magicm Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -48, D:1) 20 bolts (7, -38, D:1) a +0 whip 3 stones (8, -38, D:1) a stone (8, -1, D:1) 4 javelins (11, -38, D:1) a +0 club (13, -10, D:1) 22 stones (18, -49, D:1) 7 tomahawks (18, -31, D:1) a +0 dagger (20, -15, D:1) a +2 short sword of speed a +0 club (23, -46, D:1) 30 stones (24, -15, D:1) a +0 club (25, -41, D:1) a +0 club (37, -31, D:1) a +0 spear (39, -47, D:1) 20 stones (40, -12, D:1) 15 arrows (43, -42, D:1) a cursed +0 ring mail (44, -14, D:1) a +0 club (44, -12, D:1) a +0 dagger (46, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 33, D:2) 27 stones (2, 17, D:2) a +0 ring mail (2, 22, D:2) an adder corpse (5, 31, D:2) a giant cockroach corpse (24, 36, D:2) a +0 leather armour (28, -3, D:2) a +0 club (29, 21, D:2) a +0 animal skin (30, 36, D:2) 12 poisoned needles (36, 37, D:2) 21 stones (39, -16, D:2) a +0 ring mail (39, 32, D:2) an adder corpse (skeletalised by now) (40, 28, D:2) 15 bolts (42, -10, D:2) a +0 dagger (46, 29, D:2) a +1 vampiric dagger Level 3 of the Dungeon (0, 0, D:3) 23 arrows