magicm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 1, D:1) a +0 dagger (12, 7, D:1) a +0 whip (16, 10, D:1) a +0 club (16, 29, D:1) a +0 dagger (17, 33, D:1) a +0 dagger (19, 30, D:1) a +0 dagger a +0 club (25, 30, D:1) 13 bolts (28, 15, D:1) a cursed +0 leather armour (28, 21, D:1) a +0 short sword (33, 0, D:1) a +0 dagger (34, 16, D:1) a +0 dagger (45, 2, D:1) 11 poisoned needles (47, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (0, 1, D:2) 2 arrows (0, 2, D:2) an arrow (0, 3, D:2) an arrow (unseen) (0, 6, D:2) 2 arrows (1, 1, D:2) 10 arrows (still there?) 9 arrows (still there?) (1, 2, D:2) an arrow (2, 1, D:2) an arrow (2, 7, D:2) a ration (4, -12, D:2) 19 stones (9, -24, D:2) a kobold corpse (23, -34, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (34, -28, D:2) 6 curare-tipped needles (39, -33, D:2) a +0 dagger a kobold corpse (skeletalised by now) (40, -11, D:2) a bat skeleton (51, -20, D:2) a cursed +0 short sword 2 stones (55, -18, D:2) a +0 hunting sling 12 stones