Dungeon Crawl Stone Soup version 0.29-a0-23-ga79f92ac9c (webtiles) character file. Game seed: 11910091779242626588 27 lorenzova the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Jan 30, 2022. Slain by a water moccasin skeleton (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1112 turns). lorenzova the Conjurer (Deep Elf Conjurer) Turns: 1112, Time: 00:02:09 Health: 0/15 AC: 2 Str: 3 (4) XL: 2 Next: 93% Magic: 0/9 EV: 12 Int: 19 (22) God: Gold: 29 SH: 0 Dex: 11 (13) Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of fog Potions b - 3 potions of curing Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (moderately damaged, 100% to hit) The magic dart hits the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The water moccasin skeleton barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (moderately damaged, 100% to hit) The magic dart hits the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (heavily damaged, 100% to hit) The magic dart hits the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton barely misses you. The water moccasin skeleton bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (severely damaged, 100% to hit) The magic dart hits the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (severely damaged, 100% to hit) The magic dart hits the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. You die... #. .. . .# #. .# #. .#### #.. .... #.### ..# #..<##..##..# ###..@.....# #..Z..#### #.....# #....## #....# #....# .....# ......# You could see a water moccasin skeleton. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 5 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lorenzova the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Found a faded altar of an unknown god. 232 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 235 | D:1 | Learned a level 2 spell: Searing Ray 1112 | D:2 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, ebering_ecumenical_altar_hall, minmay_misc_feat_plants, serial_bayou_pond_a D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total -------------------------++------- Cast: Magic Dart || 45 Use: Potion || 3 Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1112 | 1077 | 35 | 388 | 598 | 2 | 556.0 | Dungeon | 1112 | 1077 | 35 | 388 | 598 | 2 | 556.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1098 daAuts D:2: 13 daAuts