magipi Level 1 of the Dungeon (0, 0, D:1) a +0 club (29, 15, D:1) a +0 club (31, 15, D:1) a +0 animal skin (2, 16, D:1) a +0 club (51, 16, D:1) a +0 ring mail (28, 20, D:1) 23 arrows (17, 27, D:1) a +0 club (61, 32, D:1) a potion of restore abilities (46, 33, D:1) 21 stones (54, 38, D:1) a potion of agility (34, 39, D:1) a potion of curing (9, 40, D:1) a +0 club (42, 45, D:1) 14 stones Level 2 of the Dungeon (-37, 6, D:2) 4 stones a +0 dagger a +1 dagger of venom (-36, 6, D:2) a stone (-28, 9, D:2) 10 stones (-3, 15, D:2) a plain deck of war (-42, 18, D:2) a +0 leather armour (-17, 20, D:2) 17 arrows (-48, 22, D:2) a +0 club (-12, 27, D:2) a +0 hand axe (-29, 29, D:2) 24 bolts (-16, 32, D:2) a +0 short sword (-29, 33, D:2) a +0 club (-1, 33, D:2) 19 poisoned needles (-29, 35, D:2) 2 fruits (-51, 36, D:2) a +0 mace (-34, 38, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) a potion of might (1, 2, D:3) 22 arrows (-6, 13, D:3) 2 potions of heal wounds (-4, 16, D:3) a +0 dagger (-17, 20, D:3) 8 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (24, 3, D:4) 25 bolts (0, 12, D:4) a +0 short sword (19, 13, D:4) a +0 ring mail (22, 18, D:4) a +1 hand axe of electrocution (14, 20, D:4) a +0 club (-15, 36, D:4) a +0 club (-1, 37, D:4) a +0 ring mail (33, 37, D:4) a meat ration (34, 45, D:4) a +0 robe (46, 48, D:4) a potion of agility (48, 48, D:4) a +0 cutlass (11, 49, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 animal skin (-27, 6, D:5) 24 sling bullets (-7, 11, D:5) a potion of poison (6, 16, D:5) a meat ration (19, 16, D:5) a bread ration (8, 18, D:5) a +0 trident (10, 19, D:5) a +0 dagger (-3, 20, D:5) 15 stones (12, 20, D:5) a +0 giant club (13, 20, D:5) the +1 dagger "Mummy's Doom" {pain, +Blink} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It lets you blink. (8, 30, D:5) a +0 robe a cursed -2 dagger (-34, 31, D:5) a potion of haste (-20, 31, D:5) a beef jerky (8, 31, D:5) a +0 shortbow 22 arrows a +0 leather armour a +0 short sword a +0 falchion (-11, 32, D:5) a +0 robe a +0 dagger (7, 32, D:5) a +0 hand axe (-11, 33, D:5) an uncursed staff of earth a +0 ring mail a +0 war axe a +0 whip (0, 33, D:5) a +0 club (6, 33, D:5) a +0 shortbow a cursed -2 mace (-6, 36, D:5) a +0 animal skin (-3, 39, D:5) 25 bolts (7, 41, D:5) a bread ration (5, 48, D:5) a +0 robe a +0 animal skin (-19, 49, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 club (17, 0, D:6) 16 stones (20, 0, D:6) a +0 dagger (18, 4, D:6) a +0 chain mail (-9, 5, D:6) a +0 war axe (34, 8, D:6) the +4 spear of Innocence {pierce, *Tele +Rage rPois SInv} It inflicts extra damage upon your enemies. It protects you from poison. It enhances your eyesight. It lets you go berserk. It causes random teleportation. (40, 9, D:6) a potion of haste (-16, 16, D:6) a +0 hunting sling (-8, 17, D:6) a cursed +0 leather armour (42, 33, D:6) 7 bolts