loralnil Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 13, D:1) a +0 dagger (20, 17, D:1) a +0 whip (41, 14, D:1) a +1 mace of venom (46, 22, D:1) a +1 mace of protection (49, 25, D:1) a +0 whip (54, 1, D:1) 12 sling bullets (55, 9, D:1) a +0 short sword Level 2 of the Dungeon (3, -6, D:2) 7 poisoned darts (4, -14, D:2) a +2 mace of protection (7, -13, D:2) a +4 quarterstaff of chaos a +0 cloak (12, -24, D:2) a +0 short sword (15, 16, D:2) a +0 dagger a +0 robe a +0 whip (17, 15, D:2) a +0 robe a +0 dagger (21, -6, D:2) a +0 short sword (30, -28, D:2) a +0 robe (45, 12, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (16, -11, D:3) a +0 mace (27, -24, D:3) a +0 robe (33, -27, D:3) 33 arrows (35, -12, D:3) a +0 club (36, -28, D:3) a +1 hand axe of freezing (39, -26, D:3) a +0 flail (40, -25, D:3) a +0 scale mail a +0 hand axe (46, -14, D:3) a +0 robe a +2 whip of electrocution (50, -12, D:3) a +0 dagger (unseen) (52, -40, D:3) 19 arrows Level 4 of the Dungeon [Shop] Maushrawna's General Store 5 stones (7 gold) a +4 scale mail of poison resistance (392 gold) 32 stones (44 gold) a potion of cancellation (112 gold) a +1 plate armour of cold resistance (490 gold) a wand of paralysis (8) (140 gold) a scroll of noise (14 gold) 14 sling bullets (98 gold) a +0 leather armour (28 gold) [Shop] Onuaf's Specific Store a +0 war axe (38 gold) (0, 0, D:4) 13 bolts (1, -1, D:4) a +0 short sword (13, -20, D:4) 14 bolts (17, 7, D:4) a +0 quarterstaff (18, 9, D:4) 25 sling bullets (21, -1, D:4) a +0 club (24, -17, D:4) a +0 dagger of flaming a +0 helmet a +0 animal skin a +0 club (26, -15, D:4) a +0 short sword a +0 club (27, -14, D:4) a +0 club (30, -14, D:4) a +0 club (30, 1, D:4) a +0 leather armour a +0 mace (33, -9, D:4) a +0 dagger (33, 1, D:4) a +0 dagger (36, 1, D:4) a +0 club (39, -2, D:4) a +0 club (42, -28, D:4) a +0 dagger a +0 leather armour (46, -26, D:4) a +0 ring mail (46, -18, D:4) a +0 ring mail (50, -1, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 15 bolts (12, -18, D:5) a +0 scimitar a +0 robe (13, 11, D:5) a +0 robe (23, -27, D:5) a +0 giant spiked club (26, -4, D:5) a +0 helmet (31, -25, D:5) 14 arrows (33, -8, D:5) 12 bolts (45, -5, D:5) a +0 robe a +0 dagger (46, -15, D:5) a +0 leather armour a +0 flail a +0 flail (46, -8, D:5) a +0 dagger of flaming (50, -33, D:5) a +0 robe a +0 dagger (52, 1, D:5) a +0 trident (53, -25, D:5) a Young Poisoner's Handbook (58, -35, D:5) a scroll of noise (59, -44, D:5) a +0 whip a +0 chain mail a +0 flail (60, -44, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 dagger (61, -44, D:5) a +0 hand axe Level 6 of the Dungeon (19, 6, D:6) a +0 leather armour (20, 7, D:6) a +0 chain mail (22, -8, D:6) a +0 leather armour (24, 9, D:6) a +0 robe (25, 27, D:6) 22 arrows a +0 shortbow (30, 11, D:6) a +0 giant club (30, 32, D:6) the +1 scale mail of the Lizard {Drain rF+ rN+} rF: It protects you from fire. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (43, 31, D:6) a +0 club (45, 16, D:6) a +0 club (45, 17, D:6) a +0 flail (47, 18, D:6) a +0 whip (48, 18, D:6) a +0 robe a +0 whip (49, -4, D:6) a +0 trident a +0 scale mail a +0 spear (49, 16, D:6) a +0 robe a +0 dagger a +0 whip (51, -5, D:6) a +0 club (51, -3, D:6) a +0 spear (52, 14, D:6) a +0 dagger a +0 broad axe a +0 chain mail Level 7 of the Dungeon (16, -4, D:7) a +0 robe (18, -15, D:7) a +0 whip (21, -24, D:7) a +0 leather armour (23, -11, D:7) a +0 dagger (25, 5, D:7) a +0 club 3 javelins a +0 leather armour the +5 ring mail of Aluocoh {rF+ Str+3} Str: It affects your strength (+3). rF: It protects you from fire. a +0 war axe (26, 5, D:7) 13 poisoned darts a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 21 arrows (14, 12, D:8) a +0 short sword a +0 robe a +0 morningstar a +0 robe (14, 39, D:8) a +2 helmet (15, 12, D:8) a +3 trident of freezing a +0 robe a +2 scimitar of freezing a +0 robe (16, 8, D:8) a +2 long sword a +0 robe (21, 18, D:8) a +0 chain mail (24, 5, D:8) a +0 hand axe (37, -2, D:8) a +0 shortbow a +0 mace 32 arrows (39, 30, D:8) a +0 scale mail (50, 42, D:8) a +0 giant club a +0 giant club (51, 9, D:8) 20 arrows (52, 9, D:8) a +0 war axe (57, 40, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 14 poisoned darts (5, -30, D:9) a +2 dagger of electrocution (6, -31, D:9) a +0 dagger a +0 club a +0 club (6, -30, D:9) a +0 short sword a curare-tipped dart a +0 dagger (11, 12, D:9) a +0 flail (13, -14, D:9) the +5 hunting sling of Cruel Justice {freeze, Will+ Dex+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). Will: It increases your willpower. (16, -2, D:9) a +2 falchion of holy wrath (33, -7, D:9) a +0 club a +0 chain mail a +0 short sword (34, -8, D:9) a +0 quarterstaff (35, -10, D:9) a +0 leather armour a +0 short sword (35, -9, D:9) a +0 chain mail a +0 battleaxe (36, -8, D:9) a +0 robe a +0 dagger (41, -25, D:9) a +0 spear (42, -26, D:9) a +0 halberd a +0 scale mail the +11 halberd "Newtbane" {elec, *Noise rF+ rN++ rCorr} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rN: It greatly protects you from negative energy. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. (42, -24, D:9) a +0 spear (43, -25, D:9) a +0 spear (49, 4, D:9) a +0 ring mail a +1 vampiric hand axe a +0 robe a +0 dagger (52, 2, D:9) a +0 ring mail a +0 hand axe (53, -32, D:9) a +0 spear (53, 2, D:9) a +0 club (63, 11, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (2, -15, D:10) a +0 trident (4, -9, D:10) a +0 scale mail (7, -18, D:10) a +0 trident a +0 chain mail (14, -8, D:10) a +0 trident (20, -2, D:10) a scroll of noise (28, -5, D:10) a -2 hand axe a -3 long sword a -2 short sword the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (32, -10, D:10) a -1 mace (37, -13, D:10) a +0 short sword 8 poisoned darts (38, -11, D:10) a +0 dagger (40, -11, D:10) a +0 dagger (40, -10, D:10) a +0 dagger (46, 2, D:10) a +0 shortbow 27 arrows (47, -28, D:10) a +0 ring mail (50, -19, D:10) a +0 robe (54, -19, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (20, 12, D:11) a +0 club a +0 trident (20, 13, D:11) a +0 dagger a +0 dagger (20, 14, D:11) a +0 hunting sling (23, 6, D:11) a +0 trident (30, 1, D:11) a +0 robe (34, 9, D:11) a +3 scimitar of flaming a +0 robe (36, -4, D:11) 9 arrows (37, -1, D:11) 16 arrows (38, 8, D:11) a scroll of noise (45, 9, D:11) a +0 dagger a +0 ring mail (45, 13, D:11) a +0 mace an orc skeleton (46, 13, D:11) a +0 dagger a +0 robe (47, 13, D:11) a +0 shortbow 10 arrows a yak skeleton (48, 9, D:11) a +0 great mace (48, 12, D:11) a +0 trident a +0 plate armour (54, 7, D:11) a +0 shortbow 16 arrows (54, 10, D:11) a +0 club a yak corpse (skeletalised by now) (54, 11, D:11) a yak corpse (skeletalised by now) (54, 26, D:11) a +0 trident of venom (56, 7, D:11) a +0 shortbow 12 arrows Level 13 of the Dungeon (0, 0, D:13) a potion of curing (7, 2, D:13) a manticore corpse the Ecumenical Temple