loralnil Level 1 of the Dungeon (0, 0, D:1) 24 bolts (0, 18, D:1) a +0 centaur barding (2, 16, D:1) a +0 hand axe (2, 17, D:1) 17 sling bullets (4, -2, D:1) 13 stones (6, 25, D:1) a potion of haste (20, 19, D:1) a +0 club (21, 16, D:1) a +0 scale mail (22, 8, D:1) an uncursed amulet of harm (34, 9, D:1) a +0 buckler (35, 26, D:1) a +0 dagger (36, 2, D:1) a +0 club (38, 3, D:1) a +0 club (45, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 8, D:2) a +0 falchion (17, 8, D:2) a +0 chain mail (29, 29, D:2) 13 stones (31, -8, D:2) a +0 club (37, 17, D:2) a +0 ring mail (38, 14, D:2) a +0 robe (41, 14, D:2) 19 arrows (45, -5, D:2) 7 stones (50, 31, D:2) 8 javelins (53, 22, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 19, D:3) a +0 mace of venom (10, 24, D:3) 12 arrows (11, -7, D:3) a +0 scale mail (20, 11, D:3) a stone (20, 14, D:3) a +0 dagger (20, 16, D:3) a +0 dagger a +0 club (20, 17, D:3) a +0 club a +0 scale mail a +0 hunting sling 11 stones (20, 18, D:3) a +2 spear of pain a +2 animal skin a cursed +0 helmet (27, 25, D:3) a +0 spear (28, 32, D:3) a +0 ring mail (30, 7, D:3) a +0 mace (31, 10, D:3) a +0 dagger (41, 0, D:3) 12 bolts (43, 23, D:3) 31 stones (44, 11, D:3) a +0 robe (44, 26, D:3) a +0 short sword (56, 10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a stone (0, 1, D:4) a poisoned tomahawk (0, 29, D:4) 19 stones (1, 0, D:4) a stone (1, 1, D:4) a +0 hand axe of chopping (2, 0, D:4) a cursed -1 short sword a +0 scale mail a +0 flail 3 poisoned tomahawks a +0 scale mail (3, 0, D:4) a +0 dagger a +0 flail 7 stones (3, 1, D:4) a +0 club (13, 17, D:4) a +0 giant club (21, 19, D:4) 19 stones (36, 32, D:4) a +0 giant spiked club (37, 28, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (1, 4, D:5) 25 arrows a +0 shortbow (1, 10, D:5) a +0 quarterstaff (3, 3, D:5) an arrow (5, 2, D:5) an arrow (5, 14, D:5) a +0 leather armour a +0 mace (6, 14, D:5) a +0 chain mail a +0 dagger (6, 15, D:5) a +0 robe a +0 dagger (6, 22, D:5) a +0 whip of freezing (9, 52, D:5) the +7 flail "Afick" {vamp, +Rage Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It lets you go berserk. a +0 war axe (11, 53, D:5) a +0 short sword (12, 29, D:5) a +0 war axe (12, 53, D:5) a +0 mace (16, 52, D:5) a +0 hand axe (17, 21, D:5) a +0 giant club (18, 24, D:5) a +0 club (26, 9, D:5) a +0 whip (33, 36, D:5) 21 arrows (37, 43, D:5) a +0 dagger (44, 28, D:5) 18 sling bullets (44, 35, D:5) 11 bolts Level 6 of the Dungeon (4, 38, D:6) a +0 short sword (6, -2, D:6) a +0 hand axe (6, 32, D:6) a leopard gecko skeleton (8, 2, D:6) a +0 leather armour (14, 38, D:6) a +0 leather armour of positive energy (17, 0, D:6) 6 javelins (17, 42, D:6) 19 stones (29, 25, D:6) 8 poisoned needles (30, 38, D:6) a potion of degeneration (31, 23, D:6) a +0 dagger (31, 24, D:6) a +0 hand axe (32, -9, D:6) a +0 leather armour (34, 12, D:6) a +0 dagger (34, 24, D:6) a +0 dagger a +0 robe (39, 0, D:6) a potion of degeneration (41, 33, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) 4 javelins (1, 10, D:7) a +0 mace (unseen) (11, 5, D:7) a +0 long sword the Ecumenical Temple