lordofpotatos the Dungeon (0, 51, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (0, 52, D) the Handbook of Venomous Translocation Spells Type Level a - Apportation Translocation 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Gell's Gravitas Translocation 3 d - Alistair's Intoxication Transmutation/Poison 5 e - Controlled Blink Translocation 8 (1, 32, D) a +0 mace (1, 33, D) a Grand Grimoire (1, 34, D) the +3 great mace of Qeodde {pain, *Noise rElec rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It insulates you from electricity. It may make noises in combat. (1, 52, D) an uncursed ring of see invisible (2, 15, D) a +0 leather armour (2, 16, D) an uncursed staff of conjuration (2, 34, D) an uncursed ring of poison resistance (2, 50, D) an uncursed staff of poison (2, 51, D) a +0 long sword of holy wrath (2, 52, D) a +3 falchion of holy wrath (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a fan of gales (3, 15, D) a book of the Tempests (3, 16, D) an uncursed ring of see invisible (3, 20, D) a +0 longbow (3, 21, D) 4 javelins of penetration (3, 33, D) a +1 scale mail of positive energy (3, 34, D) the Compendium of Cheese Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Call Imp Summoning 2 d - Shadow Creatures Summoning 6 e - Dragon's Call Summoning 9 (3, 47, D) a +3 rapier of draining (3, 50, D) a +0 lajatang of venom (3, 51, D) a lamp of fire (3, 52, D) a +2 scale mail of fire resistance (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 14, D) a phial of floods (4, 15, D) the +7 shortbow "Funtioxa" {speed, -Tele rPois rF++ rC+} Attacks with this weapon are significantly faster. It greatly protects you from fire. It protects you from cold. It protects you from poison. It prevents most forms of teleportation. (4, 16, D) a phantom mirror (4, 18, D) a +0 shortbow (unseen) (4, 20, D) 2 potions of blood (still there?) 2 potions of blood (still there?) (4, 21, D) a cursed -2 longbow (unseen) (4, 32, D) the cursed +0 scale mail of Onguzytoq {rPois} It protects you from poison. It has a curse placed upon it. (4, 33, D) a lightning rod (4/4) (4, 34, D) an uncursed staff of earth (4, 37, D) a +0 scythe of protection (4, 38, D) a +2 dire flail a +0 plate armour (4, 50, D) a lightning rod (4/4) (4, 51, D) a +2 mace of crushing (5, 14, D) a +1 leather armour of poison resistance (5, 15, D) a lightning rod (4/4) (5, 16, D) an uncursed ring of protection from cold (5, 19, D) 2 arrows (still there?) an arrow (still there?) (5, 20, D) a +0 short sword of draining (unseen) (5, 21, D) an arrow (still there?) a +3 war axe (still there?) (5, 22, D) 2 large rocks (5, 25, D) a javelin of penetration (5, 27, D) a javelin of penetration (5, 33, D) a +3 scale mail of poison resistance (5, 34, D) a crystal ball of energy (5, 37, D) a +1 quarterstaff of speed (5, 44, D) a +5 rapier of venom (5, 50, D) a fan of gales (5, 51, D) a +7 blowgun (5, 52, D) a +0 scale mail of cold resistance (5, 57, D) a +3 glaive of protection (unseen) (6, 8, D) a +0 scale mail a +0 shield (6, 14, D) a book of Minor Magic (6, 15, D) a +0 arbalest (6, 18, D) 2 large rocks (6, 19, D) a +0 longbow (still there?) a large rock (still there?) (6, 20, D) 8 large rocks (unseen) (6, 21, D) 3 large rocks (still there?) 2 large rocks (still there?) (6, 22, D) a +0 shortbow (still there?) a +2 halberd of chopping (still there?) (6, 25, D) a large rock (6, 33, D) a +1 dagger of speed (6, 34, D) a cursed staff of poison (6, 38, D) a +3 antimagic scythe (still there?) a +2 vampiric scythe (still there?) (6, 50, D) an uncursed staff of poison (6, 52, D) a fan of gales (6, 56, D) the +9 quarterstaff "Moiv" {flame, +Fly} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you fly. (7, 6, D) a scroll of holy word (7, 14, D) a +0 ring mail of positive energy (7, 16, D) an uncursed staff of air (7, 19, D) a +0 arbalest an uncursed staff of power a +2 spear of venom a +0 leather armour 13 bolts 26 javelins (7, 20, D) a +0 shortbow a large rock 15 arrows 3 javelins (7, 21, D) a javelin 5 bolts 2 large rocks 18 arrows (7, 22, D) 2 bolts an arrow 2 large rocks (7, 23, D) 2 bolts 2 large rocks a javelin (7, 24, D) 4 arrows a large rock a javelin of penetration (7, 25, D) 2 large rocks an arrow (7, 26, D) a large rock a javelin of penetration (7, 27, D) a large rock 2 javelins of penetration (7, 32, D) the ring "Olem" {Str+4 SInv} [ring of see invisible] It affects your strength (+4). It lets you see invisible. the amulet "Jelugibeo" {Faith rElec} [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. (7, 33, D) a +3 hand crossbow of flaming (7, 34, D) an uncursed staff of air (7, 38, D) a +0 scythe of protection (unseen) (7, 39, D) a +1 scythe of slicing (7, 51, D) an uncursed staff of power (7, 52, D) a phial of floods (7, 55, D) a +0 dire flail a +0 chain mail (7, 57, D) a +0 rapier a +0 leather armour (7, 62, D) a +0 trident (8, 15, D) the amulet "Leidaeha" {Inacc Int+5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+5). (8, 16, D) a +0 glaive of freezing (8, 18, D) a +0 longbow 18 arrows a +0 leather armour an uncursed amulet of magic regeneration a +3 arbalest of flaming 27 bolts (8, 19, D) a +0 shortbow (unseen) (8, 20, D) a +0 long sword (still there?) 2 arrows (still there?) (8, 21, D) a +0 arbalest an uncursed staff of cold 5 bolts a javelin a cursed -3 long sword an arrow (8, 27, D) a javelin of penetration (8, 32, D) a book of Cantrips (8, 33, D) a +3 vampiric lajatang (8, 34, D) a book of Annihilations (8, 37, D) a +2 halberd of chopping (8, 38, D) a +2 leather armour of fire resistance (8, 50, D) a sack of spiders (8, 51, D) 2 scrolls of holy word (8, 52, D) the +5 short sword "Pyokouq" {vamp, rPois rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It protects you from negative energy. (9, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 2 scrolls of fear 5 scrolls of identify 4 scrolls of blinking 3 scrolls of recharging 4 scrolls of amnesia (9, 15, D) a phial of floods (9, 16, D) a +0 arbalest (still there?) a fan of gales (still there?) (9, 18, D) a +0 shortbow 5 arrows (9, 19, D) a javelin (9, 20, D) a +0 great sword (still there?) a +2 trident of pain (still there?) (9, 21, D) a +0 battleaxe a +0 chain mail an arrow a large rock (9, 34, D) a phantom mirror (9, 38, D) a +2 vampiric scythe (9, 40, D) a +1 flail of crushing (unseen) (9, 50, D) a box of beasts (9, 51, D) a +1 ring mail of fire resistance (9, 52, D) a crystal ball of energy (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (10, 15, D) a book of Maledictions (10, 16, D) a +2 shortbow of freezing (10, 19, D) 2 large rocks (10, 20, D) 2 arrows (unseen) (10, 21, D) a +0 spear 6 javelins of penetration a +0 leather armour (10, 22, D) a +0 shortbow (unseen) (10, 33, D) the +7 chain mail "Cozuago" {rF+ MR+ SInv} It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (10, 40, D) a cursed -6 ring of strength (10, 52, D) an uncursed staff of wizardry (10, 57, D) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +11 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) a Necronomicon (11, 32, D) a phantom mirror (11, 33, D) a phial of floods (11, 34, D) an uncursed staff of summoning (11, 51, D) a lamp of fire (11, 52, D) an uncursed staff of power (11, 57, D) an uncursed staff of air (unseen) (12, 16, D) an uncursed staff of poison (12, 33, D) a +1 shortbow of freezing (12, 34, D) the +3 triple sword "Suabliy" {drain, +Inv Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It lets you turn invisible. (12, 51, D) a book of Fire (12, 52, D) an uncursed ring of magical power (13, 32, D) the +8 large shield of Altruism {+Blink rF+ Str-2} It affects your strength (-2). It protects you from fire. It lets you blink. (13, 33, D) a +0 vampiric great sword (13, 34, D) a fan of gales (13, 50, D) a +3 dagger of protection (13, 51, D) a +3 fustibalus of velocity (13, 52, D) a +4 hand crossbow of freezing (14, 50, D) a sack of spiders (14, 51, D) the amulet "Gaklamn" {RegenMP rElec rPois rC- MR+ Dex+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of magical power the +0 pair of fencer's gloves {+Riposte Dex+3} It affects your dexterity (+3). (14, 52, D) a crystal ball of energy (18, 48, D) a cursed -3 ring of dexterity (18, 49, D) a +3 ring of protection (18, 50, D) a +2 long sword of holy wrath (19, 1, D) a book of Cantrips (19, 16, D) an uncursed staff of wizardry (19, 32, D) a phantom mirror (19, 33, D) a phial of floods (19, 48, D) a phantom mirror (19, 49, D) a +6 ring of dexterity (19, 50, D) an uncursed staff of energy (20, 0, D) a Young Poisoner's Handbook (20, 1, D) a +2 hand axe of electrocution (20, 16, D) a lightning rod (4/4) (20, 17, D) a phantom mirror (20, 32, D) a +0 dagger (20, 33, D) a +1 vampiric hand axe (20, 39, D) 2 arrows (20, 48, D) a +1 trident of distortion (20, 49, D) an uncursed staff of summoning (20, 50, D) a phial of floods (21, 0, D) a +4 arbalest of velocity (21, 1, D) an uncursed staff of poison (21, 2, D) a +0 giant spiked club (unseen) (21, 3, D) 4 large rocks (21, 17, D) the cursed +1 robe of the Armadillo {rF+} It protects you from fire. It has a curse placed upon it. (21, 32, D) a fan of gales (21, 33, D) a +0 spear of piercing (21, 34, D) a +3 plate armour of fire resistance (21, 38, D) a +0 shortbow (unseen) (21, 39, D) a +0 longbow (still there?) 2 arrows (still there?) (21, 40, D) a +0 rapier (unseen) (21, 48, D) an uncursed ring of ice (21, 49, D) a book of Air (21, 50, D) a +2 falchion of freezing (22, 0, D) an uncursed ring of stealth (22, 1, D) a +2 leather armour of magic resistance (22, 7, D) a cursed -3 dire flail (unseen) (22, 16, D) a +3 leather armour of cold resistance (22, 17, D) an uncursed staff of air (22, 25, D) a +0 scimitar (22, 33, D) a book of Alchemy (22, 34, D) an uncursed staff of fire (22, 38, D) a cursed -3 long sword a +0 rapier a +0 rapier the +2 leather armour of Mirth {rElec Int+3 Dex-2} It affects your intelligence (+3). It affects your dexterity (-2). It insulates you from electricity. (22, 40, D) 2 arrows (22, 41, D) an arrow (22, 48, D) a box of beasts (22, 49, D) an uncursed staff of earth (22, 50, D) a crystal ball of energy (23, 0, D) Legheuj's Almanac of Conjuration and Changing Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Petrify Transmutation/Earth 4 c - Bolt of Cold Conjuration/Ice 6 (23, 1, D) a +0 whip a +0 leather armour a +0 hand axe of chopping (23, 2, D) a +0 great sword a +0 plate armour (23, 3, D) a +0 dagger a +1 robe of magic resistance (23, 4, D) 2 large rocks (23, 7, D) a +0 battleaxe (still there?) a large rock (still there?) (23, 8, D) a cursed -2 flail (unseen) (23, 16, D) an uncursed staff of fire (23, 17, D) a Necronomicon (23, 18, D) the ring "Tarcheapn" {rN+ Int+3} [ring of positive energy] It affects your intelligence (+3). It protects you from negative energy. (23, 32, D) a +2 pair of gloves of dexterity a +1 pair of boots of flying (23, 33, D) a +0 leather armour (23, 34, D) a sack of spiders (23, 36, D) a cursed -3 short sword (unseen) (23, 37, D) an arrow (still there?) a +1 long sword of protection (still there?) (23, 38, D) a +0 longbow (unseen) (23, 39, D) 5 arrows (unseen) (23, 40, D) 2 arrows (23, 41, D) 2 arrows (23, 48, D) a phial of floods (23, 49, D) an uncursed ring of resist corrosion (23, 50, D) a phantom mirror (23, 55, D) a +0 war axe (unseen) (23, 56, D) a +0 flail (23, 59, D) a +0 trident (24, 0, D) a +0 dagger a +2 robe of magic resistance (24, 1, D) a +0 dagger a +2 robe of magic resistance (24, 3, D) a +0 scimitar (unseen) (24, 7, D) a large rock (24, 8, D) a large rock (24, 16, D) an uncursed staff of power (24, 18, D) a book of Death (24, 32, D) a +0 short sword (24, 33, D) a phial of floods (24, 34, D) a +0 dagger (24, 38, D) a +0 longbow (still there?) a +0 short sword (still there?) (24, 39, D) 5 arrows (24, 40, D) 3 arrows (24, 41, D) an arrow a +0 scimitar (24, 42, D) an arrow (24, 43, D) 5 arrows (24, 48, D) a +1 falchion of protection (24, 49, D) a +2 pair of boots of flying (24, 50, D) a +0 trident of protection (24, 58, D) a +3 whip (25, 0, D) a sack of spiders (25, 1, D) the +4 plate armour of Untold Secrets {-Tele rC++ rN+ Dex+2} It affects your dexterity (+2). It greatly protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. (25, 2, D) a +0 dire flail a cursed +0 plate armour (25, 3, D) a +0 giant club a +0 giant club (25, 5, D) a +0 great mace of protection a +0 plate armour (25, 16, D) a lightning rod (4/4) (25, 17, D) a box of beasts (25, 32, D) a +3 plate armour of magic resistance (25, 34, D) a phial of floods (25, 38, D) 3 arrows (25, 39, D) a +1 scimitar of electrocution (unseen) (25, 40, D) a cursed -1 short sword (still there?) a +1 battleaxe of chopping (still there?) (25, 41, D) 4 arrows (25, 42, D) an arrow a +0 long sword a scroll of brand weapon (25, 48, D) a +3 hand crossbow of flaming (25, 49, D) a +3 hand crossbow of flaming (25, 50, D) a Necronomicon (25, 60, D) a +0 halberd (26, 1, D) a phantom mirror (26, 5, D) a +0 great sword a +0 plate armour (26, 16, D) a Fen Folio (26, 17, D) a book of Burglary (26, 32, D) a +0 hand crossbow of flaming (26, 33, D) a +0 rapier (26, 34, D) the +1 robe of the Mutiny {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (26, 40, D) a +0 long sword (unseen) (26, 42, D) a +0 short sword (26, 43, D) a +0 long sword (26, 45, D) an arrow (26, 48, D) a +4 scale mail of magic resistance (26, 49, D) a +1 plate armour of poison resistance (26, 50, D) a book of Clouds (26, 57, D) a +0 battleaxe a +3 whip (26, 58, D) a +0 short sword (26, 60, D) a +0 battleaxe a +0 chain mail a potion of blood (27, 1, D) a +0 war axe (27, 5, D) a +4 dagger a +0 robe (27, 16, D) a lamp of fire (27, 17, D) a book of Transfigurations (27, 21, D) a +0 war axe (unseen) (27, 25, D) (unseen) (27, 32, D) a cursed staff of death (27, 33, D) a box of beasts (27, 34, D) an uncursed staff of poison (27, 42, D) an arrow (27, 48, D) a +3 dagger of speed (27, 50, D) the +3 flail of Evisceration {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (27, 59, D) (unseen) (27, 60, D) a potion of blood (28, 0, D) a box of beasts (28, 1, D) a +2 vampiric halberd (28, 2, D) the +9 quarterstaff of Shame {holy, rF+ rC+ Str-4 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It protects you from fire. It protects you from cold. It lets you see invisible. Yredelemnul disapproves of the use of such an item. (unseen) (28, 5, D) a +0 giant club (unseen) (28, 16, D) an uncursed staff of death (28, 17, D) a +2 robe of magic resistance (28, 32, D) a +3 shortbow of flaming (28, 41, D) the +10 rapier "Unulets" {protect, rC+ Int-4 Dex+5} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (-4). It affects your dexterity (+5). It protects you from cold. (28, 48, D) a book of Unlife (28, 49, D) an uncursed staff of conjuration (28, 50, D) a +1 flail of crushing (28, 57, D) a cursed -2 war axe (unseen) (28, 58, D) a +1 spear of distortion (unseen) (29, 0, D) a book of Death (29, 1, D) a cursed -3 ring of slaying (29, 16, D) a +4 ring of protection (29, 17, D) an uncursed staff of summoning (29, 32, D) a +2 plate armour of magic resistance (29, 33, D) the +2 scale mail "Exiruoci" {Str+3} It affects your strength (+3). (29, 48, D) a lamp of fire (29, 49, D) a fan of gales (29, 50, D) a +3 leather armour of poison resistance (29, 59, D) a +0 flail (29, 60, D) an uncursed staff of cold (30, 48, D) a box of beasts (30, 49, D) a book of Enchantments (30, 50, D) the ring of Doisut {rCorr rPois rF- Str+4 Int+2} [ring of resist corrosion] It affects your strength (+4). It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from poison. the ring "Paoqugec" {Ice +Inv} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. (31, 4, D) a +1 pair of gloves of dexterity (31, 35, D) a +6 great mace of protection (unseen) (31, 48, D) a +1 trident of venom (31, 49, D) a box of beasts (31, 50, D) a +5 glaive of chopping (32, 48, D) an uncursed amulet of rage (32, 49, D) a phantom mirror (32, 50, D) a Grand Grimoire (33, 48, D) a +0 robe of resistance (33, 49, D) a book of Dreams (33, 50, D) an uncursed staff of fire (34, 28, D) an uncursed staff of earth (34, 48, D) a +3 long sword of freezing (34, 49, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (34, 50, D) the +5 dagger "Joticwox" {drain, *Drain rC+ MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. (35, 0, D) a box of beasts (35, 14, D) the cursed +1 flail "Wubem" {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It has a curse placed upon it. (35, 15, D) a Necronomicon (35, 28, D) a fan of gales (35, 29, D) a +0 whip of draining (36, 0, D) a crystal ball of energy (36, 1, D) a book of the Earth (36, 14, D) the +1 robe of Ofaceic {rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. (36, 15, D) a +0 triple crossbow of flaming (36, 28, D) a +2 ring mail of poison resistance (36, 29, D) a +4 shortbow of velocity (37, 0, D) a +4 morningstar of protection (37, 1, D) a book of Unlife (37, 14, D) an uncursed staff of cold (37, 15, D) a +1 morningstar of draining (37, 28, D) a +0 mace of draining (37, 29, D) a +3 great sword of holy wrath (37, 33, D) a +0 flail (37, 34, D) a +0 scimitar a +0 robe (38, 0, D) the +6 short sword of Hell's Wrath {flame, *Noise rF+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from fire. It may make noises in combat. (38, 1, D) a book of Alchemy (38, 5, D) a +0 battleaxe of freezing (unseen) (38, 14, D) a +2 chain mail of cold resistance (38, 15, D) a lamp of fire (38, 21, D) a potion of blood (38, 28, D) a book of the Warp (38, 29, D) the Reference Book on Attacks and Clay Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Force Lance Conjuration/Translocation 4 d - Iron Shot Conjuration/Earth 6 e - Freezing Cloud Conjuration/Ice/Air 6 (38, 50, D) a book of Beasts (39, 1, D) the ring "Heyghau" {rF+ MR+ Int+3 Stlth-} [ring of loudness] It affects your intelligence (+3). It protects you from fire. It affects your resistance to hostile enchantments. It makes you less stealthy. (39, 2, D) an uncursed ring of fire (39, 4, D) a +2 battleaxe of freezing (39, 14, D) an uncursed staff of conjuration (39, 15, D) a +2 chain mail of fire resistance (39, 21, D) 2 potions of blood (39, 28, D) an uncursed staff of summoning (39, 29, D) an uncursed ring of poison resistance (39, 33, D) a +0 spear (unseen) (39, 48, D) a +0 dagger (39, 49, D) an uncursed staff of death (39, 50, D) a fan of gales (40, 0, D) the +7 war axe of the Shining Light {chop, rC+ MR+ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (40, 1, D) the cursed +0 flail "Foty" {vamp, MR+ Str-3 Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (40, 14, D) a book of Battle (40, 15, D) a +1 plate armour of positive energy (40, 20, D) a +5 antimagic broad axe (unseen) (40, 21, D) a +1 scimitar of flaming a +0 hunting sling of freezing a +0 robe a +0 buckler a +0 scimitar of flaming a +0 fustibalus a +0 robe a +1 buckler of reflection a +0 battleaxe 33 stones (40, 22, D) a stone (unseen) (40, 23, D) 2 stones (40, 28, D) an uncursed staff of earth (40, 29, D) a book of Unlife (40, 31, D) a +0 robe (40, 38, D) a +0 robe (unseen) (40, 49, D) a +5 blowgun (40, 50, D) a crystal ball of energy (41, 0, D) a +3 plate armour of positive energy (41, 1, D) the ring of Efoeqeem {+Inv rElec rC+ Dex+7 SInv} [ring of see invisible] It affects your dexterity (+7). It protects you from cold. It insulates you from electricity. It lets you see invisible. It lets you turn invisible. (41, 14, D) an uncursed staff of power (41, 15, D) an uncursed staff of earth (41, 28, D) a +2 spear of venom (41, 29, D) a +2 scale mail of poison resistance (41, 32, D) a +0 trident (unseen) (41, 35, D) a +0 hand axe (41, 48, D) an uncursed staff of earth (41, 49, D) a +1 cloak of magic resistance (42, 0, D) a +1 war axe of venom (42, 1, D) a cursed -3 ring of intelligence (42, 14, D) a +4 long sword of flaming (42, 15, D) a book of Fire (42, 28, D) +1 steam dragon scales (42, 29, D) the Handbook of Floating Unholy Arts Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Airstrike Air 4 d - Dispel Undead Necromancy 5 e - Deflect Missiles Charms/Air 6 (42, 50, D) an uncursed staff of poison (42, 53, D) a +0 dagger a +0 robe a +0 mace a +2 large shield of poison resistance (42, 55, D) a +2 long sword (unseen) (42, 57, D) a +2 falchion of freezing (unseen) (43, 14, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (43, 15, D) a +3 giant club (43, 28, D) a +1 short sword of venom (43, 29, D) a lightning rod (4/4) (43, 48, D) the amulet "Zenuanas" {Inacc +Blink rPois Str-2 Int-4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-2). It affects your intelligence (-4). It protects you from poison. It lets you blink. a +2 ring of protection (43, 50, D) an uncursed staff of fire (43, 52, D) a +0 glaive (43, 54, D) a +0 flail (still there?) a +3 whip (still there?) (43, 63, D) the +2 battleaxe "Tewyhytoagi" {vamp, +Rage} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you go berserk. a +0 robe (44, 48, D) an uncursed staff of air (44, 49, D) a +2 pair of gloves of archery (44, 54, D) a +0 great mace a +0 plate armour (44, 62, D) a +3 war axe of freezing a +0 robe a potion of agility (44, 63, D) a +0 whip of venom (unseen) (45, 48, D) the cursed +1 war axe of Tashry {chop, rF+ MR+ Stlth-} It inflicts extra damage upon your enemies. It protects you from fire. It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. (45, 49, D) an uncursed staff of cold (45, 53, D) a +3 morningstar a +0 robe (45, 55, D) a cursed -3 ring of dexterity (45, 61, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 chain mail a potion of blood (45, 62, D) a cursed +3 trident the +1 ring mail "Vooheic" {*Slow MR+ Str+4 Slay+3} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It may slow you when you take damage. (45, 65, D) a cursed +3 scimitar of freezing a +0 robe a scroll of brand weapon (46, 49, D) a +0 robe (46, 56, D) a +1 great sword a +0 shortbow of freezing a +1 ring mail of positive energy (46, 59, D) a +1 battleaxe of freezing (46, 62, D) a cursed -1 great sword (unseen) (46, 63, D) a +0 dire flail (46, 64, D) a cursed +0 scimitar (unseen) (47, 48, D) a cursed amulet of inaccuracy (47, 50, D) a +0 war axe (47, 61, D) a +3 hand axe of freezing (unseen) (47, 65, D) a +0 battleaxe (unseen) (47, 66, D) a +0 long sword (unseen) (48, 48, D) a +3 halberd of chopping (48, 49, D) a +2 pair of gloves of dexterity (48, 59, D) a +0 war axe (48, 60, D) a cursed +0 hand axe (unseen) (48, 62, D) a +0 demon trident of flaming (unseen) (48, 63, D) a +0 hand axe (49, 1, D) a +3 morningstar of holy wrath (49, 7, D) a +0 trident (unseen) (49, 12, D) 3 royal jellies (49, 24, D) the ring "Fait" {Ice Int+3} [ring of ice] It enhances your ice magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. (49, 36, D) a book of Air (49, 37, D) a +4 arbalest of velocity (49, 49, D) a +0 dagger (49, 50, D) a +0 dagger (49, 61, D) a +0 great mace (unseen) (49, 62, D) a +0 war axe (unseen) (50, 0, D) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. the ring "Mawkoh" {Str+3 Int+5} [ring of intelligence] It affects your strength (+3). It affects your intelligence (+5). (50, 1, D) a +0 longbow of freezing (50, 13, D) a book of the Tempests (50, 24, D) a +0 rapier of flaming (50, 25, D) the Volume of the Floating Mountains Spells Type Level a - Sandblast Earth 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Airstrike Air 4 d - Silence Hexes/Air 5 e - Statue Form Transmutation/Earth 6 (50, 28, D) a +3 spear of pain 8 silver javelins a +0 leather armour (50, 36, D) the +7 whip of the Philosopher {freeze, Int-4 Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It affects your dexterity (+4). It makes you more stealthy. (50, 37, D) a +2 chain mail of fire resistance (50, 48, D) a +0 robe (50, 49, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (50, 50, D) the Collected Works on Ashen Toxins Spells Type Level a - Sandblast Earth 1 b - Poisonous Vapours Poison/Air 2 c - Passwall Transmutation/Earth 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Statue Form Transmutation/Earth 6 (51, 0, D) a book of the Sky (51, 1, D) the Reference Book on Execration and the Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Darkness Hexes 6 c - Ignition Fire 8 (51, 12, D) an uncursed amulet of faith (51, 13, D) a phantom mirror (51, 24, D) a book of the Dragon (51, 25, D) an uncursed staff of wizardry (51, 28, D) a +0 glaive 2 silver javelins an arrow (51, 29, D) 4 silver javelins (51, 30, D) a +0 longbow (unseen) (51, 36, D) an uncursed ring of protection from magic (51, 37, D) a crystal ball of energy (51, 38, D) a +0 great sword a +2 robe of fire resistance (51, 49, D) the +3 quarterstaff "Puakhloc" {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (51, 60, D) a +1 dagger of venom (unseen) (52, 0, D) a book of Spatial Translocations (52, 1, D) a +3 hand crossbow of flaming (52, 12, D) a +2 flail of venom (52, 13, D) a sack of spiders (52, 24, D) a lamp of fire (52, 25, D) an uncursed staff of poison (52, 28, D) a tomahawk (52, 29, D) an arrow (still there?) a cursed -3 scimitar (still there?) (52, 30, D) an arrow (52, 31, D) a +0 spear (still there?) a javelin (still there?) (52, 32, D) an arrow a tomahawk (52, 36, D) a +1 hand crossbow of flaming (52, 37, D) a +3 morningstar of protection (52, 39, D) a +0 demon whip of venom (52, 49, D) an uncursed staff of summoning (52, 50, D) a book of Battle (53, 0, D) an uncursed ring of stealth (53, 1, D) a +2 mace of protection (53, 12, D) an uncursed staff of death (53, 13, D) an uncursed staff of air (53, 24, D) an uncursed staff of summoning (53, 25, D) a lamp of fire (53, 27, D) an arrow (53, 28, D) a +0 rapier a +0 robe (53, 29, D) a +0 battleaxe (53, 36, D) a book of Spatial Translocations (53, 48, D) a book of Minor Magic (53, 49, D) a crystal ball of energy (54, 0, D) a +2 ring mail of fire resistance (54, 1, D) the Almanac of the Mountains Spells Type Level a - Passwall Transmutation/Earth 2 b - Iron Shot Conjuration/Earth 6 c - Shatter Earth 9 (54, 12, D) a +1 morningstar of flaming (54, 13, D) a +9 blowgun (54, 24, D) a book of Callings (54, 25, D) an uncursed staff of power (54, 29, D) a +3 rapier of speed (unseen) (54, 30, D) an arrow (54, 36, D) the Tome of the Traveller and Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Apportation Translocation 1 c - Passage of Golubria Translocation 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Dispersal Translocation 6 (55, 1, D) a cursed -3 ring of strength (55, 12, D) a book of Minor Magic (55, 13, D) a +1 ring of evasion (55, 24, D) Byqaebeh's Disquisition on the Creative Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Call Imp Summoning 2 c - Inner Flame Hexes/Fire 3 d - Fireball Conjuration/Fire 5 e - Ignition Fire 8 (55, 25, D) a +0 longbow (unseen) (55, 28, D) an arrow a +1 spear of venom 15 javelins a +0 leather armour (56, 28, D) a +4 rapier of venom a +0 robe (57, 28, D) an arrow (57, 31, D) a javelin (58, 47, D) a book of Changes (58, 48, D) a +1 vampiric long sword (58, 49, D) an uncursed ring of resist corrosion (59, 36, D) a +2 hand crossbow of velocity (59, 41, D) a +0 trident (59, 42, D) 3 javelins (59, 47, D) an uncursed amulet of the gourmand (59, 48, D) an uncursed staff of wizardry (59, 49, D) a fan of gales (60, 37, D) a +0 spear of piercing (60, 41, D) a +2 arbalest of freezing a +0 spear 13 javelins a +0 leather armour (60, 42, D) a +0 quarterstaff a +0 robe a +0 trident a +0 robe 2 javelins (60, 48, D) an uncursed staff of energy (60, 49, D) the cursed +0 battleaxe of Bepn {chop, Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It has a curse placed upon it. (61, 0, D) a book of Annihilations (61, 8, D) a +2 robe of positive energy (61, 11, D) a +1 vampiric dagger a +0 robe (61, 16, D) a box of beasts (61, 26, D) a lightning rod (4/4) (61, 36, D) the cursed +0 leather armour of Inaction {rPois} It protects you from poison. It has a curse placed upon it. (61, 37, D) the +9 staff of Olgreb {rPois} It protects you from poison. (61, 47, D) the ring "Johazaett" {AC+2 Str-4 Dex+6 Stlth+} [ring of protection] It affects your AC (+2). It affects your strength (-4). It affects your dexterity (+6). It makes you more stealthy. a +2 helmet of see invisible (61, 48, D) a phantom mirror (62, 0, D) a +0 scale mail of fire resistance (62, 8, D) a +0 dagger (62, 11, D) a +1 vampiric war axe a +0 leather armour (62, 16, D) a +2 chain mail of fire resistance (62, 17, D) an uncursed ring of fire (62, 22, D) a +2 dire flail of protection (62, 26, D) a lamp of fire (62, 31, D) a +0 rapier a +0 robe (62, 36, D) a box of beasts (62, 37, D) a +2 hand crossbow of freezing (62, 40, D) a +0 spear (62, 47, D) a +2 hunting sling of freezing (62, 48, D) a crystal ball of energy (62, 49, D) an uncursed staff of summoning (63, 2, D) the +1 trident of Equilibrium {pierce, +Blink rPois Str-3 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+4). It protects you from poison. It lets you blink. (63, 8, D) a +0 club (63, 16, D) a lamp of fire (63, 17, D) a sack of spiders (63, 20, D) a cursed +0 short sword 2 arrows (63, 21, D) an arrow (63, 22, D) 2 arrows (63, 23, D) an arrow (63, 27, D) a +2 rapier of draining (63, 31, D) a +0 rapier (unseen) (63, 36, D) an uncursed staff of energy (63, 37, D) a phantom mirror (63, 47, D) the Catalogue of Virous Stones Spells Type Level a - Olgreb's Toxic Radiance Poison 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Statue Form Transmutation/Earth 6 (63, 48, D) an uncursed staff of summoning (63, 49, D) a +2 shortbow of flaming (63, 50, D) a phantom mirror (64, 10, D) the ring "Ofyny" {Wiz MR++ Str+3 Dex+4} [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (64, 16, D) a +2 chain mail of fire resistance (64, 17, D) a +2 vampiric spear (64, 21, D) a +0 longbow a +0 long sword 7 arrows (64, 22, D) a +2 long sword of holy wrath (64, 26, D) an uncursed staff of death (64, 27, D) a box of beasts (64, 31, D) a +0 rapier (unseen) (64, 47, D) an uncursed staff of earth (64, 48, D) an uncursed staff of power (64, 49, D) an uncursed staff of poison (64, 50, D) a +3 glaive of distortion (64, 57, D) a +1 hand axe of flaming (65, 47, D) the ring "Lisuk" {Int+4 Dex+2} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+2). a +5 amulet of reflection (65, 48, D) a +3 plate armour of poison resistance (65, 50, D) Sif Muna's Guide on Toxic Enchantment Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Inner Flame Hexes/Fire 3 d - Leda's Liquefaction Hexes/Earth 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 (65, 56, D) the +5 flail "Anufem" {drain, rElec rC- MR+ Stlth+} (still there?) A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. a +1 great mace (still there?) (65, 57, D) a +0 dagger a +0 robe (66, 48, D) an uncursed staff of power (66, 49, D) a phantom mirror (66, 50, D) a lamp of fire (66, 51, D) a book of Death (66, 58, D) a +0 dagger of venom a +0 robe (66, 60, D) a +0 dagger a +0 robe (67, 0, D) a +2 longbow of freezing (67, 47, D) a +7 giant club (67, 49, D) a +4 blowgun (67, 50, D) a book of Power (67, 59, D) a +0 leather armour (67, 60, D) a potion of blood (67, 61, D) the +2 plate armour of Puraun {*Slow Dex+5 SInv} It affects your dexterity (+5). It lets you see invisible. It may slow you when you take damage. (68, 0, D) the +8 spear of Fatigue {speed, Int+2 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It affects your dexterity (+4). (68, 47, D) a +1 trident of venom (68, 48, D) the amulet "Qukloiwke" {Spirit rF+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire. (68, 50, D) a crystal ball of energy (68, 58, D) a +3 demon whip of flaming (68, 60, D) a +3 war axe a +0 chain mail (69, 0, D) the +6 plate armour of a ziggurat {+Blink rN+ Int+4 Slay+5} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. It lets you blink. (69, 36, D) a lamp of fire (69, 50, D) an uncursed staff of earth (70, 8, D) a +1 hunting sling of freezing (70, 9, D) a +0 arbalest of flaming (70, 11, D) an uncursed staff of summoning a +0 robe (70, 12, D) a +4 dire flail of protection (70, 13, D) a +0 long sword a +0 robe (70, 36, D) the +6 dagger of the Imperium {pain, +Fly MP+9 Str-5 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It affects your magic capacity (+9). It lets you fly. It makes you more stealthy. (70, 37, D) the +1 scale mail of Discretion {rC- Str+4 Int+7} It affects your strength (+4). It affects your intelligence (+7). It makes you vulnerable to cold. (70, 47, D) an uncursed ring of resist corrosion (70, 48, D) a book of Unlife (70, 49, D) the +6 long sword "Fiolec" {slice, +Rage MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you go berserk. (71, 8, D) a cursed staff of wizardry (71, 11, D) a +0 dagger (71, 12, D) a +0 scimitar a +0 buckler (71, 16, D) the +6 shortbow "Siepor" {speed, rF+ rN+ SInv} Attacks with this weapon are significantly faster. It protects you from fire. It protects you from negative energy. It lets you see invisible. (71, 17, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (71, 21, D) a +4 great sword of freezing a +0 robe (71, 26, D) the ring of Sagym {Ice +Blink Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It lets you blink. the ring of Xom's Full Attention {rC+ Int+7} [ring of protection from cold] It affects your intelligence (+7). It protects you from cold. (71, 27, D) a book of Death (71, 31, D) a +1 short sword (unseen) (71, 36, D) a book of Geomancy (71, 37, D) a +7 trident of pain (71, 47, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (71, 48, D) a +3 great mace of venom (71, 49, D) a +4 hunting sling of velocity (72, 8, D) a +2 scale mail of magic resistance (72, 9, D) a +2 hunting sling of freezing (72, 17, D) the cursed +1 morningstar of Dithmenos's Whim {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It has a curse placed upon it. (72, 27, D) a fan of gales (72, 32, D) a cursed +4 scimitar a +0 robe a +0 flail (72, 36, D) the +1 robe "Iliqeh" {rPois Str+5 Dex-5} It affects your strength (+5). It affects your dexterity (-5). It protects you from poison. (72, 37, D) the ring of Prescription {MR+ Int+5} [ring of protection from magic] It affects your intelligence (+5). It affects your resistance to hostile enchantments. (72, 47, D) a +10 plate armour of ponderousness (72, 48, D) a +2 hand axe of venom (72, 49, D) a box of beasts (73, 1, D) the +2 ring mail of Midwinter {rF+ rC+ Int-3 Dex+6} It affects your intelligence (-3). It affects your dexterity (+6). It protects you from fire. It protects you from cold. (73, 16, D) an uncursed staff of conjuration (73, 17, D) a lamp of fire (73, 26, D) a box of beasts (73, 27, D) a +2 glaive of venom (73, 32, D) a +0 rapier (73, 36, D) an uncursed amulet of guardian spirit (73, 37, D) a book of Cantrips (73, 47, D) the +0 plate armour of Xom's Generosity {rPois Int+3 Dex+3} It affects your intelligence (+3). It affects your dexterity (+3). It protects you from poison. (73, 48, D) the ring of Nuapp {*Contam rC+++ MR- Int+6 Dex+5} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+5). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (73, 49, D) an uncursed staff of earth (74, 3, D) an arrow the +7 war axe "Tuotutho" {chop, rPois rC+} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from poison. a +0 leather armour (74, 4, D) 4 arrows (74, 47, D) a +1 flail of protection (74, 49, D) a crystal ball of energy (75, 1, D) a +0 long sword (75, 47, D) the +1 robe of the Cockroach {rElec} It insulates you from electricity. (75, 48, D) an uncursed ring of wizardry (75, 49, D) the +1 chain mail of Rakuw {rN+ MR- Dex+3} It affects your dexterity (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. (76, -1, D) a +0 longbow (unseen) (76, 1, D) 2 arrows (76, 3, D) an arrow (76, 4, D) an arrow