loralnil the Dungeon (0, 50, D) a +5 rod of shadows (12/12) (0, 51, D) a +2 halberd of protection (0, 52, D) a +0 cloak of magic resistance the +0 hat of Jesh {Int+2} It affects your intelligence (+2). (1, 17, D) +2 gold dragon scales (unseen) (1, 51, D) an uncursed staff of fire (1, 52, D) a +2 antimagic scythe (1, 55, D) a crocodile corpse (skeletalised by now) (2, 14, D) a cursed staff of air (2, 15, D) 4 large rocks (still there?) a +8 quarterstaff (still there?) (2, 21, D) a +0 great sword of flaming (2, 32, D) a +2 leather armour of fire resistance (unseen) (2, 35, D) an uncursed ring of protection from magic (2, 50, D) the Collected Works on Boosting Changing Spells Type Level a - Swiftness Charms/Air 2 b - Regeneration Charms/Necromancy 3 c - Ozocubu's Armour Charms/Ice 3 d - Spider Form Transmutation/Poison 3 (2, 51, D) a book of Callings (2, 52, D) a book of Clouds (2, 53, D) a wolf corpse (skeletalised by now) (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) a +4 hand axe of flaming (3, 15, D) a +1 battleaxe of freezing (still there?) an uncursed staff of death (still there?) (3, 32, D) a phantom mirror (3, 33, D) an uncursed amulet of the gourmand (still there?) an uncursed amulet of the gourmand (still there?) (3, 50, D) the +10 war axe "Nyngoah" {chop, rPois rF+++ Dex-3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It renders you almost immune to fire. It protects you from poison. It makes you more stealthy. (3, 51, D) the +7 rapier "Death Rattle" {holy, rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. (3, 52, D) the cursed +1 chain mail of the Hidden Vale {Regen+ Dex+3 Slay-2} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It increases your rate of regeneration. It has a curse placed upon it. (3, 53, D) a yak corpse (skeletalised by now) (3, 54, D) a black mamba corpse (skeletalised by now) (3, 55, D) a polar bear corpse (skeletalised by now) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 14, D) a +0 giant club (unseen) (4, 15, D) an uncursed staff of summoning (still there?) an uncursed staff of summoning (still there?) (4, 18, D) a +1 battleaxe of freezing (unseen) (4, 32, D) a +2 quarterstaff of protection (4, 33, D) a disc of storms (4, 34, D) quicksilver dragon scales (still there?) a +0 quarterstaff of protection (still there?) (4, 50, D) the +2 whip of Hospitality {slash, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (4, 51, D) an uncursed staff of summoning (4, 52, D) the Papyrus of Feathery Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Deflect Missiles Charms/Air 6 e - Delayed Fireball Conjuration/Fire 7 (4, 53, D) a basilisk corpse (skeletalised by now) (5, 14, D) a +0 dire flail (unseen) (5, 21, D) a +2 great sword of flaming (unseen) (5, 32, D) a manual of Unarmed Combat (5, 33, D) an uncursed staff of death (5, 50, D) a book of Spatial Translocations (5, 51, D) the +9 trident "Undertaker" {venom, +Fly rF+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from fire. It lets you fly. (5, 54, D) a water moccasin corpse (skeletalised by now) (5, 55, D) a wyvern corpse (skeletalised by now) (still there?) a crocodile corpse (skeletalised by now) (still there?) (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 14, D) a +2 great sword of flaming the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. the +3 leather armour of the Queen {Regen+} It increases your rate of regeneration. a +0 dire flail a +3 flail of draining a +1 dire flail of pain a phial of floods (6, 17, D) a +0 dire flail a +2 vampiric hand axe a +0 giant spiked club a +1 great sword of flaming a +0 dire flail quicksilver dragon scales an uncursed ring of resist corrosion a +0 great sword of flaming a cursed -1 dire flail (6, 32, D) a +3 ring mail of poison resistance (6, 33, D) a +2 plate armour of positive energy (6, 34, D) a +1 pair of gloves of archery (unseen) (6, 50, D) a +2 mace of pain (6, 51, D) a +3 ring of dexterity (6, 52, D) a +1 spear of piercing (6, 54, D) a hippogriff corpse (skeletalised by now) (6, 55, D) a hippogriff corpse (skeletalised by now) (7, 6, D) a scroll of holy word (7, 20, D) a +0 dire flail a +0 giant spiked club a large rock (7, 33, D) the +2 short sword "Qoegh" {venom, +Blink rElec rPois Stlth-} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It lets you blink. It makes you less stealthy. (7, 35, D) quicksilver dragon scales (7, 38, D) 4 large rocks (7, 50, D) a +3 scale mail of cold resistance (7, 51, D) a crystal ball of energy (7, 52, D) a +4 glaive of chopping (7, 55, D) a dream sheep corpse (skeletalised by now) (7, 56, D) a black mamba corpse (skeletalised by now) (7, 57, D) a wyvern corpse (skeletalised by now) (8, 32, D) a book of Beasts (8, 33, D) a +4 rapier of speed (8, 34, D) a +0 mace (unseen) (8, 38, D) 3 large rocks (unseen) (8, 39, D) quicksilver dragon scales (unseen) (8, 50, D) a +1 chain mail of magic resistance (8, 51, D) an uncursed staff of death (8, 52, D) a +3 arbalest of flaming (unseen) (8, 54, D) a hydra corpse (skeletalised by now) (9, 13, D) a cursed staff of energy (unseen) (9, 14, D) a +2 morningstar of crushing (unseen) (9, 22, D) a +1 great sword of flaming (unseen) (9, 32, D) a +4 lightning rod (10/10) (9, 33, D) 5 large rocks (unseen) (9, 36, D) a large rock (9, 50, D) an uncursed staff of earth (9, 51, D) a +0 lajatang of venom (9, 52, D) the cursed +1 hand crossbow of World's End {elec, rC+ Int+6} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+6). It protects you from cold. It has a curse placed upon it. (9, 53, D) a black mamba corpse (skeletalised by now) (still there?) a crocodile corpse (skeletalised by now) (still there?) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) 3 scrolls of recharging 4 scrolls of amnesia a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy (unseen) (10, 7, D) a wand of disintegration (7/24) (unseen) (10, 32, D) the ring "Rynaent" {+Fly rElec MR++ MP-9 Stlth+} [ring of flight] It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you fly. It makes you more stealthy. (10, 33, D) a +3 long sword of slicing (10, 34, D) an uncursed staff of cold (unseen) (10, 36, D) a large rock (10, 50, D) the ring "Jaew" {rF+ rN+ Str+5} [ring of positive energy] It affects your strength (+5). It protects you from fire. It protects you from negative energy. (10, 51, D) a lamp of fire (10, 52, D) the +1 plate armour of Conscience {rPois rC+ Int+2} It affects your intelligence (+2). It protects you from cold. It protects you from poison. (unseen) (10, 53, D) a spiny frog corpse (skeletalised by now) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the -3 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 13, D) a +0 giant club (11, 14, D) the Almanac of Glacial Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Sting Conjuration/Poison 1 d - Lightning Bolt Conjuration/Air 5 e - Metabolic Englaciation Hexes/Ice 5 f - Spellforged Servitor Conjuration/Summoning 7 (unseen) (11, 32, D) a fan of gales (11, 33, D) an uncursed ring of protection from cold (11, 34, D) a +2 chain mail of poison resistance (11, 50, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (11, 51, D) a +2 vampiric glaive (11, 52, D) a phantom mirror (unseen) (11, 55, D) a komodo dragon corpse (skeletalised by now) (12, 14, D) the +8 broad axe of Jeruwuacw {vamp, rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. (unseen) (12, 22, D) 4 large rocks (12, 32, D) a book of Beasts (12, 33, D) a book of Conjurations (12, 34, D) 3 large rocks (unseen) (12, 50, D) a +1 trident of venom (12, 51, D) the Incunabulum of Transformation and Clay Spells Type Level a - Sticks to Snakes Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Leda's Liquefaction Hexes/Earth 4 d - Ice Form Ice/Transmutation 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 (12, 52, D) a +4 flail of protection (12, 53, D) an elephant corpse (skeletalised by now) (unseen) (18, 0, D) a +0 robe (unseen) (18, 48, D) Foowecw's Guide on Translocation Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Recall Summoning/Translocation 3 d - Lesser Beckoning Translocation 3 e - Passage of Golubria Translocation 4 f - Dispersal Translocation 6 (18, 49, D) an uncursed amulet of guardian spirit (18, 50, D) the ring "Hiloziwe" {rF++ AC+2 Str+3} [ring of protection] It affects your AC (+2). It affects your strength (+3). It greatly protects you from fire. (18, 54, D) a +0 giant club (19, 16, D) a +3 ring mail of fire resistance (19, 32, D) a manual of Necromancy (19, 33, D) a +2 whip of holy wrath (unseen) (19, 48, D) a +0 double sword of holy wrath (19, 49, D) a book of Necromancy (19, 50, D) a book of Death (20, 16, D) a lamp of fire (20, 21, D) a +0 dire flail (unseen) (20, 32, D) a +0 robe (20, 33, D) a +0 robe (20, 48, D) a crystal ball of energy (20, 50, D) a +0 plate armour (unseen) (21, 16, D) a +2 dagger of electrocution (21, 17, D) the Collected Works on Dark Attacks Spells Type Level a - Pain Necromancy 1 b - Iskenderun's Mystic Blast Conjuration 4 c - Animate Dead Necromancy 4 d - Fireball Conjuration/Fire 5 e - Simulacrum Ice/Necromancy 6 (21, 18, D) a +2 vampiric whip (21, 20, D) 4 large rocks (unseen) (21, 22, D) a +0 battleaxe of freezing (unseen) (21, 25, D) a +0 dire flail (21, 32, D) a +2 scythe of protection (21, 36, D) a +0 buckler (unseen) (21, 48, D) the cursed +0 helmet "Iplas" {rElec Stlth+} It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (21, 49, D) the +7 long sword "Yjie" {slice, *Noise Str+10} It inflicts extra damage upon your enemies. It affects your strength (+10). It may make noises in combat. (21, 50, D) a +0 battleaxe (unseen) (21, 56, D) a +0 chain mail (still there?) a +0 giant spiked club (still there?) (22, 3, D) a +0 quarterstaff (22, 16, D) a +1 scimitar of distortion (22, 18, D) a +2 short sword of freezing (22, 33, D) a +0 buckler (unseen) (22, 34, D) a +0 robe (unseen) (22, 48, D) the +7 trident of the Slime-mould {pain, rElec Int+4 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (+3). It insulates you from electricity. (22, 49, D) a +0 giant club (unseen) (22, 50, D) a +0 plate armour (unseen) (23, 0, D) a +4 dagger of venom an uncursed staff of cold a +1 chain mail of fire resistance (23, 2, D) a +0 robe a +2 robe a +2 hunting sling of freezing (23, 3, D) a +0 animal skin (23, 4, D) a +0 robe (23, 7, D) a +0 animal skin (23, 16, D) Rizauj's Reference Book on Earthen Protection Spells Type Level a - Song of Slaying Charms 2 b - Passwall Transmutation/Earth 2 c - Iron Shot Conjuration/Earth 6 d - Shatter Earth 9 (23, 17, D) a +3 hand axe of venom (23, 19, D) a +1 great sword of flaming (unseen) (23, 20, D) a +1 great mace of venom (still there?) an uncursed ring of resist corrosion (still there?) (23, 24, D) a +0 giant club (23, 32, D) the cursed +1 whip of Collusion {slash, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It has a curse placed upon it. (23, 33, D) +0 pearl dragon scales (23, 37, D) a +1 long sword of flaming a +0 hunting sling a cursed +0 robe an uncursed amulet of guardian spirit (23, 48, D) a +0 robe (unseen) (23, 49, D) the +1 helmet of the Hidden Vale {rF+ rC+ MR+ MP+9} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +0 dagger a cursed +0 plate armour a +5 blowgun an orc corpse (skeletalised by now) (23, 52, D) a cursed +0 halberd (unseen) (24, 1, D) a +0 quarterstaff a +2 robe of magic resistance a book of Annihilations (24, 16, D) the +3 hand crossbow of Weash {venom, *Drain rPois rC++ MR+} It poisons the ammo it fires. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. (24, 17, D) a +0 whip of pain (24, 18, D) a +1 leather armour of positive energy (24, 20, D) a +1 battleaxe of freezing (24, 32, D) an uncursed staff of summoning (24, 33, D) a book of Battle a +4 flail of flaming a +0 longbow a crystal ball of energy 13 arrows a +2 pair of gloves of archery a disc of storms (24, 38, D) a +0 robe a +0 robe 11 stones a +2 whip of holy wrath a +3 whip of holy wrath (24, 39, D) a +3 whip of holy wrath a +0 robe (24, 48, D) a +0 leather armour (unseen) (24, 53, D) a +0 chain mail (unseen) (24, 57, D) a large rock (25, 1, D) a +2 antimagic war axe (unseen) (25, 7, D) a +0 animal skin (still there?) a +0 robe (still there?) (25, 8, D) a +2 antimagic lajatang (25, 16, D) a book of Cantrips (25, 17, D) a +0 mace of crushing (25, 18, D) a +0 shortbow of velocity (25, 19, D) 7 large rocks (still there?) 4 large rocks (still there?) (25, 22, D) 5 large rocks a +0 great sword of flaming a +1 great sword of flaming a +0 giant spiked club (25, 26, D) a +0 giant club (25, 33, D) a +1 plate armour of poison resistance (unseen) (25, 48, D) a +0 giant spiked club (unseen) (25, 53, D) a +0 scimitar (unseen) (25, 57, D) a +0 plate armour (26, 4, D) 9 arrows (unseen) (26, 16, D) a +1 falchion of slicing (26, 17, D) 3 large rocks (unseen) (26, 25, D) 5 large rocks (26, 54, D) 4 large rocks a +0 robe a +0 dagger a +0 plate armour a +0 giant spiked club a +0 giant club an orc corpse (skeletalised by now) (27, -1, D) a +0 great sword of electrocution (27, 16, D) a book of Clouds (27, 17, D) a disc of storms (27, 19, D) a +0 great sword of flaming (unseen) (27, 32, D) a +5 lightning rod (14/14) (unseen) (27, 34, D) a +1 whip of holy wrath (unseen) (28, 8, D) a +0 quarterstaff (28, 16, D) a +3 leather armour of cold resistance (28, 17, D) an uncursed ring of protection from fire (28, 37, D) a +0 robe (unseen) (28, 47, D) a +0 helmet of intelligence (28, 48, D) an uncursed staff of fire (unseen) (28, 53, D) 4 large rocks (unseen) (29, -1, D) an uncursed ring of fire (29, 0, D) the Volume of Mutagenic Bewitchment Spells Type Level a - Beastly Appendage Transmutation 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Metabolic Englaciation Hexes/Ice 5 d - Discord Hexes 8 (unseen) (29, 1, D) a +0 robe (29, 16, D) a book of Geomancy (29, 17, D) a lamp of fire (29, 22, D) a +0 dire flail (unseen) (29, 32, D) a box of beasts (unseen) (29, 35, D) a +0 robe (unseen) (29, 49, D) a +2 dire flail of holy wrath (unseen) (29, 53, D) a +0 plate armour (unseen) (30, 48, D) a +4 quarterstaff of speed (30, 50, D) a +0 war axe (still there?) a +0 war axe (still there?) (30, 51, D) a +0 halberd (still there?) a +0 battleaxe (still there?) (30, 54, D) an orc corpse (skeletalised by now) (31, 48, D) a +0 dagger (31, 51, D) a +0 plate armour (unseen) (31, 52, D) a +0 arbalest (still there?) a bolt (still there?) (31, 53, D) a +0 arbalest (34, 0, D) a book of Spatial Translocations (34, 28, D) 2 potions of heal wounds (35, 14, D) the cursed +0 pair of gloves of Pathrera {rF+ Regen+ Int+4} It affects your intelligence (+4). It protects you from fire. It increases your rate of regeneration. It has a curse placed upon it. (35, 15, D) a potion of agility (35, 28, D) a book of Conjurations (36, 0, D) an uncursed staff of fire (36, 1, D) a +0 ring mail of fire resistance (36, 2, D) a +0 demon trident of draining (36, 14, D) an uncursed amulet of rage (36, 15, D) a +1 battleaxe of freezing (36, 28, D) the +9 hand axe of Ambiguity {freeze, Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). (36, 29, D) the Grimoire of Execration and Weightlessness Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Confuse Hexes 3 d - Silence Hexes/Air 5 e - Conjure Ball Lightning Conjuration/Air 6 (unseen) (36, 33, D) a +2 battleaxe of chopping (37, 0, D) 2 potions of haste (37, 1, D) a book of the Tempests (37, 14, D) an uncursed staff of cold (37, 15, D) a +0 whip of flaming (37, 27, D) a book of Conjurations (unseen) (37, 28, D) a +0 vampiric trident (37, 34, D) a +5 fustibalus (38, 0, D) an uncursed staff of wizardry (38, 14, D) an uncursed staff of death (38, 15, D) an uncursed staff of wizardry (38, 16, D) an uncursed staff of power (38, 30, D) a lamp of fire (39, 0, D) a +0 shortbow of freezing (39, 1, D) a +2 robe of cold resistance (39, 28, D) an uncursed staff of earth (40, 0, D) a +1 hunting sling of velocity (40, 1, D) an uncursed staff of earth (40, 14, D) a box of beasts (40, 20, D) a +0 robe (40, 28, D) a book of Maledictions (41, 0, D) the Collected Works on Stolen Souls Spells Type Level a - Regeneration Charms/Necromancy 3 b - Control Undead Necromancy 4 c - Dispel Undead Necromancy 5 (41, 1, D) a phantom mirror (41, 14, D) a book of Callings (41, 15, D) a +0 robe (still there?) a +1 arbalest of velocity (still there?) (41, 28, D) a scroll of brand weapon (41, 29, D) a scroll of brand weapon (41, 31, D) a +0 robe a +0 great sword (41, 33, D) an uncursed ring of protection from cold (41, 51, D) an uncursed staff of power (unseen) (42, 0, D) a phial of floods (42, 1, D) an uncursed ring of protection from fire (42, 14, D) the +6 shortbow "Josysil" {velocity, rC+ rN+} Any arrow fired from it inflicts extra damage. It protects you from cold. It protects you from negative energy. (42, 15, D) a +3 glaive of venom (42, 29, D) an uncursed amulet of the gourmand (42, 47, D) a cursed +0 cloak (unseen) (43, 15, D) a book of Ice (43, 28, D) a +1 centaur barding of stealth (43, 29, D) the cursed +1 scimitar of Kechohex {speed, Dex+3 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It makes you more stealthy. It has a curse placed upon it. (44, 13, D) an uncursed staff of summoning (44, 28, D) a fan of gales (44, 47, D) Sif Muna's Catalogue of the Oath and Unholy Rites Spells Type Level a - Confusing Touch Hexes 1 b - Sublimation of Blood Necromancy 2 c - Tukima's Dance Hexes 3 d - Excruciating Wounds Charms/Necromancy 5 (unseen) (44, 54, D) a +0 cloak (still there?) a white draconian corpse (still there?) (46, 49, D) a +0 cloak (unseen) (46, 53, D) a +0 hand axe (46, 54, D) a +0 scimitar (still there?) a +0 glaive (still there?) a +0 war axe (still there?) a red draconian corpse (still there?) (47, 54, D) a +0 cloak (unseen) (47, 55, D) 4 scrolls of enchant weapon (48, 38, D) a throwing net (48, 40, D) a +0 robe (48, 47, D) a sack of spiders (unseen) (48, 50, D) a +0 battleaxe (49, 0, D) a crystal ball of energy (49, 2, D) a +0 shield (unseen) (49, 12, D) a book of Cantrips (49, 36, D) a throwing net (still there?) a throwing net (still there?) (49, 37, D) a +0 troll leather armour {Snorg} (still there?) a +0 troll leather armour {Snorg} (still there?) (49, 39, D) a +1 scimitar of flaming (49, 47, D) the Papyrus of Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Freezing Cloud Conjuration/Ice/Air 6 c - Iron Shot Conjuration/Earth 6 d - Spellforged Servitor Conjuration/Summoning 7 (unseen) (49, 50, D) a +0 dire flail (49, 52, D) a +0 dire flail (unseen) (50, 0, D) a book of Fire (50, 1, D) a +4 quarterstaff of holy wrath (still there?) a +1 flail of protection (still there?) (50, 3, D) a +0 hand axe (50, 12, D) the amulet of Hoexkeasch {RegenMP -Tele rF+++ rC+ Int+3} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+3). It renders you almost immune to fire. It protects you from cold. It prevents most forms of teleportation. (50, 13, D) a phial of floods (50, 25, D) a +0 longbow of velocity (still there?) a box of beasts (still there?) (50, 36, D) a box of beasts (still there?) a crystal ball of energy (still there?) (50, 37, D) a +1 vampiric lajatang (still there?) the macabre finger necklace {rN+} (still there?) [amulet of nothing] It protects you from negative energy. (50, 38, D) a +0 robe (50, 48, D) a +0 short sword (unseen) (51, 2, D) a +0 halberd (51, 12, D) a sack of spiders (51, 24, D) a lamp of fire (51, 25, D) the cursed +0 chain mail "Dimoujony" {MR+} (still there?) It affects your resistance to hostile enchantments. It has a curse placed upon it. an uncursed staff of wizardry (still there?) (52, 0, D) an uncursed amulet of the gourmand (52, 1, D) a book of Debilitation a +3 leather armour of poison resistance (52, 12, D) an uncursed staff of fire (52, 14, D) an uncursed staff of earth (52, 24, D) an uncursed staff of summoning the cursed +0 plate armour of the Armoured One {rPois Str+8} It affects your strength (+8). It protects you from poison. It has a curse placed upon it. (52, 25, D) 14 arrows the +1 chain mail "Coofeul" {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. (52, 37, D) a +0 giant spiked club a phial of floods (52, 41, D) a cursed +0 leather armour a +0 battleaxe of electrocution (52, 42, D) a potion of curing (52, 48, D) a phantom mirror (unseen) (53, 1, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (53, 3, D) a +0 whip (unseen) (53, 12, D) a box of beasts (53, 13, D) a +1 falchion of holy wrath (53, 24, D) a +2 longbow of velocity (still there?) a +0 war axe of electrocution (still there?) (53, 26, D) an uncursed amulet of magic regeneration (53, 28, D) a +2 whip of holy wrath (unseen) (53, 37, D) a +0 short sword (still there?) a lamp of fire (still there?) (53, 48, D) a +0 mace (unseen) (53, 49, D) a sack of spiders (unseen) (53, 50, D) a +0 dagger (unseen) (53, 51, D) a +0 long sword (53, 52, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Int-3 Slay+3 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (unseen) (53, 53, D) a +0 cloak (unseen) (53, 54, D) a +0 scimitar (unseen) (54, 0, D) an uncursed staff of conjuration (54, 1, D) a +0 halberd (still there?) the +7 chain mail "Pahesk" {+Fly Dex+3} (still there?) It affects your dexterity (+3). It lets you fly. (54, 12, D) a +5 rod of inaccuracy (11/11) (54, 13, D) the +3 leather armour of Laudimm {rF+} It protects you from fire. (54, 24, D) a +2 robe of fire resistance (still there?) a +2 vampiric lajatang (still there?) (54, 35, D) a +0 robe of cold resistance (54, 38, D) Sif Muna's Tome of Ice Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6 (unseen) (54, 40, D) a +0 short sword a +0 ring mail a cursed +0 leather armour a +0 flail of draining (55, 0, D) a fan of gales (55, 3, D) a +0 flail (unseen) (55, 12, D) a +1 plate armour of cold resistance (55, 13, D) a lamp of fire (55, 24, D) an uncursed staff of wizardry (unseen) (55, 44, D) a +2 longbow of flaming (unseen) (59, 36, D) a +6 hunting sling (59, 37, D) the +3 leather armour of Abacopoc {rN+ MP+9 Str+3} It affects your strength (+3). It protects you from negative energy. It affects your magic capacity (+9). (60, 36, D) a sack of spiders (60, 37, D) a +0 short sword of speed (61, 1, D) an uncursed staff of conjuration a +0 shortbow 18 arrows (61, 8, D) a fan of gales (61, 16, D) a cursed +0 plate armour (still there?) a cursed staff of conjuration (still there?) (61, 17, D) a +0 flail (unseen) (61, 29, D) a +0 rapier of venom (61, 36, D) an uncursed staff of poison (61, 37, D) an uncursed staff of poison (61, 47, D) a +0 long sword of protection (unseen) (61, 49, D) a +0 short sword (unseen) (61, 59, D) a +0 leather armour (62, 1, D) an uncursed staff of fire a +0 arbalest 23 bolts (62, 3, D) an arrow 2 bolts (62, 4, D) a bolt (62, 9, D) an uncursed amulet of faith (62, 11, D) a +0 hand axe a +0 dagger a +0 robe a +0 short sword a +0 chain mail (62, 16, D) an uncursed staff of summoning (62, 19, D) a +0 short sword (unseen) (62, 26, D) a disc of storms (62, 29, D) a +0 dagger (62, 36, D) a +6 vampiric short sword (63, 1, D) a +0 arbalest 21 bolts (63, 2, D) a +3 mace of protection a +0 arbalest 21 bolts (63, 8, D) a +2 plate armour of cold resistance (63, 11, D) a +0 dagger (unseen) (63, 16, D) an uncursed ring of resist corrosion (63, 17, D) a +0 club a book of Air (63, 19, D) a +0 flail a +0 plate armour (63, 26, D) an uncursed amulet of magic regeneration (63, 27, D) an uncursed staff of summoning (63, 28, D) a +0 long sword (63, 36, D) a disc of storms (still there?) a +0 plate armour of poison resistance (still there?) (63, 37, D) a book of Beasts (64, 16, D) a +5 quarterstaff (64, 17, D) a book of Clouds (64, 18, D) a +0 leather armour (unseen) (64, 19, D) a +0 scimitar (unseen) (64, 26, D) an uncursed staff of air (64, 27, D) a phantom mirror (64, 28, D) a +0 trident (64, 31, D) a +0 mace (64, 47, D) a disc of storms (64, 59, D) a +0 rapier (unseen) (65, 26, D) Diskad's Collected Works on Unholy Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Animate Skeleton Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Control Undead Necromancy 4 e - Dispel Undead Necromancy 5 f - Ring of Flames Charms/Fire 7 (65, 47, D) a book of Debilitation (unseen) (65, 48, D) a book of Enchantments (65, 49, D) a sack of spiders (unseen) (66, 53, D) a +0 leather armour a +0 leather armour the +9 shortbow of Agony {speed, Str+8 Int-2} Attacks with this weapon are significantly faster. It affects your strength (+8). It affects your intelligence (-2). a +0 leather armour a +0 long sword a +0 short sword the +9 plate armour "Telyam" {rC+ Slay+2 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It makes you more stealthy. 86 arrows a +1 scimitar of holy wrath a cursed -3 rapier a +0 longbow an elf corpse an elf corpse (66, 57, D) a +0 rapier a +0 rapier a +0 leather armour the cursed +6 large shield of Ignorance {rN+ AC+4 Int-6 *Curse} It affects your AC (+4). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. an elf corpse (67, 0, D) a +2 rapier of venom (67, 40, D) a +0 dagger (unseen) (67, 47, D) a phantom mirror (67, 48, D) a +3 ring of intelligence (unseen) (67, 49, D) an arrow (still there?) a cursed -1 ring mail (still there?) (67, 50, D) a +0 longbow a +4 scale mail of fire resistance 54 arrows a +0 short sword a +4 shortbow of velocity (67, 51, D) a +0 dagger a +0 hand crossbow of flaming a +2 falchion of slicing a +0 shortbow a +0 short sword an elf corpse (67, 54, D) an arrow a +0 leather armour a +0 long sword (67, 55, D) a +0 short sword an elf corpse (67, 58, D) a +0 dagger (68, 0, D) an uncursed staff of power (68, 47, D) a +1 scale mail of fire resistance (68, 49, D) a +0 short sword (still there?) a +0 short sword (still there?) (68, 52, D) a +0 ring mail (still there?) an uncursed ring of resist corrosion (still there?) (69, 0, D) a +5 mace of protection (69, 36, D) a +3 shortbow of freezing (69, 39, D) a +0 club (unseen) (69, 47, D) a book of Geomancy (69, 48, D) a sack of spiders (69, 49, D) 41 arrows (still there?) a book of Cantrips (still there?) (69, 54, D) a +0 short sword (70, 8, D) a +0 dagger (70, 9, D) an uncursed ring of stealth (70, 36, D) a sack of spiders (70, 37, D) a scroll of fog (70, 39, D) a +0 ring mail (70, 48, D) a +0 long sword (70, 50, D) a +0 dagger (unseen) (70, 53, D) a +3 battleaxe of venom (unseen) (71, 8, D) a book of the Tempests (71, 11, D) a +1 flail of protection a +0 robe a +0 dagger a +0 robe a +0 leather armour (71, 16, D) a book of Enchantments (71, 17, D) a +0 broad axe of venom (71, 26, D) Zivety's Grimoire of Mutagenic Dark Secrets Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Animate Dead Necromancy 4 d - Death Channel Necromancy 6 (71, 27, D) a +4 morningstar of flaming a +3 great mace of protection (71, 36, D) the +6 shortbow "Qeisiq" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (71, 37, D) a +2 scale mail of cold resistance (71, 38, D) a +0 dagger (71, 40, D) a +0 long sword a +0 plate armour (71, 47, D) a +1 rapier of holy wrath (71, 48, D) an arrow (unseen) (71, 49, D) a +0 short sword (71, 53, D) a +0 short sword (unseen) (72, 11, D) a +0 whip (unseen) (72, 12, D) a +0 club (unseen) (72, 16, D) an uncursed staff of power (72, 17, D) a +3 chain mail of poison resistance (72, 27, D) a cursed ring of loudness (72, 36, D) a book of Misfortune (72, 37, D) a phantom mirror (72, 38, D) a +0 ring mail (unseen) (72, 39, D) a +0 glaive (unseen) (72, 40, D) a +0 short sword (unseen) (72, 47, D) the +11 great sword of Overwhelming Force {vamp, Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). (72, 49, D) an uncursed staff of cold (unseen) (72, 51, D) a +0 longbow (still there?) a +0 longbow (still there?) (72, 53, D) a +0 leather armour (unseen) (73, 1, D) a +6 war axe of chopping (73, 16, D) a +1 plate armour of magic resistance (73, 26, D) a +0 ring mail of magic resistance (73, 27, D) a book of Geomancy (73, 38, D) a +0 club (unseen) (75, 1, D) a +1 robe of the Archmagi