loralnil the Dungeon (0, 51, D) a phantom mirror (0, 52, D) an uncursed staff of power (1, 17, D) a +0 shortbow (unseen) (1, 32, D) Sif Muna's Volume of Moulding and Good Luck Spells Type Level a - Infusion Charms 1 b - Regeneration Charms/Necromancy 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Hydra Form Transmutation 6 (1, 33, D) the +4 arbalest of Amortisation {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (1, 34, D) a crystal ball of energy (1, 50, D) a +1 hunting sling of flaming (1, 52, D) a box of beasts (2, 15, D) a +0 leather armour (still there?) a +0 short sword (still there?) (2, 32, D) the amulet "Guzit" {Inacc rElec Str-2 Int+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-2). It affects your intelligence (+2). It insulates you from electricity. (2, 33, D) an uncursed staff of poison (2, 34, D) a phantom mirror (2, 50, D) a disc of storms (2, 51, D) a phantom mirror (2, 52, D) an uncursed amulet of harm (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 17, D) a +0 shortbow (unseen) (3, 32, D) a +5 ring of strength (3, 33, D) an uncursed ring of protection from cold (3, 34, D) a scroll of holy word (3, 35, D) a large rock (unseen) (3, 50, D) a book of Callings (3, 52, D) a +3 leather armour of fire resistance (3, 54, D) a +2 great sword of flaming (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 14, D) a cursed +0 longbow (still there?) a phial of floods (still there?) (4, 15, D) a +0 long sword a +0 rapier a cursed -3 long sword a +0 shortbow 14 arrows (4, 16, D) a +0 trident of protection (unseen) (4, 32, D) a +1 leather armour of magic resistance (4, 33, D) Sif Muna's Collected Works on the Rocks and Illusion Spells Type Level a - Petrify Transmutation/Earth 4 b - Aura of Abjuration Summoning 5 c - Summon Forest Summoning/Translocation 5 d - Iron Shot Conjuration/Earth 6 (4, 34, D) a +3 chain mail of fire resistance (4, 50, D) an uncursed ring of ice (4, 51, D) a +6 hand axe of chopping (4, 52, D) a +3 scimitar of flaming (still there?) a disc of storms (still there?) (4, 56, D) the ring "Lamut" {rElec Dex+2 SInv} [ring of dexterity] It affects your dexterity (+2). It insulates you from electricity. It lets you see invisible. a +0 great sword of flaming a +1 great sword of flaming an uncursed ring of poison resistance (5, 31, D) a +1 glaive of chopping (5, 33, D) a book of Ice (still there?) a +2 chain mail of cold resistance (still there?) (5, 34, D) a +4 spear of freezing (5, 38, D) quicksilver dragon scales (unseen) (5, 51, D) the Grimoire of Battle Magic Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Bolt of Fire Conjuration/Fire 6 (5, 52, D) an uncursed staff of conjuration (5, 54, D) a +2 scimitar of flaming (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (6, 14, D) an uncursed staff of fire an uncursed ring of fire a +0 rapier a book of Necromancy (6, 15, D) a +6 iron rod (11/11) (still there?) a fan of gales (still there?) (6, 16, D) a +0 short sword a +0 flail of crushing a +0 rapier a +0 rapier a +0 leather armour (6, 19, D) a +0 rapier (unseen) (6, 33, D) a +0 mace of holy wrath the cursed +1 robe "Zacium" {Regen+ MP-9 Str+7 SInv} It affects your strength (+7). It affects your magic capacity (-9). It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. (6, 38, D) 4 large rocks (unseen) (6, 51, D) a fan of gales (6, 52, D) an uncursed staff of death (6, 54, D) a +2 great sword of flaming an uncursed ring of poison resistance the +10 hunting sling of the Insatiable Spirits {freeze, Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). a +1 demon whip of electrocution a +2 demon whip of venom the ring "Leempyips" {*Drain rElec rPois Slay-5 Stlth-} [ring of loudness] It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. It makes you less stealthy. (7, 6, D) a scroll of holy word (7, 15, D) a +0 dagger (still there?) a +0 long sword (still there?) (7, 18, D) a +2 long sword of draining (unseen) (7, 19, D) a +0 rapier a +0 ring mail (7, 21, D) 3 arrows (7, 22, D) 2 arrows (7, 23, D) an arrow (7, 32, D) an uncursed staff of death (7, 33, D) the +10 morningstar of Qin Ofen {speed, rC+ Int+4 Stlth-} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from cold. It makes you less stealthy. (unseen) (7, 35, D) a +0 quarterstaff of draining (7, 37, D) 4 large rocks (7, 38, D) 3 large rocks (7, 39, D) 5 large rocks (7, 40, D) a large rock (7, 41, D) 2 large rocks (7, 50, D) a +1 scimitar of flaming (7, 51, D) a +0 demon whip of venom a cursed staff of death (8, 14, D) a +0 long sword (still there?) a +0 hunting sling of freezing (still there?) (8, 18, D) a +0 rapier (unseen) (8, 23, D) an arrow (8, 33, D) a phantom mirror (still there?) a +6 ring of dexterity (still there?) (8, 50, D) an uncursed staff of fire (8, 51, D) a +1 arbalest of freezing (still there?) a +1 arbalest of freezing (still there?) (9, 14, D) a +0 leather armour (still there?) a +0 leather armour (still there?) (9, 15, D) a +5 halberd (still there?) a +5 halberd (still there?) (9, 17, D) a +0 buckler (unseen) (9, 31, D) +0 steam dragon scales (9, 33, D) a phial of floods (9, 35, D) 3 large rocks (unseen) (9, 50, D) a +2 shortbow of flaming (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 15, D) a book of Ice (10, 16, D) a +0 leather armour (still there?) a +0 ring mail (still there?) (10, 17, D) a +0 ring mail (unseen) (10, 19, D) a +0 short sword (unseen) (10, 32, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (10, 33, D) the amulet of the Failed Coup {+Rage rN+ Str+5 Slay+3} [amulet of rage] It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It lets you go berserk. (unseen) (10, 34, D) a box of beasts (10, 50, D) a book of Battle (10, 51, D) a +5 battleaxe of flaming (still there?) a +3 scimitar of flaming (still there?) (10, 56, D) a +3 scimitar of flaming (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) a +0 dagger (11, 15, D) a +0 short sword (11, 16, D) a book of Power (11, 17, D) a +0 short sword (unseen) (11, 32, D) a crystal ball of energy (11, 33, D) a +1 troll leather armour (11, 34, D) a book of Maledictions (11, 36, D) a +0 flail (11, 37, D) a +0 mace (11, 50, D) an uncursed staff of fire (11, 56, D) a +2 morningstar of holy wrath (12, 15, D) a disc of storms (12, 32, D) an uncursed ring of resist corrosion (12, 33, D) an uncursed staff of energy (12, 34, D) a +3 glaive of venom (12, 50, D) a +3 ring mail of poison resistance (unseen) (12, 51, D) a phial of floods (12, 52, D) a -1 iron rod (13/13) (still there?) an uncursed amulet of guardian spirit (still there?) (12, 53, D) a crystal ball of energy (13, 32, D) a lamp of fire (13, 33, D) a +3 whip of freezing (13, 34, D) The Second Course in Wizardry Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 6 b - Poisonous Cloud Conjuration/Poison/Air 6 c - Conjure Ball Lightning Conjuration/Air 6 d - Darkness Hexes 6 e - Invisibility Hexes 6 f - Ozocubu's Refrigeration Ice 6 (13, 50, D) a phial of floods (13, 51, D) an uncursed staff of conjuration (still there?) the +4 dagger "Dunke" {pierce, Stlth+} (still there?) It inflicts extra damage upon your enemies. It makes you more stealthy. (13, 54, D) a +3 scimitar of flaming (14, 21, D) a +6 spear of venom (unseen) (14, 50, D) a book of Summonings (14, 51, D) a +0 great sword of flaming (14, 52, D) an uncursed staff of energy (18, 33, D) a +5 rod of ignition (9/9) (18, 48, D) a +2 executioner's axe of freezing (18, 49, D) a +1 vampiric war axe (18, 50, D) a +3 arbalest of freezing (19, 1, D) an uncursed staff of earth (19, 16, D) a Grand Grimoire (19, 32, D) an uncursed staff of earth (19, 48, D) an uncursed amulet of rage (still there?) a +2 ring of intelligence (still there?) (19, 49, D) a +1 spear of venom (19, 51, D) the cursed +0 mace "Unidgh" {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It has a curse placed upon it. (20, 0, D) a +1 halberd of freezing (20, 1, D) an uncursed amulet of rage (20, 17, D) +2 ice dragon scales (unseen) (20, 32, D) a cursed staff of cold (20, 48, D) a box of beasts (20, 50, D) +1 ice dragon scales (still there?) a +1 glaive of protection (still there?) (21, 0, D) the cursed +1 scale mail of Luonoi {rN++ Dex+5} It affects your dexterity (+5). It greatly protects you from negative energy. It has a curse placed upon it. (21, 1, D) a box of beasts (21, 16, D) a cursed amulet of inaccuracy (21, 32, D) a +3 hand axe of chopping (still there?) an uncursed staff of death (still there?) (21, 48, D) the ring "Niwuadyu" {rElec rPois rC+ AC+2 Stlth-} [ring of protection] It affects your AC (+2). It protects you from cold. It insulates you from electricity. It protects you from poison. It makes you less stealthy. (21, 49, D) an uncursed staff of poison (still there?) the cursed +0 dagger of Causality {drain, rF+} (still there?) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It has a curse placed upon it. (21, 53, D) a +4 scythe of protection (22, 0, D) a +3 great sword of flaming (22, 3, D) a +5 long sword of flaming a +0 chain mail (22, 16, D) a +0 chain mail of magic resistance (22, 17, D) the +5 rapier of Glory {pierce, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). a +1 long sword of freezing (22, 18, D) an uncursed staff of earth (22, 32, D) a +0 whip of electrocution (still there?) a +0 whip of electrocution (still there?) (22, 48, D) the cursed +1 shortbow "Veifone" {freeze, Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It has a curse placed upon it. the +10 hand axe "Huemagost" {vamp, rElec rPois rF- rN++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. (23, 0, D) the cursed +1 dire flail of Conscience {elec, Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It has a curse placed upon it. (23, 1, D) a +4 great sword of slicing (23, 17, D) a +0 troll leather armour (23, 21, D) (unseen) (23, 48, D) a crystal ball of energy an uncursed staff of death (24, 0, D) the cursed +0 robe "Xeqib" {rC+} It protects you from cold. It has a curse placed upon it. (24, 1, D) a disc of storms (24, 16, D) a +1 scimitar of distortion (24, 17, D) the +6 quarterstaff of the Maze {crush, rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. (24, 18, D) an uncursed staff of death (still there?) an uncursed staff of death (still there?) (24, 19, D) a +3 chain mail of positive energy (24, 32, D) a +2 halberd of chopping a +2 blowgun a book of Minor Magic (24, 33, D) a +2 robe a +3 falchion of flaming (24, 48, D) a book of Conjurations (24, 49, D) a sack of spiders (24, 50, D) the +6 arbalest "Damnation" {damnation} (25, 0, D) a phial of floods a phantom mirror (25, 1, D) a +1 troll leather armour (25, 2, D) a +0 trident (25, 16, D) an uncursed staff of fire (25, 17, D) a +0 arbalest of flaming (25, 18, D) a sack of spiders (25, 32, D) a +1 great sword of slicing (25, 37, D) (unseen) (25, 48, D) a cursed -3 ring of strength (25, 49, D) the amulet "Osmoegel" {Faith MR+ Str+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It affects your resistance to hostile enchantments. (25, 50, D) an uncursed staff of energy (25, 51, D) a +0 hand axe (26, 16, D) a +7 battleaxe of venom (26, 17, D) a book of Burglary (26, 34, D) a book of Transfigurations (still there?) a cursed +3 ring of evasion (still there?) (26, 48, D) a +1 battleaxe of flaming (26, 49, D) a +0 mace of protection (still there?) an uncursed amulet of the gourmand (still there?) (26, 50, D) a +1 great sword of electrocution (27, 0, D) an uncursed staff of energy (27, 1, D) a sack of spiders (unseen) (27, 5, D) a +1 great sword (unseen) (27, 16, D) the +8 hand axe "Blob" {protect, *Corrode rPois Int+2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+2). It protects you from poison. It may corrode you when you take damage. (27, 17, D) a cursed staff of death (27, 32, D) an uncursed staff of cold (27, 33, D) a book of Spatial Translocations a disc of storms (27, 34, D) a box of beasts (27, 48, D) a +0 spear of freezing (27, 49, D) the +3 plate armour of Nutzugr Vehe {rN++ MR-} It greatly protects you from negative energy. It affects your resistance to hostile enchantments. (28, 16, D) a Fen Folio (28, 17, D) an uncursed staff of death (28, 32, D) a +4 long sword of holy wrath (28, 48, D) a book of Cantrips (28, 49, D) a +2 dire flail of crushing (29, 0, D) an uncursed staff of fire (29, 1, D) a +1 dagger of speed (29, 16, D) a +4 flail of protection (29, 17, D) the cursed +2 halberd of Noahaelu {speed, rF+ Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). It protects you from fire. It has a curse placed upon it. (29, 32, D) the +1 hunting sling of Greed {velocity, rPois rN+ Str-3 SInv} Any stone fired from it inflicts extra damage. It affects your strength (-3). It protects you from poison. It protects you from negative energy. It lets you see invisible. (unseen) (29, 48, D) Fyozuh's Collected Works on Summoning and Conjuration Spells Type Level a - Summon Small Mammal Summoning 1 b - Stone Arrow Conjuration/Earth 3 c - Summon Hydra Summoning 7 d - Dragon's Call Summoning 9 (29, 49, D) the cursed +1 falchion of Defiance {speed, rC+ Dex+5 Stlth+} (still there?) Attacks with this weapon are significantly faster. It affects your dexterity (+5). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. a book of Battle (still there?) (29, 54, D) a +0 flail (30, 48, D) a lamp of fire (30, 49, D) the +10 rapier "Riggaen" {pierce, MR++} (still there?) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a sack of spiders (still there?) (30, 50, D) a +1 broad axe of electrocution (still there?) a +3 long sword of electrocution (still there?) (30, 53, D) a +0 long sword (31, 48, D) a box of beasts (31, 50, D) a book of Flames (31, 52, D) a +2 scythe of protection (32, 48, D) a +0 helmet of see invisible (32, 49, D) a +0 hunting sling of velocity (32, 50, D) an uncursed staff of air (33, 48, D) a +2 hand crossbow of freezing (33, 49, D) an uncursed staff of fire (33, 50, D) a book of Summonings (34, 28, D) a book of Battle (34, 29, D) a cursed +2 trident of freezing (34, 48, D) a +2 flail of crushing (34, 49, D) Sif Muna's Disquisition on Fiery Execration Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Spectral Weapon Hexes/Charms 3 d - Fireball Conjuration/Fire 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 (34, 50, D) a +4 mace of protection (35, 0, D) the +1 leather armour of Caepsy {rC+ Dex+2 SInv} It affects your dexterity (+2). It protects you from cold. It lets you see invisible. (35, 14, D) a phantom mirror (35, 15, D) a fan of gales (35, 28, D) an uncursed staff of death (35, 30, D) a +0 robe (36, 14, D) a +2 robe of positive energy (36, 15, D) the cursed +2 battleaxe of Fedhas's Favour {elec, +Rage rPois Int-4 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It affects your dexterity (+4). It protects you from poison. It lets you go berserk. It has a curse placed upon it. (36, 28, D) a book of the Sky (36, 29, D) a phial of floods (37, 0, D) an uncursed staff of cold (37, 4, D) a +4 spear of piercing (37, 14, D) a sack of spiders (37, 15, D) the +1 hand crossbow of Untimely Demise {penet, +Inv Int+6 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+6). It lets you turn invisible. It makes you more stealthy. (37, 29, D) a +0 war axe (still there?) a +3 vampiric long sword (still there?) (38, 1, D) an uncursed staff of fire (38, 14, D) a +0 robe of fire resistance (38, 28, D) the Guide on Aid Spells Type Level a - Song of Slaying Charms 2 b - Spectral Weapon Hexes/Charms 3 c - Deflect Missiles Charms/Air 6 d - Ring of Flames Charms/Fire 7 (38, 29, D) a fan of gales (38, 48, D) the cursed necklace of Bloodlust {*Rage +Rage MR+ Int-3 Slay+3 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (38, 49, D) a phantom mirror (38, 50, D) Sif Muna's Guide on Ashen Curses Spells Type Level a - Slow Hexes 2 b - Passwall Transmutation/Earth 2 c - Inner Flame Hexes/Fire 3 d - Gell's Gravitas Hexes/Translocation 3 e - Shatter Earth 9 (unseen) (38, 51, D) a +0 arbalest (unseen) (39, 0, D) a +1 short sword of electrocution (39, 1, D) a +3 flail of protection (39, 14, D) an uncursed staff of earth (unseen) (39, 15, D) a +2 morningstar of crushing (39, 28, D) a +1 scimitar of slicing (unseen) (39, 29, D) an uncursed ring of see invisible (still there?) a cursed staff of energy (still there?) (39, 48, D) 6 large rocks (still there?) a +2 hand axe of freezing (still there?) (40, 1, D) a crystal ball of energy (40, 14, D) a fan of gales (40, 15, D) a +2 morningstar of protection (40, 48, D) a +0 plate armour (40, 49, D) a book of Ice (still there?) an uncursed staff of wizardry (still there?) (41, 1, D) the cursed +2 flail of Parts Unknown {crush, *Corrode rC+ MR+ Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It protects you from cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. (41, 14, D) a +2 ring of protection (41, 15, D) a +4 ring of evasion (41, 48, D) a book of Transfigurations (41, 49, D) a +0 scale mail of magic resistance (still there?) a +2 battleaxe (still there?) (41, 52, D) a cursed +0 great mace (unseen) (41, 53, D) a +0 great mace (unseen) (41, 54, D) a +0 plate armour (42, 0, D) a cursed ring of ice (42, 14, D) a +2 ring mail of fire resistance (42, 15, D) the Tome of Creation and Changing Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Forest Summoning/Translocation 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Dragon Form Transmutation 7 (42, 27, D) an uncursed ring of ice (42, 49, D) a +2 long sword (unseen) (43, 14, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (43, 15, D) a cursed amulet of magic regeneration (43, 27, D) an uncursed staff of death (43, 29, D) an uncursed ring of positive energy (43, 48, D) an uncursed amulet of guardian spirit (unseen) (43, 49, D) a +0 chain mail (still there?) a phantom mirror (still there?) (44, 48, D) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 plate armour a crystal ball of energy (45, 48, D) a +0 shortbow of freezing a +3 fustibalus of flaming a +0 plate armour a +0 long sword a +1 cloak of magic resistance a +1 hunting sling of flaming (45, 49, D) a +0 war axe (still there?) a +2 spear of freezing (still there?) (45, 54, D) 16 bolts (unseen) (46, 48, D) a +3 leather armour of poison resistance (still there?) a +0 dire flail of draining (still there?) (46, 50, D) a +2 vampiric lajatang (still there?) a +0 arbalest (still there?) (46, 54, D) a +0 war axe (unseen) (46, 55, D) 3 bolts 5 large rocks (46, 57, D) 3 bolts (47, 50, D) a +0 battleaxe 4 large rocks a +0 war axe Gojere Fuwo's Almanac of Translocation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Passage of Golubria Translocation 4 c - Dispersal Translocation 6 d - Controlled Blink Translocation 8 a book of Battle (47, 54, D) a +0 battleaxe a large rock a +0 chain mail (47, 59, D) a large rock (48, 47, D) a cursed +0 plate armour (unseen) (48, 52, D) a +0 bardiche (unseen) (49, 0, D) a phantom mirror (49, 1, D) the +1 lajatang of the Hidden Realms {antimagic, +Fly rPois rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from poison. It lets you fly. (49, 12, D) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (49, 24, D) the cursed +0 robe "Vera Diu" {Stlth+} It makes you more stealthy. It has a curse placed upon it. (49, 52, D) a +0 arbalest (unseen) (49, 54, D) a +0 arbalest (still there?) a +2 battleaxe of electrocution (still there?) (50, 2, D) a +2 scimitar of holy wrath a +0 large shield (50, 12, D) a +2 robe (50, 13, D) a scroll of recharging (50, 24, D) 2 potions of haste (50, 25, D) a cursed staff of air (50, 36, D) an uncursed staff of energy (50, 48, D) a +1 ring mail of positive energy (still there?) a +1 ring mail of positive energy (still there?) (50, 56, D) a +0 chain mail (51, 0, D) a +1 arbalest of flaming (51, 1, D) a cursed amulet of inaccuracy (51, 12, D) a sack of spiders (51, 24, D) an uncursed staff of power (51, 25, D) a sack of spiders (51, 36, D) a lamp of fire a +7 mace of draining an uncursed staff of wizardry (51, 49, D) 4 large rocks (unseen) (51, 55, D) a +0 chain mail (52, 0, D) a +0 chain mail of fire resistance (52, 1, D) a +5 eudemon blade of holy wrath a +1 falchion of slicing (52, 4, D) a +3 whip of holy wrath a +0 robe (52, 8, D) an arrow (52, 12, D) a +4 triple crossbow of velocity (52, 13, D) a +5 mace of crushing (52, 24, D) a Young Poisoner's Handbook (52, 25, D) an uncursed staff of air (52, 36, D) a phantom mirror (52, 37, D) the +0 hunting sling of Zeoritya {flame, rElec rF- rC+++ Dex-3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It makes you vulnerable to fire. It renders you almost immune to cold. It insulates you from electricity. (52, 48, D) a disc of storms (still there?) a crystal ball of energy (still there?) (53, 0, D) an uncursed amulet of rage (53, 12, D) a +3 scale mail of magic resistance (53, 13, D) a +3 hand axe of pain (53, 24, D) an uncursed amulet of regeneration (53, 25, D) a +1 buckler of fire resistance (53, 36, D) the +6 chain mail of Negligence {Int+4 SInv} It affects your intelligence (+4). It lets you see invisible. (53, 37, D) a fan of gales (still there?) a fan of gales (still there?) (53, 48, D) an uncursed ring of protection from magic (53, 49, D) the cursed ring "Zelyogg" {+Blink rElec rPois MR- Dex-2} (still there?) [ring of dexterity] It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. the Almanac of Transmutation and Summoning (still there?) Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Ice Beast Ice/Summoning 4 c - Irradiate Conjuration/Transmutation 5 d - Malign Gateway Summoning/Translocation 7 (53, 53, D) (unseen) (54, 0, D) Vosku's Catalogue of Frigorific Transmutation Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Blade Hands Transmutation 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Simulacrum Ice/Necromancy 6 (54, 1, D) the +8 hand crossbow of the Eel {penet, SInv} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It lets you see invisible. (54, 3, D) a +0 large shield (54, 12, D) a book of Transfigurations (54, 13, D) a phial of floods (54, 24, D) a +0 great mace of protection (54, 25, D) a +0 demon blade of electrocution (54, 36, D) a +2 chain mail of magic resistance (54, 48, D) a +0 leather armour of poison resistance (55, 0, D) a +2 lajatang of pain (55, 1, D) a +0 shortbow (still there?) a +1 long sword of flaming (still there?) (55, 12, D) an uncursed staff of wizardry (55, 13, D) an uncursed staff of wizardry (55, 24, D) a +5 blowgun (59, 36, D) the +8 long sword of Optimality {pain, Str-3 Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your dexterity (+7). (59, 38, D) the cursed +0 ring mail "Dieleme" {rF- rCorr Int+4} It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from acid and corrosion. It has a curse placed upon it. (unseen) (59, 47, D) the Grimoire of Damaging Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Dazzling Spray Conjuration/Hexes 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Bolt of Cold Conjuration/Ice 6 e - Delayed Fireball Conjuration/Fire 7 (59, 48, D) a +0 arbalest (unseen) (59, 50, D) a +3 morningstar of protection (unseen) (60, 36, D) a disc of storms the cursed +2 spear of Figaexza {venom, rPois MR+} It poisons the flesh of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (60, 47, D) a +0 shield (unseen) (60, 48, D) an uncursed staff of wizardry (60, 49, D) a +0 dire flail (still there?) a +0 broad axe (still there?) (61, 0, D) Further Steps in Spellcraft Spells Type Level a - Excruciating Wounds Charms/Necromancy 5 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Venom Bolt Conjuration/Poison 5 d - Lee's Rapid Deconstruction Earth 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Cigotuvi's Embrace Necromancy 5 (61, 8, D) a phial of floods (61, 16, D) a +3 scale mail of fire resistance (61, 20, D) a +0 spear (unseen) (61, 26, D) an uncursed ring of protection from magic (61, 36, D) an uncursed staff of energy (61, 37, D) a +2 glaive of distortion (61, 47, D) a lamp of fire (61, 49, D) a +4 quarterstaff of protection (still there?) a +0 war axe (still there?) (62, 0, D) a +3 shortbow of freezing (62, 1, D) a book of the Earth (62, 8, D) a +4 ring of evasion (62, 9, D) a +2 leather armour of fire resistance (62, 16, D) a cursed amulet of inaccuracy (62, 17, D) a cursed amulet of inaccuracy (62, 26, D) a +6 blowgun (62, 27, D) a +4 rod of shadows (10/10) (62, 36, D) a +4 dire flail of protection (62, 37, D) an uncursed staff of energy (62, 47, D) a +10 giant club (62, 48, D) a +0 large shield (unseen) (62, 49, D) the -4 cloak of the Onion {rPois MR++} (still there?) It protects you from poison. It affects your resistance to hostile enchantments. an uncursed staff of conjuration (still there?) (63, 8, D) a +6 ring of strength (63, 17, D) a +1 robe of resistance (63, 20, D) a cursed +5 falchion of freezing a +2 fustibalus of freezing a +0 robe (63, 26, D) a +4 flail of protection (63, 27, D) a +2 robe of positive energy (63, 36, D) an uncursed staff of earth (63, 37, D) a fan of gales (63, 47, D) an uncursed ring of fire (63, 48, D) a +0 arbalest (unseen) (63, 52, D) a +0 war axe (unseen) (64, 16, D) a phial of floods (64, 17, D) an uncursed ring of protection from fire (64, 26, D) a phial of floods (64, 27, D) a disc of storms (64, 47, D) 65 bolts (64, 50, D) 28 bolts (unseen) (65, 26, D) a book of the Dragon (65, 47, D) a +0 spear of venom (still there?) a +0 battleaxe (still there?) (65, 49, D) a +0 arbalest (unseen) (65, 50, D) a +6 shortbow of freezing (65, 52, D) a +0 shield (unseen) (65, 53, D) a +0 dire flail (unseen) (65, 54, D) a +2 halberd (66, 47, D) the cursed +1 chain mail "Vih Quoh" {+Inv} It lets you turn invisible. It has a curse placed upon it. the +6 mace of Ilusm {crush, *Corrode rN+++ MR- Int+10} It inflicts extra damage upon your enemies. It affects your intelligence (+10). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a phial of floods a +0 arbalest (66, 53, D) 2 large rocks (66, 54, D) a large rock a cursed +0 plate armour a +0 plate armour (66, 55, D) a +0 plate armour a +0 long sword a bolt (66, 56, D) 3 large rocks (67, 0, D) a disc of storms (67, 47, D) a +0 chain mail (unseen) (67, 48, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) (67, 52, D) a +0 chain mail a +3 short sword of draining a +0 battleaxe a +2 halberd a +0 plate armour an uncursed ring of positive energy a +3 great sword a +0 shield a +0 chain mail a +0 arbalest (68, 0, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (68, 47, D) a fan of gales (68, 50, D) a stone giant corpse (skeletalised by now) (69, 0, D) a +2 halberd of venom (69, 36, D) a +4 morningstar of protection (69, 47, D) a +2 war axe of chopping (unseen) (69, 50, D) a stone giant corpse (skeletalised by now) (69, 53, D) a +0 plate armour (unseen) (69, 54, D) a +0 large shield (70, 8, D) Sif Muna's Tome of Excruciating Malediction Spells Type Level a - Corona Hexes 1 b - Bolt of Cold Conjuration/Ice 6 c - Invisibility Hexes 6 (70, 9, D) a +0 short sword (70, 10, D) a +0 long sword (unseen) (70, 36, D) a crystal ball of energy (70, 37, D) a +1 scale mail of poison resistance (70, 48, D) a +5 ring of intelligence (still there?) an uncursed staff of wizardry (still there?) (70, 49, D) 4 large rocks (still there?) a +7 longbow of freezing (still there?) (71, 10, D) a +0 short sword (unseen) (71, 11, D) 10 arrows (71, 12, D) an arrow (71, 13, D) an arrow (71, 16, D) a phantom mirror (71, 17, D) an uncursed staff of summoning (71, 19, D) a +3 scimitar of slicing (71, 27, D) the +2 ice dragon scales "Diskaug" {rF- rC++ Str+5} It affects your strength (+5). It makes you vulnerable to fire. It greatly protects you from cold. (71, 30, D) a large rock (unseen) (71, 37, D) a +2 shortbow of velocity (71, 47, D) a +0 battleaxe (71, 48, D) an uncursed amulet of the gourmand (71, 49, D) 19 bolts (still there?) a disc of storms (still there?) (71, 55, D) a +0 chain mail (72, 8, D) a crystal ball of energy (72, 9, D) a +3 chain mail of fire resistance (72, 10, D) a cursed +0 long sword a +0 leather armour (72, 11, D) 2 arrows (72, 13, D) a +0 shortbow 23 arrows a +0 leather armour (72, 16, D) an uncursed staff of summoning (72, 26, D) the +6 longbow of Conformity {freeze, rN+ Dex+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+7). It protects you from negative energy. (72, 27, D) a +0 trident (72, 28, D) a +0 glaive of protection (72, 29, D) a +0 trident (72, 30, D) 2 large rocks (72, 31, D) a large rock a tomahawk (72, 32, D) a tomahawk (72, 33, D) a tomahawk (72, 37, D) a +0 leather armour of magic resistance an uncursed amulet of rage (72, 47, D) a +1 hand axe of electrocution (72, 48, D) a fan of gales (72, 49, D) a +0 plate armour (still there?) a sack of spiders (still there?) (72, 51, D) a +4 executioner's axe of venom (unseen) (73, 1, D) a +0 falchion (73, 10, D) 2 arrows (73, 11, D) 2 arrows (73, 12, D) a +8 rod of clouds (13/13) (73, 16, D) a phial of floods (73, 17, D) a lamp of fire (73, 26, D) a phantom mirror (73, 27, D) a book of Callings (73, 28, D) a +0 trident (unseen) (73, 29, D) a +0 trident (73, 36, D) a disc of storms (73, 37, D) the Guide on Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Venom Bolt Conjuration/Poison 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (73, 48, D) the +11 falchion of the Wilderness {flame, Int+4} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). a +4 quarterstaff of protection (still there?) (73, 49, D) the Papyrus of Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Hydra Form Transmutation 6 (73, 53, D) a +0 long sword (74, 2, D) a +0 trident a +0 scale mail (74, 10, D) a +0 longbow a +0 dagger 17 arrows a +0 leather armour (74, 11, D) an arrow (74, 47, D) the +2 robe "Piruaseg" {MR+} It affects your resistance to hostile enchantments. (74, 49, D) Feoline's Catalogue of the Cankerous Voyage Spells Type Level a - Portal Projectile Translocation 3 b - Teleport Other Translocation 3 c - Venom Bolt Conjuration/Poison 5 d - Dispersal Translocation 6 (75, 1, D) a +1 quarterstaff of protection (75, 10, D) an arrow (75, 48, D) a +0 war axe (75, 49, D) the Catalogue of the Mountains Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Petrify Transmutation/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Iron Shot Conjuration/Earth 6