magicm Level 1 of the Dungeon (0, 0, D:1) 23 stones (1, -5, D:1) a +0 club (2, 24, D:1) a +0 leather armour (7, 30, D:1) a stone (7, 36, D:1) a +0 dagger 2 stones (14, -4, D:1) 4 stones (14, -2, D:1) a +0 club (16, -7, D:1) 30 stones (21, 24, D:1) a +0 robe (22, 24, D:1) 25 stones (26, -9, D:1) 17 arrows (30, -2, D:1) a cursed ring of attention (30, 36, D:1) a +0 club (34, 22, D:1) a +0 centaur barding (44, -5, D:1) a +0 whip of electrocution (44, -4, D:1) a +0 dagger 5 stones (47, 19, D:1) a +0 mace (52, 8, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 club (6, -1, D:2) 23 stones (13, 8, D:2) a +0 club (15, 2, D:2) a +0 rapier (20, -9, D:2) a +0 large shield (23, -18, D:2) a +0 hunting sling (25, -17, D:2) a stone (28, -12, D:2) 18 stones (32, -16, D:2) a +0 short sword (34, 6, D:2) a +0 mace (36, 4, D:2) a +0 mace (37, 5, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (41, 3, D:2) a +0 mace (42, 4, D:2) a +0 mace (43, 3, D:2) a +0 mace (45, -17, D:2) a cursed -2 robe Level 3 of the Dungeon (0, 0, D:3) a bolt (0, 3, D:3) a bolt (1, 0, D:3) a bolt (2, 3, D:3) a scroll of identify (3, 0, D:3) a bolt (still there?) a scroll of identify (still there?) (5, -2, D:3) a bolt (7, -6, D:3) a +0 leather armour (21, 12, D:3) a rat corpse (23, 11, D:3) a +0 dagger 5 stones a hobgoblin corpse (25, 7, D:3) a +0 hand axe (35, -6, D:3) a dart slug corpse (35, -4, D:3) a +0 hand axe an orc corpse (skeletalised by now) (36, 0, D:3) 10 sling bullets