lightmor Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -4, D:1) a +0 leather armour (19, 15, D:1) a +0 scale mail (23, 33, D:1) a +0 short sword (24, 4, D:1) 25 arrows (24, 32, D:1) a cursed +0 club (25, 53, D:1) a +0 club (34, 50, D:1) a +0 dagger (39, 38, D:1) a +0 club (41, 38, D:1) a +0 robe (43, 31, D:1) a +0 club (44, 11, D:1) a cursed -3 club (44, 12, D:1) a +0 club (44, 39, D:1) a +0 club (56, 33, D:1) 30 stones (61, 9, D:1) a +0 whip of draining Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 1, D:2) a +3 quarterstaff of chaos (19, 3, D:2) a +0 club (35, 37, D:2) 20 arrows (37, 37, D:2) a +0 short sword (51, 30, D:2) a +0 long sword (53, 25, D:2) a +0 club Level 3 of the Dungeon (8, 4, D:3) a +0 short sword (20, 21, D:3) a +0 club a +0 blowgun a poisoned needle (22, 20, D:3) a poisoned needle (24, 19, D:3) a poisoned needle (25, 18, D:3) 2 poisoned needles (26, 17, D:3) a poisoned needle (26, 18, D:3) a poisoned needle (27, -11, D:3) a +0 scale mail (30, 7, D:3) a bat corpse (skeletalised by now)