loralnil Level 1 of the Dungeon (8, 17, D:1) a +0 club (28, 11, D:1) a +0 short sword (32, 3, D:1) 17 arrows (32, 15, D:1) a +0 dagger (33, 2, D:1) a +0 robe (33, 15, D:1) a +0 whip (37, 22, D:1) a +0 club (46, 4, D:1) a +0 leather armour (50, -13, D:1) 4 atropa-tipped darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 3, D:2) a +0 club (1, 20, D:2) 21 sling bullets (16, 19, D:2) a +0 scale mail (18, 27, D:2) a +0 robe (30, 22, D:2) a +0 hunting sling (37, -8, D:2) 16 arrows (41, 10, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (26, -7, D:3) a +0 falchion (26, -5, D:3) a +0 dagger a +0 leather armour (26, -4, D:3) a +0 dagger a +0 robe (26, 1, D:3) a +0 flail a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 hand axe (26, 3, D:3) a +0 dagger a +0 robe (26, 13, D:3) a +0 dagger of venom (27, -19, D:3) an uncursed amulet of faith (44, 24, D:3) a +0 trident (50, 9, D:3) a +0 club (51, -3, D:3) a +0 dagger a +0 falchion Level 4 of the Dungeon (6, -34, D:4) a +0 plate armour of cold resistance (9, 9, D:4) a +0 club (10, -7, D:4) 30 sling bullets (11, 9, D:4) a +0 short sword a +0 club a +0 scale mail a +0 dagger a +0 robe (14, -27, D:4) 10 poisoned darts (23, -36, D:4) a +0 ring mail (26, -9, D:4) a +0 falchion (38, -30, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Dueffuo's General Store a scroll of enchant weapon (105 gold) a book of Changes (350 gold) a cursed ring of magical power (238 gold) a potion of brilliance (56 gold) a +0 halberd (56 gold) the +7 halberd of Classification {vamp, +Inv rElec rC++ Str-5} (1050 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It greatly protects you from cold. It insulates you from electricity. It lets you turn invisible. 25 arrows (70 gold) a scroll of magic mapping (49 gold) a potion of brilliance (56 gold) (0, 0, D:5) a +0 morningstar (3, -18, D:5) a +0 rapier (13, -39, D:5) a +0 ring mail (14, -52, D:5) a +0 robe (14, -50, D:5) 2 boomerangs (14, -49, D:5) a +0 short sword a +0 club a +0 short sword (23, -31, D:5) 19 sling bullets (23, -27, D:5) a +0 halberd (26, -12, D:5) 28 bolts (28, -19, D:5) a +0 club (30, -25, D:5) a +0 robe a +2 ring mail of cold resistance (30, -24, D:5) a +0 dagger a +0 robe a +0 dagger a +0 shortbow 12 arrows (30, -22, D:5) 2 arrows (30, -20, D:5) an arrow (30, -18, D:5) an arrow (31, -27, D:5) a +0 giant club (31, -19, D:5) an arrow (32, -22, D:5) a +0 giant club (32, -21, D:5) a +0 trident a +0 leather armour a cursed +0 giant club (32, -13, D:5) a +0 ring mail a +3 spectral club (35, -54, D:5) 23 arrows (38, -49, D:5) a +0 club (42, -25, D:5) a +0 buckler a +0 scale mail a +4 spear of flaming (43, -59, D:5) 23 bolts (43, -18, D:5) a +0 halberd (46, -47, D:5) a +0 chain mail a +0 club (47, -32, D:5) a +0 spear (48, -47, D:5) a +0 mace a +0 scale mail a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 leather armour (49, -47, D:5) a +0 club a +0 leather armour (51, -11, D:5) a +0 ring mail (52, -13, D:5) a cursed +0 giant spiked club (58, -14, D:5) 6 boomerangs Level 6 of the Dungeon (0, 0, D:6) 13 sling bullets (1, -21, D:6) a +2 quarterstaff of chaos a +0 cloak (1, -20, D:6) a +0 mace (11, -27, D:6) a +0 club (14, -21, D:6) a throwing net (31, 1, D:6) a +0 chain mail (47, 13, D:6) a cursed +0 leather armour Level 7 of the Dungeon (8, -11, D:7) a +0 scale mail (9, -7, D:7) 7 boomerangs (13, -1, D:7) a +0 chain mail (14, 22, D:7) 15 arrows (19, 39, D:7) a +0 hand axe a +0 leather armour (20, 39, D:7) a +0 dagger a +0 robe (21, 39, D:7) a +0 club (21, 40, D:7) a +0 dagger a +0 robe (41, -15, D:7) a +0 scale mail (43, -18, D:7) a +0 leather armour (49, -5, D:7) a +0 long sword (49, 37, D:7) a +0 trident Level 8 of the Dungeon [Shop] Eteinur's Assorted Antiques a scroll of identify (66 gold) a potion of stabbing (132 gold) a scroll of identify (66 gold) a scroll of fear (115 gold) a potion of stabbing (132 gold) a scroll of fog (66 gold) a potion of brilliance (132 gold) a potion of heal wounds (165 gold) a +0 robe (23 gold) a +2 robe of positive energy (485 gold) the +0 pair of gloves "Woevun" {Str-3 Slay+3 Stlth+} (679 gold) It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. [Shop] Westuise's Antique Armour Shoppe the +2 ring mail "Suk Qaeg" {rF- rC+ Str+9 Int+3} (1201 gold) It affects your strength (+9). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. the +1 chain mail of the Stallion {*Contam rElec Str+3} (629 gold) It affects your strength (+3). It insulates you from electricity. It causes magical contamination when unequipped. a +0 scale mail (104 gold) a +0 robe (18 gold) a +1 ring mail of poison resistance (338 gold) a +0 buckler (117 gold) the cursed +1 scale mail "Kinaolla" {Dex+4} (556 gold) It affects your dexterity (+4). It has a curse placed upon it. a +0 plate armour (598 gold) a +0 scale mail (104 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) [Shop] Ikoe's Magic Scroll Emporium a scroll of fog (22 gold) a scroll of brand weapon (220 gold) a scroll of enchant weapon (82 gold) 3 scrolls of blinking (247 gold) (0, 0, D:8) a +0 short sword (3, -6, D:8) a +0 ring mail (4, -22, D:8) a +0 short sword (4, -20, D:8) 19 arrows (7, -3, D:8) a cursed -1 whip (9, -17, D:8) a +0 giant club (9, 9, D:8) a +0 falchion (13, 9, D:8) an uncursed amulet of guardian spirit (15, -21, D:8) a potion of berserk rage (16, -24, D:8) a +0 scale mail (17, -42, D:8) a cursed -2 flail (17, -2, D:8) a +0 flail (17, 7, D:8) 2 potions of degeneration (20, 10, D:8) 16 sling bullets (21, -8, D:8) 17 sling bullets (22, -3, D:8) a +0 chain mail (24, -5, D:8) a +0 short sword (24, -4, D:8) a +0 hand axe (26, -28, D:8) a +0 long sword (26, -2, D:8) a +0 helmet (27, -8, D:8) a +0 leather armour a +0 flail a +0 short sword (27, -7, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) an arrow (0, 7, D:9) a +0 shortbow of flaming 11 arrows (11, -9, D:9) 3 large rocks (13, -10, D:9) a large rock (14, -10, D:9) a large rock (16, -29, D:9) a +0 halberd (16, 14, D:9) a +0 shortbow 14 arrows (18, -28, D:9) a +0 spear (20, -33, D:9) 5 boomerangs of dispersal a +0 short sword (24, -24, D:9) an arrow (27, -21, D:9) 18 arrows a +0 shortbow (29, -18, D:9) 3 arrows (29, 8, D:9) an uncursed staff of death (62, 8, D:9) 25 sling bullets Level 10 of the Dungeon (0, 0, D:10) a wyvern corpse (skeletalised by now) (3, -1, D:10) a +0 troll leather armour a +0 trident a +0 robe (3, 16, D:10) a crocodile corpse (4, -3, D:10) a +0 ring mail (4, -1, D:10) a cursed +0 great sword a +0 robe (4, 15, D:10) a +0 battleaxe (still there?) a +0 plate armour (still there?) (5, -2, D:10) a cursed +0 hand axe a +0 robe (5, -1, D:10) a +2 spear of freezing a +0 robe (6, 8, D:10) a +0 short sword of flaming the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. a +0 scimitar of venom a box of beasts (3/3) the +3 great mace of Dishonour {protect, *Noise rElec MR+ Str+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It may make noises in combat. a box of beasts (3/3) (8, -1, D:10) a +0 leather armour (8, 1, D:10) a cursed +1 flail of protection a +0 robe (14, -2, D:10) a cursed -1 shortbow 14 arrows (15, -2, D:10) a cursed -2 shortbow 10 arrows (17, -2, D:10) an arrow (20, -2, D:10) a +0 dagger (21, -2, D:10) 5 arrows (23, 0, D:10) a +0 trident a +0 plate armour (24, 0, D:10) a +0 trident (28, -6, D:10) 20 bolts (31, 4, D:10) a +1 battleaxe of venom a +0 scale mail (31, 5, D:10) a throwing net (31, 12, D:10) a +0 dagger the Ecumenical Temple