magicm Level 1 of the Dungeon (3, 2, D:1) 22 stones (13, -18, D:1) a stone (14, -19, D:1) a stone (15, -19, D:1) a stone (15, 21, D:1) 14 arrows (17, -21, D:1) a +0 club 3 stones (17, -19, D:1) a +0 whip 2 stones (17, 13, D:1) a +0 hand axe (17, 17, D:1) a +0 club (28, 13, D:1) a +0 club (43, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, -2, D:2) 15 sling bullets (5, 15, D:2) a +0 buckler (16, 3, D:2) 9 stones (19, -1, D:2) 18 bolts (24, 13, D:2) 2 stones a kobold corpse (skeletalised by now) (25, 10, D:2) 6 poisoned needles (25, 11, D:2) a stone (25, 12, D:2) 2 stones (25, 13, D:2) a stone (26, 7, D:2) a +0 short sword (26, 9, D:2) a +0 club a +0 leather armour a leopard gecko corpse (skeletalised by now) (26, 10, D:2) a stone (28, 14, D:2) a scroll of random uselessness (29, 17, D:2) a worm corpse (33, 20, D:2) a bat corpse (39, 1, D:2) a +0 hand axe (42, 9, D:2) a +0 ring mail (45, -1, D:2) a +0 ring mail