lysyklops Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (2, 1, D:1) a +0 ring mail (3, -14, D:1) a +0 dagger (6, -11, D:1) a stone a +0 naga barding (14, -13, D:1) a +0 robe (16, -3, D:1) a +0 hand axe (32, -27, D:1) a +0 robe (33, 7, D:1) a +0 hunting sling (46, -9, D:1) a +0 club (47, 3, D:1) a +0 club (48, -9, D:1) 10 bolts (51, -32, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -39, D:2) a stone (2, -32, D:2) 4 stones (6, -34, D:2) 27 sling bullets (9, -3, D:2) a +0 giant spiked club (11, -37, D:2) a +0 club (13, -17, D:2) a +0 short sword (15, -20, D:2) a stone (15, -15, D:2) a +0 club (15, -14, D:2) a +0 short sword a +0 leather armour (15, 7, D:2) a +0 plate armour (16, -38, D:2) 2 stones (17, -29, D:2) 16 stones (19, -32, D:2) a stone (42, -21, D:2) a +0 dagger (46, -30, D:2) a +0 club (53, -9, D:2) a +0 short sword (58, -34, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, -20, D:3) a +0 dagger (3, -5, D:3) a +0 dagger (8, 7, D:3) a +0 falchion (14, -17, D:3) 19 stones (18, -7, D:3) a +0 dagger (19, 14, D:3) a +0 dagger (19, 16, D:3) a +2 whip of holy wrath (21, -24, D:3) 7 poisoned needles (23, -5, D:3) a +0 arbalest (31, -12, D:3) a +0 dagger (42, -15, D:3) a +0 chain mail a +0 war axe (54, -6, D:3) a +0 trident a +0 ring mail (55, 0, D:3) 16 arrows (55, 7, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (0, 2, D:4) a cursed -1 mace (1, -29, D:4) a +0 dagger (3, -12, D:4) the +9 spear of Buleb {holy, +Rage MP+9 Str-3 Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-3). It affects your intelligence (+3). It affects your magic capacity (+9). It lets you go berserk. (6, -3, D:4) a +0 halberd (7, -27, D:4) a +0 short sword (8, -3, D:4) a +0 whip (9, -3, D:4) a +0 halberd (10, -3, D:4) a +0 club (12, -9, D:4) 8 needles of sleeping (12, 0, D:4) 27 arrows (16, 8, D:4) 16 arrows (21, 11, D:4) a +0 short sword (25, -13, D:4) an uncursed staff of fire (26, -12, D:4) an uncursed staff of poison (33, -29, D:4) a +0 chain mail (40, -28, D:4) 26 stones (40, -8, D:4) 13 stones (43, -12, D:4) an arrow (46, -13, D:4) an arrow (47, -25, D:4) a +0 lajatang (54, -20, D:4) a +0 shortbow 9 arrows (57, -19, D:4) an arrow Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (8, -20, D:5) 16 arrows (11, 1, D:5) a +0 war axe of distortion (12, 1, D:5) 25 stones (13, -19, D:5) 19 stones (16, -6, D:5) 12 bolts (19, -34, D:5) 13 bolts (22, -3, D:5) 22 arrows (24, -6, D:5) 13 bolts (30, -9, D:5) a +0 trident (37, -8, D:5) 7 bolts (38, 3, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (48, -30, D:5) a +0 trident a +0 robe (49, 10, D:5) a +0 club (56, -14, D:5) a +0 trident (57, -26, D:5) a +0 mace (65, -27, D:5) 15 stones (67, -31, D:5) 13 bolts (67, -26, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -1, D:6) a +0 mace (2, 0, D:6) a +0 mace (3, -17, D:6) 17 stones (3, -16, D:6) 15 poisoned needles (3, -12, D:6) 8 needles of confusion (3, -1, D:6) a +0 mace (4, -1, D:6) a +0 mace (5, -2, D:6) a +0 mace (7, -3, D:6) a +0 mace (7, -2, D:6) a +0 mace (7, -1, D:6) a +0 mace (8, -3, D:6) a +0 mace (8, -2, D:6) a +0 mace (8, -1, D:6) a +0 mace (9, -3, D:6) a +0 mace (9, -2, D:6) a +3 quarterstaff of chaos (9, -1, D:6) a +0 mace (10, -22, D:6) a +0 club (14, -27, D:6) 15 bolts (15, -28, D:6) a +0 club (15, -8, D:6) 15 stones (15, -6, D:6) 17 stones (17, -28, D:6) a +0 robe (25, -24, D:6) 17 stones (27, 2, D:6) 18 stones (28, -21, D:6) a +0 giant spiked club (38, -30, D:6) the +8 falchion of Guile {antimagic, *Corrode rPois Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from poison. It may corrode you when you take damage. (40, -37, D:6) a +0 mace (52, -3, D:6) 17 stones (57, -19, D:6) a +0 shortbow 15 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (0, 2, D:7) an arrow a stone (2, 2, D:7) a +0 club 2 stones a +0 leather armour (3, 2, D:7) an arrow a stone (4, 2, D:7) a +0 club a +0 blowgun 22 poisoned needles a +0 shortbow 10 arrows 29 stones a +0 short sword (5, 2, D:7) a +0 short sword (6, 2, D:7) a stone (8, 3, D:7) 4 stones (8, 12, D:7) a +0 club (8, 13, D:7) a +0 short sword a +0 morningstar (10, 13, D:7) 18 sling bullets (12, -15, D:7) 32 stones (14, 22, D:7) a +0 chain mail (14, 31, D:7) an arrow (14, 33, D:7) a cursed +0 chain mail (15, -14, D:7) the +10 plate armour of Xaimus Jeor {+Inv rPois} It protects you from poison. It lets you turn invisible. (21, 31, D:7) a +0 shortbow 19 arrows (22, 0, D:7) a +0 giant spiked club (24, -1, D:7) a cursed +4 scimitar a +0 robe (24, 30, D:7) an arrow (25, -7, D:7) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 leather armour (25, -6, D:7) a +0 war axe a +0 robe (25, -4, D:7) a +0 long sword a +0 robe (30, 35, D:7) a stone (31, 33, D:7) a stone (33, 32, D:7) 3 stones (35, 31, D:7) a +0 dagger a +0 robe (35, 32, D:7) 3 stones (36, 31, D:7) a +0 plate armour (37, 32, D:7) a +0 dagger 15 stones a +0 leather armour (37, 33, D:7) a +0 hand axe of flaming 10 stones a +0 leather armour (50, 37, D:7) a +0 hand crossbow (60, 26, D:7) 2 javelins Level 8 of the Dungeon (1, 26, D:8) a +0 mace (1, 27, D:8) a +0 chain mail a cursed -2 dagger a +0 robe (1, 28, D:8) a +0 halberd a +0 chain mail (5, 24, D:8) a +0 giant club a +0 giant club (8, 8, D:8) a +0 dire flail (9, -13, D:8) a +0 large shield (16, 4, D:8) 19 stones (17, 9, D:8) a +0 falchion a +0 robe (23, -5, D:8) a +0 plate armour (23, 23, D:8) a +0 broad axe (25, -19, D:8) a +0 dagger of chaos a +0 robe (27, -14, D:8) a +0 flail a +0 trident a +0 ring mail a +0 buckler (28, -14, D:8) a +0 halberd (31, 23, D:8) a +0 mace (32, 0, D:8) a +0 shortbow 10 arrows (33, 1, D:8) an arrow a +0 dagger (35, 19, D:8) 23 stones (35, 23, D:8) 20 stones (36, 22, D:8) a +0 dagger a +0 robe (37, 5, D:8) a +4 short sword 5 stones (38, 6, D:8) a +0 short sword (44, 10, D:8) 20 arrows (44, 18, D:8) a +0 flail (45, -12, D:8) a +0 short sword (45, -3, D:8) 17 arrows (45, 13, D:8) 11 sling bullets (45, 21, D:8) the +1 leather armour "Poibloco" {*Contam MR+++ Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (46, -15, D:8) a +0 dagger (47, -15, D:8) a +0 hand axe (48, -13, D:8) a +0 whip (50, 2, D:8) an uncursed staff of power (56, 14, D:8) a cursed -2 mace (57, -8, D:8) 17 stones (59, 17, D:8) a +0 ring mail Level 9 of the Dungeon (1, -4, D:9) a tomahawk (1, -3, D:9) a +0 club a +0 chain mail (1, 0, D:9) a +0 flail a tomahawk a +0 short sword a +0 chain mail (2, 0, D:9) a +0 short sword a +0 chain mail (3, -14, D:9) 12 arrows (3, -4, D:9) a tomahawk (8, -5, D:9) a +0 chain mail (19, -9, D:9) 21 stones (20, 15, D:9) a +0 troll leather armour (21, 13, D:9) a +0 ring mail (24, 0, D:9) a +0 chain mail (25, 10, D:9) 10 poisoned needles (39, -1, D:9) a +0 plate armour (40, -1, D:9) a +0 hunting sling (40, 2, D:9) a +0 mace a +0 plate armour (41, -1, D:9) a +0 ring mail (42, 9, D:9) 13 arrows (44, -8, D:9) a +0 ring mail (44, -7, D:9) a +0 leather armour (45, -5, D:9) a cursed +0 leather armour a +0 club (46, -23, D:9) 14 stones (46, 7, D:9) a +0 halberd a cursed +0 robe (53, 5, D:9) a cursed +0 quarterstaff (58, -21, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 21 arrows (4, 39, D:10) a cursed +0 leather armour (5, 13, D:10) 19 arrows a +1 shortbow of freezing (20, 29, D:10) a +0 ring mail (22, -1, D:10) 31 sling bullets (28, 40, D:10) 12 sling bullets (28, 42, D:10) a stone (29, 42, D:10) a +0 short sword (30, 42, D:10) a +2 short sword of holy wrath a stone (30, 43, D:10) a cursed -2 dagger (36, 16, D:10) a cursed -2 dagger (37, 26, D:10) an arrow (38, 26, D:10) a +0 shortbow a +0 flail a +0 hand axe a +0 ring mail a +0 short sword 10 arrows (41, 26, D:10) a +0 hunting sling (43, 43, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 mace (7, -34, D:11) 11 stones (7, -25, D:11) a +0 quarterstaff (8, -5, D:11) 16 stones (18, -57, D:11) a cursed -1 giant spiked club a +0 giant spiked club (24, -58, D:11) a +0 short sword (26, -21, D:11) a +0 scale mail (27, -57, D:11) a +0 flail (34, -7, D:11) a +0 chain mail (37, -51, D:11) 17 stones (39, -5, D:11) a +0 giant club (40, -32, D:11) a +0 troll leather armour (44, -10, D:11) a +0 hunting sling (45, -9, D:11) a +0 robe (46, -34, D:11) 31 stones (47, -49, D:11) 6 tomahawks (48, -46, D:11) 3 needles of sleeping 27 stones (49, -34, D:11) a +0 robe (49, -16, D:11) a +0 chain mail (55, -29, D:11) a +0 leather armour (63, -55, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (4, -11, D:12) a +0 robe (4, 4, D:12) a +0 scale mail (6, -3, D:12) a +0 plate armour a +0 mace (6, -2, D:12) a +0 chain mail (6, -1, D:12) a +0 mace (unseen) (7, -3, D:12) a +0 glaive (8, -3, D:12) a +0 plate armour a +0 short sword (8, -2, D:12) a +0 leather armour (8, -1, D:12) a +0 morningstar of flaming (19, -8, D:12) a +0 leather armour a +0 trident (20, -9, D:12) a scroll of random uselessness a +0 club a +0 hand axe a +0 leather armour a +0 dagger a +0 scale mail a +0 hand axe a +0 mace a +0 mace a +0 short sword a +0 scale mail a +0 flail a +0 plate armour a +0 scimitar a +0 scale mail a +0 flail a +0 leather armour a +0 mace a +0 robe a +0 leather armour a +0 flail a +0 leather armour a +0 club (33, 1, D:12) 4 large rocks (39, 5, D:12) a +0 robe (53, -18, D:12) a +0 hand axe (54, -1, D:12) a +0 spear Level 1 of the Orcish Mines [Shop] Vetigoe's Weapon Shoppe the +6 morningstar "Qanuulyo" {venom, rElec} (488 gold) It poisons the flesh of those it strikes. It insulates you from electricity. the cursed +0 hunting sling of True Grit {flame, rElec rF++ rC- Str+2} (284 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It has a curse placed upon it. a +3 hunting sling of flaming (197 gold) a +0 spear (30 gold) a +3 battleaxe of flaming (287 gold) a +0 lajatang (150 gold) a +0 broad axe (40 gold) 16 arrows (32 gold) a +0 quarterstaff (40 gold) a +0 rapier (40 gold) a +0 long sword (35 gold) the +9 demon trident of Okawaru's Favour {venom, MR- Int+2 SInv} (742 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you see invisible. (0, 0, Orc:1) a +0 giant spiked club (3, 4, Orc:1) a +0 trident a +0 leather armour (4, -18, Orc:1) a +0 plate armour a +0 hand axe a +0 club (6, -17, Orc:1) a +0 giant spiked club a +0 hand axe (6, -1, Orc:1) a +0 dagger a +0 robe (13, -1, Orc:1) a +7 plate armour of ponderousness a +0 hand axe (14, 0, Orc:1) a +0 hand axe (16, -17, Orc:1) a +0 giant spiked club (20, 7, Orc:1) a large rock (20, 8, Orc:1) a large rock (22, 7, Orc:1) a stone (23, 2, Orc:1) a +0 club 4 poisoned tomahawks a +0 hand axe a cursed -1 plate armour a +0 hand axe (23, 8, Orc:1) a stone (23, 9, Orc:1) a stone (23, 11, Orc:1) a stone (24, 9, Orc:1) a stone (24, 10, Orc:1) a large rock (25, 7, Orc:1) a stone (25, 17, Orc:1) a +0 scimitar a +0 chain mail (26, 14, Orc:1) a +0 chain mail (27, 20, Orc:1) an orc corpse (skeletalised by now) (28, -19, Orc:1) a +0 dagger a +0 robe (29, -21, Orc:1) a +2 whip of electrocution (30, -22, Orc:1) a +0 hand axe (33, -23, Orc:1) a +0 short sword (40, -17, Orc:1) a +0 club a +0 leather armour (40, -12, Orc:1) a +2 dagger a +1 battleaxe of chopping a +0 robe (42, -16, Orc:1) a +0 ring mail (42, -14, Orc:1) a +0 dagger a +0 robe (42, -13, Orc:1) a +0 giant club (42, -4, Orc:1) a killer bee corpse a killer bee corpse (43, -14, Orc:1) a +0 mace 4 tomahawks a +0 plate armour (43, -4, Orc:1) a killer bee corpse a queen bee corpse (47, 7, Orc:1) a +0 dagger a +0 robe an orc corpse (48, 6, Orc:1) a +0 battleaxe a +0 plate armour an orc corpse (48, 7, Orc:1) a +0 dagger an orc corpse Level 2 of the Orcish Mines (0, 0, Orc:2) 25 gold pieces (3, -2, Orc:2) a +0 giant club an ogre corpse (8, -7, Orc:2) a +0 morningstar an orc corpse (8, -4, Orc:2) 25 gold pieces (11, -9, Orc:2) a +0 war axe (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 stones (1, -8, Lair:1) a +0 broad axe (5, 2, Lair:1) 16 arrows (19, -11, Lair:1) 20 arrows (21, -14, Lair:1) a +0 robe (26, -3, Lair:1) a potion of agility (27, -3, Lair:1) a potion of resistance (28, -3, Lair:1) a book of Frost (29, -3, Lair:1) 17 gold pieces (46, -3, Lair:1) a +0 war axe (47, 12, Lair:1) a +0 war axe (52, -26, Lair:1) a -1 dagger (53, -28, Lair:1) a +4 ring of strength a +2 ring of strength an uncursed amulet of regeneration (57, -5, Lair:1) 18 stones (58, -7, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (3, 28, Lair:2) a +0 hand axe (6, 16, Lair:2) a +0 great sword (9, 22, Lair:2) a +0 cloak (11, 7, Lair:2) 9 arrows (15, 12, Lair:2) 25 arrows (23, -6, Lair:2) a +0 robe (25, -21, Lair:2) 6 curare-tipped needles (34, -3, Lair:2) a +1 hunting sling of velocity (54, 3, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (3, 23, Lair:3) 18 bolts (8, 48, Lair:3) a +0 leather armour a +2 great sword of holy wrath (13, 23, Lair:3) a +0 quarterstaff (17, 5, Lair:3) a +0 halberd (21, 45, Lair:3) a +0 hand axe (35, 43, Lair:3) a +0 hand axe (36, 33, Lair:3) a +0 leather armour (40, -3, Lair:3) 10 stones (41, 0, Lair:3) a +0 pair of boots (55, -2, Lair:3) 18 arrows Level 4 of the Lair of Beasts (8, -17, Lair:4) a +0 robe (8, -9, Lair:4) a +0 war axe (19, -20, Lair:4) a +0 mace (28, -30, Lair:4) 16 arrows (42, -19, Lair:4) 17 arrows (45, -4, Lair:4) 20 stones (49, -23, Lair:4) 18 stones (50, -11, Lair:4) 23 stones (52, -30, Lair:4) 34 stones Level 5 of the Lair of Beasts (62, 22, Lair:5) a +0 trident Level 6 of the Lair of Beasts (11, -9, Lair:6) 3 curare-tipped needles (22, 33, Lair:6) a +1 short sword of distortion a -2 blowgun 10 curare-tipped needles (37, -7, Lair:6) a cursed -1 whip (38, 30, Lair:6) +0 ice dragon scales (47, -12, Lair:6) 26 sling bullets (57, 26, Lair:6) 19 arrows (58, 11, Lair:6) 26 stones (63, -17, Lair:6) 29 stones (64, 35, Lair:6) a +0 hand axe (67, 37, Lair:6) a +0 hand axe (70, -21, Lair:6) a lightning rod (4/4) an ice cave (0, 0, IceCv) 17 bolts (0, 2, IceCv) 24 stones (1, 1, IceCv) a lightning rod (4/4) (1, 3, IceCv) a ration (2, 0, IceCv) an uncursed ring of protection from magic (2, 2, IceCv) a +0 leather armour (36, 1, IceCv) a +0 leather armour