lordofpotatos the Dungeon (3, 4, D) 913 sling bullets (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (6, 8, D) a +0 shield a +0 long sword (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 2, D) a +5 plate armour +5 gold dragon scales a +5 crystal plate armour (10, 4, D) a lightning rod (4/4) (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a +0 spear (59, 37, D) the ring of Pomireng {+Inv +Fly rElec Str+7 Dex-5} [ring of flight] It affects your strength (+7). It affects your dexterity (-5). It insulates you from electricity. It lets you turn invisible. It lets you fly. (60, 36, D) a cursed staff of poison (60, 42, D) a +1 rapier of flaming (still there?) a hornet corpse (still there?) (61, 0, D) a +3 blowgun (61, 2, D) a +0 club (61, 3, D) a +0 dagger (unseen) (61, 8, D) a +0 shortbow of freezing (61, 11, D) a +0 club (61, 16, D) an uncursed staff of death (61, 26, D) a +3 mace of holy wrath (61, 36, D) an uncursed staff of wizardry (61, 42, D) a +0 hand axe (unseen) (62, 1, D) a lightning rod (4/4) (62, 2, D) a +0 dagger (62, 8, D) a +1 robe of cold resistance (62, 11, D) a +0 mace (62, 16, D) a +2 fustibalus of flaming (62, 17, D) a +6 shortbow of flaming (62, 26, D) a book of the Warp (62, 28, D) an uncursed amulet of magic regeneration (62, 36, D) the Catalogue of Aid and the Mountains Spells Type Level a - Regeneration Charms/Necromancy 3 b - Spectral Weapon Hexes/Charms 3 c - Iron Shot Conjuration/Earth 6 (62, 37, D) a crystal ball of energy (63, 0, D) the ring "Hiuh" {rPois rC- Str+2 Int+3 Stlth+} [ring of poison resistance] It affects your strength (+2). It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. It makes you more stealthy. (63, 2, D) a +0 dagger a +0 robe (63, 8, D) a +1 morningstar of draining (63, 11, D) a +0 falchion (unseen) (63, 16, D) a fan of gales (63, 17, D) a phial of floods (63, 20, D) a +0 mace a +0 robe (63, 26, D) a cursed amulet of inaccuracy (63, 27, D) a lamp of fire (63, 31, D) a cursed +0 flail a +0 robe (63, 37, D) an uncursed ring of protection from magic (64, 16, D) an uncursed staff of wizardry (64, 17, D) the +2 war axe "Racih" {freeze, rF+++ rC++ Int-3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It renders you almost immune to fire. It greatly protects you from cold. It makes you more stealthy. (64, 26, D) a book of Frost (64, 27, D) the cursed +0 plate armour "Suzxyivuo" {rElec rF+ rN+ MR-} It protects you from fire. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (64, 32, D) a cursed +3 morningstar (unseen) (65, 26, D) a book of Air (67, 0, D) a book of Geomancy (67, 40, D) 2 poisoned tomahawks (69, 2, D) a +4 ring of protection the ring of Exhibitionism {Wiz rN+ MR+++ Int+4 Dex-4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It affects your dexterity (-4). It protects you from negative energy. It affects your resistance to hostile enchantments. (69, 36, D) a +2 scale mail of poison resistance (70, 8, D) the cursed +0 scale mail of Orthodoxy {+Blink rF++ MR- Stlth+} It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. It has a curse placed upon it. (70, 9, D) an uncursed staff of death (70, 36, D) a +1 plate armour of fire resistance (70, 37, D) an uncursed amulet of guardian spirit (70, 39, D) a +0 short sword (unseen) (70, 40, D) a +0 hand axe (still there?) a cursed +0 flail (still there?) (71, 8, D) a fan of gales (71, 16, D) a +2 vampiric spear (71, 17, D) a book of the Earth (71, 26, D) a book of Alchemy (71, 27, D) the Tome of Conjuration and Good Luck Spells Type Level a - Infusion Charms 1 b - Flame Tongue Conjuration/Fire 1 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Draining Conjuration/Necromancy 5 (71, 30, D) the +4 war axe of Expedience {freeze, Int+5 Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (-3). a +0 leather armour a +0 dagger of venom a +1 shortbow of freezing 18 arrows a +0 leather armour (71, 31, D) a +2 flail of protection a +0 ring mail (71, 36, D) an uncursed ring of see invisible (71, 37, D) the Almanac of Snow and the Compass Spells Type Level a - Apportation Translocation 1 b - Throw Frost Conjuration/Ice 2 c - Blink Translocation 2 d - Ice Form Ice/Transmutation 4 e - Passage of Golubria Translocation 4 f - Malign Gateway Summoning/Translocation 7 (71, 39, D) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (71, 40, D) a +0 dagger a +0 ring mail an orc corpse (72, 8, D) an uncursed staff of fire (72, 9, D) a book of the Tempests (72, 16, D) a book of Transfigurations (72, 17, D) an uncursed staff of wizardry (72, 20, D) a +4 hand axe of freezing (unseen) (72, 26, D) a +0 rapier (72, 27, D) a +0 rapier (72, 30, D) a +1 long sword of draining (72, 36, D) a crystal ball of energy (72, 37, D) an uncursed ring of positive energy (72, 39, D) a +0 dire flail (unseen) (72, 40, D) an orc corpse (72, 41, D) a +0 dagger (unseen) (73, 1, D) an uncursed staff of air (73, 17, D) the ring of Grontol {Ice -Tele rPois Stlth+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. (73, 26, D) a +0 shortbow (73, 27, D) the +6 arbalest "Damnation" {damnation} (73, 31, D) a +0 long sword a cursed -2 leather armour (73, 36, D) a phantom mirror (73, 37, D) the amulet "Faeddoc" {+Rage rElec Dex+4} [amulet of rage] It affects your dexterity (+4). It insulates you from electricity. It lets you go berserk. (75, 1, D) a phial of floods