Dungeon Crawl Stone Soup version 0.28-a0-984-g3775c662fe (webtiles) character file. Game seed: 13955160370482317667 21 lorenzova the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Dec 3, 2021. Killed from afar by Terence (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:08 (1114 turns). lorenzova the Conjurer (Deep Elf Conjurer) Turns: 1114, Time: 00:02:08 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 8/8 EV: 12 Int: 22 God: Gold: 38 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . b - +2 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons b - a +2 short sword of speed (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Fireball Conj/Fire 7% 3d5 75% 5 Starburst Conj/Fire 7% 6d4 100% 6 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard! You kill the frilled lizard! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You see here a frilled lizard corpse. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Key pressed, stopping explore. A frilled lizard and Terence come into view. Terence is wielding a +0 trident and carrying a wand of flame (24). Terence shouts! There are monsters nearby! There are monsters nearby! Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! Terence zaps a wand. The puff of flame misses you. Terence zaps a wand. The puff of flame hits you. You die... ..l..........# #..# #.@# .# #..# .# #. ##..#####. #. ##.....)... #.#### ##.....###.# ### #..#.## ##.......##.###.## #####...<####@........#.##.... ............+.........'......# ####....####.........#.##.... ###.#.## ##.......##.##..## #.....# ##.....###.##.### #.#.#.# ##...## #....... #.#.#.# ##'## ###...## #.#.#.# #.# #.###.# #.#.#.# #.# #. #.. You could see Terence. Vanquished Creatures A dart slug (D:1) 2 bats 4 goblins (D:1) 6 kobolds A quokka (D:1) A ball python (D:1) 2 frilled lizards 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lorenzova the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 348 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 454 | D:1 | Learned a level 2 spell: Searing Ray 1107 | D:2 | Noticed Terence 1114 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: kennysheep_big_flooded_room, layout_loops_corners, uniq_natasha, uniq_terence Action || total -------------------------++------- Cast: Magic Dart || 36 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1119 | 1098 | 21 | 338 | 676 | 2 | 559.5 | Dungeon | 1119 | 1098 | 21 | 338 | 676 | 2 | 559.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 982 daAuts D:2: 137 daAuts