lmnt Level 1 of the Dungeon (0, 0, D:1) 31 arrows (9, 5, D:1) a +0 dagger (12, 2, D:1) a +0 dagger (15, -20, D:1) a +0 club (27, -39, D:1) 16 arrows (27, -35, D:1) a +0 club (29, -33, D:1) a stone (31, -40, D:1) a +0 robe (31, -33, D:1) a stone (40, -22, D:1) a +0 short sword (45, -20, D:1) a +2 whip of draining (46, -8, D:1) a +0 club (51, -2, D:1) a +0 dagger (52, -6, D:1) a stone (53, 5, D:1) a +0 club (59, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (3, -4, D:2) a +0 club (4, 29, D:2) a stone (5, 29, D:2) a stone (6, 29, D:2) a stone (8, 14, D:2) a -2 ring of intelligence an uncursed ring of loudness (13, 19, D:2) a +0 club (14, 23, D:2) 16 poisoned needles (15, 20, D:2) a +0 short sword 3 stones (15, 21, D:2) a +0 dagger 4 stones (15, 22, D:2) a +0 dagger of electrocution (28, 21, D:2) a +0 ring mail (29, -14, D:2) a +0 leather armour (32, -2, D:2) a +0 leather armour (34, -11, D:2) a +0 spear (40, 25, D:2) 10 stones (43, 14, D:2) 20 arrows (45, 7, D:2) 22 stones (49, 19, D:2) 19 arrows Level 4 of the Dungeon [Shop] Agoyrutenni's Antique Weapon Shop a +0 flail (112 gold) a +1 vampiric trident (560 gold) a +4 scimitar of holy wrath (934 gold) a +2 broad axe of freezing (614 gold) a +0 hunting sling (48 gold) a +0 quarterstaff (128 gold) a +3 dagger of holy wrath (659 gold) a +0 long sword (112 gold) a +0 short sword (96 gold) a +0 hand axe of venom (179 gold) (0, 0, D:4) a +0 dagger (3, 5, D:4) a tomahawk (4, 5, D:4) a tomahawk (6, 11, D:4) a +0 leather armour (7, 9, D:4) a +0 dagger a +0 robe a tomahawk (8, 10, D:4) a +0 falchion (22, 39, D:4) a +0 flail a +0 leather armour (33, 17, D:4) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (36, 31, D:4) 12 sling bullets (37, 30, D:4) 21 arrows (47, 0, D:4) 7 javelins (52, 0, D:4) a +0 robe (58, 29, D:4) a cursed -3 mace (60, 34, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (unseen) (0, 1, D:5) a +3 dagger a +0 robe an orc corpse (0, 2, D:5) a tomahawk of returning (5, -1, D:5) a +0 whip (23, -5, D:5) a +0 halberd (42, -5, D:5) a +0 club