loralnil Level 1 of the Dungeon (0, 0, D:1) a cursed -2 mace (3, -45, D:1) a +0 dagger (12, -23, D:1) a +0 robe (13, -14, D:1) a +0 club (13, -10, D:1) 16 bolts (19, -21, D:1) 5 gold pieces (25, 2, D:1) a cursed -1 club (32, -33, D:1) a +0 whip (36, -42, D:1) a +0 club (36, -30, D:1) a +0 robe (36, -8, D:1) a +0 dagger (37, -3, D:1) a +0 short sword (40, -38, D:1) a +0 club (42, -24, D:1) a +0 club (49, -42, D:1) a +0 club (49, -15, D:1) a +0 robe (49, -10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 1, D:2) 28 stones (1, 1, D:2) 20 arrows (1, 11, D:2) 3 stones a +0 dagger (2, -23, D:2) a stone (2, 11, D:2) a stone (3, -7, D:2) a +0 club (4, -21, D:2) a stone (4, -20, D:2) a stone (4, -19, D:2) a stone (5, -18, D:2) 2 stones a +0 dagger a +2 hunting sling of freezing (6, -5, D:2) a +0 hand axe (10, -15, D:2) a +0 spear 2 stones (17, 0, D:2) a +0 club (27, -14, D:2) 24 sling bullets (31, -25, D:2) a +0 halberd (33, -15, D:2) a +0 spear a +0 animal skin a +0 helmet (34, -16, D:2) a +0 club (35, -14, D:2) a +0 club (36, 26, D:2) 2 scrolls of random uselessness (45, -11, D:2) a +0 club a +0 club (45, -10, D:2) a +0 club (45, -9, D:2) a +0 dagger a +0 club (52, -8, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 32, D:3) a +0 hand axe (10, 16, D:3) a +0 dagger (16, -16, D:3) a +0 whip (17, -17, D:3) a +0 whip (18, -17, D:3) a cursed +0 spear (20, -7, D:3) Sif Muna's Volume of Shape Shifting Spells Type Level Known a - Beastly Appendage Transmutation 1 yes (21, 27, D:3) a -4 ring of evasion (22, 9, D:3) a +0 robe (23, -11, D:3) 13 stones (24, 28, D:3) a scroll of immolation (28, -18, D:3) 3 datura-tipped darts (28, -7, D:3) a scroll of random uselessness (30, 28, D:3) 13 sling bullets (33, -3, D:3) 10 poisoned darts (33, -1, D:3) a +0 club (33, 3, D:3) a stone (33, 8, D:3) a +0 dagger (33, 11, D:3) 26 stones (34, -17, D:3) a +2 spear of flaming (37, 5, D:3) a scroll of immolation (37, 29, D:3) a +0 dagger a +2 leather armour of positive energy (38, 28, D:3) a +0 dagger a +0 robe (38, 29, D:3) a +0 flail (40, 7, D:3) a poisoned dart (41, 11, D:3) 15 stones (42, 7, D:3) a poisoned dart (44, 29, D:3) a scroll of random uselessness (46, 21, D:3) a +0 leather armour (47, 12, D:3) a +0 rapier (48, -12, D:3) 7 boomerangs (48, 0, D:3) a +0 hunting sling 16 stones (49, -3, D:3) a +0 kite shield (49, 7, D:3) a +0 whip (50, -1, D:3) a +0 trident a +0 leather armour (52, 24, D:3) 25 stones (60, -21, D:3) a +0 club Level 4 of the Dungeon (1, -4, D:4) a +0 ring mail (12, -34, D:4) a +1 whip of flaming a +0 robe (15, -35, D:4) a +0 short sword (17, -26, D:4) 25 stones (23, -27, D:4) 19 arrows (28, -26, D:4) 19 stones (32, -16, D:4) a +0 mace (47, -2, D:4) a +2 leather armour of willpower (48, -33, D:4) 2 potions of degeneration (53, -29, D:4) a +0 club (54, -26, D:4) a +0 hand axe (55, -7, D:4) 23 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 kite shield (1, 4, D:5) a +0 robe (18, 0, D:5) 14 arrows (36, 26, D:5) 21 stones (43, 31, D:5) a +0 flail (43, 32, D:5) a +0 dagger (44, 33, D:5) a +3 battleaxe a +0 robe a +0 hand axe (52, 34, D:5) a +0 trident (56, 3, D:5) a +0 trident a +0 scale mail (60, 5, D:5) 7 javelins Level 6 of the Dungeon (2, 16, D:6) a +1 vampiric halberd (4, 14, D:6) a +0 whip (5, 2, D:6) a +0 rapier a +0 plate armour (15, 22, D:6) a +0 scale mail (24, 28, D:6) 16 poisoned darts (31, 14, D:6) a +4 short sword a +0 robe (32, 13, D:6) a +0 halberd a +0 plate armour (32, 14, D:6) a cursed +2 mace of freezing a +0 robe (34, 17, D:6) a +6 dagger a +0 robe (41, 13, D:6) a +0 battleaxe (46, 4, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe a cursed +0 hand axe a +0 robe a +5 flail (0, 1, D:7) a +0 robe a +3 scimitar (5, 4, D:7) a +0 halberd a +0 robe (9, -24, D:7) a +0 robe (still there?) a +0 dagger (still there?) (14, 15, D:7) 3 throwing nets (19, 10, D:7) a cursed +0 flail a cursed +0 scale mail (30, -19, D:7) the +2 great sword of Dismay {vorpal, +Fly rElec rC+ Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from cold. It insulates you from electricity. It lets you fly. (35, -8, D:7) a +0 rapier (41, 0, D:7) a +0 dagger (42, -30, D:7) a +0 giant spiked club (42, 0, D:7) a +0 robe a +0 dagger (43, 0, D:7) a +0 leather armour a +0 club (43, 2, D:7) a +0 club (47, 16, D:7) a +0 giant club (59, -2, D:7) a +0 whip Level 8 of the Dungeon (0, 1, D:8) a +0 dagger (1, 0, D:8) a +0 giant club (1, 2, D:8) a +0 leather armour (12, 29, D:8) a scroll of immolation (24, 12, D:8) a +0 trident a +0 scale mail (25, 14, D:8) a +0 trident a +0 leather armour (26, 12, D:8) a +0 ring mail (27, 13, D:8) a +0 hunting sling (30, 13, D:8) a +0 morningstar (36, 5, D:8) a +0 dagger (45, -10, D:8) 16 stones (56, -18, D:8) 15 stones (58, -21, D:8) a +0 spear (58, -20, D:8) a +0 whip a +0 spear a +0 spear (59, -22, D:8) a +1 spear a +0 arbalest a +0 animal skin (61, -19, D:8) a +0 shortbow 18 arrows (62, -18, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 22 stones (3, -18, D:9) 12 poisoned darts (4, -15, D:9) 4 large rocks (5, 13, D:9) 8 atropa-tipped darts (7, -24, D:9) a +0 great mace (28, -36, D:9) the cursed +1 rapier of Wyisulyo {drain, +Rage rC- Str+3 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to cold. It lets you go berserk. It has a curse placed upon it. (36, -20, D:9) a +0 flail a +0 leather armour (36, -19, D:9) a +0 dagger a +0 robe (36, 5, D:9) 16 stones (37, -20, D:9) a +0 dagger a +0 ring mail (37, -11, D:9) a +0 quarterstaff (40, -38, D:9) a bolt (41, -39, D:9) a +0 short sword (42, -37, D:9) a +0 hand crossbow 16 bolts (43, -38, D:9) a +0 club 5 stones (48, 14, D:9) a +0 leather armour (49, 12, D:9) a +0 troll leather armour (50, -20, D:9) 19 sling bullets (64, 4, D:9) a +0 spear Level 10 of the Dungeon (6, -2, D:10) a +0 short sword (10, -19, D:10) a +0 cloak (14, -33, D:10) a +0 ring mail (14, -3, D:10) a cursed -2 giant club a cursed -1 giant spiked club (15, -3, D:10) 27 bolts (16, -28, D:10) a +0 shortbow 18 arrows a cursed +4 flail a cursed +0 robe a +0 flail a +0 robe (16, -26, D:10) a +0 short sword (19, -27, D:10) 2 arrows a +0 short sword a scroll of immolation a +0 quarterstaff of freezing a +2 robe of cold resistance (21, -28, D:10) a cursed +0 short sword a +0 robe (21, -27, D:10) a +3 scimitar of flaming (22, -29, D:10) 2 arrows (25, 3, D:10) a +0 dagger (26, 2, D:10) a +0 dagger (27, -5, D:10) a +0 hand axe (28, 5, D:10) a +0 short sword a +0 robe a +0 giant club a +0 dagger a +0 robe (28, 6, D:10) a +0 robe (29, 3, D:10) a cursed -1 flail a +0 leather armour (30, 4, D:10) a +0 hand axe a +0 hunting sling a +0 leather armour (37, -42, D:10) a stone (38, -42, D:10) a stone (39, -41, D:10) a stone (41, -41, D:10) a stone (41, -7, D:10) 20 bolts a +0 mace (41, -6, D:10) a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 whip a +0 mace a +0 chain mail (43, -41, D:10) 18 stones (50, -38, D:10) 19 stones (52, -38, D:10) a +0 glaive Level 11 of the Dungeon (3, -2, D:11) 5 large rocks (4, -1, D:11) 15 arrows (4, 5, D:11) a +0 whip (6, -20, D:11) a +0 giant club (13, -23, D:11) an arrow (14, -23, D:11) 3 arrows (14, -22, D:11) an arrow (15, -23, D:11) a +0 troll leather armour (16, -25, D:11) a +0 shortbow 8 arrows (22, 10, D:11) a scroll of noise the cursed +0 robe of the Blind Marksman {rF+ Int+3} It affects your intelligence (+3). It protects you from fire. It has a curse placed upon it. (23, 10, D:11) 16 sling bullets (24, 10, D:11) a +0 giant club a +0 giant club (27, 13, D:11) an arrow (27, 15, D:11) 17 bolts a +0 shortbow 20 arrows (34, -25, D:11) a +0 quarterstaff (35, -2, D:11) a +0 club a +0 ring mail (35, -1, D:11) a +0 dagger a +0 chain mail (36, -1, D:11) a cursed +0 club a +0 ring mail a cursed +0 falchion (37, 0, D:11) a +0 leather armour (39, -14, D:11) a +0 dagger a +0 robe (40, -15, D:11) a +0 mace a cursed +0 plate armour (40, -14, D:11) a +0 flail a +0 leather armour (41, 5, D:11) a +0 mace a +0 falchion a +0 leather armour a +0 club a +0 chain mail a +0 dagger of draining a +0 robe a +2 halberd of freezing a +0 plate armour (41, 6, D:11) a +0 dagger a +0 hand axe a +2 dagger of electrocution a +0 robe (44, -1, D:11) a +0 trident (45, -25, D:11) a +0 scale mail (52, -26, D:11) a +0 glaive (53, 5, D:11) a +0 troll leather armour (54, 12, D:11) 23 sling bullets (55, -22, D:11) 17 stones Level 12 of the Dungeon (0, 0, D:12) a large rock (2, -1, D:12) 4 large rocks (2, 19, D:12) 24 arrows (4, 11, D:12) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (4, 36, D:12) a +0 short sword a +0 robe (5, 11, D:12) a +0 flail (5, 12, D:12) a +0 mace a +0 club (6, 5, D:12) 15 arrows (7, 37, D:12) a +1 dagger of freezing a +0 robe (8, 37, D:12) a +2 vampiric long sword a +0 robe (9, 28, D:12) 25 stones (10, -10, D:12) a +0 quarterstaff (16, -13, D:12) a +0 leather armour (16, 11, D:12) a +0 robe (17, 0, D:12) 16 stones (22, -13, D:12) 14 stones (22, -11, D:12) an uncursed ring of ice (24, 3, D:12) 4 large rocks (26, 1, D:12) a large rock (26, 33, D:12) a +0 hunting sling (28, 38, D:12) a +0 morningstar a boomerang of dispersal (29, 38, D:12) a +0 trident a +0 ring mail (30, 14, D:12) a +0 broad axe of freezing (31, 34, D:12) a +0 morningstar (31, 36, D:12) a +0 ring mail (37, 12, D:12) a +0 halberd a +0 chain mail (38, 13, D:12) a +0 war axe a +0 leather armour (38, 15, D:12) a +0 flail a +0 leather armour (46, 13, D:12) a +0 flail a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a cursed -2 mace (0, 1, D:13) a +0 ring mail (1, 0, D:13) a +0 hand axe a +0 chain mail (1, 2, D:13) a +2 dagger of speed a +0 chain mail (2, 1, D:13) a +0 dagger a +0 scale mail (3, 1, D:13) 8 boomerangs (4, 10, D:13) a cursed +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed +0 battleaxe a +0 plate armour a cursed -3 war axe a +0 chain mail a +0 giant club a cursed +0 dire flail a +4 great sword a +0 robe a +0 dagger a +0 robe a +3 hand axe a +0 robe a +0 vorpal falchion a +0 robe a +4 falchion a +0 robe (28, 12, D:13) a +0 dagger a +0 leather armour (28, 17, D:13) a +0 club (29, 13, D:13) 27 stones (29, 31, D:13) a +0 great sword a +0 ring mail (29, 38, D:13) a +0 mace a +0 longbow 8 arrows (29, 40, D:13) an arrow (32, 2, D:13) a +0 dagger a +0 robe a +3 mace of freezing a +0 robe a cursed +2 battleaxe a +0 robe a +0 great sword a +0 robe (33, 2, D:13) a cursed +2 mace a +0 robe (35, 23, D:13) a +0 flail (37, 23, D:13) an arrow (39, 25, D:13) an arrow (39, 26, D:13) an arrow (40, 27, D:13) an arrow (40, 28, D:13) an arrow (40, 35, D:13) a cursed +0 scale mail (41, 29, D:13) a +0 robe of cold resistance (41, 30, D:13) a +0 longbow 13 arrows (41, 31, D:13) a +0 mace (42, 17, D:13) a +4 long sword a +4 long sword (42, 42, D:13) a +0 giant club (42, 49, D:13) a +0 long sword (44, -2, D:13) 18 sling bullets (44, 46, D:13) an uncursed amulet of magic regeneration (46, 10, D:13) a +0 club (51, 25, D:13) 8 poisoned darts (53, 13, D:13) a +0 chain mail (53, 14, D:13) 16 stones (55, 29, D:13) a +3 buckler (56, 15, D:13) a +0 giant club Level 14 of the Dungeon [Shop] Nuov's Book Emporium a book of Maledictions (425 gold) a book of Summonings (1190 gold) the Compendium of Creative Poisoning (1258 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Sting Transmutation/Poison 1 no c - Summon Mana Viper Hexes/Summoning 5 yes d - Eringya's Noxious Bog Transmutation/Poison 6 no e - Spellforged Servitor Conjuration/Summoning 7 no the Grimoire of Displaced Cold (742 gold) Spells Type Level Known a - Apportation Translocation 1 yes b - Blink Translocation 2 yes c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no a book of Cantrips (340 gold) a book of Callings (510 gold) a book of Minor Magic (340 gold) Uruarr's Collected Works on Contamination and Ice (749 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Frozen Ramparts Ice 3 no e - Ice Form Ice/Transmutation 4 yes f - Freezing Cloud Conjuration/Ice/Air 6 no a book of Changes (425 gold) a book of Misfortune (340 gold) a book of Conjurations (510 gold) (0, 0, D:14) 26 arrows (3, 15, D:14) a +0 dagger (6, -6, D:14) 15 sling bullets (10, -15, D:14) a +0 ring mail (12, 24, D:14) 18 arrows (12, 25, D:14) a +0 dire flail a +0 chain mail (13, 24, D:14) a +0 short sword a +0 leather armour a +1 dire flail of holy wrath a +0 plate armour a +0 dagger a +0 robe a hound skeleton the human skeleton of Josephine (14, -3, D:14) a +0 long sword a +0 scale mail a +2 buckler of resistance (14, 0, D:14) a cursed -3 short sword (14, 1, D:14) a +0 long sword a +0 leather armour (14, 24, D:14) a +0 club a +0 leather armour (14, 25, D:14) a +0 whip an orc skeleton (16, 1, D:14) 3 stones (17, 3, D:14) a +0 scale mail of willpower (18, -3, D:14) a +2 dagger of venom (18, 1, D:14) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (19, 12, D:14) a +0 robe (19, 26, D:14) a hound skeleton (20, 3, D:14) a stone (20, 28, D:14) a +0 club a +0 ring mail (21, 4, D:14) a stone (21, 36, D:14) a +0 quarterstaff (30, 3, D:14) a +0 robe (31, -3, D:14) a worker ant corpse (34, 27, D:14) 24 sling bullets (39, 3, D:14) a +0 morningstar (40, 5, D:14) the +5 great mace of the Protecting Fulmar {elec, *Corrode rPois rF- Int+9} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your intelligence (+9). It makes you vulnerable to fire. It protects you from poison. It may corrode you when you take damage. (46, 7, D:14) a +0 falchion (47, 5, D:14) a +0 club an orc corpse (47, 6, D:14) a +0 long sword a +0 plate armour an orc corpse (47, 7, D:14) a +0 club (47, 13, D:14) 22 stones (48, 5, D:14) a +0 trident Level 15 of the Dungeon (0, 0, D:15) a +2 scimitar of flaming the Ecumenical Temple