loralnil the Dungeon (2, 14, D) a +0 dagger of venom (2, 15, D) an uncursed staff of fire (2, 16, D) a +0 halberd of chopping (2, 32, D) a fan of gales (2, 34, D) a +0 short sword (2, 36, D) a +0 short sword (2, 55, D) a +0 cloak (unseen) (2, 56, D) a +0 dire flail (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) an uncursed amulet of guardian spirit (3, 15, D) the +2 scale mail of the Hurricane {rF+} It protects you from fire. (3, 16, D) a sack of spiders (3, 19, D) a +0 robe (3, 32, D) a +0 long sword (3, 34, D) a book of Alchemy (3, 35, D) a +0 chain mail (unseen) (3, 37, D) a +0 rapier (unseen) (3, 50, D) the Almanac of Cloudy Venom Spells Type Level a - Spider Form Transmutation/Poison 3 b - Lightning Bolt Conjuration/Air 5 c - Deflect Missiles Charms/Air 6 d - Conjure Ball Lightning Conjuration/Air 6 (3, 51, D) a +0 trident (3, 57, D) a +0 hand axe (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 14, D) a fan of gales (4, 15, D) a manual of Bows (4, 16, D) a +1 pair of boots of flying (4, 32, D) an uncursed staff of earth (4, 34, D) a box of beasts (unseen) (4, 35, D) a +0 leather armour (unseen) (4, 50, D) a book of Changes (4, 51, D) a book of the Dragon (unseen) (4, 52, D) a +0 halberd (unseen) (5, 14, D) 2 potions of heal wounds (5, 15, D) an uncursed staff of death (5, 16, D) a +0 shortbow of flaming (unseen) (5, 21, D) a +0 robe (5, 32, D) a phial of floods (5, 33, D) a manual of Staves (5, 35, D) a +0 rapier (unseen) (5, 52, D) a +2 short sword of electrocution (unseen) (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 16, D) the Catalogue of Unstable Conjuration Spells Type Level a - Passage of Golubria Translocation 4 b - Venom Bolt Conjuration/Poison 5 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Cold Conjuration/Ice 6 (6, 17, D) +0 storm dragon scales (6, 22, D) a +0 robe (6, 32, D) a +0 dagger (6, 33, D) a +0 long sword (6, 34, D) a +0 long sword (unseen) (6, 35, D) the cursed +2 battleaxe of Theory {venom, +Inv rN+} It poisons the flesh of those it strikes. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. a +1 ring mail of positive energy a +0 ring mail a +4 scimitar a +2 spear of piercing a +0 shortbow (6, 39, D) a +2 war axe of draining (unseen) (6, 50, D) a +0 hand axe (6, 51, D) a +0 short sword (unseen) (6, 52, D) a cursed -3 scimitar (unseen) (6, 54, D) a +5 rapier of speed (unseen) (7, 6, D) a scroll of holy word (7, 14, D) quicksilver dragon scales (7, 15, D) a phantom mirror (7, 16, D) the +8 fustibalus "Jimamef" {venom, rC- rN+ MR+} It poisons the ammo it fires. It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (7, 17, D) (unseen) (7, 32, D) a +0 helmet of intelligence (7, 33, D) 44 arrows a +0 longbow a fan of gales (7, 39, D) a +3 trident of protection a +2 flail of protection a cursed -3 short sword a +0 rapier a +0 short sword a +0 leather armour a +0 leather armour a +0 leather armour a +0 rapier a +0 rapier a +0 rapier a +0 longbow a +0 rapier a +0 leather armour a +1 ring of protection a +0 longbow (7, 50, D) the cursed +0 chain mail of Midwinter {+Fly rPois} It protects you from poison. It lets you fly. It has a curse placed upon it. (7, 51, D) a +0 trident (7, 53, D) a +0 halberd a mottled draconian corpse (skeletalised by now) (7, 56, D) quicksilver dragon scales a +1 trident of piercing a +0 glaive a quicksilver dragon corpse (skeletalised by now) (7, 57, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (8, 14, D) a +5 ring of slaying (8, 15, D) a phantom mirror (8, 20, D) a +0 robe (8, 51, D) the Compendium of Mutagenic Ignition Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Ring of Flames Charms/Fire 7 a book of Enchantments (8, 56, D) a +0 long sword (9, 14, D) a +1 rod of inaccuracy (14/14) (9, 15, D) 4 scrolls of enchant armour (9, 16, D) a phantom mirror (9, 17, D) +0 storm dragon scales (unseen) (9, 32, D) a +2 hand crossbow of flaming (unseen) (9, 51, D) the ring "Xacuniat" {rF+ rC+ Int+7 Slay-4} [ring of protection from cold] It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from fire. It protects you from cold. (unseen) (9, 52, D) a +0 trident (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 14, D) a +3 long sword of freezing (10, 15, D) an uncursed staff of conjuration (10, 16, D) a +5 rod of inaccuracy (11/11) (10, 32, D) a book of Ice (unseen) (10, 50, D) a crystal ball of energy (10, 51, D) a +1 ring of protection (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +16 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 32, D) a +0 rapier (unseen) (11, 33, D) a +0 chain mail (unseen) (11, 50, D) an uncursed staff of earth (11, 51, D) a +2 chain mail of cold resistance (11, 52, D) a +0 flail of protection (still there?) an uncursed staff of earth (still there?) (12, 50, D) a fan of gales (12, 51, D) a +0 long sword (12, 53, D) a +0 scimitar (unseen) (12, 56, D) an uncursed ring of resist corrosion (unseen) (19, 0, D) a +3 dagger of venom (19, 19, D) a +0 great sword of flaming (19, 33, D) a +2 centaur barding of cold resistance (20, 1, D) a phial of floods (20, 2, D) a +0 trident of protection (20, 4, D) the +6 dagger of Death's Door {holy, Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). (unseen) (20, 16, D) a book of Maledictions (20, 17, D) a +1 whip of freezing (20, 32, D) an uncursed staff of cold (20, 33, D) a +0 robe (20, 40, D) a +0 robe (21, 0, D) a +3 dagger of holy wrath (21, 3, D) a +4 blowgun (21, 4, D) a +0 robe (unseen) (21, 5, D) a +0 trident (unseen) (21, 16, D) an uncursed amulet of faith (unseen) (21, 21, D) a +1 great sword of flaming (unseen) (21, 32, D) the amulet of Suspected Treachery {Inacc +Fly} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It lets you fly. (21, 34, D) a +0 leather armour (22, 0, D) a +2 war axe of chopping (22, 1, D) a +0 robe (unseen) (22, 15, D) a phial of floods (unseen) (22, 16, D) a phial of floods (unseen) (22, 33, D) a box of beasts (22, 37, D) a +0 trident (unseen) (22, 38, D) a +1 demon trident of venom (unseen) (22, 41, D) 4 scrolls of enchant weapon (unseen) (22, 48, D) a book of Enchantments (22, 49, D) a +2 ring mail of fire resistance (22, 50, D) a +0 quarterstaff (unseen) (22, 52, D) a +0 robe (23, 0, D) a +5 trident of freezing (23, 1, D) a +0 spear (23, 4, D) a +2 trident of protection (unseen) (23, 8, D) a poisoned javelin (23, 18, D) a +0 great sword of flaming (still there?) a +2 short sword of protection (still there?) (23, 32, D) a +0 spear (23, 36, D) a +5 spear (unseen) (23, 37, D) a +0 trident (still there?) a +0 robe (still there?) (23, 41, D) an arrow (unseen) (23, 48, D) the +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++} It makes you much more stealthy. (23, 50, D) a +0 robe (still there?) a +3 ring mail of magic resistance (still there?) (23, 53, D) 13 stones (unseen) (23, 55, D) a cursed -2 quarterstaff (unseen) (23, 56, D) a +0 robe (unseen) (24, 0, D) the +2 double sword of Disarray {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. (24, 5, D) a +0 leather armour 17 javelins a +2 short sword of venom (24, 18, D) an uncursed amulet of the gourmand (still there?) +0 pearl dragon scales (still there?) (24, 32, D) a phantom mirror (24, 33, D) an uncursed staff of power (24, 36, D) the +9 longbow of Indomitability {venom, rF+ Str+3 Dex-3 SInv} It poisons the ammo it fires. It affects your strength (+3). It affects your dexterity (-3). It protects you from fire. It lets you see invisible. (unseen) (24, 38, D) a cursed -3 rapier (24, 40, D) 2 javelins a tomahawk a +2 trident of protection (24, 41, D) 2 javelins a +3 trident of piercing a +0 robe an uncursed ring of wizardry (24, 49, D) a disc of storms (24, 52, D) a +0 robe (unseen) (25, 0, D) a book of Beasts (25, 1, D) a +0 robe (25, 5, D) a +6 great sword of electrocution (unseen) (25, 33, D) the Incunabulum of the Rocks and Summoning Spells Type Level a - Call Imp Summoning 2 b - Iron Shot Conjuration/Earth 6 c - Dragon's Call Summoning 9 (25, 38, D) 19 arrows (unseen) (25, 39, D) a +0 quarterstaff (unseen) (25, 40, D) a +0 shield of poison resistance (25, 41, D) a tomahawk (25, 48, D) a lamp of fire (still there?) a wand of hasting (4/9) (still there?) (25, 50, D) a +4 lajatang of speed (still there?) a book of Party Tricks (still there?) (25, 51, D) an uncursed ring of flight (unseen) (26, 1, D) the +8 dagger "Killer Klown's Death" {flame, Int+5 Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your dexterity (-5). (unseen) (26, 5, D) a +0 trident (26, 16, D) an uncursed staff of power (unseen) (26, 19, D) a +2 great sword of flaming (unseen) (26, 32, D) a manual of Slings (26, 33, D) a fan of gales (26, 34, D) a box of beasts (26, 36, D) a +0 trident (unseen) (26, 48, D) Babiman's Disquisition on the Flying Oath Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Freezing Cloud Conjuration/Ice/Air 6 a +0 animal skin (27, 0, D) a +1 vampiric trident (27, 1, D) a +4 broad axe of freezing (still there?) a book of Party Tricks (still there?) (27, 2, D) 12 javelins (unseen) (27, 16, D) an uncursed ring of flight (27, 17, D) a +1 spear of freezing (unseen) (27, 32, D) a +0 rapier (27, 33, D) a +0 rapier (27, 34, D) a book of Debilitation (27, 38, D) a +3 lajatang of speed (unseen) (27, 39, D) a +0 leather armour (unseen) (27, 51, D) a +0 broad axe a +2 plate armour of poison resistance a +0 lajatang of pain a +1 antimagic lajatang a +0 rapier a +0 broad axe a +0 animal skin a spriggan corpse (skeletalised by now) (27, 52, D) a +0 hunting sling a +0 animal skin a cursed -3 quarterstaff a +2 lajatang of speed a +0 robe an uncursed ring of flight a faun corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (28, 0, D) a phantom mirror (28, 15, D) a lamp of fire (28, 33, D) a +0 robe (28, 47, D) a +2 helmet of see invisible (28, 48, D) a fan of gales (28, 49, D) an uncursed staff of conjuration (unseen) (28, 53, D) a +0 spear (still there?) an apis corpse (skeletalised by now) (still there?) (29, 0, D) a +0 chain mail of fire resistance (29, 1, D) a +0 spear of pain (29, 2, D) a +0 rapier (29, 4, D) a +0 leather armour (29, 16, D) a +2 eveningstar of protection (unseen) (29, 17, D) a +1 ring mail of fire resistance (29, 32, D) a +2 spear of venom (29, 38, D) a scroll of holy word (29, 49, D) a crystal ball of energy (unseen) (30, 47, D) a fan of gales (30, 50, D) a +2 great sword of holy wrath (unseen) (31, 47, D) a manual of Invocations (31, 48, D) a +0 great sword of protection (32, 49, D) a +1 flail of draining (32, 50, D) a cursed +0 animal skin (unseen) (33, 15, D) an uncursed ring of positive energy (33, 53, D) the +6 rapier of Darkness {freeze, *Rage rPois MR+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (34, 28, D) a lamp of fire (35, 14, D) a book of Annihilations (35, 15, D) the Volume of Displaced Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Blink Translocation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Blade Hands Transmutation 5 e - Malign Gateway Summoning/Translocation 7 (35, 28, D) a book of Beasts (35, 29, D) a +10 blowgun (36, 1, D) a book of Transfigurations (36, 2, D) an uncursed staff of conjuration (36, 5, D) a +0 robe (unseen) (36, 14, D) an uncursed staff of death (36, 28, D) a phial of floods (36, 29, D) a +0 long sword (36, 30, D) a +3 battleaxe of flaming (36, 33, D) a +0 mace of draining (36, 34, D) a +0 ring mail (37, 0, D) a +2 dire flail of draining (37, 2, D) a cursed +0 robe (unseen) (37, 33, D) a +0 rapier (unseen) (38, 1, D) a +0 robe (38, 2, D) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (38, 7, D) a +3 dire flail (38, 8, D) a +0 robe (unseen) (38, 14, D) a +3 chain mail of poison resistance (still there?) a +5 triple crossbow of freezing (still there?) (38, 15, D) a +2 leather armour of cold resistance (38, 16, D) an uncursed staff of poison (unseen) (38, 28, D) a +0 buckler (unseen) (38, 29, D) a +3 war axe of freezing a book of Clouds (38, 32, D) a cursed +0 longbow (unseen) (38, 35, D) a +0 rapier a +0 rapier a +0 leather armour a scroll of brand weapon a +0 short sword (38, 38, D) an arrow (39, 4, D) a cursed staff of cold (39, 14, D) a +2 fustibalus of velocity (39, 15, D) a +3 chain mail of cold resistance (39, 28, D) a +0 flail of protection (39, 29, D) a +0 chain mail (unseen) (39, 30, D) 28 arrows (unseen) (39, 33, D) a +0 long sword (unseen) (39, 35, D) a +4 short sword of speed (unseen) (39, 36, D) a +1 mace of protection (39, 38, D) an arrow (40, 0, D) a phantom mirror (40, 1, D) Sif Muna's Disquisition on Boosts and the Arsonist Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spectral Weapon Hexes/Charms 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ring of Flames Charms/Fire 7 (40, 10, D) a +0 battleaxe a +0 plate armour (40, 14, D) a scroll of brand weapon (40, 15, D) a +1 great sword of pain (40, 29, D) a +0 leather armour (unseen) (40, 32, D) a +5 dagger of speed (unseen) (40, 33, D) a +0 leather armour (41, 0, D) a lamp of fire (41, 3, D) a scroll of fog (unseen) (41, 6, D) a +0 chain mail (unseen) (41, 14, D) a book of Changes (41, 15, D) a lamp of fire (41, 28, D) a +0 long sword (unseen) (41, 29, D) a +0 leather armour (unseen) (41, 33, D) a +0 longbow (unseen) (42, 1, D) a sack of spiders (42, 14, D) an uncursed staff of cold (42, 15, D) a book of Spatial Translocations (42, 28, D) the cursed +0 great sword "Robiuppa" {flame, rC+ MP+9 Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. (unseen) (42, 48, D) an uncursed staff of cold (42, 49, D) the +2 short sword of the Unseen Realm {speed, *Corrode Str+4 Int+4 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+3). It may corrode you when you take damage. (42, 50, D) an uncursed ring of protection from cold (43, 3, D) a +0 robe (43, 14, D) +1 storm dragon scales (43, 15, D) a book of Power (43, 28, D) a +0 leather armour (unseen) (43, 29, D) a +0 dagger (unseen) (43, 48, D) a +1 great mace of crushing (43, 50, D) a book of Battle (unseen) (44, 28, D) the +2 robe of the Furies {SInv} It lets you see invisible. (44, 48, D) a +4 rod of inaccuracy (11/11) (44, 50, D) the cursed +3 rapier of the Heart {flame, -Tele rF+ rC+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from fire. It protects you from cold. It prevents most forms of teleportation. It has a curse placed upon it. (unseen) (45, 49, D) a fan of gales (unseen) (45, 50, D) the ring "Nuach" {rN+ Str+3} [ring of positive energy] It affects your strength (+3). It protects you from negative energy. (unseen) (46, 48, D) a +4 mace of draining (46, 56, D) a +0 trident (47, 48, D) a +1 pair of gloves of strength (47, 49, D) an uncursed staff of energy (47, 50, D) a +2 demon whip of flaming (unseen) (47, 51, D) a +2 leather armour of positive energy (48, 48, D) an uncursed staff of earth (48, 49, D) the cursed +1 hunting sling of Tender Mercy {venom, rElec rN+ Str-3 Int+2} It poisons the ammo it fires. It affects your strength (-3). It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (48, 50, D) a book of Maledictions (49, 0, D) a +2 flail of holy wrath (49, 1, D) a +1 rod of shadows (12/12) (49, 12, D) a book of Dreams (49, 24, D) the +3 shadow dragon scales "Unwimuc" {*Slow MR+ Dex+4 Stlth++++} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It may slow you when you take damage. It makes you much more stealthy. (49, 36, D) a +0 trident (49, 37, D) a +3 ring mail of fire resistance (49, 38, D) the +1 battleaxe of the Big Bang {chop, rN+ MP+9 Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from negative energy. It affects your magic capacity (+9). a +0 plate armour (49, 48, D) a phantom mirror (49, 49, D) a +2 shortbow of freezing (49, 50, D) a +1 quarterstaff of draining (50, 0, D) a +4 mace of protection (still there?) a +0 rapier (still there?) (50, 1, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (50, 12, D) a manual of Slings (50, 13, D) a book of Air (50, 24, D) a scroll of brand weapon (50, 25, D) an uncursed staff of cold (50, 36, D) a +0 chain mail (50, 37, D) a +3 trident (50, 38, D) the +6 spear "Osyugeggue" {pierce, Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you more stealthy. (unseen) (50, 39, D) a +0 war axe (unseen) (50, 48, D) a +0 demon blade of venom (50, 49, D) an uncursed amulet of harm (50, 50, D) a +2 lajatang of speed (51, 0, D) an uncursed staff of summoning (51, 1, D) a Grand Grimoire (51, 6, D) a javelin (51, 7, D) 4 javelins (51, 12, D) a +2 quarterstaff of draining (still there?) a box of beasts (still there?) (51, 16, D) a +0 hand axe (51, 24, D) a disc of storms (51, 25, D) a +2 pair of boots of running (still there?) a +2 pair of boots of running (still there?) (51, 36, D) the Papyrus of Protection Spells Type Level a - Swiftness Charms/Air 2 b - Song of Slaying Charms 2 c - Excruciating Wounds Charms/Necromancy 5 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Deflect Missiles Charms/Air 6 (51, 37, D) a +0 hand axe (still there?) a fan of gales (still there?) (51, 39, D) a +7 halberd of protection (unseen) (51, 40, D) a +0 mace (unseen) (52, 0, D) a book of Misfortune (52, 2, D) a +0 trident 3 tomahawks (52, 3, D) 15 javelins (52, 5, D) 4 javelins (52, 8, D) 2 javelins (52, 12, D) a +4 chain mail of cold resistance a box of beasts the Disquisition on Fetching Feathers Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Lightning Bolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Darkness Hexes 6 (52, 25, D) a +1 pair of gloves of archery (52, 36, D) a +0 battleaxe of flaming (52, 37, D) a +0 flail (52, 38, D) a +2 scale mail of fire resistance (unseen) (53, 0, D) a book of Conjurations (53, 1, D) a +0 spear (53, 3, D) the cursed +3 short sword "Rozillu" {venom, rN+ Int+3 Dex+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from negative energy. It has a curse placed upon it. (53, 5, D) a +1 trident of venom a +0 robe (53, 15, D) a +0 scimitar a +3 scale mail of fire resistance (53, 24, D) an uncursed staff of power (53, 25, D) the +5 scimitar of Putrescence {flame, +Fly Int-4 SInv Stlth-} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It lets you see invisible. It lets you fly. It makes you less stealthy. the +5 scimitar of Putrescence {flame, +Fly Int-4 SInv Stlth-} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-4). It lets you see invisible. It lets you fly. It makes you less stealthy. (53, 27, D) (unseen) (53, 37, D) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (54, 0, D) an uncursed staff of death (54, 1, D) a +2 spear of venom (still there?) an uncursed ring of fire (still there?) (54, 2, D) a +0 spear (unseen) (54, 3, D) a +0 leather armour (unseen) (54, 12, D) the ring of Megalomania {rN+ Int+6} [ring of positive energy] It affects your intelligence (+6). It protects you from negative energy. (54, 24, D) an uncursed ring of resist corrosion (54, 25, D) the ring "Tej Dad" {Ice rN+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. (54, 36, D) a +0 scale mail (54, 38, D) a +1 spear of flaming (unseen) (55, 1, D) an uncursed ring of protection from cold (55, 12, D) a phial of floods (still there?) a +2 hand crossbow of freezing (still there?) (55, 24, D) a book of Cantrips (58, 36, D) a +1 long sword of holy wrath (59, 36, D) a phantom mirror (60, 36, D) a +2 quarterstaff of chaos (still there?) a manual of Summonings (still there?) (60, 37, D) a +1 cloak an uncursed staff of summoning (61, 0, D) a +0 scimitar of protection (61, 8, D) a book of Transfigurations (61, 9, D) a +0 arbalest 15 bolts (61, 16, D) a phantom mirror (61, 26, D) a +2 scythe of venom (61, 36, D) a +1 hunting sling of flaming (61, 38, D) a +0 dagger a +2 robe of the Archmagi (61, 39, D) a +0 dagger a +2 robe of magic resistance a scroll of holy word (61, 41, D) a +1 scimitar of flaming a +0 robe a potion of brilliance (61, 42, D) a throwing net (61, 43, D) a throwing net (61, 44, D) a throwing net (61, 47, D) the +14 crystal plate armour of the Solstice {rF+ rN+} It protects you from fire. It protects you from negative energy. (61, 48, D) a +2 robe of magic resistance (61, 49, D) a +8 rod of ignition (10/10) (62, 0, D) a sack of spiders (62, 1, D) a +2 hunting sling of velocity (62, 9, D) a +0 arbalest 23 bolts a +2 pair of boots of flying (62, 10, D) a bolt (62, 11, D) 3 bolts (62, 13, D) 3 bolts (62, 17, D) an uncursed staff of power (62, 26, D) a +1 great sword of slicing (62, 27, D) the +5 morningstar "Widowmaker" {crush, *Slow rElec rN+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It may slow you when you take damage. (62, 36, D) a book of Battle (still there?) a +1 mace of draining (still there?) (62, 37, D) a book of Callings (62, 38, D) a +0 ring mail (62, 48, D) a lamp of fire (62, 49, D) a box of beasts (62, 52, D) a titan corpse (63, 3, D) (unseen) (63, 9, D) a +0 arbalest 11 bolts (63, 10, D) an uncursed staff of fire a +0 arbalest 28 bolts (63, 16, D) a box of beasts (63, 17, D) the +1 robe of Integrity {rF++ MR+ rCorr Int-2} It affects your intelligence (-2). It greatly protects you from fire. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (63, 27, D) the Papyrus of Freezing Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Metabolic Englaciation Hexes/Ice 5 e - Dragon Form Transmutation 7 (63, 47, D) a +5 rod of inaccuracy (9/9) (63, 48, D) a fan of gales (unseen) (64, 16, D) a crystal ball of energy (64, 17, D) a +0 hunting sling of flaming (64, 26, D) an uncursed ring of positive energy (64, 47, D) the +6 scimitar of Peace {freeze, rElec rC+ Dex-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It protects you from cold. It insulates you from electricity. (64, 50, D) a +0 robe (unseen) (65, 26, D) the +8 chain mail of Prudence {rC+ MP+9 Int+4} (still there?) It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). a potion of agility (still there?) (65, 35, D) a +0 mace (65, 47, D) a +0 robe (unseen) (65, 48, D) a +1 leather armour of magic resistance a cursed staff of poison an uncursed staff of power an uncursed staff of cold (65, 55, D) +0 storm dragon scales (66, 49, D) a +2 mace of protection (unseen) (66, 50, D) the Reference Book on Creative Bewitchment Spells Type Level a - Call Imp Summoning 2 b - Silence Hexes/Air 5 c - Aura of Abjuration Summoning 5 d - Summon Demon Summoning 5 (unseen) (67, 0, D) a +3 dagger of draining (67, 48, D) a book of Changes (still there?) a book of Changes (still there?) (67, 55, D) a +0 robe (unseen) (68, 0, D) a lamp of fire (68, 46, D) a scroll of brand weapon (68, 48, D) a book of Alchemy (68, 49, D) a book of Changes (unseen) (68, 50, D) a +6 war axe of draining (unseen) (69, 0, D) an uncursed staff of fire (69, 36, D) the +7 glaive "Zoggaug" {pain, Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). (69, 38, D) 2 potions of heal wounds (unseen) (69, 48, D) a book of Battle (69, 51, D) +0 storm dragon scales (unseen) (70, 8, D) a +1 dagger of speed (70, 36, D) a +0 giant spiked club (still there?) a scroll of acquirement (still there?) (70, 39, D) a +0 giant club (unseen) (70, 47, D) an uncursed ring of ice (unseen) (71, 8, D) a +2 plate armour of fire resistance Wukhos Xos's Reference Book on the Birds Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 e - Tornado Air 9 (71, 16, D) the +5 quarterstaff of Kizonk {freeze, rPois rC- Str+8 Int-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It affects your intelligence (-4). It makes you vulnerable to cold. It protects you from poison. (71, 17, D) an uncursed ring of poison resistance (71, 27, D) a +5 great mace of protection (71, 28, D) a +0 halberd (71, 29, D) a +0 club (71, 37, D) a book of Flames a +0 giant club a lamp of fire (71, 39, D) a +0 giant spiked club a +0 giant club (72, 8, D) a phantom mirror (72, 9, D) a phantom mirror (72, 16, D) a disc of storms (72, 17, D) the Reference Book on Snow and Transformation Spells Type Level a - Freeze Ice 1 b - Throw Icicle Conjuration/Ice 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 (72, 26, D) a book of the Dragon (72, 27, D) a phantom mirror (72, 29, D) a +0 trident (72, 38, D) a +3 vampiric hand axe (unseen) (72, 40, D) a +0 giant club (unseen) (73, 1, D) an uncursed staff of wizardry (73, 16, D) a cursed -2 ring of protection (73, 17, D) a crystal ball of energy (73, 27, D) a +0 hand axe (73, 29, D) a +1 lajatang of speed (73, 30, D) a +0 flail (unseen) (73, 35, D) an uncursed staff of death (73, 39, D) a +0 giant club (74, 37, D) a phantom mirror (74, 38, D) a sack of spiders (unseen) (75, 1, D) a +2 mace of holy wrath