macross Level 1 of the Dungeon (0, 0, D:1) 19 stones (2, -1, D:1) a +0 short sword (6, 8, D:1) 2 stones (7, -25, D:1) a +0 club (10, -3, D:1) a +0 leather armour (11, 9, D:1) a stone (13, 9, D:1) a stone (32, -47, D:1) 29 arrows (32, -45, D:1) a +0 spear (41, -20, D:1) a +0 dagger (44, -35, D:1) a +0 dagger (45, -1, D:1) a +0 dagger (57, -29, D:1) 18 sling bullets (57, 5, D:1) a bat corpse (skeletalised by now) (58, -2, D:1) a +0 club a cursed +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (6, -3, D:2) a +0 hand axe of freezing (6, 6, D:2) a giant cockroach corpse (8, 7, D:2) a +0 scale mail (9, -1, D:2) a giant newt corpse (9, 11, D:2) a +0 club (17, -17, D:2) a +0 hunting sling (19, 0, D:2) a +0 pair of boots (28, -15, D:2) a bat corpse (skeletalised by now) (28, -13, D:2) a +0 dagger (30, -6, D:2) 20 stones (31, -13, D:2) a +0 leather armour (34, -5, D:2) a cursed +0 club a +0 club a goblin corpse a hobgoblin corpse (34, -3, D:2) a cursed -1 mace a cursed +0 animal skin the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (34, 0, D:2) a +0 club a +0 dagger a +0 dagger a goblin corpse a hobgoblin corpse (34, 1, D:2) a hobgoblin corpse (34, 2, D:2) a +0 club a +0 club a +0 club a hobgoblin corpse a hobgoblin corpse (37, -22, D:2) a giant newt corpse (skeletalised by now) (38, 23, D:2) a +0 mace (40, -1, D:2) an adder corpse (43, 13, D:2) 22 stones (43, 16, D:2) a giant gecko skeleton (44, -18, D:2) a +0 hand axe (45, -25, D:2) 19 stones (47, -10, D:2) a +0 club (49, 19, D:2) a giant newt corpse (skeletalised by now) (52, 9, D:2) a +0 mace (53, 0, D:2) a +0 dagger a kobold corpse (skeletalised by now)