loralnil Level 1 of the Dungeon (0, 0, D:1) 21 stones (1, -16, D:1) a +0 club (4, -25, D:1) a +0 club (8, 14, D:1) 26 arrows (12, -23, D:1) 2 throwing nets (21, -22, D:1) a +0 hunting sling (28, -30, D:1) a +0 club (43, -29, D:1) a +0 club (47, -22, D:1) 26 stones (52, 14, D:1) 6 stones (53, -10, D:1) 3 stones (57, 12, D:1) a +0 club (61, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 bolts (2, 2, D:2) a +0 hunting sling (10, 9, D:2) a +0 dagger (12, 3, D:2) 22 stones (17, 16, D:2) 18 arrows (29, 24, D:2) a +0 club (38, 10, D:2) a +0 ring mail (47, 18, D:2) a +0 dagger (48, 26, D:2) a +0 flail (48, 27, D:2) a +0 halberd (52, 28, D:2) a +0 club (53, 3, D:2) 5 large rocks (60, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, -40, D:3) 14 arrows (19, -45, D:3) a +0 robe (20, -21, D:3) 15 sling bullets (29, -14, D:3) a +0 robe (41, -19, D:3) a wand of acid (6) (45, -16, D:3) a +0 spear (48, -17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 18 sling bullets (14, -6, D:4) 29 arrows (18, -4, D:4) a +0 plate armour (22, -7, D:4) a +0 club (41, -24, D:4) a +0 leather armour (43, -6, D:4) 18 stones Level 5 of the Dungeon [Shop] Eshraschie's Weapon Emporium a cursed -1 morningstar (1 gold) a +0 hunting sling (21 gold) a +0 great sword (91 gold) 24 stones (33 gold) a +0 spear (42 gold) a +1 shortbow of flaming (173 gold) a +1 antimagic quarterstaff (266 gold) a +0 rapier of venom (95 gold) a +0 spear (42 gold) (0, 0, D:5) a +0 club (10, 16, D:5) a +0 mace (11, 14, D:5) a +3 quarterstaff of chaos a +0 cloak (15, 25, D:5) a +0 mace (16, 24, D:5) a +0 dagger a +0 hand axe (16, 25, D:5) a +0 whip a +0 leather armour (17, 24, D:5) a +0 dagger a +0 robe (20, 4, D:5) an uncursed staff of cold (21, 31, D:5) a +0 hunting sling (22, 41, D:5) a +0 short sword (23, 42, D:5) a +0 dagger a +0 robe a +0 dagger (29, 24, D:5) a cursed +0 leather armour (30, 11, D:5) a +0 mace (31, 9, D:5) a +0 flail (31, 11, D:5) a +0 trident 4 tomahawks (31, 12, D:5) a +0 trident a +0 scale mail (32, -9, D:5) a +0 chain mail (36, 32, D:5) a +0 trident (39, 25, D:5) a cursed -3 giant club (50, 21, D:5) a +0 scale mail (52, 6, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand crossbow (0, 57, D:6) a +0 ring mail (6, 4, D:6) 20 stones (6, 34, D:6) a +4 lajatang (8, 53, D:6) a +0 ring mail (29, 39, D:6) 13 arrows a +0 shortbow (30, 17, D:6) a +0 spear (31, 40, D:6) an arrow (32, 18, D:6) a +0 spear (48, 29, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon [Shop] Naroomn's Antique Weapon Emporium a +2 quarterstaff of speed (600 gold) a +0 war axe (87 gold) a +0 arbalest (112 gold) a +3 arbalest of flaming (627 gold) a +0 morningstar (100 gold) the cursed +3 dagger of the Final Decision {freeze, +Blink rN+ Str+5 Dex-5} (845 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (-5). It protects you from negative energy. It lets you blink. It has a curse placed upon it. a +0 rapier (100 gold) a +0 arbalest (112 gold) a +0 short sword (75 gold) a +0 lajatang (375 gold) (0, 0, D:7) a wand of clouds (4) (4, 16, D:7) a wand of clouds (3) (6, 6, D:7) 24 bolts (7, 6, D:7) a +0 hand crossbow 22 arrows (8, 17, D:7) a +0 leather armour (9, -30, D:7) a +0 leather armour (10, -40, D:7) a +0 mace (11, -4, D:7) a +0 spear (13, -25, D:7) a +0 battleaxe (18, -23, D:7) 12 arrows (20, 11, D:7) an uncursed ring of magical power (22, 9, D:7) a +0 dagger a +0 robe (22, 10, D:7) a +0 short sword a +0 leather armour (22, 11, D:7) a +0 whip (27, 10, D:7) a +0 chain mail (32, -32, D:7) 12 poisoned needles (40, -16, D:7) 26 stones (41, -26, D:7) a +0 arbalest (43, -10, D:7) a wand of flame (11) (47, -34, D:7) a cursed +0 plate armour (52, 1, D:7) a +0 pair of gloves (53, -25, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (7, 9, D:8) a +0 dagger (9, -12, D:8) a +0 dagger a +0 leather armour (10, -13, D:8) a +0 war axe a +0 leather armour a +0 flail (10, -12, D:8) a +0 short sword (10, 16, D:8) the +3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (24, -11, D:8) a +0 dagger (25, -10, D:8) 21 arrows (33, 10, D:8) 19 stones Level 9 of the Dungeon [Shop] Mehautow's Antique Weapon Emporium a +0 scimitar (112 gold) a +0 spear (84 gold) a +0 rapier (112 gold) a +0 hand axe (84 gold) a +0 morningstar (112 gold) a cursed -1 giant spiked club (2 gold) a +0 scimitar (112 gold) the +2 whip of Tubrugugy {protect, *Rage rN+ Str+3 Dex+2} (912 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your dexterity (+2). It protects you from negative energy. It may make you go berserk in combat. a +0 trident (98 gold) the +1 falchion of Gatoonk {antimagic, Str+4 Dex+6} (1176 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your dexterity (+6). a +0 scimitar (112 gold) (0, 0, D:9) a +0 flail (0, 1, D:9) a +0 leather armour a +0 mace (1, 0, D:9) a +0 scale mail a +0 flail (6, -2, D:9) a +0 glaive a +0 plate armour a +0 robe a +0 flail a +0 robe a cursed +3 morningstar a +0 robe a cursed +2 short sword (6, -1, D:9) a +0 robe a +0 great sword a +0 robe a +0 trident (10, 3, D:9) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (16, 4, D:9) a book of Changes (18, 16, D:9) 16 stones (18, 28, D:9) 2 tomahawks (23, 18, D:9) a stone (23, 25, D:9) a +0 flail (24, 16, D:9) a +0 shortbow 6 arrows (24, 17, D:9) 4 arrows (24, 18, D:9) a +0 robe a stone (25, 19, D:9) an arrow (25, 20, D:9) an arrow (25, 21, D:9) an arrow (28, 30, D:9) an uncursed staff of fire (29, 4, D:9) a +0 scale mail (33, 21, D:9) a +0 flail (35, 20, D:9) an arrow (35, 21, D:9) 3 arrows a +0 club a +0 giant club a +0 dire flail a +0 trident a +0 chain mail (36, 13, D:9) a +0 spear (36, 20, D:9) a +0 club (36, 22, D:9) 4 arrows (36, 34, D:9) a +0 pair of gloves (37, 21, D:9) a cursed -3 flail a +0 leather armour (38, 26, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a phial of floods (0, 4, D:10) a +4 dagger of distortion a +0 robe (3, -1, D:10) a cursed -1 battleaxe (4, 6, D:10) a +0 chain mail (12, 9, D:10) a +0 leather armour (16, -34, D:10) a +0 spear (21, -7, D:10) a book of Party Tricks (22, -14, D:10) 7 arrows (27, 8, D:10) a fan of gales (48, -4, D:10) a +0 scale mail a +2 falchion of flaming (52, -4, D:10) a +0 club (54, -31, D:10) a +0 robe (57, -9, D:10) a +0 halberd (57, -8, D:10) a +0 short sword (58, -6, D:10) 4 stones Level 11 of the Dungeon (0, 0, D:11) a large rock (1, -5, D:11) a +0 giant club a +0 giant club (1, -3, D:11) 2 large rocks (2, -32, D:11) a +0 hand axe (2, -3, D:11) a large rock (3, -33, D:11) a +0 hand axe (3, -31, D:11) a +0 hand axe (3, -17, D:11) a +0 ring mail (3, -16, D:11) a +0 dagger a +0 robe (3, -15, D:11) a cursed -2 war axe (4, -32, D:11) a +0 hand axe (4, -16, D:11) a cursed -1 club (4, -15, D:11) a cursed -2 dagger a +0 scale mail (5, -22, D:11) a cursed +4 trident of freezing a +0 robe (9, -4, D:11) 13 poisoned needles (20, -11, D:11) 2 stones (20, -10, D:11) a +0 blowgun a +0 short sword 16 poisoned needles (21, -10, D:11) a +1 dagger of draining (22, -10, D:11) a poisoned needle (23, -10, D:11) a poisoned needle (24, -9, D:11) a poisoned needle (25, -9, D:11) a poisoned needle (29, -6, D:11) a +3 scale mail (36, -10, D:11) a +0 giant club (46, -3, D:11) a +0 giant club a +0 giant club (47, -12, D:11) a +0 dagger of speed (48, -12, D:11) a +0 hand axe 2 throwing nets a +0 ring mail (48, -11, D:11) a +0 falchion a +0 leather armour (49, -12, D:11) a +0 dagger a +0 robe a +0 short sword a cursed -2 leather armour (50, -28, D:11) a potion of degeneration the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (1, -2, Bailey) a +0 hand axe a +0 leather armour (1, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin skeleton (2, -12, Bailey) a +0 hand axe a +0 ring mail a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (2, -11, Bailey) a +0 hand axe a +0 leather armour a goblin skeleton (2, -10, Bailey) a +0 hand axe a +0 leather armour (2, -1, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (2, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (3, -11, Bailey) a +0 hand axe a +0 leather armour (3, -10, Bailey) a +0 hand axe a +0 leather armour (4, -12, Bailey) a +0 hand axe a +0 leather armour (4, -11, Bailey) a +0 hand axe a +0 leather armour (8, 9, Bailey) a cursed -1 war axe (unseen) (8, 10, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (9, -14, Bailey) a +0 hand axe a +0 leather armour (9, -13, Bailey) a +0 hand axe a +0 leather armour (9, 7, Bailey) a +0 war axe (unseen) (9, 9, Bailey) a +0 hand axe (unseen) (10, -15, Bailey) a -2 hand axe a +0 leather armour (10, -14, Bailey) a +0 hand axe a +0 leather armour (10, -13, Bailey) a +0 war axe a +0 leather armour a gnoll skeleton (10, 8, Bailey) a +0 hand axe (unseen) (10, 10, Bailey) a +0 war axe a +0 chain mail a +0 war axe a +0 ring mail an orc corpse (11, 8, Bailey) a +0 hand axe (unseen) (12, 15, Bailey) a bolt (13, 8, Bailey) a +0 war axe a +0 chain mail (14, 8, Bailey) a +0 hand axe a +0 leather armour (14, 9, Bailey) a +0 war axe a +0 leather armour a hobgoblin skeleton (15, 8, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (15, 9, Bailey) a +0 war axe a +0 plate armour (16, 8, Bailey) a +0 hand axe a +0 leather armour (17, -11, Bailey) a +0 hand axe a +0 leather armour a gnoll skeleton (17, -10, Bailey) a cursed -2 war axe a +0 leather armour (17, -9, Bailey) a +0 hand axe a +0 leather armour (17, 7, Bailey) a +0 broad axe a +0 scale mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (18, -11, Bailey) a +0 hand axe a +0 ring mail an orc skeleton (18, -9, Bailey) a +0 hand axe a +0 ring mail (19, -11, Bailey) a +0 hand axe a +0 ring mail (19, -10, Bailey) a +0 hand axe a +0 leather armour (19, -9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a gnoll skeleton (20, -1, Bailey) a +0 war axe a cursed +0 leather armour a +0 hand axe a +0 leather armour (20, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (20, 1, Bailey) a +0 hand axe a cursed +0 leather armour a goblin skeleton (21, -2, Bailey) a cursed -1 hand axe a +0 leather armour (21, 0, Bailey) a +0 hand axe a +0 leather armour (21, 1, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (22, -1, Bailey) a +0 hand axe a +0 leather armour