loralnil Level 1 of the Dungeon (0, 0, D:1) 23 stones (5, 2, D:1) a +0 club (5, 16, D:1) 23 stones (9, 31, D:1) a +0 dagger (18, -15, D:1) a +0 club (27, -19, D:1) 18 bolts (32, 29, D:1) a +0 short sword (33, 15, D:1) 17 stones (41, 33, D:1) a stone (46, 9, D:1) a +0 club (46, 39, D:1) a +2 dagger of electrocution 3 stones (47, -20, D:1) 21 sling bullets (48, 9, D:1) 20 stones (50, 28, D:1) a +0 club (52, -10, D:1) a +0 club (53, -8, D:1) a +0 club (59, 2, D:1) 13 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 animal skin (5, -24, D:2) 20 stones (10, 1, D:2) a +0 club (21, -28, D:2) a +0 club (22, 4, D:2) a +0 scale mail (22, 11, D:2) 26 stones (25, -22, D:2) 13 poisoned needles (25, 2, D:2) a +0 cloak (30, -7, D:2) a +0 hunting sling (38, -4, D:2) a +0 scythe a +0 robe (42, -4, D:2) 11 stones Level 3 of the Dungeon (0, 4, D:3) a +0 club (2, -33, D:3) a +0 club (4, 21, D:3) a +0 cloak (6, -17, D:3) a +0 club (9, 6, D:3) a +0 spear (13, 19, D:3) a +0 dagger (13, 20, D:3) a +0 flail 2 tomahawks a +0 dagger a +0 robe (14, 9, D:3) 4 stones (15, 20, D:3) 3 tomahawks (19, -26, D:3) a cursed -2 club a +0 club a +0 leather armour (19, 20, D:3) a +0 short sword a +0 ring mail (20, 8, D:3) a stone (23, -26, D:3) a +0 club a +0 dagger a +0 robe (24, -18, D:3) a +0 ring mail (26, -24, D:3) a +0 falchion (34, -39, D:3) a +0 blowgun (35, -34, D:3) 2 curare-tipped needles (36, -35, D:3) a curare-tipped needle a +0 dagger (36, -26, D:3) a +0 chain mail (38, -36, D:3) a +0 leather armour (43, 7, D:3) a cursed -2 short sword a +0 hunting sling 3 stones (58, 10, D:3) a +0 halberd (58, 18, D:3) a +0 club Level 4 of the Dungeon [Shop] Uchudgh's Assorted Antiques a cursed +0 ring mail (31 gold) a scroll of magic mapping (108 gold) a scroll of remove curse (93 gold) a scroll of remove curse (93 gold) an uncursed amulet of rage (1240 gold) the +10 shortbow "Nonot" {speed, rElec rPois Dex-2 Stlth+} (2349 gold) Attacks with this weapon are significantly faster. It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It makes you more stealthy. a +0 ring mail (124 gold) a +6 broad axe of chopping (1178 gold) (0, 0, D:4) a +1 flail of protection a +0 scale mail (6, -11, D:4) a +0 club (11, 8, D:4) a +0 robe (18, 14, D:4) 24 stones (20, -15, D:4) a +0 ring mail (25, -19, D:4) 26 stones (30, 12, D:4) 3 tomahawks (35, -1, D:4) 23 stones (36, -4, D:4) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 club a hobgoblin skeleton (3, 9, D:7) a +0 dagger (5, 6, D:7) a +0 falchion a +0 ring mail (5, 8, D:7) 6 sling bullets (6, 2, D:7) a +0 spear (6, 3, D:7) a +0 dagger 2 inedible chunks of flesh (6, 5, D:7) the +2 falchion "Datwary" {flame, rElec rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. (10, -3, D:7) a +0 ring mail (11, 12, D:7) a stone