magipi Level 1 of the Dungeon (0, 0, D:1) 20 stones (7, 1, D:1) 26 bolts (13, 29, D:1) a +0 club (20, 1, D:1) a +0 dagger (26, 15, D:1) a +0 animal skin (31, -1, D:1) 7 tomahawks (31, 16, D:1) 12 arrows (33, 2, D:1) 20 arrows (47, 10, D:1) 9 stones (55, 15, D:1) a ration (58, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (7, -10, D:2) a +0 leather armour (14, 4, D:2) a ration (15, 29, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) a ration (5, 6, D:3) 26 arrows (6, -24, D:3) a +0 whip (8, -24, D:3) a ration (8, 32, D:3) 13 stones (14, -24, D:3) a +0 leather armour (16, 12, D:3) 17 sling bullets (17, -16, D:3) a +0 falchion (24, 35, D:3) a ration (25, 28, D:3) a scroll of immolation (26, -13, D:3) a ration (35, -23, D:3) a +0 mace (37, -16, D:3) a +0 scale mail (46, 30, D:3) 21 poisoned needles (47, 23, D:3) 25 bolts (48, 31, D:3) a +0 club (54, 34, D:3) 18 stones (58, 22, D:3) a +0 mace a +0 mace (58, 24, D:3) a +0 ring mail a +0 short sword a +0 robe a +0 dagger (59, 22, D:3) a +0 ring mail a +0 hand axe a +0 chain mail (60, 27, D:3) a +0 robe a +0 dagger a +0 war axe (63, -25, D:3) a ration Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 0, D:4) a stone (2, 0, D:4) a +0 ring mail (3, 0, D:4) a stone a +0 short sword (6, 3, D:4) a +0 flail a +0 giant club (20, 18, D:4) a +0 giant club (22, 18, D:4) a cursed -3 giant club (24, 1, D:4) a +0 leather armour a +0 mace (24, 20, D:4) a scroll of immolation (24, 21, D:4) a ration (25, 1, D:4) a +0 giant spiked club (25, 22, D:4) a +0 dagger a +0 scale mail (26, 1, D:4) a +0 leather armour a +0 leather armour a +0 dagger (26, 22, D:4) a +4 trident (27, -1, D:4) a +0 robe a +1 scythe of freezing (27, 0, D:4) a +0 leather armour a +0 mace a +0 leather armour a +0 club (27, 1, D:4) a +0 leather armour a +0 mace (27, 22, D:4) a +0 ring mail (33, -11, D:4) a +0 leather armour (33, 22, D:4) a scroll of enchant weapon (49, -19, D:4) the +7 dagger "Xyfy" {venom, *Slow rElec rPois MR-} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. (51, 19, D:4) a +0 short sword (53, 3, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 24 bolts (0, 12, D:5) 7 tomahawks (1, 2, D:5) 22 stones (2, -6, D:5) a +0 chain mail (2, -3, D:5) a +0 leather armour (4, 4, D:5) 12 stones (13, 3, D:5) a +0 robe (21, 15, D:5) 32 stones a +0 hand axe a +0 leather armour (21, 16, D:5) a cursed +0 chain mail a +0 dagger (21, 18, D:5) a +0 leather armour (22, 18, D:5) a +0 dagger a +0 robe (23, 11, D:5) a stone (23, 14, D:5) a stone (29, -12, D:5) 2 potions of brilliance (31, -13, D:5) 17 poisoned needles (33, 27, D:5) a ration (34, -22, D:5) a scroll of amnesia (48, 2, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 6 stones (0, 1, D:6) a cursed +0 robe a +0 flail (1, -26, D:6) a +0 chain mail (1, 0, D:6) a potion of degeneration (1, 1, D:6) a +0 war axe (1, 2, D:6) a +0 hand axe a cursed +0 robe (2, -18, D:6) a +0 chain mail (2, 0, D:6) 21 stones a +0 chain mail (15, 2, D:6) a +0 plate armour (17, -23, D:6) a +0 hunting sling (23, 15, D:6) a +0 club a +0 leather armour (24, 10, D:6) a +0 dagger (26, -22, D:6) a +0 mace a +0 club (26, -18, D:6) 10 stones (27, -28, D:6) 19 stones (27, -22, D:6) a +0 ring mail a cursed +0 club (33, -34, D:6) a ration (40, -9, D:6) a +0 club (43, 19, D:6) 29 sling bullets (48, -34, D:6) a +0 trident (54, 26, D:6) a +0 shortbow 21 arrows (56, 26, D:6) an arrow (57, 25, D:6) 2 arrows (61, -31, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a scroll of amnesia (2, -23, D:7) a cursed +0 spear (unseen) (12, 2, D:7) a +0 ring mail (14, -24, D:7) a +0 robe (20, -16, D:7) a +0 trident (25, -35, D:7) a +0 club (31, -11, D:7) a tomahawk (33, -12, D:7) a tomahawk (34, -36, D:7) 2 rations (34, -35, D:7) 2 rations (34, -13, D:7) a +0 long sword 2 tomahawks a +0 plate armour (34, 9, D:7) a +0 whip a stone (34, 10, D:7) a +0 whip a stone (34, 11, D:7) a +0 blowgun 4 poisoned needles a +0 short sword a +0 club 4 stones (34, 12, D:7) a +0 club a stone (34, 13, D:7) a stone (35, -35, D:7) a ration (35, -15, D:7) a +0 scale mail a +0 club (35, 14, D:7) 2 stones (37, -24, D:7) a +1 dagger of protection (40, -17, D:7) a +0 leather armour (41, -4, D:7) a +0 giant club (44, -28, D:7) a +0 hand axe a +0 animal skin Level 8 of the Dungeon [Shop] Meytaacvu's General Store a ration (55 gold) 8 stones (8 gold) a scroll of magic mapping (38 gold) a book of Enchantments (550 gold) a +0 hand axe (33 gold) a +0 rapier of electrocution (132 gold) the +2 ring mail of the Learner {Dex-4 Slay+2 Stlth+} (261 gold) It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy. a scroll of enchant armour (82 gold) a cursed -1 dagger (1 gold) a ration (55 gold) a +0 scale mail (44 gold) (0, 0, D:8) 20 arrows 11 stones (0, 20, D:8) 4 stones (1, 20, D:8) a stone a poisoned needle (1, 21, D:8) a +1 helmet (1, 22, D:8) a +1 helmet (1, 23, D:8) a -2 ring of dexterity (1, 24, D:8) an uncursed ring of loudness (2, 19, D:8) 3 stones a +0 blowgun a +0 short sword 5 poisoned needles (4, 2, D:8) 10 stones (4, 24, D:8) a +0 battleaxe a +0 plate armour (24, 7, D:8) a +0 robe (24, 8, D:8) a +0 robe a +1 falchion (43, -1, D:8) a +0 chain mail (46, 26, D:8) 26 stones (56, 21, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a stone (0, 1, D:9) a stone (2, -6, D:9) a cursed -1 short sword (2, 1, D:9) a +0 chain mail (4, -9, D:9) a ration (5, -11, D:9) a cursed -3 quarterstaff (8, 0, D:9) a +0 chain mail a +0 dire flail (9, 0, D:9) a +0 robe a +0 dagger a +0 mace (15, 12, D:9) 21 stones (16, 0, D:9) a ration (20, 13, D:9) 5 tomahawks (24, 23, D:9) a ration (31, 25, D:9) a +0 helmet (40, 14, D:9) an uncursed staff of wizardry (41, 11, D:9) 16 stones (42, -22, D:9) a ration (44, -14, D:9) a +0 leather armour (45, -4, D:9) a +0 giant club a +0 giant club (48, -22, D:9) a +0 chain mail (56, 16, D:9) 16 bolts (57, 11, D:9) 25 stones Level 10 of the Dungeon (0, 0, D:10) 19 arrows (2, -18, D:10) 12 sling bullets (18, 7, D:10) 22 arrows (22, -26, D:10) a potion of brilliance (33, -40, D:10) 13 sling bullets (39, -19, D:10) 25 stones (41, -9, D:10) 5 large rocks (42, 4, D:10) a +0 war axe a +0 robe a cursed +4 spear a +0 robe (42, 8, D:10) a cursed +5 halberd a +0 robe (43, -13, D:10) a +0 giant spiked club a +0 giant spiked club (43, 4, D:10) a +4 morningstar of freezing a +0 robe (44, -26, D:10) a +0 giant club (50, -27, D:10) 26 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (5, -12, D:11) a ration (5, -11, D:11) 9 stones (7, -21, D:11) a +0 troll leather armour (8, -16, D:11) a scroll of amnesia (11, -16, D:11) the +3 dagger "Xinipp" {flame, +Inv rElec rF+ Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-2). It protects you from fire. It insulates you from electricity. It lets you turn invisible. 14 stones (12, -15, D:11) a stone (23, 2, D:11) a large rock (24, 1, D:11) a large rock (28, 5, D:11) a +0 ring mail (31, -11, D:11) a +0 morningstar (32, -8, D:11) a +0 robe (32, -5, D:11) a ration (32, 0, D:11) 8 stones a +0 scimitar a +0 robe (33, -14, D:11) 2 large rocks (33, 0, D:11) a +0 robe a +0 short sword (34, 0, D:11) a +0 robe a cursed +4 battleaxe a +0 robe (35, 0, D:11) a stone (39, -7, D:11) the cursed +0 scale mail of the Everdark {*Contam rN+ rCorr} It protects you from negative energy. It causes magical contamination when unequipped. It protects you from acid and corrosion. It has a curse placed upon it. (39, 0, D:11) 2 stones a ration (40, -7, D:11) a +1 helmet (44, 7, D:11) 3 large rocks a hydra skeleton (46, 6, D:11) a large rock (48, -27, D:11) a +0 halberd a +0 flail a +0 flail (55, -6, D:11) 27 sling bullets (58, -38, D:11) a +5 war axe a +0 scale mail