loralnil the Dungeon (2, 15, D) an uncursed amulet of regeneration (2, 16, D) a phial of floods (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 15, D) a book of the Warp (3, 16, D) an uncursed staff of summoning (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +0 scale mail a +0 shield a +0 war axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a book of Annihilations (4, 16, D) a +3 hunting sling of flaming (5, 15, D) a book of Power (5, 16, D) a book of Callings (6, 15, D) a box of beasts (6, 16, D) an uncursed ring of poison resistance (7, 15, D) a +4 triple crossbow of flaming (7, 16, D) an uncursed staff of cold (8, 15, D) a +0 long sword of slicing (8, 16, D) a +2 broad axe of flaming (9, 15, D) the +8 mace of Fate {crush, Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). (9, 16, D) a book of Dreams (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 15, D) a disc of storms (10, 16, D) a +1 scale mail of magic resistance (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +9 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 15, D) a +1 dagger of speed (11, 16, D) a +2 pair of gloves of strength (12, 15, D) a +1 war axe of pain (12, 16, D) a +2 ring mail of positive energy (18, 31, D) an arrow (19, 0, D) a +2 scimitar of slicing (19, 1, D) a book of Cantrips (19, 17, D) a +3 lajatang of electrocution (19, 32, D) the Catalogue of Shifting Sinister Magic Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Ice Form Ice/Transmutation 4 d - Death Channel Necromancy 6 (19, 33, D) a box of beasts (20, 0, D) a +1 short sword of speed (20, 1, D) the cursed +1 quarterstaff of Tartarus {crush, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. (20, 16, D) a disc of storms (20, 17, D) a box of beasts (20, 32, D) a book of Transfigurations (20, 33, D) a book of Alchemy (20, 35, D) an arrow (21, 0, D) a +2 eveningstar of draining (21, 1, D) a +1 robe (21, 16, D) a +0 dagger (21, 17, D) the +4 scale mail "Cithujan" {rPois rF++ Int-2 SInv} It affects your intelligence (-2). It greatly protects you from fire. It protects you from poison. It lets you see invisible. (21, 31, D) a bolt (21, 32, D) a lamp of fire (21, 34, D) a large rock (22, 0, D) the ring "Atzarch" {rElec EV+4} [ring of evasion] It affects your evasion (+4). It insulates you from electricity. (22, 1, D) an uncursed staff of cold (22, 16, D) a +3 blowgun (22, 24, D) an arrow (22, 28, D) a +4 lajatang of speed a +0 shortbow 21 arrows a +0 leather armour an elf corpse (22, 33, D) a sack of spiders (22, 35, D) a +0 shortbow an uncursed staff of air 22 arrows a centaur corpse (23, 0, D) a phial of floods (23, 1, D) an uncursed ring of protection from fire (23, 7, D) a +0 dire flail a guardian serpent corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a ball python corpse (skeletalised by now) (23, 8, D) a +0 trident a +0 large shield (23, 9, D) a +0 spear a cursed +0 robe (23, 16, D) the Catalogue of the Shifting Blaze Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Sticks to Snakes Transmutation 2 c - Sticky Flame Conjuration/Fire 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Delayed Fireball Conjuration/Fire 7 (23, 22, D) a glowing shapeshifter corpse (23, 23, D) a +0 long sword a +0 scale mail a +0 longbow 29 arrows a +0 leather armour a +0 long sword (23, 24, D) a +0 long sword a +0 leather armour an elf corpse (23, 27, D) an arrow (23, 33, D) a +0 hand axe of chopping (23, 34, D) an uncursed staff of wizardry (23, 35, D) an arrow (23, 36, D) a cursed -1 shortbow a +0 arbalest a cursed +0 arbalest 29 bolts a +0 longbow a +0 leather armour an uncursed amulet of rage 66 arrows a centaur corpse a yaktaur corpse (23, 37, D) a +0 arbalest a +2 morningstar of crushing a +0 arbalest 39 bolts 2 large rocks a yaktaur corpse a yaktaur corpse a stone giant corpse (23, 38, D) 2 large rocks a +0 shortbow a +0 longbow 59 arrows a +0 leather armour a centaur corpse (24, 0, D) an uncursed staff of fire (24, 1, D) the +0 glaive of Strategic Superiority {protect, MR+ Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your resistance to hostile enchantments. (24, 7, D) a +0 spear a +0 robe a black mamba corpse (skeletalised by now) (24, 9, D) a +0 mace a +2 shield a naga corpse (skeletalised by now) (24, 16, D) a crystal ball of energy (24, 17, D) a book of Geomancy (24, 18, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (24, 22, D) a +0 rapier a +0 scale mail a +0 short sword a +0 scale mail a +0 long sword a +0 short sword a +1 robe of positive energy a +0 short sword a +0 ring mail an uncursed amulet of rage a +0 longbow 10 arrows a +0 leather armour a +2 rapier of protection a +0 rapier a +0 rapier a +0 leather armour an elf corpse an elf corpse an elf corpse an elf corpse an elf corpse an elf corpse an elf corpse (24, 23, D) 13 arrows (24, 24, D) a +0 dagger a +0 leather armour an arrow (24, 25, D) an arrow (24, 32, D) a fan of gales (24, 33, D) 4 scrolls of enchant weapon (24, 34, D) an arrow a fan of gales (24, 35, D) 2 arrows (24, 36, D) a +0 arbalest 3 large rocks an uncursed staff of power a +0 arbalest 38 bolts a +1 longbow of flaming a +0 leather armour 44 arrows a stone giant corpse a yaktaur corpse (24, 37, D) a bolt 2 large rocks 3 arrows (24, 38, D) a +2 shortbow of freezing 13 arrows a large rock a bolt a stone giant corpse a centaur corpse (24, 40, D) 4 large rocks 6 arrows (24, 41, D) a large rock 3 arrows (25, 0, D) an uncursed amulet of the gourmand (25, 1, D) a book of the Sky (25, 6, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) (25, 7, D) a +0 whip a naga corpse (skeletalised by now) (25, 8, D) a +0 dire flail a +0 robe a naga corpse (skeletalised by now) (25, 9, D) a +0 war axe a naga corpse (skeletalised by now) (25, 17, D) a disc of storms (25, 18, D) a +2 fustibalus of freezing (25, 22, D) a cursed -3 shortbow a +0 leather armour 21 arrows an elf corpse (25, 23, D) an arrow a +0 dagger an uncursed staff of wizardry a +2 scimitar of slicing a +2 buckler a +0 rapier a +0 rapier a +0 leather armour an elf corpse an elf corpse (skeletalised by now) (25, 32, D) a +0 chain mail of fire resistance (25, 33, D) an arrow (still there?) the +3 whip "Kavarem" {flame, rPois rC+ MR+ Int+3} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (25, 34, D) a book of Death (25, 35, D) a large rock (25, 36, D) a +0 longbow a +1 leather armour of magic resistance 10 large rocks a +0 shortbow a +0 shortbow a +0 longbow a +0 leather armour 85 arrows a cyclops corpse an elf corpse a stone giant corpse (25, 37, D) 4 large rocks a +0 shortbow 19 arrows a stone giant corpse (25, 38, D) a +0 longbow 39 arrows +1 storm dragon scales (25, 41, D) a bolt (unseen) (26, 0, D) a box of beasts (26, 1, D) the +2 plate armour "Teplaom" {rC+ Str-4 Slay+2} It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. (26, 16, D) a box of beasts (26, 17, D) a +3 blowgun (26, 22, D) an arrow (26, 32, D) a book of Misfortune (26, 34, D) a +0 shortbow (26, 35, D) 2 large rocks (26, 36, D) the +0 scythe of Ynialel {holy, rPois rN+} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from poison. It protects you from negative energy. 2 arrows (still there?) (27, 0, D) an uncursed staff of poison (27, 1, D) the +1 helmet "Dapnycuku" {+Inv rN+ Int+8 Dex-2} It affects your intelligence (+8). It affects your dexterity (-2). It protects you from negative energy. It lets you turn invisible. (27, 17, D) an uncursed ring of stealth (27, 22, D) an arrow (27, 32, D) a +0 leather armour (27, 33, D) a book of Frost (27, 34, D) a box of beasts (27, 35, D) an arrow (27, 36, D) a +0 arbalest (unseen) (27, 40, D) an arrow (28, 0, D) a +4 scale mail of fire resistance (28, 1, D) a +0 rapier of draining (28, 16, D) a +0 long sword (28, 17, D) a +0 dagger (28, 22, D) an arrow (28, 35, D) an arrow (29, 16, D) a +2 chain mail of magic resistance (29, 17, D) an uncursed staff of fire (29, 22, D) an arrow (29, 32, D) a +1 spear of venom (29, 33, D) a +0 leather armour (31, 22, D) a +0 short sword a +0 shortbow 12 arrows a +0 leather armour (31, 36, D) a poisoned javelin (31, 37, D) an arrow (34, 28, D) a +8 giant spiked club (35, 0, D) the cursed +1 quarterstaff of Ifeaxaech {venom, rC++ Str-2 Dex+3 Stlth+} It poisons the flesh of those it strikes. It affects your strength (-2). It affects your dexterity (+3). It greatly protects you from cold. It makes you more stealthy. It has a curse placed upon it. (35, 14, D) the cursed +0 triple sword "Ojitz" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It has a curse placed upon it. (35, 15, D) a +3 ring of dexterity (35, 28, D) a Young Poisoner's Handbook (36, 14, D) a phial of floods (36, 15, D) the +1 falchion of Mule Meomp {drain, MR+ Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your resistance to hostile enchantments. (36, 28, D) a +2 scimitar of holy wrath (36, 29, D) a fan of gales (36, 32, D) a +1 spear of venom (unseen) (37, 0, D) a +2 hunting sling of flaming (37, 1, D) a phial of floods (37, 14, D) a +3 great sword of holy wrath (37, 15, D) a book of Party Tricks (37, 28, D) a sack of spiders (37, 29, D) a book of Minor Magic (37, 33, D) an ugly thing corpse (skeletalised by now) (38, 0, D) a lamp of fire (38, 1, D) an uncursed staff of power (38, 14, D) an uncursed staff of poison (38, 15, D) a book of Cantrips (38, 28, D) Powuuts's Grimoire of Evil Magic and Transmutation Spells Type Level a - Agony Necromancy 5 b - Blade Hands Transmutation 5 (38, 29, D) a book of Summonings (39, 0, D) the +1 pair of gloves of Recuo {MR+ Regen+ Int+2 Dex+3} It affects your intelligence (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (39, 14, D) a +1 plate armour of cold resistance (39, 28, D) a wand of hasting (1/9) (39, 29, D) a sack of spiders (39, 33, D) (unseen) (39, 35, D) an ugly thing corpse (skeletalised by now) (unseen) (40, 0, D) an uncursed amulet of regeneration (40, 1, D) the +7 short sword "Rumef" {elec, MP+9 Dex+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+6). It affects your magic capacity (+9). (40, 14, D) an uncursed ring of wizardry (40, 15, D) an uncursed ring of poison resistance (40, 29, D) an uncursed ring of poison resistance (41, 0, D) the +0 pair of gloves "Qoywneerph" {rN++} It greatly protects you from negative energy. (41, 14, D) a +3 plate armour of poison resistance (41, 15, D) a fan of gales (41, 28, D) a +3 plate armour of fire resistance (41, 29, D) a +1 double sword of slicing (42, 1, D) a +4 vampiric rapier (42, 14, D) an uncursed amulet of rage (42, 15, D) the +2 quarterstaff "Niophilamupt" {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). (42, 29, D) a +3 mace of pain (43, 15, D) an uncursed ring of wizardry (43, 28, D) a +4 dagger of venom (43, 29, D) the +2 cloak of Mental Paralysis {+Fly} It lets you fly. (44, 28, D) a +0 cloak of poison resistance (49, 0, D) an uncursed staff of cold (49, 1, D) the +5 long sword "Grim" {protect, rElec rC+ rN+ Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It protects you from negative energy. (49, 12, D) a lamp of fire (49, 24, D) a book of Unlife (49, 36, D) a +0 rapier of flaming (49, 37, D) an uncursed ring of protection from cold (50, 0, D) an uncursed staff of conjuration (50, 1, D) a +2 trident of venom (50, 12, D) a lamp of fire (50, 24, D) an uncursed staff of fire (50, 25, D) a sack of spiders (50, 36, D) a Young Poisoner's Handbook (50, 37, D) a book of Annihilations (51, 0, D) an uncursed staff of death (51, 4, D) a +0 troll leather armour a +0 giant spiked club a +0 giant club (51, 5, D) a +0 giant spiked club a +0 dire flail a large rock a +1 great sword of flaming (51, 6, D) 2 large rocks a +0 troll leather armour (51, 12, D) a book of Maledictions (51, 13, D) a box of beasts (51, 25, D) a phial of floods (51, 27, D) a potion of degeneration the amulet of the Ego {Spirit rElec rC+ Str-2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-2). It protects you from cold. It insulates you from electricity. the ring of the First Souls {MR+ SInv} [ring of see invisible] It affects your resistance to hostile enchantments. It lets you see invisible. a +5 rod of ignition (11/11) an uncursed ring of ice an uncursed ring of protection from magic a +1 pair of gloves of strength a manual of Ice Magic the amulet "Lonatal" {Inacc rN+ MR- Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a wand of acid (5/15) a wand of lightning (5/15) a wand of iceblast (5/15) a wand of disintegration (7/24) +5 gold dragon scales a +5 executioner's axe 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste 4 scrolls of amnesia (51, 29, D) a +1 long sword of holy wrath a +0 short sword (51, 30, D) a +0 short sword (51, 36, D) a +2 scale mail of cold resistance (51, 37, D) a +5 spear (52, 0, D) an uncursed staff of fire (52, 1, D) a +1 halberd of venom (52, 4, D) a +0 giant club a +0 troll leather armour a +0 giant spiked club (52, 12, D) Telunaw's Volume of Cloudy Clay Spells Type Level a - Shock Conjuration/Air 1 b - Sandblast Earth 1 c - Repel Missiles Charms/Air 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Stone Arrow Conjuration/Earth 3 f - Static Discharge Conjuration/Air 3 g - Summon Lightning Spire Summoning/Air 4 (52, 13, D) a sack of spiders (52, 17, D) (unseen) (52, 29, D) a +0 short sword the ring "Gudor" {MP+9 Stlth+} [ring of magical power] It affects your magic capacity (+9). It makes you more stealthy. a +0 longbow 22 arrows a +0 leather armour (52, 30, D) 4 arrows a +0 short sword a +0 short sword a +0 leather armour (52, 31, D) 2 arrows (53, 0, D) an uncursed staff of poison (53, 1, D) a +2 ring of intelligence (53, 4, D) 3 large rocks a +0 giant club a +0 giant club (53, 5, D) a +0 giant club (53, 13, D) +1 gold dragon scales (53, 24, D) a +0 dagger (53, 25, D) a sack of spiders (53, 28, D) 2 arrows (53, 29, D) a +0 long sword a cursed +0 chain mail (53, 30, D) a +0 long sword a +0 chain mail a +2 mace of protection (53, 36, D) a disc of storms (53, 37, D) a +0 glaive of venom (54, 0, D) a book of Death (54, 1, D) a book of Enchantments (54, 12, D) a +2 pair of gloves of archery (54, 13, D) a book of Fire (54, 24, D) the Grimoire of Calling and Conjuration Spells Type Level a - Magic Dart Conjuration 1 b - Call Canine Familiar Summoning 3 c - Force Lance Conjuration/Translocation 4 d - Fireball Conjuration/Fire 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (54, 25, D) a +6 giant club (54, 28, D) an arrow (54, 36, D) the +9 storm dragon scales of Xotsema {rElec rF+ Str-2 Slay+3} It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It insulates you from electricity. (55, 0, D) a +2 ring mail of fire resistance (55, 13, D) a book of the Warp (55, 24, D) a book of Necromancy (55, 26, D) a +0 longbow (unseen) (59, 36, D) a +3 plate armour of magic resistance (59, 37, D) a +1 flail of protection (60, 36, D) a +3 scimitar of draining (60, 37, D) a +2 helmet of see invisible (61, 11, D) a +1 hand crossbow of velocity (61, 16, D) an uncursed staff of power (61, 36, D) a book of Death (61, 37, D) a book of Callings (62, 0, D) a book of Cantrips (62, 1, D) a +3 dire flail of protection (62, 3, D) the +7 falchion of Foolhardiness {slice, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (62, 8, D) an uncursed staff of power (62, 16, D) a cursed amulet of inaccuracy (62, 20, D) a +0 giant club a +0 robe a +4 quarterstaff of chaos a +0 cloak (62, 26, D) a book of Party Tricks (62, 37, D) +2 ice dragon scales (63, 0, D) a lamp of fire (63, 16, D) an uncursed ring of see invisible (63, 17, D) a book of the Dragon (63, 20, D) a +0 dagger a +0 robe a +1 short sword of flaming a +0 robe a +4 flail of draining a +0 chain mail (63, 26, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (63, 27, D) the +2 leather armour "Ewuatye" {*Corrode Str+10 Stlth+} It affects your strength (+10). It may corrode you when you take damage. It makes you more stealthy. (63, 37, D) a crystal ball of energy (64, 16, D) a +3 great mace of crushing (64, 17, D) a lamp of fire (64, 20, D) a cursed -3 short sword a +1 scimitar of flaming a +0 robe (64, 26, D) a +0 plate armour of positive energy (64, 27, D) a +0 helmet of intelligence (65, 26, D) a book of Frost (68, 0, D) the Incunabulum of Nocuous Transformation Spells Type Level a - Sting Conjuration/Poison 1 b - Beastly Appendage Transmutation 1 c - Sticks to Snakes Transmutation 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Spider Form Transmutation/Poison 3 f - Venom Bolt Conjuration/Poison 5 g - Irradiate Conjuration/Transmutation 5 (69, 0, D) a book of Transfigurations (69, 36, D) a +0 dagger of venom (70, 8, D) a book of Unlife (70, 9, D) a +3 chain mail of poison resistance (70, 37, D) a +3 trident of piercing (71, 8, D) a +3 plate armour of fire resistance (71, 16, D) an uncursed staff of summoning (71, 17, D) a phial of floods (71, 20, D) an uncursed staff of energy (71, 26, D) a +4 battleaxe of flaming (71, 27, D) an uncursed staff of wizardry (71, 40, D) the +8 hand axe of Valour {drain, rN+ Str+4 Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+4). It protects you from negative energy. (72, 8, D) the +1 robe of Hepliaklqana's Hope {Str+6 Slay+2 Stlth+} It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you more stealthy. (72, 9, D) a book of Ice (72, 17, D) a +2 trident of protection (72, 26, D) a +6 blowgun (72, 30, D) a +0 trident of protection (72, 31, D) a +0 mace (72, 37, D) a crystal ball of energy (73, 1, D) a book of Changes (73, 16, D) a book of Alchemy (73, 17, D) a book of Geomancy (73, 26, D) a book of Ice (73, 27, D) an uncursed ring of resist corrosion (73, 31, D) a +2 long sword of flaming a +3 scimitar of protection (73, 32, D) a cursed -1 scimitar (73, 36, D) an uncursed staff of energy (73, 37, D) a cursed staff of air (74, 2, D) a +0 scythe a +0 robe (75, 1, D) a cursed -4 ring of strength (75, 2, D) a +6 club a +2 robe of magic resistance