lordofpotatos the Dungeon (3, 4, D) a +5 triple crossbow a +5 hunting sling a +5 longbow a +5 shortbow a +5 fustibalus a +5 arbalest a +5 hand crossbow (4, 7, D) a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 shield a +0 long sword (7, 1, D) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (7, 2, D) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +7 Singing Sword (7, 3, D) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (8, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 2 scrolls of fear 5 scrolls of identify a scroll of holy word 7 scrolls of fog 3 scrolls of recharging 4 scrolls of amnesia 4 scrolls of blinking (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 0, D) an uncursed staff of air (61, 12, D) a +0 dagger a +0 robe (61, 16, D) a book of Dreams (62, 0, D) a book of Ice (62, 1, D) a Fen Folio (62, 9, D) a book of Changes (62, 12, D) an uncursed staff of wizardry a +0 robe a +0 hand axe a +0 ring mail (62, 17, D) a +2 hand crossbow of velocity (62, 21, D) a +0 long sword a +0 leather armour (62, 23, D) a +1 rapier of holy wrath (63, 0, D) a lightning rod (4/4) (63, 8, D) a +0 dagger (63, 12, D) a +0 short sword (63, 16, D) a phantom mirror (63, 17, D) a +0 long sword (63, 18, D) a +0 shortbow a +0 short sword 20 arrows a +0 leather armour (63, 22, D) 6 arrows (63, 23, D) an arrow (63, 26, D) a +0 scimitar (63, 27, D) a book of the Dragon (63, 31, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (unseen) (63, 32, D) a +0 flail (unseen) (64, 16, D) the Almanac of Moulding and Combat Magic Spells Type Level a - Searing Ray Conjuration 2 b - Spider Form Transmutation/Poison 3 c - Force Lance Conjuration/Translocation 4 (64, 17, D) a +2 dire flail of crushing (64, 27, D) the +5 ring mail "Sigorocs" {Int+5} It affects your intelligence (+5). (64, 30, D) a +0 trident (64, 31, D) a cursed -1 club a +4 shortbow of velocity (64, 32, D) an uncursed staff of power (unseen) (65, 26, D) the cursed +1 leather armour of Foummeig {MR+ Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (65, 30, D) a +0 trident (unseen) (68, 0, D) an uncursed staff of earth (68, 1, D) the +6 sword of Power (68, 3, D) 1000 sling bullets 1000 bolts 1000 arrows (69, 0, D) a +4 shortbow of velocity (70, 8, D) a book of Misfortune (70, 12, D) a +3 war axe of chopping a cursed -1 robe a +0 buckler (71, 8, D) a +0 short sword (71, 16, D) a box of beasts (71, 17, D) an uncursed staff of summoning (71, 27, D) a crystal ball of energy (71, 29, D) 2 large rocks (unseen) (71, 30, D) a +0 arbalest (unseen) (71, 33, D) an arrow (72, 8, D) a fan of gales (72, 9, D) a +0 short sword (72, 11, D) a +2 demon trident of venom a +0 robe (72, 17, D) an uncursed staff of earth (72, 26, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (72, 27, D) an uncursed amulet of magic regeneration (72, 29, D) an uncursed staff of earth a +0 arbalest an uncursed staff of air a +0 arbalest 44 bolts (72, 30, D) a large rock 2 bolts 2 arrows (72, 31, D) a large rock a bolt (72, 32, D) a large rock (72, 33, D) a large rock (still there?) an arrow (still there?) a bolt (still there?) (73, 16, D) an uncursed staff of fire (73, 17, D) a book of Unlife (73, 26, D) a book of Frost (73, 29, D) a +0 shortbow (unseen) (73, 30, D) 2 large rocks (unseen) (74, 33, D) 2 bolts (75, 1, D) the +9 hand axe of Instinct {elec, +Fly Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It lets you fly. (75, 4, D) a +2 arbalest of freezing