magicm Level 1 of the Dungeon (3, -15, D:1) a +0 robe (3, -2, D:1) a +0 shield (4, -25, D:1) a +0 hand axe (4, -13, D:1) a +0 dagger (5, -18, D:1) a +0 short sword (7, 8, D:1) a +0 club (8, -17, D:1) 14 arrows (12, 8, D:1) a +0 dagger (14, -10, D:1) a potion of lignification a +0 dagger (19, -12, D:1) a +0 dagger (33, 2, D:1) a +0 club (34, -23, D:1) 17 poisoned needles (34, 10, D:1) a +0 club (43, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 3, D:2) a +0 leather armour (4, 11, D:2) a +0 ring mail (6, 15, D:2) a +0 robe (9, -23, D:2) a +0 club (13, -12, D:2) a +0 club (21, 25, D:2) a +0 leather armour (22, 10, D:2) 11 stones (23, 10, D:2) 9 stones (24, 10, D:2) 2 stones (25, -19, D:2) a +0 hunting sling (25, 15, D:2) a +0 short sword a +0 scale mail (28, 10, D:2) a stone (still there?) a large rock (still there?) (29, 10, D:2) 6 stones (30, -17, D:2) a potion of mutation (30, 3, D:2) 11 bolts (32, 27, D:2) a +0 dagger a +0 spear a +0 helmet a goblin skeleton (32, 29, D:2) a +2 dagger of venom a +0 dagger a goblin corpse (skeletalised by now) (33, 29, D:2) a +0 dagger a +0 dagger (34, 29, D:2) a cursed -2 club (40, 14, D:2) a +0 club (41, 13, D:2) 16 bolts (47, -18, D:2) an uncursed ring of magical power (49, 20, D:2) a +0 short sword (55, 12, D:2) a +0 dagger