lilbarb Level 1 of the Dungeon (5, -9, D:1) 13 stones (24, -14, D:1) a +0 spear (32, -14, D:1) a +0 scale mail (33, -34, D:1) a +0 mace (48, -8, D:1) a cursed +0 chain mail (52, 9, D:1) 23 stones (56, -46, D:1) a +0 club (58, -42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 arrows (5, -1, D:2) 24 sling bullets (12, 1, D:2) a +0 club (13, -8, D:2) 18 stones (21, 1, D:2) a stone (22, 2, D:2) a stone (23, 2, D:2) a +0 dagger a stone (24, 2, D:2) a stone (37, 10, D:2) a +0 short sword (41, -9, D:2) a +0 robe a +0 dagger (41, 6, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 hand axe a +0 club a cursed +0 ring mail (10, 40, D:3) a +0 dagger (23, 27, D:3) 2 stones (24, 15, D:3) a +0 leather armour (25, 38, D:3) a +0 flail (31, 17, D:3) 26 stones (34, 2, D:3) a +0 trident (42, 11, D:3) a +0 club (45, 1, D:3) a +0 robe a +0 scythe of venom (46, 17, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 0, D:4) a cursed +0 ring mail (3, -20, D:4) a +0 short sword (3, -6, D:4) a +0 hand axe (8, -24, D:4) a +0 robe (21, -1, D:4) 29 sling bullets (24, -13, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, 11, D:5) a +0 dagger a +0 robe (7, 12, D:5) a +0 leather armour a +0 club a +0 ring mail a +0 flail a +0 scale mail (7, 14, D:5) a cursed -3 giant club (8, 11, D:5) a +0 mace (9, 10, D:5) a +0 flail (13, 5, D:5) a +0 rapier (15, 15, D:5) 19 arrows (24, 3, D:5) a +0 spear (26, 9, D:5) a cursed +0 spear (31, 4, D:5) 14 arrows (40, -5, D:5) a +1 arbalest of freezing (40, 8, D:5) a cursed -3 spear (40, 9, D:5) a +0 spear (42, 3, D:5) 23 arrows Level 6 of the Dungeon (4, 24, D:6) a +0 flail a +0 flail a cursed +0 club a +0 club a +0 leather armour (4, 25, D:6) a +1 spear of freezing (7, -18, D:6) 21 bolts (10, -2, D:6) a +0 plate armour (10, 4, D:6) a +0 leather armour (17, 23, D:6) a +0 war axe (37, -9, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 20 sling bullets (3, -3, D:7) 12 stones (4, -19, D:7) a +0 giant club (5, -10, D:7) a +0 dagger (8, -6, D:7) 6 needles of confusion (15, 26, D:7) a +0 robe (26, 14, D:7) a cursed +0 giant club (28, -15, D:7) a tomahawk of returning a cursed -3 whip (31, -12, D:7) a +0 club (31, -11, D:7) a +0 trident a +0 chain mail a +0 short sword (31, -10, D:7) a +0 scale mail a tomahawk of returning a +0 mace (45, -16, D:7) 2 arrows (45, -15, D:7) a +0 shortbow 19 arrows (46, 10, D:7) a +0 giant club (56, -17, D:7) 30 stones (56, -8, D:7) a cursed -1 trident (60, -3, D:7) a +1 dagger of flaming (61, -13, D:7) 13 stones Level 8 of the Dungeon [Shop] Vakhearu's Gadget Emporium a sack of spiders (280 gold) a sack of spiders (280 gold) a box of beasts (280 gold) a wand of polymorph (12) (196 gold) a wand of polymorph (18) (280 gold) a lamp of fire (560 gold) a wand of digging (7) (308 gold) a crystal ball of energy (280 gold) a wand of disintegration (1) (70 gold) a phantom mirror (420 gold) a lightning rod (4/4) (560 gold) a fan of gales (560 gold) a phial of floods (560 gold) a wand of flame (42) (308 gold) [Shop] Inurony's Antique Weapon Shop the cursed +1 rapier of Hatred {distort, rElec Int+3} (807 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+3). It insulates you from electricity. It has a curse placed upon it. a cursed -3 battleaxe (2 gold) a +0 war axe (87 gold) a +1 war axe of venom (280 gold) a +0 rapier (100 gold) a +3 rapier (525 gold) a +3 long sword of protection (530 gold) a +1 scimitar of slicing (325 gold) [Shop] Viurr's Antique Armour Shop a +0 scale mail (116 gold) a +1 plate armour of cold resistance (1015 gold) a +0 scale mail (116 gold) a +0 plate armour of poison resistance (783 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) a cursed +0 scale mail (29 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) +0 shadow dragon scales (2320 gold) [Shop] Tinydur's Antique Armour Shoppe a +0 scale mail (104 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +2 ring mail of magic resistance (546 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) the +1 leather armour of Defiance {+Fly rCorr Int+5} (837 gold) It affects your intelligence (+5). It lets you fly. It protects you from acid and corrosion. a +0 scale mail (104 gold) the +8 chain mail "Finei" {Int+7} (1721 gold) It affects your intelligence (+7). a +0 leather armour of fire resistance (234 gold) a +0 scale mail (104 gold) the cursed +1 leather armour of Defuyl {rF+ rC+ Regen+ Str+4} (868 gold) It affects your strength (+4). It protects you from fire. It protects you from cold. It increases your rate of regeneration. It has a curse placed upon it. the +3 plate armour of Gallantry {Dex+3} (1333 gold) It affects your dexterity (+3). (0, 0, D:8) 27 stones (3, 13, D:8) a +0 ring mail (6, -3, D:8) a cursed +0 scale mail a +0 whip (14, -3, D:8) a +0 leather armour a +0 flail (17, -19, D:8) a +0 mace (17, -7, D:8) a +0 giant club (17, 13, D:8) 26 sling bullets (18, -19, D:8) 13 arrows (21, 2, D:8) a +0 club a +0 robe a +0 dagger (22, -13, D:8) a +0 hand axe (22, -12, D:8) a +0 robe a +0 dagger (22, -11, D:8) a +0 robe a +0 dagger (22, 0, D:8) a +0 robe a +0 dagger (23, -1, D:8) a +0 leather armour (23, 5, D:8) a +0 club 5 poisoned needles (23, 6, D:8) 3 poisoned needles a +0 club a +0 blowgun (24, 3, D:8) a poisoned needle (26, -11, D:8) a +0 giant club a +0 giant club (27, -11, D:8) a +0 chain mail (28, -22, D:8) a +0 quarterstaff (31, -14, D:8) 5 large rocks (33, -21, D:8) 28 stones (35, -6, D:8) a +0 long sword (37, -12, D:8) a +0 leather armour a +0 club (37, 15, D:8) 14 stones (48, 19, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +3 halberd a +0 chain mail a cursed -1 club a cursed +0 leather armour (1, 2, D:9) a +0 club a +0 robe (13, 17, D:9) a +0 giant spiked club (25, 28, D:9) 17 arrows (33, 27, D:9) an uncursed amulet of harm (33, 29, D:9) 21 arrows (41, -2, D:9) 23 stones (41, 20, D:9) the +8 dagger of the Crypt {pain, +Inv rC- SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to cold. It lets you see invisible. It lets you turn invisible. (45, 6, D:9) a +0 bardiche (46, -9, D:9) a +3 ring mail (55, 18, D:9) 29 sling bullets (57, 29, D:9) 16 stones Level 10 of the Dungeon (0, 0, D:10) a ration (2, 7, D:10) the +3 quarterstaff "Banisher" {pain, *Drain rPois Str+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from poison. It causes draining when unequipped. It makes you more stealthy. (2, 22, D:10) a +0 whip (6, -4, D:10) 14 gold pieces (7, 3, D:10) a killer bee corpse (10, 14, D:10) a +0 club (13, 7, D:10) a tomahawk Level 2 of the Abyss (0, 0, Abyss:2) 19 stones (14, 11, Abyss:2) a cursed -5 ring of dexterity