stealthy. the +5 war axe "Egiy" {elec, *Corrode +Rage Int-4 Dex+8} (846 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It affects your dexterity (+8). It lets you go berserk. It may corrode you when you take damage. a +0 hand axe (54 gold) the +6 shillelagh "Devastator" {shatter} (1080 gold) a +0 executioner's axe (180 gold) a +0 hand axe (54 gold) a book of the Tempests (1260 gold) a book of Fire (1170 gold) (0, 0, Shoals:3) a cursed -2 spear (0, 6, Shoals:3) 2 javelins of penetration (1, 5, Shoals:3) a +0 robe (unseen) (1, 8, Shoals:3) a +0 robe (unseen) (1, 9, Shoals:3) a potion of degeneration (3, -3, Shoals:3) a cursed +0 robe a +0 trident of venom a +0 spear (3, 6, Shoals:3) a +0 trident (5, 6, Shoals:3) 5 tomahawks a +0 trident a +0 trident (7, -16, Shoals:3) a scroll of amnesia (7, 21, Shoals:3) a javelin of penetration a +0 trident of freezing a +0 robe a +0 robe a +0 rapier (9, 23, Shoals:3) a +0 trident a +0 spear a +0 spear a +1 spear of venom 8 javelins of penetration a +0 ring mail a +1 trident of venom (11, 7, Shoals:3) a +0 trident (13, 27, Shoals:3) 2 javelins of penetration (17, 7, Shoals:3) a +0 trident (18, 12, Shoals:3) a tomahawk (19, -23, Shoals:3) a +0 leather armour (20, -3, Shoals:3) a +0 spear of flaming 14 javelins of returning a +0 leather armour (20, 14, Shoals:3) 17 stones (21, -2, Shoals:3) a javelin of returning (24, 1, Shoals:3) a javelin of returning (24, 16, Shoals:3) 2 tomahawks a +0 trident (43, 26, Shoals:3) a +0 ring mail (45, -16, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a +0 robe a +1 demon trident of freezing (1, -3, Shoals:4) a +0 trident (unseen) (1, -2, Shoals:4) a +0 shortbow (1, 0, Shoals:4) a tomahawk (unseen) (2, -7, Shoals:4) 2 tomahawks (2, -4, Shoals:4) a +0 robe a +1 trident of piercing (2, -3, Shoals:4) a +2 fustibalus of freezing a cursed -1 trident a +0 spear a +0 robe a +1 rapier of protection (2, -2, Shoals:4) 2 tomahawks a javelin (2, -1, Shoals:4) a tomahawk a cursed +0 robe a +0 rapier (2, 0, Shoals:4) a +0 trident a +0 robe a +1 demon trident of freezing (3, -1, Shoals:4) a javelin (still there?) a +0 trident (still there?) (3, 0, Shoals:4) a +0 trident (unseen) (4, -7, Shoals:4) 2 tomahawks (4, 1, Shoals:4) a tomahawk 3 javelins (5, 2, Shoals:4) a tomahawk a cursed +0 leather armour 8 javelins a +2 spear of venom a cursed +0 robe a +1 rapier of holy wrath (27, 8, Shoals:4) a javelin of penetration (still there?) a +0 spear (still there?) (28, 9, Shoals:4) a javelin of penetration Level 1 of the Snake Pit [Shop] Mnymystah's Merry Market an uncursed ring of magical power (360 gold) an uncursed amulet of magic regeneration (540 gold) a potion of magic (144 gold) a +0 morningstar (72 gold) a +0 mace (54 gold) a book of Maledictions (450 gold) a book of Minor Magic (360 gold) a manual of Maces & Flails (1987 gold) (0, 0, Snake:1) 22 poisoned needles (3, -9, Snake:1) a +0 halberd a +0 robe (4, -16, Snake:1) a cursed +0 flail (5, 6, Snake:1) 6 needles of sleeping (5, 28, Snake:1) a +0 club (5, 29, Snake:1) a +0 glaive (6, 9, Snake:1) 15 bolts (10, -11, Snake:1) 10 bolts 7 stones (10, 25, Snake:1) a +0 long sword (13, 28, Snake:1) a +4 trident of venom (15, 24, Snake:1) a +0 morningstar a +0 robe (19, 28, Snake:1) 12 poisoned needles (27, 23, Snake:1) the +3 leather armour of the Hippo {rElec rN+ Int+3 Stlth-} It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. (31, -10, Snake:1) a +0 mace (36, 16, Snake:1) a +0 ring mail (37, 8, Snake:1) a +0 trident (52, 24, Snake:1) a +0 dire flail a +0 halberd (52, 25, Snake:1) a +0 mace (53, 23, Snake:1) a +0 glaive (53, 25, Snake:1) a +0 war axe (54, 1, Snake:1) a +0 war axe a cursed -1 club (54, 25, Snake:1) a +0 flail a cursed +0 robe Level 2 of the Snake Pit [Shop] Soodgh's Antique Weapon Boutique a +0 quarterstaff (132 gold) a cursed +0 scythe (3 gold) a +0 club (33 gold) a +0 hand axe (99 gold) a +0 blowgun (82 gold) a +0 club (33 gold) (0, 0, Snake:2) 17 stones (0, 19, Snake:2) a bolt (12, -26, Snake:2) a +0 longbow a +0 battleaxe (13, -26, Snake:2) a cursed -1 long sword a +0 robe of fire resistance a +0 arbalest a +0 battleaxe 30 bolts (13, -25, Snake:2) 3 bolts (13, -24, Snake:2) a +0 hand axe (13, -19, Snake:2) a bolt (14, 34, Snake:2) a +0 robe (16, -21, Snake:2) 17 stones (18, -26, Snake:2) a book of Ice (20, 20, Snake:2) 2 bolts (21, 21, Snake:2) a +0 arbalest a +0 long sword 8 bolts a +0 robe a +0 shortbow a +2 dire flail of draining a +0 robe a +3 longbow of flaming a +1 flail of protection a +0 naga barding of stealth (22, 6, Snake:2) the cursed +1 falchion "Dragonbane" {elec, +Rage rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It lets you go berserk. It has a curse placed upon it. (23, -21, Snake:2) a +0 glaive a +0 robe (23, -17, Snake:2) a +2 cloak (23, 5, Snake:2) a scroll of magic mapping (24, -18, Snake:2) 3 needles of sleeping (24, 5, Snake:2) a scroll of remove curse (24, 6, Snake:2) a scroll of enchant weapon (25, -23, Snake:2) a bolt (25, -19, Snake:2) a +0 giant spiked club a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 ring mail a +0 war axe a +0 plate armour a +0 short sword a +0 plate armour a +2 vampiric great sword a +3 arbalest of flaming 11 bolts a +1 plate armour of poison resistance a potion of degeneration a +0 war axe a cursed +0 chain mail a +0 scimitar a +0 plate armour (28, 33, Snake:2) a +0 robe (36, 28, Snake:2) 11 stones (41, -2, Snake:2) a +0 arbalest a +0 trident 27 bolts a scroll of enchant weapon (42, -1, Snake:2) 3 bolts (44, -22, Snake:2) a +0 scale mail (45, 0, Snake:2) 2 bolts (47, -10, Snake:2) a +0 long sword (47, -7, Snake:2) a +0 pair of gloves a +2 rapier of electrocution (47, -6, Snake:2) a +0 shortbow of flaming (48, -6, Snake:2) a +0 large shield a +0 chain mail of fire resistance a +3 antimagic demon trident (48, -2, Snake:2) a bolt (50, -3, Snake:2) a +0 arbalest a +0 mace 20 bolts (52, -1, Snake:2) a cursed -1 club (54, -4, Snake:2) a cursed +0 shield a +0 robe a +0 mace (54, -3, Snake:2) a +0 robe a +0 dire flail (58, 4, Snake:2) a +0 leather armour Level 3 of the Snake Pit (0, 0, Snake:3) a +0 robe a +0 halberd (2, 35, Snake:3) 19 sling bullets (8, 9, Snake:3) 8 bolts a +0 glaive a +0 arbalest (9, 9, Snake:3) 3 bolts (11, 8, Snake:3) a cursed +0 robe a +0 long sword of holy wrath (11, 9, Snake:3) 2 bolts a +0 mace (15, 9, Snake:3) a bolt (17, 13, Snake:3) 11 bolts a +0 halberd a +0 arbalest (18, 12, Snake:3) 2 bolts (18, 13, Snake:3) a +0 war axe (21, 43, Snake:3) a +0 leather armour (22, 31, Snake:3) 30 stones (24, 6, Snake:3) 2 bolts (24, 7, Snake:3) a bolt (24, 21, Snake:3) a +2 dagger of venom a +0 robe (30, 6, Snake:3) a +0 glaive a +0 robe (31, 8, Snake:3) a +3 quarterstaff a +0 robe (33, -3, Snake:3) a +0 robe a +0 scimitar (34, 3, Snake:3) a +0 dire flail (34, 4, Snake:3) a +0 battleaxe a +0 robe (38, 20, Snake:3) a +0 spear (38, 25, Snake:3) a +0 spear (38, 26, Snake:3) a +0 robe (38, 27, Snake:3) a +4 trident (39, 8, Snake:3) 19 stones (42, 26, Snake:3) a +0 robe a +0 flail a +0 flail (43, 25, Snake:3) a +0 trident (43, 26, Snake:3) a +0 halberd (44, 25, Snake:3) a +0 robe a +0 dire flail (46, 28, Snake:3) a +0 leather armour (48, 35, Snake:3) a +0 morningstar (52, 0, Snake:3) a +0 arbalest a +0 scimitar 4 bolts (53, 1, Snake:3) 6 bolts (59, 3, Snake:3) a +0 mace Level 4 of the Snake Pit (0, 0, Snake:4) a +2 robe of cold resistance (1, -1, Snake:4) a +2 robe of positive energy (2, -2, Snake:4) a bolt the +9 bardiche "Vameugei" {antimagic, MR+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It makes you more stealthy. 6 needles of paralysis (3, -3, Snake:4) a scroll of noise a +0 robe a +0 spear a cursed +0 robe a +0 scimitar a +0 large shield a +0 war axe a +0 hand axe a +0 spear a +0 war axe a +0 scimitar a +0 shortbow a +0 robe a +0 halberd a +0 robe a +0 trident a +0 robe a +0 mace a +0 robe a +0 scimitar a +0 robe a +1 spear of piercing a +0 shield a +0 mace a cursed +0 robe a +0 halberd a +0 hand axe a +0 robe a cursed +0 club a cursed +0 robe a +0 long sword a +0 robe a +0 war axe a +0 robe a +0 whip a +0 robe a +0 club a +0 robe a +0 hand axe a cursed +0 robe a +2 flail of protection 27 bolts a +0 scimitar a +1 arbalest of flaming (7, -3, Snake:4) a +0 glaive (7, 15, Snake:4) 18 bolts (9, -3, Snake:4) a +0 mace (9, 10, Snake:4) a +0 long sword (11, 7, Snake:4) a +0 robe a +0 dire flail (12, 17, Snake:4) a cursed +0 battleaxe a cursed +0 robe (14, -4, Snake:4) a +0 short sword (16, -1, Snake:4) a +1 hand axe of chopping (17, 0, Snake:4) a +0 hand axe (20, -3, Snake:4) a +0 robe a +0 dire flail (20, 0, Snake:4) a +0 robe a cursed -3 short sword (24, -6, Snake:4) a +0 mace (27, -10, Snake:4) a +0 robe a +0 long sword (27, -9, Snake:4) a +0 flail (29, -18, Snake:4) a +0 dire flail a +0 long sword (29, -15, Snake:4) a +0 club a +0 robe a +0 flail (30, -18, Snake:4) a +0 hand axe (30, -16, Snake:4) a +0 robe a +0 halberd (32, -18, Snake:4) a +0 flail (33, -18, Snake:4) a +0 spear (33, -17, Snake:4) 8 tomahawks (33, -16, Snake:4) 14 stones (35, -6, Snake:4) a +0 ring mail (36, -9, Snake:4) a +0 battleaxe (39, 25, Snake:4) a +0 hand axe (44, 29, Snake:4) a +0 hand axe (45, 29, Snake:4) a +0 scimitar a cursed +0 robe (54, 3, Snake:4) a +0 robe a +0 short sword (55, -8, Snake:4) a cursed -1 war axe (55, 2, Snake:4) a +0 war axe (58, 21, Snake:4) a -3 shortbow a +0 flail (66, 21, Snake:4) a +0 spear (70, -4, Snake:4) a +0 shortbow of flaming (70, -1, Snake:4) a +3 short sword Level 1 of the Vaults (0, 0, Vaults:1) a bolt (4, -14, Vaults:1) a +0 halberd (5, -4, Vaults:1) a +0 giant club a +2 dire flail of holy wrath a +0 giant spiked club 2 bolts (5, -3, Vaults:1) 3 bolts (5, -2, Vaults:1) a +0 arbalest 23 bolts (6, -5, Vaults:1) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 great mace a +0 scale mail (6, -4, Vaults:1) a +0 great mace a +0 giant club a +0 robe a bolt (7, -4, Vaults:1) a +0 arbalest of freezing 12 bolts (10, -24, Vaults:1) an uncursed staff of fire (13, -19, Vaults:1) a +0 dagger a +0 leather armour (15, -26, Vaults:1) a +0 whip (15, -20, Vaults:1) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (15, -19, Vaults:1) a +0 longbow a +0 dagger a +0 leather armour (15, -18, Vaults:1) a +0 leather armour a cursed +0 long sword a +0 long sword (15, -14, Vaults:1) a +0 shortbow a +0 dagger a +0 leather armour (16, -20, Vaults:1) a +0 morningstar (25, -15, Vaults:1) a +0 dagger a +0 chain mail a +0 longbow a +0 long sword an elf corpse (skeletalised by now) (25, -14, Vaults:1) a cursed +0 rapier a +0 scale mail a +0 great mace a cursed +0 leather armour (26, -15, Vaults:1) a +0 dagger a +3 leather armour an elf corpse (skeletalised by now) (32, -1, Vaults:1) a +0 trident an orc skeleton (33, 0, Vaults:1) a +0 flail a +0 leather armour a +0 flail a +0 leather armour a +0 dire flail a +0 chain mail an orc corpse an orc corpse (34, 1, Vaults:1) a +0 short sword a +0 chain mail an orc corpse (49, 7, Vaults:1) 2 scrolls of enchant armour (50, -27, Vaults:1) 3 bolts (50, 6, Vaults:1) a scroll of brand weapon (51, -27, Vaults:1) an arrow (still there?) a large rock (still there?) (52, -26, Vaults:1) a large rock (52, -25, Vaults:1) 3 arrows 8 bolts a +0 dagger 3 large rocks (53, -25, Vaults:1) a +0 great mace (unseen) (53, -24, Vaults:1) a +0 great mace (unseen) (53, -23, Vaults:1) a +0 robe (still there?) an arrow (still there?) (54, -25, Vaults:1) a human corpse (54, -23, Vaults:1) a +0 chain mail (unseen)