magipi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (-4, 1, D:1) 13 stones (-11, 3, D:1) 25 stones (6, 7, D:1) a +0 club (17, 8, D:1) a +0 short sword (-7, 21, D:1) a cursed -1 club (1, 29, D:1) a +1 hand axe of electrocution (26, 31, D:1) a +0 leather armour (27, 31, D:1) a +0 short sword (3, 32, D:1) 3 stones a +0 dagger (25, 36, D:1) 17 poisoned needles Level 2 of the Dungeon (5, 0, D:2) a +0 ring mail (-35, 1, D:2) a +0 hand axe (-22, 1, D:2) a +0 ring mail (-14, 7, D:2) a +0 short sword (-36, 9, D:2) a +0 robe (3, 17, D:2) 18 poisoned needles (-22, 19, D:2) 17 poisoned needles (-32, 26, D:2) a +0 robe (-24, 27, D:2) a +0 dagger (-43, 28, D:2) 11 poisoned needles (-48, 30, D:2) a +0 mace a +0 chain mail (-46, 33, D:2) 8 poisoned needles (-9, 33, D:2) a +0 dagger (-7, 38, D:2) a +0 dagger (-3, 43, D:2) 20 sling bullets (-29, 46, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 4 stones (15, 2, D:3) a +0 dagger (19, 6, D:3) a +0 dagger (21, 6, D:3) a +0 leather armour (22, 6, D:3) a +0 war axe a +0 hand axe (23, 6, D:3) a cursed -2 falchion a +0 ring mail (25, 6, D:3) a +0 club a +0 scale mail a +0 dagger a +0 robe (0, 12, D:3) a cursed -2 dagger (28, 23, D:3) a +0 hand crossbow (18, 27, D:3) a +0 club (-17, 31, D:3) a +3 quarterstaff of chaos (-8, 32, D:3) a +0 mace (-20, 44, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 scale mail (38, 0, D:4) a +0 hand axe (40, 1, D:4) a +0 hand axe (0, 3, D:4) a +0 club (23, 3, D:4) the +2 war axe "Nataen" {pain, MP-9 Str+3 Int+2 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (+2). It affects your magic capacity (-9). It makes you more stealthy. (39, 3, D:4) a +0 dagger (39, 5, D:4) a +0 mace (15, 6, D:4) 27 bolts (18, 9, D:4) a +0 long sword (40, 11, D:4) a +0 ring mail (8, 14, D:4) an uncursed staff of poison (14, 15, D:4) a +0 hand axe (23, 26, D:4) a +0 short sword (1, 29, D:4) 14 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (5, 2, D:5) a +0 mace (4, 4, D:5) a +0 short sword (7, 4, D:5) a +0 robe a +0 dagger (6, 5, D:5) a +0 short sword a cursed -1 flail (1, 14, D:5) a +0 giant club (4, 21, D:5) a +0 rapier (-42, 31, D:5) a +0 robe a +0 dagger (-40, 31, D:5) a +2 mace of distortion (-37, 31, D:5) a +0 hand axe (-33, 38, D:5) a +0 chain mail (-34, 43, D:5) 2 scrolls of random uselessness (-22, 47, D:5) a +2 flail of protection (-17, 48, D:5) a +0 whip Level 6 of the Dungeon [Shop] Tileguce's Jewellery Emporium an uncursed ring of flight (262 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of fire (375 gold) the amulet "Letugo" {Stasis rElec rN+} (535 gold) [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It insulates you from electricity. It protects you from negative energy. an uncursed ring of protection from fire (375 gold) an uncursed amulet of warding (225 gold) a cursed amulet of inaccuracy (30 gold) a +2 ring of intelligence (112 gold) an uncursed amulet of resist mutation (600 gold) a cursed -3 ring of intelligence (30 gold) an uncursed amulet of resist mutation (600 gold) [Shop] Ulakyn's Assorted Antiques the +12 crystal plate armour "Ysereso" {-Tele rPois Int+2 SInv} (2380 gold) It affects your intelligence (+2). It protects you from poison. It lets you see invisible. It prevents most forms of teleportation. a +0 robe (19 gold) a scroll of magic mapping (98 gold) a phial of floods (1120 gold) a potion of degeneration (25 gold) a +0 hand crossbow (98 gold) a +0 mace (84 gold) a cursed +0 chain mail (126 gold) (0, 0, D:6) the cursed +1 robe "Idydgh" {MP+9 Int+4} It affects your intelligence (+4). It affects your magic capacity (+9). It has a curse placed upon it. (-20, 4, D:6) 14 stones (0, 4, D:6) a +0 giant spiked club (0, 5, D:6) a +0 spear (-12, 8, D:6) a +0 spear (10, 13, D:6) 16 stones (-18, 23, D:6) 13 poisoned needles (-16, 23, D:6) a +0 chain mail (-15, 24, D:6) a +0 chain mail a +0 mace a +0 club a +0 ring mail a +0 hand axe (-14, 24, D:6) a +0 robe a +0 dagger (-10, 26, D:6) a +0 leather armour (4, 30, D:6) a +0 ring mail of magic resistance a +1 pair of gloves (-9, 36, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (12, 6, D:7) 21 stones (10, 9, D:7) 2 stones (-26, 11, D:7) a +0 club (-26, 14, D:7) 15 stones (-24, 15, D:7) a +1 whip of freezing a +0 robe (-5, 15, D:7) a +0 dagger (-1, 17, D:7) 2 poisoned tomahawks (12, 18, D:7) a +0 ring mail (6, 19, D:7) a +1 pair of gloves (-9, 20, D:7) 13 stones Level 8 of the Dungeon [Shop] Refregin's Antique Weapon Shop a +0 dagger (54 gold) the cursed +2 rapier of Severance {drain, rC+ MR+ Int+2} (243 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 long sword (94 gold) a +0 quarterstaff (108 gold) a +2 dagger of speed (54 gold) the +6 hand axe of Gesuum {freeze, *Noise +Rage rElec MP+9} (216 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your magic capacity (+9). It lets you go berserk. It may make noises in combat. a cursed -1 falchion (81 gold) a +1 rapier of venom (108 gold) a +0 hunting sling (40 gold) (0, 0, D:8) a +0 short sword a cursed +0 cloak (-14, 7, D:8) a +0 spear (-15, 8, D:8) a +0 flail (-9, 18, D:8) a +0 shortbow (12, 19, D:8) a poisoned needle 2 stones (13, 19, D:8) a +0 short sword (14, 19, D:8) 2 stones (15, 19, D:8) a +0 whip (16, 19, D:8) a stone (19, 19, D:8) a +0 club (6, 20, D:8) a poisoned needle (8, 20, D:8) 2 poisoned needles 3 stones (9, 20, D:8) a +0 whip (10, 20, D:8) a stone a +0 blowgun 13 poisoned needles a +0 dagger of venom (11, 20, D:8) a +0 short sword (12, 20, D:8) 5 poisoned needles a +0 dagger a +0 blowgun (-23, 22, D:8) a +0 quarterstaff (22, 22, D:8) a stone a poisoned needle (16, 24, D:8) a +0 whip 2 stones (-20, 25, D:8) a +0 club (-5, 25, D:8) a +0 dagger (2, 25, D:8) a stone (-28, 28, D:8) a +0 morningstar (-10, 29, D:8) a +0 robe a cursed +0 mace (20, 29, D:8) a +0 club 4 tomahawks a +0 chain mail a +0 ring mail a +0 war axe (-36, 31, D:8) 6 stones (-16, 32, D:8) a +0 dire flail (-19, 33, D:8) 14 stones (-1, 35, D:8) an uncursed ring of stealth (14, 35, D:8) a +3 hand axe (-26, 38, D:8) an uncursed amulet of the gourmand Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 leather armour (-26, 15, D:9) a +0 falchion (-20, 15, D:9) a +0 glaive a +0 plate armour (-13, 15, D:9) a +0 shortbow (-10, 17, D:9) an uncursed ring of teleportation (5, 17, D:9) a +0 hand crossbow (-10, 18, D:9) 3 potions of degeneration (-10, 20, D:9) a +0 giant club (-8, 23, D:9) a +0 robe (-22, 26, D:9) 24 stones (-39, 27, D:9) a scroll of random uselessness (-11, 36, D:9) 5 bolts of flame Level 10 of the Dungeon (0, 0, D:10) an arrow (47, 12, D:10) a +1 dagger of draining (28, 29, D:10) a +0 giant club (30, 31, D:10) a +2 mace of crushing (28, 33, D:10) a +0 dagger (29, 39, D:10) a stone of tremors (34, 40, D:10) 29 stones Level 11 of the Dungeon (0, 0, D:11) a +0 mace of holy wrath a +0 leather armour a +0 shield (11, 2, D:11) a +0 trident a +0 chain mail (11, 7, D:11) a +0 leather armour a +0 short sword (36, 7, D:11) a +0 cloak (-1, 8, D:11) a cursed +0 ring mail a +0 club (-6, 10, D:11) a +0 club (10, 12, D:11) a +0 club (36, 16, D:11) a +0 short sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) a kobold corpse (skeletalised by now) (still there?) (36, 17, D:11) a giant frog corpse (35, 18, D:11) a +0 short sword (unseen) (38, 18, D:11) 27 stones (31, 19, D:11) a +0 robe a +3 dagger of chaos (32, 19, D:11) a +0 robe a +0 dagger (47, 19, D:11) 19 sling bullets of frost (2, 27, D:11) a +0 giant spiked club (2, 28, D:11) a +0 spear (35, 29, D:11) a scroll of random uselessness (2, 30, D:11) a +0 club a +0 club a +0 whip (7, 30, D:11) a +0 flail (7, 31, D:11) a +0 giant club (42, 32, D:11) a cursed -1 giant spiked club a +0 giant club a +0 giant club (2, 34, D:11) a stone (51, 34, D:11) a +0 whip (5, 35, D:11) a stone (25, 35, D:11) 17 sling bullets of flame (-3, 36, D:11) a +0 short sword (5, 36, D:11) a +0 dagger (-5, 37, D:11) a +0 plate armour a +0 glaive (-3, 37, D:11) a +0 plate armour a +0 trident a +0 shield a +0 ring mail a +0 trident a +0 robe a cursed -3 dagger (-4, 38, D:11) a +0 chain mail a +0 flail (6, 38, D:11) a +0 plate armour a +0 trident (12, 38, D:11) a +0 mace (49, 38, D:11) a +0 war axe (49, 40, D:11) a +0 halberd of chopping (35, 41, D:11) a +0 blowgun a +0 short sword of distortion 8 curare-tipped needles (48, 42, D:11) a +1 chain mail of poison resistance (6, 44, D:11) a stone (21, 44, D:11) a +0 scimitar a +0 plate armour (22, 44, D:11) a +0 flail (23, 44, D:11) a +0 war axe a +0 leather armour (25, 44, D:11) a troll hide a +0 halberd (27, 44, D:11) a +0 mace (29, 44, D:11) a tomahawk (36, 44, D:11) a +0 short sword 3 tomahawks a +0 leather armour (40, 44, D:11) a +0 dagger a +0 robe (41, 44, D:11) a +0 club (42, 44, D:11) a curare-tipped needle (5, 45, D:11) a stone (40, 45, D:11) a +0 ring mail (38, 46, D:11) a +0 short sword (3, 47, D:11) a stone (4, 47, D:11) a stone (2, 48, D:11) a stone (3, 48, D:11) a stone (2, 49, D:11) a +0 short sword a +0 war axe a stone a cursed -2 club a +0 dagger a +0 robe a +0 hand crossbow a +0 short sword 13 steel bolts (2, 50, D:11) a +0 short sword 5 stones (-11, 51, D:11) a +0 giant spiked club (-11, 52, D:11) 19 bolts Level 12 of the Dungeon [Shop] Fapu's Book Boutique a book of Unlife (1105 gold) a book of Fire (1105 gold) the Tome of Evil Magic and Self-Improvement (1120 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Control Undead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 a book of Envenomations (1530 gold) a Young Poisoner's Handbook (680 gold) a book of the Earth (1105 gold) Sif Muna's Tome of Creative Displacement (1161 gold) Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Recall Summoning/Translocation 3 e - Summon Forest Summoning/Translocation 5 f - Phase Shift Translocation 5 a book of the Dragon (1530 gold) a book of Frost (595 gold) a book of Debilitation (680 gold) a Fen Folio (1275 gold) Vehumet's Incunabulum of Fiery Conjuration (1501 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Bolt of Fire Conjuration/Fire 6 c - Delayed Fireball Conjuration/Fire 7 a book of Maledictions (425 gold) the Almanac of Good Luck (1020 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Haste Charms 6 (0, 0, D:12) the +8 long sword of Imminent Death {holy, *Contam Str+3 Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your intelligence (+4). It causes magical contamination when unequipped. (-6, 7, D:12) a giant frog corpse (-5, 20, D:12) 17 stones (9, 21, D:12) 3 stones (3, 30, D:12) 17 stones (14, 30, D:12) a scroll of vulnerability (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a disc of storms (0, 5, Lair:1) an uncursed ring of fire an uncursed ring of fire the ring "Xiarch" {Str+4 Slay+3} [ring of strength] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). an uncursed ring of ice (-1, 6, Lair:1) the +0 leather armour of Defence {rC+ Int+3} It affects your intelligence (+3). It protects you from cold. (0, 6, Lair:1) a +2 leather armour of fire resistance (-19, 10, Lair:1) the cursed +3 quarterstaff of Imbalance {speed, Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). It has a curse placed upon it. (-20, 11, Lair:1) 16 stones (14, 18, Lair:1) 22 stones (-22, 19, Lair:1) a +0 mace (-18, 21, Lair:1) a +0 shield (15, 22, Lair:1) a +0 hat (13, 23, Lair:1) a +0 hunting sling (7, 34, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of degeneration (30, 1, Lair:2) 21 stones (48, 3, Lair:2) a plain deck of wonders (45, 4, Lair:2) a +0 helmet (40, 13, Lair:2) a wand of random effects (16) (13, 14, Lair:2) a +0 quarterstaff (6, 15, Lair:2) 12 bolts (5, 29, Lair:2) 14 poisoned needles (22, 29, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 stones (-6, 27, Lair:3) a +0 ring mail (23, 38, Lair:3) 14 sling bullets (21, 39, Lair:3) a scroll of remove curse