loralnil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -18, D:1) a +0 club (9, -27, D:1) a +0 war axe (14, -25, D:1) a -1 dagger (17, -8, D:1) a +0 club (18, -24, D:1) a +0 club (20, -23, D:1) a +0 dagger (22, -24, D:1) 8 javelins (25, -32, D:1) a +0 short sword 5 stones (27, 11, D:1) a +0 robe Level 2 of the Dungeon (2, -13, D:2) 28 stones (4, -15, D:2) a +0 spear (14, -21, D:2) a +0 dagger (17, -24, D:2) a +0 club (23, 3, D:2) a +0 club (26, -5, D:2) 28 stones (36, -29, D:2) a +0 club (37, -18, D:2) a +0 kite shield (42, -37, D:2) a +0 club (54, -25, D:2) a +0 club 4 stones Level 3 of the Dungeon (0, 0, D:3) 25 arrows (18, -20, D:3) a +0 dire flail (20, 20, D:3) a +0 giant spiked club (34, -18, D:3) 10 bolts (36, -19, D:3) 18 stones (41, -4, D:3) a +0 flail Level 4 of the Dungeon (8, -4, D:4) a +0 whip a +0 leather armour (17, -33, D:4) a +0 dagger (18, -1, D:4) a +0 flail (18, 4, D:4) a +0 ring mail a +0 trident (19, -39, D:4) 3 stones a +0 dagger (21, 6, D:4) a +3 flail a +0 flail (22, 22, D:4) a +0 spear (23, 5, D:4) a +0 halberd (25, -19, D:4) a +0 club (26, -20, D:4) a +0 giant club (27, 2, D:4) 24 arrows (28, 20, D:4) a +0 club a +0 leather armour (29, -38, D:4) a +0 giant spiked club (31, 0, D:4) a +0 dagger (31, 20, D:4) a +0 mace a +0 scale mail a +0 morningstar a +0 chain mail a +0 whip a +0 mace a +0 mace (35, -28, D:4) 20 arrows (37, -3, D:4) a +0 spear (50, -5, D:4) a +0 flail Level 5 of the Dungeon [Shop] Lauhim's Jewellery Shop a +4 ring of protection (504 gold) an amulet of the acrobat (420 gold) a ring of ice (350 gold) a +6 ring of strength (819 gold) a ring of wizardry (420 gold) a ring of willpower (350 gold) a ring of wizardry (420 gold) an amulet of faith (560 gold) an amulet of guardian spirit (420 gold) [Shop] Iwnead's Armour Emporium a +0 robe (9 gold) a +0 chain mail (63 gold) a +2 cloak of willpower (301 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +2 robe (177 gold) [Shop] Suupnuti's Jewellery Shop the amulet "Lelut" {Spirit Str+4} (499 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+4). a ring of willpower (275 gold) a ring of poison resistance (220 gold) a ring of fire (275 gold) an amulet of magic regeneration (330 gold) a +4 ring of protection (396 gold) an amulet of reflection (330 gold) a +4 ring of protection (396 gold) a +6 ring of dexterity (643 gold) (6, 10, D:5) a +0 robe (16, -3, D:5) a +0 plate armour (33, 23, D:5) 10 stones (34, 13, D:5) 28 arrows a +1 shortbow of freezing (35, 32, D:5) a +0 giant club (48, 8, D:5) a +0 shortbow 15 arrows (52, 27, D:5) a +0 club (55, 16, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (5, 38, D:6) 24 stones (6, 3, D:6) a +0 robe (10, 3, D:6) 17 sling bullets (10, 8, D:6) a +0 dagger a +0 robe (11, 8, D:6) a +0 flail a +0 leather armour (17, 2, D:6) a +0 scale mail a +0 dagger a +0 club a +0 plate armour a +0 glaive (22, 19, D:6) 25 sling bullets (34, 37, D:6) a +0 plate armour (38, 0, D:6) a +2 mace of freezing a +0 robe (39, -1, D:6) a +2 war axe a +0 robe (40, -2, D:6) a +0 robe a +0 mace (40, -1, D:6) a +2 hand axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -6, D:7) 15 arrows a +0 shortbow (2, -6, D:7) a +0 short sword a +0 robe a +0 chain mail a +0 trident (3, -6, D:7) a +0 robe a +0 dagger (8, -2, D:7) 25 arrows (10, -15, D:7) 28 arrows (16, 18, D:7) a +0 flail a +0 robe (27, 0, D:7) a +0 quarterstaff (34, 21, D:7) a +0 short sword (35, -17, D:7) 22 stones (36, 7, D:7) 5 large rocks (37, -12, D:7) a +0 giant club Level 8 of the Dungeon (7, 48, D:8) a +0 arbalest (11, 22, D:8) 18 arrows (15, 7, D:8) a +0 shortbow 21 arrows (15, 36, D:8) 6 arrows (17, 47, D:8) 12 stones (26, -3, D:8) a +0 whip 4 boomerangs (30, 35, D:8) a +0 club a +0 short sword 3 poisoned darts (31, 35, D:8) a +0 whip a +0 whip 9 stones (32, 34, D:8) a staff of death a +0 robe (32, 35, D:8) a +0 spear 2 poisoned darts a +0 long sword 5 stones (32, 36, D:8) a +0 short sword a stone (32, 40, D:8) a +0 dagger (36, 43, D:8) a +0 dagger (44, 42, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a piece from Xom's chessboard (15/15) (1, -1, D:9) a +0 scale mail (4, 45, D:9) a +0 ring mail (22, 35, D:9) 22 arrows a +0 shortbow (29, 11, D:9) a +0 great sword (35, 41, D:9) a +0 dagger (38, 43, D:9) a +0 short sword (39, 32, D:9) 18 arrows a +0 shortbow (39, 57, D:9) 11 stones (40, 41, D:9) a +0 club 8 poisoned darts (40, 42, D:9) a +0 dagger a +0 hand crossbow 20 bolts (42, 35, D:9) a +0 shortbow 22 arrows (42, 48, D:9) a +0 dagger 3 stones (44, 44, D:9) a +0 whip (47, 17, D:9) a +0 shortbow 15 arrows (48, 10, D:9) a +0 long sword (48, 34, D:9) a +0 troll leather armour (58, 4, D:9) a +0 mace a +0 chain mail (61, 8, D:9) 21 arrows Level 10 of the Dungeon [Shop] Befeujai's Jewellery Boutique a ring of wizardry (390 gold) a ring of protection from fire (325 gold) a ring of resist corrosion (260 gold) an amulet of guardian spirit (390 gold) a ring of flight (227 gold) a ring of ice (325 gold) an amulet of faith (520 gold) an amulet of reflection (390 gold) a ring of wizardry (390 gold) the amulet "Azaddil" {Reflect rF+++ Will- Dex+3 SH+5 SInv} (1017 gold) [amulet of reflection] It reflects blocked missile attacks. Dex: It affects your dexterity (+3). rF: It renders you almost immune to fire. SInv: It lets you see invisible. SH: It affects your SH (+5). Will: It decreases your willpower. a ring of positive energy (260 gold) a ring of fire (325 gold) (0, 0, D:10) 18 arrows (10, 3, D:10) 17 bolts (16, -39, D:10) 14 stones (28, -34, D:10) 3 large rocks (29, -35, D:10) a +0 longbow 20 arrows (30, -38, D:10) a +0 dagger of venom a +3 leather armour (30, -35, D:10) a +0 shortbow 16 arrows (30, -33, D:10) the -6 pair of gloves of Lehir {rF+++ Dex-3 SInv} Dex: It affects your dexterity (-3). rF: It renders you almost immune to fire. SInv: It lets you see invisible. (31, -39, D:10) a +2 dagger of venom a +0 robe (31, -29, D:10) the +2 hand crossbow of the Everdark {vorpal, Fragile rF+ MP+9 Str+2} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+2). rF: It protects you from fire. MP: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. (31, -19, D:10) a +0 short sword (32, -30, D:10) a staff of earth (36, -20, D:10) a +0 club a +0 hand crossbow of flaming 22 bolts a +0 mace a +0 plate armour (37, -33, D:10) a +0 short sword a curare-tipped dart a +0 robe a +0 troll leather armour (41, -32, D:10) a +0 dagger (42, -38, D:10) a +0 spear a +0 scale mail (42, -31, D:10) 18 arrows (47, -20, D:10) a +0 long sword (54, 6, D:10) 23 bolts (56, -2, D:10) a +0 robe a +0 dagger (56, -1, D:10) a +0 robe a +0 dagger (57, -2, D:10) a +0 leather armour a +0 whip a +0 mace (57, 0, D:10) a +0 trident (60, -2, D:10) a +0 hunting sling (64, -35, D:10) 9 stones (66, -15, D:10) 17 bolts Level 11 of the Dungeon (0, 0, D:11) a +2 pair of gloves (4, -23, D:11) a +0 whip a +0 scale mail a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (6, -31, D:11) 9 gold pieces (9, -27, D:11) 13 gold pieces (11, -32, D:11) 20 bolts (11, -28, D:11) 20 gold pieces (13, -38, D:11) 6 gold pieces (13, -33, D:11) a staff of poison (18, 2, D:11) 2 large rocks (21, -10, D:11) 15 bolts (25, -27, D:11) a +0 great sword (29, -18, D:11) a +0 flail (31, -32, D:11) a +0 short sword (44, -27, D:11) +0 acid dragon scales (44, -7, D:11) a +0 dagger (46, -13, D:11) 31 stones (47, -13, D:11) 8 stones Level 12 of the Dungeon (0, 0, D:12) 2 potions of degeneration (3, 40, D:12) 6 stones (12, 9, D:12) a +0 falchion (20, 48, D:12) a +0 morningstar (29, 17, D:12) a +0 shortbow 25 arrows (29, 18, D:12) a +0 shortbow 21 arrows (29, 19, D:12) a +0 shortbow 26 arrows (30, 17, D:12) a +0 shortbow 27 arrows (30, 18, D:12) a +0 shortbow 24 arrows (33, 55, D:12) the +11 dagger of Conservatism {vorpal, Dex+2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). (41, 38, D:12) a +0 spear (46, 40, D:12) a +0 dagger (50, 10, D:12) a +0 flail a +0 troll leather armour (50, 22, D:12) a +0 mace Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (2, -39, D:13) a +0 leather armour (3, -37, D:13) a +0 halberd (4, -38, D:13) a +0 spear of freezing (4, -36, D:13) a +0 spear (4, -9, D:13) a +0 chain mail a +2 broad axe of electrocution (5, -37, D:13) a +0 halberd (5, -35, D:13) 3 large rocks (8, -30, D:13) a +0 quarterstaff (18, -15, D:13) a +0 chain mail (22, -25, D:13) a +0 plate armour (27, -31, D:13) 24 stones (34, -31, D:13) 30 arrows a +0 longbow (34, -1, D:13) a +0 ring mail (37, -2, D:13) 5 large rocks (40, -29, D:13) a +0 robe (55, -16, D:13) 11 arrows (56, -40, D:13) a +0 hunting sling Level 14 of the Dungeon (3, -7, D:14) 10 bolts (3, 7, D:14) a +1 long sword of freezing (5, 4, D:14) a +0 scale mail (8, 1, D:14) a +0 bardiche a +0 chain mail (10, -6, D:14) a +0 long sword a +0 chain mail (10, -5, D:14) a +0 short sword a +0 arbalest 10 bolts a +0 scale mail (10, 5, D:14) a +0 great mace a +0 chain mail (10, 6, D:14) a +0 short sword a +0 arbalest 10 bolts a +0 scale mail (11, 0, D:14) a +0 dire flail a +0 chain mail (17, 3, D:14) a +2 morningstar of venom (19, -1, D:14) a +0 short sword a +0 longbow 26 arrows a +0 leather armour (21, 2, D:14) a +0 dagger a +0 robe (23, -7, D:14) a +0 chain mail (28, -7, D:14) a +0 long sword a +0 plate armour (34, -17, D:14) a +0 longbow 15 arrows (44, -21, D:14) 22 sling bullets (49, -2, D:14) a +0 robe a +0 dagger (62, 14, D:14) a +0 shortbow 24 arrows (62, 15, D:14) a +0 shortbow 10 arrows (63, 14, D:14) a +0 shortbow a +0 shortbow 32 arrows (65, 13, D:14) a +1 shortbow of flaming a +0 shortbow 37 arrows (65, 14, D:14) a +0 shortbow a +3 shortbow of freezing 34 arrows Level 15 of the Dungeon (0, 0, D:15) an amulet of the acrobat an amulet of guardian spirit (2, -5, D:15) a ring of protection from fire (3, -6, D:15) a potion of resistance (6, -2, D:15) a basilisk corpse the Ecumenical Temple Level 1 of the Orcish Mines (3, -27, Orc:1) a +0 giant spiked club (4, -29, Orc:1) a +0 giant spiked club a +0 robe (6, -40, Orc:1) a +4 scimitar of flaming a +0 robe (19, -16, Orc:1) a +2 dagger of venom a +0 robe (20, -16, Orc:1) a +0 dagger a +0 robe (26, -16, Orc:1) a +0 plate armour a +0 hand axe (28, -15, Orc:1) 10 gold pieces (32, -9, Orc:1) 30 gold pieces (36, -12, Orc:1) a +0 plate armour a +0 battleaxe (37, -14, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) (37, -12, Orc:1) a +0 plate armour (still there?) a +0 scimitar (still there?) (38, -13, Orc:1) a +0 club (39, -22, Orc:1) 32 gold pieces Level 2 of the Orcish Mines [Shop] Docwoorghe's Book Boutique a book of the Tundra (476 gold) the Guide on Damage Dealing and Air (672 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Searing Ray Conjuration 2 yes c - Sticky Flame Conjuration/Fire 4 yes d - Hailstorm Conjuration/Ice 4 no e - Maxwell's Capacitive Coupling Air 8 yes a book of the Senses (448 gold) a manual of Polearms (1120 gold) a book of Maledictions (252 gold) a book of Iron (504 gold) a book of Flames (280 gold) a book of Rime (392 gold) a book of Decay (420 gold) a book of Death (616 gold) [Shop] Ecuyrax's General Store a ring of magical power (280 gold) a +2 demon whip of freezing (546 gold) 31 bolts (86 gold) a potion of berserk rage (70 gold) a +0 plate armour (322 gold) a scroll of enchant armour (105 gold) a +4 ring of protection (504 gold) a +0 leather armour (28 gold) [Shop] Gom Pes's Antique Weapon Emporium the +6 falchion of Death {vorpal, rElec rF+++ Will- rCorr} (2801 gold) It inflicts extra damage upon your enemies. rF: It renders you almost immune to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. the +6 dagger "Xazacvuc" {drain, rPois rCorr Str+4 Int-2} (1801 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). Int: It affects your intelligence (-2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 falchion (99 gold) the +5 quarterstaff of the Shore {vorpal, rCorr Dex+3} (1646 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +6 great mace of protection (1313 gold) a +0 long sword (115 gold) a +0 great sword (214 gold) a +0 trident (115 gold) [Shop] Eremahae's Jewellery Boutique a +4 ring of evasion (468 gold) an amulet of guardian spirit (390 gold) the ring "Tiaro" {rPois rC+ Dex+2} (496 gold) [ring of poison resistance] Dex: It affects your dexterity (+2). rC: It protects you from cold. rPois: It protects you from poison. a ring of protection from cold (325 gold) a ring of positive energy (260 gold) a ring of resist corrosion (260 gold) an amulet of reflection (390 gold) a ring of positive energy (260 gold) a ring of protection from cold (325 gold) an amulet of magic regeneration (390 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (10, -3, Orc:2) a -1 hat (11, -4, Orc:2) a +0 chain mail (11, -3, Orc:2) a +0 battleaxe (16, -2, Orc:2) a +0 chain mail a +0 flail a +0 chain mail a +0 great sword (18, -2, Orc:2) a +0 leather armour 25 stones the +6 executioner's axe "Ogrebane" {freeze, rC+ Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rC: It protects you from cold. (19, -3, Orc:2) a +0 leather armour 8 silver javelins a +1 spear of distortion (19, -2, Orc:2) a +0 plate armour a +0 glaive (20, -3, Orc:2) a +0 leather armour (still there?) 6 javelins (still there?) a +0 spear (still there?) (20, -1, Orc:2) a +0 plate armour (still there?) 10 javelins (still there?) (24, 3, Orc:2) a +0 ring mail a +0 club (24, 5, Orc:2) a +0 robe a +2 dagger of venom (25, 0, Orc:2) a +0 dagger (25, 1, Orc:2) a +0 robe a +0 dagger (25, 22, Orc:2) a +0 war axe a +0 chain mail (26, -1, Orc:2) a +0 scale mail a +0 dagger (26, 0, Orc:2) a +0 chain mail a +0 club (26, 1, Orc:2) a +0 plate armour 7 boomerangs a +0 dire flail a +0 robe a +0 dagger (26, 2, Orc:2) a +0 short sword (26, 15, Orc:2) a +0 scimitar (27, -1, Orc:2) a +0 chain mail a +0 dagger a +0 leather armour a +0 falchion (27, 1, Orc:2) a +0 war axe a +0 chain mail a +0 battleaxe (27, 2, Orc:2) a +0 plate armour a +0 glaive a +0 robe a +0 dagger (28, 0, Orc:2) a +0 long sword a +1 scale mail of fire resistance a +0 chain mail a +0 hand axe (28, 1, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 flail (28, 14, Orc:2) a +0 dagger a +0 robe (28, 16, Orc:2) a +0 club (29, 14, Orc:2) a +0 dagger a +2 robe a +0 chain mail a +2 trident of protection (29, 15, Orc:2) a +0 glaive a +0 robe a +0 dagger (29, 21, Orc:2) a +0 club a +0 club a +0 club a +0 scale mail a +0 hand axe a +0 chain mail (30, 3, Orc:2) a +0 whip a +0 chain mail a +0 glaive (30, 13, Orc:2) a +0 plate armour a +0 battleaxe a +0 hand axe (30, 14, Orc:2) a +0 robe a +0 dagger (30, 15, Orc:2) a +0 arbalest a +2 vorpal glaive 23 bolts a +0 plate armour (31, 11, Orc:2) a +0 plate armour a +0 short sword (31, 12, Orc:2) a +0 chain mail a +0 flail (31, 13, Orc:2) a +0 leather armour a +0 whip (31, 14, Orc:2) a +0 chain mail a +0 long sword (32, 13, Orc:2) a +0 chain mail a +2 short sword of venom (39, 6, Orc:2) a +0 leather armour a +0 club (39, 7, Orc:2) a +0 robe a +0 dagger 3 boomerangs a +0 club (42, 7, Orc:2) a +0 robe a +0 dagger (42, 10, Orc:2) a +0 club (44, 20, Orc:2) a +0 club (45, 20, Orc:2) a +0 chain mail a +0 morningstar (45, 21, Orc:2) a +0 robe a +0 dagger (46, 16, Orc:2) a +0 robe a +0 dagger (57, 21, Orc:2) a +0 long sword a +0 plate armour a +3 short sword of freezing (58, 22, Orc:2) a +0 mace 5 boomerangs a +0 plate armour (59, 20, Orc:2) a +0 dagger a +0 robe (60, 19, Orc:2) a +0 scimitar 4 boomerangs a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 halberd (8, -6, Lair:1) a +2 vorpal quarterstaff (23, -7, Lair:1) a +0 dagger (31, -4, Lair:1) a potion of degeneration (36, 8, Lair:1) 5 boomerangs (38, -35, Lair:1) a +0 scale mail (41, -8, Lair:1) a +0 buckler (42, -48, Lair:1) 27 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 arrows (3, 14, Lair:2) a +0 rapier (9, 12, Lair:2) 5 atropa-tipped darts (26, 13, Lair:2) a +0 dagger (29, -12, Lair:2) 16 stones (29, 4, Lair:2) a +0 battleaxe (39, 14, Lair:2) 21 stones (42, 8, Lair:2) a +0 trident Level 3 of the Lair of Beasts (3, 33, Lair:3) a +0 plate armour (7, -5, Lair:3) a +0 spear (23, 23, Lair:3) 21 stones (41, 17, Lair:3) 22 sling bullets Level 4 of the Lair of Beasts (4, 19, Lair:4) a +0 leather armour (6, 24, Lair:4) 12 stones (8, 14, Lair:4) a +0 flail (9, 13, Lair:4) a +0 war axe (12, -19, Lair:4) 15 arrows (17, 10, Lair:4) 9 arrows (19, -9, Lair:4) a +0 helmet (26, 16, Lair:4) 14 sling bullets (38, 8, Lair:4) a +0 trident (40, 9, Lair:4) a +0 trident 6 boomerangs (40, 11, Lair:4) a +0 trident (42, 22, Lair:4) a +0 plate armour (43, 10, Lair:4) a +0 spear (46, 6, Lair:4) a +0 falchion (48, -18, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 stones (9, 15, Lair:5) a +0 hand axe (11, 13, Lair:5) a +0 club (11, 24, Lair:5) 31 bolts (19, 4, Lair:5) a scarf of harm (20, 31, Lair:5) 22 bolts (24, 1, Lair:5) a +0 trident (31, 27, Lair:5) a +0 plate armour (41, -20, Lair:5) a +2 dagger of venom (42, 8, Lair:5) 13 stones (49, -17, Lair:5) a +0 giant spiked club Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier of distortion (6, 9, Lair:6) the +10 morningstar "Eviscerator" {venom, +Blink Int+2} It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). +Blink: It lets you blink. 24 stones (9, -8, Lair:6) a +0 rapier of distortion a +0 robe (9, 3, Lair:6) a +0 dagger (9, 4, Lair:6) a tin of tremorstones (2/2) (10, 1, Lair:6) a +0 chain mail (11, -26, Lair:6) a +3 plate armour (11, 13, Lair:6) 10 bolts (19, -26, Lair:6) a +1 flail of holy wrath the +2 robe of Areinacs {-Cast Harm Will+ Regen+} -Cast: It prevents spellcasting. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Will: It increases your willpower. (21, -3, Lair:6) a +0 long sword (27, 19, Lair:6) 20 stones (29, -9, Lair:6) a +0 leather armour (34, -27, Lair:6) a +0 shortbow (42, 0, Lair:6) a +0 long sword (58, 0, Lair:6) a +0 tower shield (62, 22, Lair:6) a +0 flail (67, -12, Lair:6) a +3 chain mail