magipi Level 1 of the Dungeon (0, 0, D:1) 10 stones (-55, 6, D:1) 6 sling bullets (-36, 6, D:1) 11 stones (-9, 8, D:1) a +0 mace (-56, 19, D:1) a +0 animal skin (-53, 19, D:1) a +0 whip (-56, 20, D:1) a +0 club (-62, 29, D:1) a +0 leather armour (-9, 30, D:1) 18 stones (-9, 32, D:1) a +0 hand axe (-56, 37, D:1) a +0 whip (-56, 39, D:1) a stone (-56, 40, D:1) a stone (-17, 41, D:1) a +0 club (-56, 42, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 club (5, 4, D:2) a +0 ring mail (-51, 8, D:2) a +0 club (0, 8, D:2) 20 stones (-27, 10, D:2) a +0 flail (-27, 13, D:2) 16 arrows (-43, 14, D:2) a stone (-42, 14, D:2) a stone a +0 club a +0 dagger (-13, 16, D:2) 20 stones (-19, 19, D:2) 19 bolts (-10, 20, D:2) a +0 whip (-8, 24, D:2) a +0 club (-7, 24, D:2) a +0 ring mail (-47, 27, D:2) a +0 club (-15, 30, D:2) a +0 club (-47, 36, D:2) 20 arrows (-48, 37, D:2) a +0 whip Level 3 of the Dungeon (-35, 1, D:3) 25 bolts (-38, 5, D:3) a +0 club (-34, 8, D:3) a +0 club (-28, 9, D:3) 27 stones (-37, 12, D:3) a +0 flail (-31, 14, D:3) a +0 giant club (-22, 16, D:3) a +0 short sword (-50, 17, D:3) a +0 hand axe (-50, 18, D:3) a +0 ring mail a +0 falchion a +0 scale mail (-50, 24, D:3) 24 stones (-49, 28, D:3) a +0 ring mail (-43, 31, D:3) a +0 dagger (-34, 41, D:3) a +0 whip a +0 robe (-34, 42, D:3) a +0 club a +0 spear (-34, 44, D:3) a +0 whip (-34, 45, D:3) a +0 spear (-33, 45, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (48, 14, D:4) an uncursed ring of loudness (17, 15, D:4) a +0 hand axe (-13, 18, D:4) a +0 plate armour (13, 28, D:4) 22 stones (23, 28, D:4) a +0 dagger (33, 33, D:4) a +0 scale mail (40, 35, D:4) 8 stones (11, 37, D:4) a +0 club (10, 43, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (-4, 1, D:5) 18 stones (0, 3, D:5) an uncursed ring of sustain attributes (-7, 5, D:5) a +0 hand axe (-8, 9, D:5) a +0 dagger (-10, 10, D:5) a +0 shortbow (-13, 15, D:5) a +0 dagger (-4, 15, D:5) a +0 ring mail a +0 club (-2, 15, D:5) a +0 short sword (-33, 16, D:5) a +0 leather armour (-12, 16, D:5) a +0 giant spiked club (4, 16, D:5) a tomahawk (5, 16, D:5) a tomahawk a +0 ring mail (10, 18, D:5) a +0 whip (10, 21, D:5) a +0 dagger a +0 robe (-2, 28, D:5) a +0 leather armour (-18, 29, D:5) a +0 robe (-10, 32, D:5) 8 poisoned needles (-12, 33, D:5) a cursed -2 giant club (3, 34, D:5) 23 sling bullets (9, 35, D:5) 13 stones (-19, 39, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (-21, 4, D:6) a +0 ring mail (4, 8, D:6) 10 stones (9, 8, D:6) 24 stones (20, 9, D:6) a +0 scale mail (1, 12, D:6) a +0 trident a +0 leather armour (-13, 24, D:6) a +0 robe a +0 shortbow (9, 34, D:6) a +0 rapier (2, 35, D:6) a +0 hunting sling (-2, 41, D:6) a scroll of amnesia (-18, 45, D:6) a +2 ring of dexterity (-5, 46, D:6) a +0 giant spiked club (2, 46, D:6) 14 stones (-13, 47, D:6) 17 stones (-7, 50, D:6) a +0 giant spiked club Level 7 of the Dungeon (6, 0, D:7) a +0 robe (-4, 2, D:7) 5 needles of confusion (-3, 6, D:7) a +0 robe (17, 9, D:7) a +0 pair of boots (21, 9, D:7) 27 stones (-3, 15, D:7) a +0 dagger a +0 leather armour (-14, 16, D:7) a +0 war axe (-3, 16, D:7) a cursed -2 hand axe a +0 longbow a +0 leather armour (-2, 16, D:7) a +0 scale mail (-1, 17, D:7) a +0 spear a +0 robe (32, 21, D:7) a +0 spear (3, 28, D:7) a +0 flail (0, 30, D:7) a +0 robe (1, 30, D:7) a +0 antimagic dagger (27, 30, D:7) a stone (19, 32, D:7) a +0 robe a +1 vampiric halberd (32, 33, D:7) the +3 rapier of Karma {antimagic, *Rage rC+ Int+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). It protects you from cold. It may make you go berserk in combat. 13 stones (45, 37, D:7) a cursed -2 spear (9, 38, D:7) a +0 giant club (33, 40, D:7) a +1 mace (32, 41, D:7) an uncursed ring of fire (33, 41, D:7) a cursed -2 battleaxe (34, 41, D:7) a -3 ring of dexterity Level 8 of the Dungeon (0, 0, D:8) a +0 spear (13, 0, D:8) a +0 dagger (-26, 5, D:8) the +4 flail of Untruth {freeze, *Confuse rPois rN+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. It may confuse you when you take damage. (-1, 8, D:8) a +0 shortbow (-12, 9, D:8) a +0 scale mail (1, 13, D:8) a +0 leather armour a +0 falchion (-32, 15, D:8) 3 needles of confusion (-13, 17, D:8) 22 stones (-21, 25, D:8) an uncursed staff of conjuration (-10, 43, D:8) 2 potions of poison Level 9 of the Dungeon [Shop] Lyloj's General Store a meat ration (65 gold) the +2 pair of gloves of Shielding {rCorr Str+4} (461 gold) It affects your strength (+4). It protects you from acid and corrosion. 7 javelins of penetration (218 gold) a potion of magic (104 gold) a +0 ring mail (52 gold) a cursed staff of air (325 gold) a bread ration (65 gold) a potion of might (52 gold) a potion of brilliance (52 gold) (0, 0, D:9) 3 javelins of penetration (14, 7, D:9) a poisoned arrow (-14, 8, D:9) 15 gold pieces (-13, 10, D:9) a hound skeleton (-16, 15, D:9) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (9, 18, D:9) a +0 robe (5, 34, D:9) an uncursed staff of cold (1, 35, D:9) a +0 leather armour (2, 35, D:9) 28 sling bullets (-26, 41, D:9) a -1 morningstar the Ecumenical Temple