loralnil Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 9, D:1) a +0 robe (8, 24, D:1) a +0 club (23, -6, D:1) a +0 dagger (32, -15, D:1) 21 stones (32, 28, D:1) a +0 club (34, 20, D:1) a +0 club (39, -10, D:1) 6 javelins (41, 29, D:1) 16 stones Level 2 of the Dungeon (1, -5, D:2) 8 bolts (3, 35, D:2) a +0 dagger (3, 37, D:2) a +0 robe (8, -5, D:2) a +0 club (15, 22, D:2) a +0 club (18, -5, D:2) 10 sling bullets (18, 7, D:2) 15 stones (49, 17, D:2) a +0 falchion (50, 17, D:2) a +0 hand axe (50, 32, D:2) 17 bolts (52, 45, D:2) a +0 club (53, 43, D:2) 19 bolts (56, -6, D:2) 4 javelins (64, 4, D:2) 14 stones Level 3 of the Dungeon (5, -4, D:3) a scroll of enchant armour (31, 3, D:3) a +0 mace (35, 27, D:3) a +0 falchion (35, 28, D:3) a +0 leather armour (37, -16, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (38, -17, D:3) a +0 morningstar a +0 leather armour a +0 whip (39, 7, D:3) a +0 dagger (45, -8, D:3) a +0 club (45, -3, D:3) a +0 chain mail (55, -17, D:3) a +0 club Level 4 of the Dungeon [Shop] Juaxiv's Antique Weapon Shoppe a +0 hand axe (87 gold) a +0 long sword (101 gold) a +0 short sword (87 gold) a +0 mace of crushing (188 gold) a +0 long sword of draining (240 gold) a cursed +0 trident (72 gold) the +7 arbalest of Makhleb's Generosity {elec, MR+++ Str-5 Dex+4 Stlth+} (1887 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 quarterstaff (116 gold) a +0 trident (101 gold) a +0 falchion (87 gold) (0, 0, D:4) a +0 long sword (11, -25, D:4) a +0 morningstar (12, -29, D:4) a +0 giant spiked club (12, -25, D:4) a +0 dagger a +0 robe (13, -25, D:4) a +0 dagger a +0 robe (13, -23, D:4) a stone (18, -23, D:4) 4 stones (19, -23, D:4) a +0 club a cursed -2 club a +0 dagger a +0 dagger a +0 club a stone (20, -23, D:4) a +0 hunting sling 17 stones (20, -21, D:4) a stone (21, -36, D:4) 2 curare-tipped needles (24, -27, D:4) a +0 dagger (29, -19, D:4) a +0 trident (36, -32, D:4) a +0 dagger (36, 9, D:4) a +0 short sword (38, -10, D:4) a +0 ring mail (45, 20, D:4) a +0 falchion (53, -29, D:4) a +0 short sword (54, -28, D:4) a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +0 short sword a cursed +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (3, 0, D:5) a +0 leather armour (7, -20, D:5) an adder skeleton (8, -32, D:5) a +0 chain mail (9, -38, D:5) a scroll of remove curse Level 6 of the Dungeon (0, 0, D:6) 2 throwing nets (12, 14, D:6) a scroll of random uselessness (15, 10, D:6) a +3 shortbow 6 arrows (17, 11, D:6) 2 arrows (18, 3, D:6) a +0 shortbow 12 arrows (18, 5, D:6) an arrow (18, 10, D:6) 2 arrows (19, 11, D:6) an arrow (22, -12, D:6) 13 poisoned needles (25, 22, D:6) 12 arrows (28, 21, D:6) a quokka skeleton (38, 6, D:6) 13 stones (40, -17, D:6) 18 stones (42, -17, D:6) a cursed -2 ring mail (42, 9, D:6) a +0 morningstar (43, -7, D:6) 17 arrows a +0 shortbow (44, -25, D:6) a +0 giant club (44, 9, D:6) a +0 hand axe (45, 9, D:6) a +0 mace a +0 flail (52, 10, D:6) a +3 dagger