Dungeon Crawl Stone Soup version 0.18-a0-1789-gbeff17f (webtiles) character file. 0 macross the Skirmisher (level 1, -8/18 HPs) Began as a Formicid Abyssal Knight on Apr 21, 2016. Was a Follower of Lugonu. Mangled by an ancient zyme (13 damage) ... on level 1 of the Abyss. The game lasted 00:00:56 (79 turns). macross the Skirmisher (Formicid Abyssal Knight) Turns: 79, Time: 00:00:58 Health: -8/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, diseased, not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found 15 gold pieces. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. An ancient zyme is nearby! You feel ill. You feel ill. You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you! Ouch! That really hurt! The ancient zyme hits you but does no damage. You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * The ancient zyme hits you! Ouch! That really hurt! You die... .#. #. x#.#.. ## #.#. #. . .# ..{....#... ..#.... ### ##... .#.ยง# #.#####..# #.#. ...#...# #x#.. #..# . # #@###.#.###. . #.#.####... .. ###.. # #.# . #.###.## . ## # #.# .#.#### ## . ##.#.. .# # # .. #.#.... ..## # # #....#. . ....# # # # #. . .# #....... You could see an ancient zyme. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | macross the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 66 | Abyss:1 | Noticed an ancient zyme 79 | Abyss:1 | Mangled by an ancient zyme Vault maps used: Action || total -------------------------++------- Melee: Falchion || 2 Armor: Leather armour || 1