loralnil the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (6, 8, D) a +0 scale mail a +0 shield a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 7, D) a wand of disintegration (7/24) (unseen) (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a crystal ball of energy (19, 16, D) a lamp of fire (19, 17, D) the +3 spear "loralnil's Bane" {freeze, MR++ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your resistance to hostile enchantments. (20, 0, D) a phial of floods (20, 1, D) a +1 chain mail of fire resistance (20, 17, D) the +8 long sword of Haxitelofa {venom, rPois rF++ Dex-3 SInv} It poisons the flesh of those it strikes. It affects your dexterity (-3). It greatly protects you from fire. It protects you from poison. It lets you see invisible. (21, 0, D) a disc of storms (21, 1, D) an uncursed staff of conjuration (21, 16, D) a +1 falchion of holy wrath (21, 34, D) the +4 quarterstaff of the King {freeze, *Rage Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It may make you go berserk in combat. (22, 0, D) an uncursed ring of protection from magic (22, 17, D) the +7 chain mail "Vesovvi" {rC+} It protects you from cold. (22, 20, D) a +0 scythe of protection (22, 34, D) a +4 falchion of holy wrath (23, 0, D) a phantom mirror (23, 16, D) a phial of floods (23, 17, D) a +4 lightning rod (14/14) (23, 18, D) the cursed +1 arbalest of Loedd {elec, rPois Int+7} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+7). It protects you from poison. It has a curse placed upon it. (23, 21, D) a +6 blowgun (23, 22, D) an uncursed ring of wizardry (23, 34, D) the ring "Isynece" {rN+ Dex+6} [ring of positive energy] It affects your dexterity (+6). It protects you from negative energy. (24, 0, D) a +3 leather armour of magic resistance (24, 1, D) the +6 halberd of Armageddon {vamp, rF+ Int+3 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. (24, 16, D) a +1 vampiric glaive (24, 18, D) a +1 hand crossbow of freezing (24, 34, D) the ring "Wich" {rC- rN+ Str+3 Dex+3 SInv} [ring of see invisible] It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. (25, 0, D) the +9 staff of Olgreb {rPois} It protects you from poison. (25, 1, D) a cursed -3 ring of strength (25, 6, D) a cursed -2 scimitar (25, 16, D) the +11 battleaxe of Irritation {chop, rElec Str+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. It makes you more stealthy. (25, 17, D) 4 scrolls of enchant weapon (25, 18, D) an uncursed amulet of guardian spirit (25, 21, D) a +4 scythe of freezing (25, 34, D) a lamp of fire (26, 0, D) a cursed -5 ring of evasion (26, 16, D) a +3 iron rod (10/10) (26, 17, D) a book of Flames (26, 34, D) a +2 glaive of freezing (27, 0, D) a fan of gales (27, 1, D) a disc of storms (27, 17, D) a +0 whip of electrocution (27, 34, D) a +0 great mace of crushing (28, 0, D) an uncursed staff of summoning (28, 1, D) a +1 whip of freezing (28, 16, D) a +5 rapier of venom (28, 17, D) a box of beasts (29, 0, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (29, 1, D) a +1 rapier of speed (29, 16, D) a phantom mirror (29, 17, D) a +2 hunting sling of flaming (34, 22, D) the +7 spear of Incongruity {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). a +0 robe (34, 28, D) a +2 falchion of holy wrath (35, 0, D) a box of beasts (35, 14, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (35, 15, D) a lamp of fire (35, 21, D) a +2 battleaxe a +1 chain mail of cold resistance a +0 dagger a +0 robe (35, 23, D) a +0 great sword a +0 chain mail (35, 28, D) an uncursed staff of power (35, 29, D) the +6 chain mail "Soab" {rElec MR++ Regen+ Str-3} It affects your strength (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (36, 0, D) a +3 arbalest of freezing (36, 1, D) a +3 lightning rod (10/10) (36, 14, D) a phial of floods (36, 15, D) the cursed +0 storm dragon scales of Jutzu {rElec rC++ Regen+ Dex+4} It affects your dexterity (+4). It greatly protects you from cold. It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (36, 20, D) a +0 spear of venom a +0 robe (36, 21, D) a +0 trident a cursed +0 robe (36, 23, D) a +3 great sword of freezing a +0 robe an uncursed amulet of rage (36, 28, D) a sack of spiders (36, 29, D) an uncursed staff of conjuration (37, 0, D) a phial of floods (37, 1, D) an uncursed staff of cold (37, 14, D) a +1 cloak of invisibility (37, 15, D) a book of Fire (38, 0, D) a book of Minor Magic (38, 2, D) a +0 trident (38, 4, D) a +4 falchion (unseen) (38, 14, D) an uncursed staff of conjuration (38, 15, D) an uncursed staff of fire (38, 29, D) an uncursed staff of earth (39, 0, D) a box of beasts (39, 1, D) a +2 hand axe of venom (39, 3, D) a +0 trident (39, 14, D) a book of Transfigurations (39, 15, D) a +0 robe (39, 28, D) a book of Misfortune (39, 35, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (39, 37, D) a raiju corpse (skeletalised by now) (39, 38, D) an uncursed staff of death (still there?) a raiju corpse (skeletalised by now) (still there?) (40, 0, D) an uncursed amulet of guardian spirit (40, 4, D) a +0 demon whip of flaming (unseen) (40, 15, D) a +0 dagger (40, 28, D) a book of Burglary (40, 29, D) an uncursed ring of protection from magic (41, 0, D) a +2 broad axe of freezing (41, 1, D) a +3 plate armour of magic resistance (41, 14, D) an uncursed staff of energy (41, 15, D) a crystal ball of energy (41, 28, D) a lamp of fire (41, 29, D) a sack of spiders (42, 0, D) the +4 chain mail of Slovenliness {rElec rPois Str+5 Int-5} It affects your strength (+5). It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. (42, 1, D) a disc of storms (42, 28, D) a book of Transfigurations (42, 29, D) an uncursed ring of ice (43, 14, D) a book of Battle (43, 15, D) an uncursed staff of poison (43, 29, D) a book of Annihilations (44, 28, D) an uncursed ring of flight (45, 2, D) a +0 vampiric trident (49, 1, D) a +2 plate armour of cold resistance (49, 24, D) a +3 longbow of flaming (49, 36, D) a book of Battle (50, 0, D) a +4 morningstar of protection (50, 1, D) a +0 morningstar of protection (50, 12, D) an uncursed staff of conjuration (50, 18, D) an arrow (50, 25, D) a +4 war axe of chopping (50, 36, D) the cursed +0 mace of Attainder {drain, rElec rC+ Str+3 Int+4 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (50, 37, D) a +1 plate armour of fire resistance (51, 0, D) a +0 flail of crushing (51, 1, D) an uncursed ring of poison resistance (51, 13, D) a lamp of fire (51, 15, D) a +0 demon trident of freezing (unseen) (51, 16, D) 2 large rocks (unseen) (51, 17, D) an uncursed staff of cold (unseen) (51, 24, D) a +1 chain mail of cold resistance (51, 25, D) a +2 mace of protection (51, 30, D) a +1 great sword of freezing (51, 36, D) a +0 short sword of venom (51, 37, D) a +0 trident of protection (51, 41, D) a +4 dagger of freezing a +0 robe (52, 0, D) an uncursed amulet of harm (52, 1, D) a +4 quarterstaff of holy wrath (52, 13, D) a +0 spear (52, 16, D) a +0 mace of protection (unseen) (52, 17, D) 5 bolts 16 arrows 4 large rocks (52, 18, D) a bolt a large rock an arrow (52, 19, D) an arrow a javelin (52, 20, D) an arrow 2 bolts a large rock (52, 24, D) a +7 shortbow (52, 25, D) the +2 robe of Plasticity {rC+ Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It protects you from cold. (52, 36, D) a +2 rapier of venom (52, 37, D) a phial of floods (53, 0, D) a phantom mirror (53, 1, D) a +4 shortbow of freezing (53, 13, D) a fan of gales (53, 16, D) a +0 arbalest an uncursed amulet of harm a +0 longbow 18 arrows an uncursed ring of protection from magic a +0 arbalest 31 bolts (53, 17, D) a +0 longbow (unseen) (53, 24, D) a +4 dire flail of holy wrath (53, 36, D) Sif Muna's Collected Works on Bewitching Attacks Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Dazzling Spray Conjuration/Hexes 3 d - Invisibility Hexes 6 e - Orb of Destruction Conjuration 7 (54, 0, D) a +2 scale mail of poison resistance (54, 1, D) a +5 hand crossbow of velocity (54, 13, D) a crystal ball of energy (54, 16, D) a +0 longbow 31 arrows a +0 leather armour (54, 24, D) a crystal ball of energy (54, 25, D) a sack of spiders (54, 36, D) the cursed +1 scale mail "Liwima" {rC+ Str+4 Slay-4 Stlth+} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (55, 0, D) an uncursed staff of power (55, 1, D) a phantom mirror (55, 12, D) an uncursed staff of air (55, 13, D) a disc of storms (55, 24, D) a book of Spatial Translocations (59, 37, D) a +4 ring of evasion (60, 36, D) a +0 rapier of flaming (60, 37, D) a +0 dagger of draining (60, 40, D) +0 shadow dragon scales (61, 8, D) an uncursed amulet of regeneration (61, 16, D) a +1 halberd of protection (61, 36, D) a book of Changes (61, 37, D) a +0 battleaxe of electrocution (62, 0, D) a +2 plate armour of positive energy (62, 1, D) a +0 antimagic quarterstaff (62, 8, D) an uncursed amulet of regeneration (62, 9, D) a disc of storms (62, 16, D) a crystal ball of energy (62, 17, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (62, 20, D) a +0 giant club a +0 giant club (62, 21, D) a +0 giant club a +0 giant club (62, 26, D) an uncursed staff of summoning (62, 27, D) a crystal ball of energy (62, 29, D) a +0 glaive a +0 robe (62, 36, D) a +4 ring mail of magic resistance (63, 0, D) an uncursed staff of death (63, 8, D) an uncursed ring of fire (63, 16, D) a +1 great mace of protection (63, 17, D) Vehumet's Volume of Attacks Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Venom Bolt Conjuration/Poison 5 e - Delayed Fireball Conjuration/Fire 7 (63, 20, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (63, 26, D) an uncursed staff of wizardry (63, 27, D) the +3 demon blade of Ancient Evil {flame, Str+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). (63, 29, D) a +0 flail a +0 robe a +0 spear (63, 36, D) a +5 blowgun (63, 37, D) a +1 robe of magic resistance (64, 16, D) an uncursed staff of earth (64, 17, D) a +3 falchion of flaming (64, 20, D) a +0 giant club a +0 dire flail a +0 giant club (64, 21, D) a +0 giant spiked club (64, 26, D) a scroll of brand weapon (64, 27, D) a +0 mace of holy wrath (67, 0, D) the +9 staff of Wucad Mu {channel} (68, 0, D) a +0 arbalest of flaming (69, 0, D) a +6 fustibalus of velocity (69, 10, D) a cursed -2 trident 2 throwing nets (69, 36, D) a cursed staff of fire (70, 8, D) an uncursed staff of air (70, 10, D) a +0 trident (70, 36, D) a book of the Sky (70, 37, D) a phantom mirror (70, 40, D) a +0 trident (still there?) a +0 scimitar of distortion (still there?) (71, 8, D) a phantom mirror (71, 9, D) a +0 trident (71, 10, D) a +0 trident a throwing net (71, 16, D) a +4 halberd of distortion (71, 36, D) a +1 glaive of chopping (71, 37, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (71, 41, D) a cursed -3 trident a +0 robe of magic resistance (72, 9, D) a +2 plate armour of poison resistance (72, 10, D) a +0 trident (unseen) (72, 16, D) the +2 leather armour "Unabb" {rElec Dex+4} It affects your dexterity (+4). It insulates you from electricity. (72, 17, D) a book of Dreams (72, 20, D) a +0 dire flail a +0 long sword (72, 26, D) a phantom mirror (72, 27, D) the +6 long sword of the Equinox {venom, rPois Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from poison. (72, 30, D) a +0 flail a +0 robe (72, 36, D) a book of Unlife (72, 37, D) a sack of spiders (73, 1, D) an uncursed staff of poison (73, 17, D) the Reference Book on Torrid Bewitchment Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Confuse Hexes 3 d - Spectral Weapon Hexes/Charms 3 e - Inner Flame Hexes/Fire 3 f - Darkness Hexes 6 (73, 26, D) the cursed +1 falchion "Xyffaolu" {freeze, rC+ Int-5 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+5). It protects you from cold. It has a curse placed upon it. (73, 27, D) a phantom mirror (73, 37, D) an uncursed staff of death (75, 1, D) a disc of storms